| // | |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| #include "Compiler.h" | |
| #include "AnalyzeCallDepth.h" | |
| #include "Initialize.h" | |
| #include "InitializeParseContext.h" | |
| #include "InitializeGlobals.h" | |
| #include "ParseHelper.h" | |
| #include "ValidateLimitations.h" | |
| namespace | |
| { | |
| class TScopedPoolAllocator { | |
| public: | |
| TScopedPoolAllocator(TPoolAllocator* allocator, bool pushPop) | |
| : mAllocator(allocator), mPushPopAllocator(pushPop) { | |
| if(mPushPopAllocator) mAllocator->push(); | |
| SetGlobalPoolAllocator(mAllocator); | |
| } | |
| ~TScopedPoolAllocator() { | |
| SetGlobalPoolAllocator(NULL); | |
| if(mPushPopAllocator) mAllocator->pop(); | |
| } | |
| private: | |
| TPoolAllocator* mAllocator; | |
| bool mPushPopAllocator; | |
| }; | |
| } // namespace | |
| // | |
| // Initialize built-in resources with minimum expected values. | |
| // | |
| ShBuiltInResources::ShBuiltInResources() | |
| { | |
| // Constants. | |
| MaxVertexAttribs = 8; | |
| MaxVertexUniformVectors = 128; | |
| MaxVaryingVectors = 8; | |
| MaxVertexTextureImageUnits = 0; | |
| MaxCombinedTextureImageUnits = 8; | |
| MaxTextureImageUnits = 8; | |
| MaxTextureCoords = 8; | |
| MaxFragmentUniformVectors = 16; | |
| MaxDrawBuffers = 1; | |
| MaxVertexOutputVectors = 16; | |
| MaxFragmentInputVectors = 15; | |
| MinProgramTexelOffset = -8; | |
| MaxProgramTexelOffset = 7; | |
| // Extensions. | |
| OES_standard_derivatives = 0; | |
| OES_fragment_precision_high = 0; | |
| OES_EGL_image_external = 0; | |
| MaxCallStackDepth = UINT_MAX; | |
| } | |
| TCompiler::TCompiler(GLenum type) | |
| : shaderType(type), | |
| maxCallStackDepth(UINT_MAX) | |
| { | |
| allocator.push(); | |
| SetGlobalPoolAllocator(&allocator); | |
| } | |
| TCompiler::~TCompiler() | |
| { | |
| SetGlobalPoolAllocator(NULL); | |
| allocator.popAll(); | |
| } | |
| bool TCompiler::Init(const ShBuiltInResources& resources) | |
| { | |
| shaderVersion = 100; | |
| maxCallStackDepth = resources.MaxCallStackDepth; | |
| TScopedPoolAllocator scopedAlloc(&allocator, false); | |
| // Generate built-in symbol table. | |
| if(!InitBuiltInSymbolTable(resources)) | |
| return false; | |
| InitExtensionBehavior(resources, extensionBehavior); | |
| return true; | |
| } | |
| bool TCompiler::compile(const char* const shaderStrings[], | |
| const int numStrings, | |
| int compileOptions) | |
| { | |
| TScopedPoolAllocator scopedAlloc(&allocator, true); | |
| clearResults(); | |
| if(numStrings == 0) | |
| return true; | |
| // First string is path of source file if flag is set. The actual source follows. | |
| const char* sourcePath = NULL; | |
| int firstSource = 0; | |
| if(compileOptions & SH_SOURCE_PATH) | |
| { | |
| sourcePath = shaderStrings[0]; | |
| ++firstSource; | |
| } | |
| TIntermediate intermediate(infoSink); | |
| TParseContext parseContext(symbolTable, extensionBehavior, intermediate, | |
| shaderType, compileOptions, false, | |
| sourcePath, infoSink); | |
| SetGlobalParseContext(&parseContext); | |
| // We preserve symbols at the built-in level from compile-to-compile. | |
| // Start pushing the user-defined symbols at global level. | |
| symbolTable.push(); | |
| if(!symbolTable.atGlobalLevel()) | |
| infoSink.info.message(EPrefixInternalError, "Wrong symbol table level"); | |
| // Parse shader. | |
| bool success = | |
| (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], NULL, &parseContext) == 0) && | |
| (parseContext.treeRoot != NULL); | |
