|  | // SwiftShader Software Renderer | 
|  | // | 
|  | // Copyright(c) 2005-2012 TransGaming Inc. | 
|  | // | 
|  | // All rights reserved. No part of this software may be copied, distributed, transmitted, | 
|  | // transcribed, stored in a retrieval system, translated into any human or computer | 
|  | // language by any means, or disclosed to third parties without the explicit written | 
|  | // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | 
|  | // or implied, including but not limited to any patent rights, are granted to you. | 
|  | // | 
|  |  | 
|  | #include "Constants.hpp" | 
|  |  | 
|  | #include "Common/Math.hpp" | 
|  | #include "Common/Half.hpp" | 
|  |  | 
|  | #include <memory.h> | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  | Constants constants; | 
|  |  | 
|  | Constants::Constants() | 
|  | { | 
|  | for(int i = 0; i < 256; i++) | 
|  | { | 
|  | sRGBtoLinear8[i] = (unsigned short)(sw::sRGBtoLinear((float)i / 0xFF) * 0x1000 + 0.5f); | 
|  | } | 
|  |  | 
|  | static const unsigned int transposeBit0[16] = | 
|  | { | 
|  | 0x00000000, | 
|  | 0x00000001, | 
|  | 0x00000010, | 
|  | 0x00000011, | 
|  | 0x00000100, | 
|  | 0x00000101, | 
|  | 0x00000110, | 
|  | 0x00000111, | 
|  | 0x00001000, | 
|  | 0x00001001, | 
|  | 0x00001010, | 
|  | 0x00001011, | 
|  | 0x00001100, | 
|  | 0x00001101, | 
|  | 0x00001110, | 
|  | 0x00001111 | 
|  | }; | 
|  |  | 
|  | static const unsigned int transposeBit1[16] = | 
|  | { | 
|  | 0x00000000, | 
|  | 0x00000002, | 
|  | 0x00000020, | 
|  | 0x00000022, | 
|  | 0x00000200, | 
|  | 0x00000202, | 
|  | 0x00000220, | 
|  | 0x00000222, | 
|  | 0x00002000, | 
|  | 0x00002002, | 
|  | 0x00002020, | 
|  | 0x00002022, | 
|  | 0x00002200, | 
|  | 0x00002202, | 
|  | 0x00002220, | 
|  | 0x00002222 | 
|  | }; | 
|  |  | 
|  | static const unsigned int transposeBit2[16] = | 
|  | { | 
|  | 0x00000000, | 
|  | 0x00000004, | 
|  | 0x00000040, | 
|  | 0x00000044, | 
|  | 0x00000400, | 
|  | 0x00000404, | 
|  | 0x00000440, | 
|  | 0x00000444, | 
|  | 0x00004000, | 
|  | 0x00004004, | 
|  | 0x00004040, | 
|  | 0x00004044, | 
|  | 0x00004400, | 
|  | 0x00004404, | 
|  | 0x00004440, | 
|  | 0x00004444 | 
|  | }; | 
|  |  | 
|  | memcpy(&this->transposeBit0, transposeBit0, sizeof(transposeBit0)); | 
|  | memcpy(&this->transposeBit1, transposeBit1, sizeof(transposeBit1)); | 
|  | memcpy(&this->transposeBit2, transposeBit2, sizeof(transposeBit2)); | 
|  |  | 
|  | static const ushort4 cWeight[17] = | 
|  | { | 
|  | {0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},   // 0xFFFF / 1  = 0xFFFF | 
|  | {0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},   // 0xFFFF / 1  = 0xFFFF | 
