|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef sw_Triangle_hpp | 
|  | #define sw_Triangle_hpp | 
|  |  | 
|  | #include "Vertex.hpp" | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  | struct Triangle | 
|  | { | 
|  | Vertex V0; | 
|  | Vertex V1; | 
|  | Vertex V2; | 
|  | }; | 
|  | } | 
|  |  | 
|  | #endif   // sw_Triangle_hpp |