| shaderVersion = parseContext.getShaderVersion(); | |
| if(success) { | |
| TIntermNode* root = parseContext.treeRoot; | |
| success = intermediate.postProcess(root); | |
| if(success) | |
| success = validateCallDepth(root, infoSink); | |
| if(success && (compileOptions & SH_VALIDATE_LOOP_INDEXING)) | |
| success = validateLimitations(root); | |
| if(success && (compileOptions & SH_INTERMEDIATE_TREE)) | |
| intermediate.outputTree(root); | |
| if(success && (compileOptions & SH_OBJECT_CODE)) | |
| success = translate(root); | |
| } | |
| // Ensure symbol table is returned to the built-in level, | |
| // throwing away all but the built-ins. | |
| while(!symbolTable.atBuiltInLevel()) | |
| symbolTable.pop(); | |
| return success; | |
| } | |
| bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources) | |
| { | |
| assert(symbolTable.isEmpty()); | |
| symbolTable.push(); // COMMON_BUILTINS | |
| symbolTable.push(); // ESSL1_BUILTINS | |
| symbolTable.push(); // ESSL3_BUILTINS | |
| TPublicType integer; | |
| integer.type = EbtInt; | |
| integer.primarySize = 1; | |
| integer.secondarySize = 1; | |
| integer.array = false; | |
| TPublicType floatingPoint; | |
| floatingPoint.type = EbtFloat; | |
| floatingPoint.primarySize = 1; | |
| floatingPoint.secondarySize = 1; | |
| floatingPoint.array = false; | |
| switch(shaderType) | |
| { | |
| case GL_FRAGMENT_SHADER: | |
| symbolTable.setDefaultPrecision(integer, EbpMedium); | |
| symbolTable.setDefaultPrecision(floatingPoint, EbpHigh); | |
| break; | |
| case GL_VERTEX_SHADER: | |
| symbolTable.setDefaultPrecision(integer, EbpHigh); | |
| symbolTable.setDefaultPrecision(floatingPoint, EbpHigh); | |
| break; | |
| default: assert(false && "Language not supported"); | |
| } | |
| InsertBuiltInFunctions(shaderType, resources, symbolTable); | |
| IdentifyBuiltIns(shaderType, resources, symbolTable); | |
| return true; | |
| } | |
| void TCompiler::clearResults() | |
| { | |
| infoSink.info.erase(); | |
| infoSink.obj.erase(); | |
| infoSink.debug.erase(); | |
| } | |
| bool TCompiler::validateCallDepth(TIntermNode *root, TInfoSink &infoSink) | |
| { | |
| AnalyzeCallDepth validator(root); | |
| unsigned int depth = validator.analyzeCallDepth(); | |
| if(depth == 0) | |
| { | |
| infoSink.info.prefix(EPrefixError); | |
| infoSink.info << "Missing main()"; | |
| return false; | |
| } | |
| else if(depth == UINT_MAX) | |
| { | |
| infoSink.info.prefix(EPrefixError); | |
| infoSink.info << "Function recursion detected"; | |
| return false; | |
| } | |
| else if(depth > maxCallStackDepth) | |
| { | |
| infoSink.info.prefix(EPrefixError); | |
| infoSink.info << "Function call stack too deep"; | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool TCompiler::validateLimitations(TIntermNode* root) { | |
| ValidateLimitations validate(shaderType, infoSink.info); | |
| root->traverse(&validate); | |
| return validate.numErrors() == 0; | |
| } | |
| const TExtensionBehavior& TCompiler::getExtensionBehavior() const | |
| { | |
| return extensionBehavior; | |
| } | |
| bool InitCompilerGlobals() | |
| { | |
| if(!InitializePoolIndex()) | |
| { | |
| assert(0 && "InitCompilerGlobals(): Failed to initalize global pool"); | |
| return false; | |
| } | |
| if(!InitializeParseContextIndex()) | |
| { | |
| assert(0 && "InitCompilerGlobals(): Failed to initalize parse context"); | |
| return false; | |
| } | |
| return true; | |
| } | |
| void FreeCompilerGlobals() | |
| { | |
| FreeParseContextIndex(); | |
| FreePoolIndex(); | |
| } |