|  | {0x8000, 0x8000, 0x8000, 0x8000},   // 0xFFFF / 2  = 0x8000 | 
|  | {0x5555, 0x5555, 0x5555, 0x5555},   // 0xFFFF / 3  = 0x5555 | 
|  | {0x4000, 0x4000, 0x4000, 0x4000},   // 0xFFFF / 4  = 0x4000 | 
|  | {0x3333, 0x3333, 0x3333, 0x3333},   // 0xFFFF / 5  = 0x3333 | 
|  | {0x2AAA, 0x2AAA, 0x2AAA, 0x2AAA},   // 0xFFFF / 6  = 0x2AAA | 
|  | {0x2492, 0x2492, 0x2492, 0x2492},   // 0xFFFF / 7  = 0x2492 | 
|  | {0x2000, 0x2000, 0x2000, 0x2000},   // 0xFFFF / 8  = 0x2000 | 
|  | {0x1C71, 0x1C71, 0x1C71, 0x1C71},   // 0xFFFF / 9  = 0x1C71 | 
|  | {0x1999, 0x1999, 0x1999, 0x1999},   // 0xFFFF / 10 = 0x1999 | 
|  | {0x1745, 0x1745, 0x1745, 0x1745},   // 0xFFFF / 11 = 0x1745 | 
|  | {0x1555, 0x1555, 0x1555, 0x1555},   // 0xFFFF / 12 = 0x1555 | 
|  | {0x13B1, 0x13B1, 0x13B1, 0x13B1},   // 0xFFFF / 13 = 0x13B1 | 
|  | {0x1249, 0x1249, 0x1249, 0x1249},   // 0xFFFF / 14 = 0x1249 | 
|  | {0x1111, 0x1111, 0x1111, 0x1111},   // 0xFFFF / 15 = 0x1111 | 
|  | {0x1000, 0x1000, 0x1000, 0x1000},   // 0xFFFF / 16 = 0x1000 | 
|  | }; | 
|  |  | 
|  | static const float4 uvWeight[17] = | 
|  | { | 
|  | {1.0f / 1.0f,  1.0f / 1.0f,  1.0f / 1.0f,  1.0f / 1.0f}, | 
|  | {1.0f / 1.0f,  1.0f / 1.0f,  1.0f / 1.0f,  1.0f / 1.0f}, | 
|  | {1.0f / 2.0f,  1.0f / 2.0f,  1.0f / 2.0f,  1.0f / 2.0f}, | 
|  | {1.0f / 3.0f,  1.0f / 3.0f,  1.0f / 3.0f,  1.0f / 3.0f}, | 
|  | {1.0f / 4.0f,  1.0f / 4.0f,  1.0f / 4.0f,  1.0f / 4.0f}, | 
|  | {1.0f / 5.0f,  1.0f / 5.0f,  1.0f / 5.0f,  1.0f / 5.0f}, | 
|  | {1.0f / 6.0f,  1.0f / 6.0f,  1.0f / 6.0f,  1.0f / 6.0f}, | 
|  | {1.0f / 7.0f,  1.0f / 7.0f,  1.0f / 7.0f,  1.0f / 7.0f}, | 
|  | {1.0f / 8.0f,  1.0f / 8.0f,  1.0f / 8.0f,  1.0f / 8.0f}, | 
|  | {1.0f / 9.0f,  1.0f / 9.0f,  1.0f / 9.0f,  1.0f / 9.0f}, | 
|  | {1.0f / 10.0f, 1.0f / 10.0f, 1.0f / 10.0f, 1.0f / 10.0f}, | 
|  | {1.0f / 11.0f, 1.0f / 11.0f, 1.0f / 11.0f, 1.0f / 11.0f}, | 
|  | {1.0f / 12.0f, 1.0f / 12.0f, 1.0f / 12.0f, 1.0f / 12.0f}, | 
|  | {1.0f / 13.0f, 1.0f / 13.0f, 1.0f / 13.0f, 1.0f / 13.0f}, | 
|  | {1.0f / 14.0f, 1.0f / 14.0f, 1.0f / 14.0f, 1.0f / 14.0f}, | 
|  | {1.0f / 15.0f, 1.0f / 15.0f, 1.0f / 15.0f, 1.0f / 15.0f}, | 
|  | {1.0f / 16.0f, 1.0f / 16.0f, 1.0f / 16.0f, 1.0f / 16.0f}, | 
|  | }; | 
|  |  | 
|  | static const float4 uvStart[17] = | 
|  | { | 
|  | {-0.0f / 2.0f,   -0.0f / 2.0f,   -0.0f / 2.0f,   -0.0f / 2.0f}, | 
|  | {-0.0f / 2.0f,   -0.0f / 2.0f,   -0.0f / 2.0f,   -0.0f / 2.0f}, | 
|  | {-1.0f / 4.0f,   -1.0f / 4.0f,   -1.0f / 4.0f,   -1.0f / 4.0f}, | 
|  | {-2.0f / 6.0f,   -2.0f / 6.0f,   -2.0f / 6.0f,   -2.0f / 6.0f}, | 
|  | {-3.0f / 8.0f,   -3.0f / 8.0f,   -3.0f / 8.0f,   -3.0f / 8.0f}, | 
