[LLVM 16] Have Swiftshader built with Android.bp use LLVM 16.

This CL makes Swiftshader built with Android.bp use LLVM 16
instead of LLVM 10.

Test: Ran the DEQP-VK tests on x86-64. Did not see any regressions.
Bug: b/272710814
Change-Id: I38e8de091bd46ab95556d6f19e0433ce3a420ba2
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/71888
Commit-Queue: Jean-François Geyelin <jif@google.com>
Tested-by: Jean-François Geyelin <jif@google.com>
Kokoro-Result: kokoro <noreply+kokoro@google.com>
Reviewed-by: Jason Macnak <natsu@google.com>
diff --git a/src/Android.bp b/src/Android.bp
index 93b13ce..8459784 100644
--- a/src/Android.bp
+++ b/src/Android.bp
@@ -51,7 +51,7 @@
     ],
 
     static_libs: [
-        "libLLVM10_swiftshader",
+        "libLLVM16_swiftshader",
     ],
 
     shared_libs: [
@@ -280,7 +280,7 @@
 
     static_libs: [
         "libswiftshadervk_llvm",
-        "libLLVM10_swiftshader",
+        "libLLVM16_swiftshader",
     ],
 
     defaults: [
@@ -294,7 +294,7 @@
 
     static_libs: [
         "libswiftshadervk_llvm_debug",
-        "libLLVM10_swiftshader_debug",
+        "libLLVM16_swiftshader_debug",
     ],
 
     cflags: [