[LLVM 16] Have Swiftshader built with Android.bp use LLVM 16.
This CL makes Swiftshader built with Android.bp use LLVM 16
instead of LLVM 10.
Test: Ran the DEQP-VK tests on x86-64. Did not see any regressions.
Bug: b/272710814
Change-Id: I38e8de091bd46ab95556d6f19e0433ce3a420ba2
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/71888
Commit-Queue: Jean-François Geyelin <jif@google.com>
Tested-by: Jean-François Geyelin <jif@google.com>
Kokoro-Result: kokoro <noreply+kokoro@google.com>
Reviewed-by: Jason Macnak <natsu@google.com>
diff --git a/src/Android.bp b/src/Android.bp
index 93b13ce..8459784 100644
--- a/src/Android.bp
+++ b/src/Android.bp
@@ -51,7 +51,7 @@
],
static_libs: [
- "libLLVM10_swiftshader",
+ "libLLVM16_swiftshader",
],
shared_libs: [
@@ -280,7 +280,7 @@
static_libs: [
"libswiftshadervk_llvm",
- "libLLVM10_swiftshader",
+ "libLLVM16_swiftshader",
],
defaults: [
@@ -294,7 +294,7 @@
static_libs: [
"libswiftshadervk_llvm_debug",
- "libLLVM10_swiftshader_debug",
+ "libLLVM16_swiftshader_debug",
],
cflags: [