|  | {-4.0f / 10.0f,  -4.0f / 10.0f,  -4.0f / 10.0f,  -4.0f / 10.0f}, | 
|  | {-5.0f / 12.0f,  -5.0f / 12.0f,  -5.0f / 12.0f,  -5.0f / 12.0f}, | 
|  | {-6.0f / 14.0f,  -6.0f / 14.0f,  -6.0f / 14.0f,  -6.0f / 14.0f}, | 
|  | {-7.0f / 16.0f,  -7.0f / 16.0f,  -7.0f / 16.0f,  -7.0f / 16.0f}, | 
|  | {-8.0f / 18.0f,  -8.0f / 18.0f,  -8.0f / 18.0f,  -8.0f / 18.0f}, | 
|  | {-9.0f / 20.0f,  -9.0f / 20.0f,  -9.0f / 20.0f,  -9.0f / 20.0f}, | 
|  | {-10.0f / 22.0f, -10.0f / 22.0f, -10.0f / 22.0f, -10.0f / 22.0f}, | 
|  | {-11.0f / 24.0f, -11.0f / 24.0f, -11.0f / 24.0f, -11.0f / 24.0f}, | 
|  | {-12.0f / 26.0f, -12.0f / 26.0f, -12.0f / 26.0f, -12.0f / 26.0f}, | 
|  | {-13.0f / 28.0f, -13.0f / 28.0f, -13.0f / 28.0f, -13.0f / 28.0f}, | 
|  | {-14.0f / 30.0f, -14.0f / 30.0f, -14.0f / 30.0f, -14.0f / 30.0f}, | 
|  | {-15.0f / 32.0f, -15.0f / 32.0f, -15.0f / 32.0f, -15.0f / 32.0f}, | 
|  | }; | 
|  |  | 
|  | memcpy(&this->cWeight, cWeight, sizeof(cWeight)); | 
|  | memcpy(&this->uvWeight, uvWeight, sizeof(uvWeight)); | 
|  | memcpy(&this->uvStart, uvStart, sizeof(uvStart)); | 
|  |  | 
|  | static const unsigned int occlusionCount[16] = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4}; | 
|  |  | 
|  | memcpy(&this->occlusionCount, &occlusionCount, sizeof(occlusionCount)); | 
|  |  | 
|  | for(int i = 0; i < 16; i++) | 
|  | { | 
|  | maskB4Q[i][0] = -(i >> 0 & 1); | 
|  | maskB4Q[i][1] = -(i >> 1 & 1); | 
|  | maskB4Q[i][2] = -(i >> 2 & 1); | 
|  | maskB4Q[i][3] = -(i >> 3 & 1); | 
|  | maskB4Q[i][4] = -(i >> 0 & 1); | 
|  | maskB4Q[i][5] = -(i >> 1 & 1); | 
|  | maskB4Q[i][6] = -(i >> 2 & 1); | 
|  | maskB4Q[i][7] = -(i >> 3 & 1); | 
|  |  | 
|  | invMaskB4Q[i][0] = ~-(i >> 0 & 1); | 
|  | invMaskB4Q[i][1] = ~-(i >> 1 & 1); | 
|  | invMaskB4Q[i][2] = ~-(i >> 2 & 1); | 
|  | invMaskB4Q[i][3] = ~-(i >> 3 & 1); | 
|  | invMaskB4Q[i][4] = ~-(i >> 0 & 1); | 
|  | invMaskB4Q[i][5] = ~-(i >> 1 & 1); | 
|  | invMaskB4Q[i][6] = ~-(i >> 2 & 1); | 
|  | invMaskB4Q[i][7] = ~-(i >> 3 & 1); | 
|  |  | 
|  | maskW4Q[i][0] = -(i >> 0 & 1); | 
|  | maskW4Q[i][1] = -(i >> 1 & 1); | 
|  | maskW4Q[i][2] = -(i >> 2 & 1); | 
|  | maskW4Q[i][3] = -(i >> 3 & 1); | 
|  |  | 
|  | invMaskW4Q[i][0] = ~-(i >> 0 & 1); | 
|  | invMaskW4Q[i][1] = ~-(i >> 1 & 1); | 
|  | invMaskW4Q[i][2] = ~-(i >> 2 & 1); | 
|  | invMaskW4Q[i][3] = ~-(i >> 3 & 1); | 
|  |  | 
|  | maskD4X[i][0] = -(i >> 0 & 1); | 
|  | maskD4X[i][1] = -(i >> 1 & 1); | 
|  | maskD4X[i][2] = -(i >> 2 & 1); | 
|  | maskD4X[i][3] = -(i >> 3 & 1); | 
|  |  | 
|  | invMaskD4X[i][0] = ~-(i >> 0 & 1); | 
|  | invMaskD4X[i][1] = ~-(i >> 1 & 1); | 
|  | invMaskD4X[i][2] = ~-(i >> 2 & 1); | 
|  | invMaskD4X[i][3] = ~-(i >> 3 & 1); | 
|  |  | 
|  | maskQ0Q[i] = -(i >> 0 & 1); | 
|  | maskQ1Q[i] = -(i >> 1 & 1); | 
|  | maskQ2Q[i] = -(i >> 2 & 1); | 
|  | maskQ3Q[i] = -(i >> 3 & 1); | 
|  |  | 
|  | invMaskQ0Q[i] = ~-(i >> 0 & 1); | 
|  | invMaskQ1Q[i] = ~-(i >> 1 & 1); | 
|  | invMaskQ2Q[i] = ~-(i >> 2 & 1); | 
|  | invMaskQ3Q[i] = ~-(i >> 3 & 1); | 
|  |  | 
|  | maskX0X[i][0] = maskX0X[i][1] = maskX0X[i][2] = maskX0X[i][3] = -(i >> 0 & 1); | 
|  | maskX1X[i][0] = maskX1X[i][1] = maskX1X[i][2] = maskX1X[i][3] = -(i >> 1 & 1); | 
|  | maskX2X[i][0] = maskX2X[i][1] = maskX2X[i][2] = maskX2X[i][3] = -(i >> 2 & 1); | 
|  | maskX3X[i][0] = maskX3X[i][1] = maskX3X[i][2] = maskX3X[i][3] = -(i >> 3 & 1); | 
|  |  | 
|  | invMaskX0X[i][0] = invMaskX0X[i][1] = invMaskX0X[i][2] = invMaskX0X[i][3] = ~-(i >> 0 & 1); | 
|  | invMaskX1X[i][0] = invMaskX1X[i][1] = invMaskX1X[i][2] = invMaskX1X[i][3] = ~-(i >> 1 & 1); | 
|  | invMaskX2X[i][0] = invMaskX2X[i][1] = invMaskX2X[i][2] = invMaskX2X[i][3] = ~-(i >> 2 & 1); | 
|  | invMaskX3X[i][0] = invMaskX3X[i][1] = invMaskX3X[i][2] = invMaskX3X[i][3] = ~-(i >> 3 & 1); | 
|  |  | 
|  | maskD01Q[i][0] = -(i >> 0 & 1); | 
|  | maskD01Q[i][1] = -(i >> 1 & 1); | 
|  | maskD23Q[i][0] = -(i >> 2 & 1); | 
|  | maskD23Q[i][1] = -(i >> 3 & 1); | 
|  |  | 
|  | invMaskD01Q[i][0] = ~-(i >> 0 & 1); | 
|  | invMaskD01Q[i][1] = ~-(i >> 1 & 1); | 
|  | invMaskD23Q[i][0] = ~-(i >> 2 & 1); | 
|  | invMaskD23Q[i][1] = ~-(i >> 3 & 1); | 
|  |  | 
|  | maskQ01X[i][0] = -(i >> 0 & 1); | 
|  | maskQ01X[i][1] = -(i >> 1 & 1); | 
|  | maskQ23X[i][0] = -(i >> 2 & 1); | 
|  | maskQ23X[i][1] = -(i >> 3 & 1); | 
|  |  | 
|  | invMaskQ01X[i][0] = ~-(i >> 0 & 1); | 
|  | invMaskQ01X[i][1] = ~-(i >> 1 & 1); | 
|  | invMaskQ23X[i][0] = ~-(i >> 2 & 1); | 
|  | invMaskQ23X[i][1] = ~-(i >> 3 & 1); | 
|  | } | 
|  |  | 
|  | for(int i = 0; i < 4; i++) | 
|  | { | 
|  | maskW01Q[i][0] =  -(i >> 0 & 1); | 
|  | maskW01Q[i][1] =  -(i >> 1 & 1); | 
|  | maskW01Q[i][2] =  -(i >> 0 & 1); | 
|  | maskW01Q[i][3] =  -(i >> 1 & 1); | 
|  |  | 
|  | invMaskW01Q[i][0] =  ~-(i >> 0 & 1); | 
|  | invMaskW01Q[i][1] =  ~-(i >> 1 & 1); | 
|  | invMaskW01Q[i][2] =  ~-(i >> 0 & 1); | 
|  | invMaskW01Q[i][3] =  ~-(i >> 1 & 1); | 
|  |  | 
|  | maskD01X[i][0] =  -(i >> 0 & 1); | 
|  | maskD01X[i][1] =  -(i >> 1 & 1); | 
|  | maskD01X[i][2] =  -(i >> 0 & 1); | 
|  | maskD01X[i][3] =  -(i >> 1 & 1); | 
|  |  | 
|  | invMaskD01X[i][0] =  ~-(i >> 0 & 1); | 
|  | invMaskD01X[i][1] =  ~-(i >> 1 & 1); | 
|  | invMaskD01X[i][2] =  ~-(i >> 0 & 1); | 
|  | invMaskD01X[i][3] =  ~-(i >> 1 & 1); | 
|  | } | 
|  |  | 
|  | for(int i = 0; i < 0x1000; i++) | 
|  | { | 
|  | linToSRGB12_16[i] = (unsigned short)(clamp(sw::linearToSRGB((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF)); | 
|  | sRGBtoLin12_16[i] = (unsigned short)(clamp(sw::sRGBtoLinear((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0f, (float)0xFFFF)); | 
|  | } | 
|  |  | 
|  | for(int q = 0; q < 4; q++) | 
|  | { | 
|  | for(int c = 0; c < 16; c++) | 
|  | { | 
|  | for(int i = 0; i < 4; i++) | 
|  | { | 
|  | const float X[4] = {+0.3125f, -0.3125f, -0.1250f, +0.1250f}; | 
|  | const float Y[4] = {+0.1250f, -0.1250f, +0.3125f, -0.3125f}; | 
|  |  | 
|  | sampleX[q][c][i] = c & (1 << i) ? X[q] : 0.0f; | 
|  | sampleY[q][c][i] = c & (1 << i) ? Y[q] : 0.0f; | 
|  | weight[c][i] = c & (1 << i) ? 1.0f : 0.0f; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | const int Xf[4] = {-5, +5, +2, -2};   // Fragment offsets | 
|  | const int Yf[4] = {-2, +2, -5, +5};   // Fragment offsets | 
|  |  | 
|  | memcpy(&this->Xf, &Xf, sizeof(Xf)); | 
|  | memcpy(&this->Yf, &Yf, sizeof(Yf)); | 
|  |  | 
|  | static const float4 X[4] = {{-0.3125f, -0.3125f, -0.3125f, -0.3125f}, | 
|  | {+0.3125f, +0.3125f, +0.3125f, +0.3125f}, | 
|  | {+0.1250f, +0.1250f, +0.1250f, +0.1250f}, | 
|  | {-0.1250f, -0.1250f, -0.1250f, -0.1250f}}; | 
|  |  | 
|  | static const float4 Y[4] = {{-0.1250f, -0.1250f, -0.1250f, -0.1250f}, | 
|  | {+0.1250f, +0.1250f, +0.1250f, +0.1250f}, | 
|  | {-0.3125f, -0.3125f, -0.3125f, -0.3125f}, | 
|  | {+0.3125f, +0.3125f, +0.3125f, +0.3125f}}; | 
|  |  | 
|  | memcpy(&this->X, &X, sizeof(X)); | 
|  | memcpy(&this->Y, &Y, sizeof(Y)); | 
|  |  | 
|  | const dword maxX[16] = {0x00000000, 0x00000001, 0x00000100, 0x00000101, 0x00010000, 0x00010001, 0x00010100, 0x00010101, 0x01000000, 0x01000001, 0x01000100, 0x01000101, 0x01010000, 0x01010001, 0x01010100, 0x01010101}; | 
|  | const dword maxY[16] = {0x00000000, 0x00000002, 0x00000200, 0x00000202, 0x00020000, 0x00020002, 0x00020200, 0x00020202, 0x02000000, 0x02000002, 0x02000200, 0x02000202, 0x02020000, 0x02020002, 0x02020200, 0x02020202}; | 
|  | const dword maxZ[16] = {0x00000000, 0x00000004, 0x00000400, 0x00000404, 0x00040000, 0x00040004, 0x00040400, 0x00040404, 0x04000000, 0x04000004, 0x04000400, 0x04000404, 0x04040000, 0x04040004, 0x04040400, 0x04040404}; | 
|  | const dword minX[16] = {0x00000000, 0x00000008, 0x00000800, 0x00000808, 0x00080000, 0x00080008, 0x00080800, 0x00080808, 0x08000000, 0x08000008, 0x08000800, 0x08000808, 0x08080000, 0x08080008, 0x08080800, 0x08080808}; | 
|  | const dword minY[16] = {0x00000000, 0x00000010, 0x00001000, 0x00001010, 0x00100000, 0x00100010, 0x00101000, 0x00101010, 0x10000000, 0x10000010, 0x10001000, 0x10001010, 0x10100000, 0x10100010, 0x10101000, 0x10101010}; | 
|  | const dword minZ[16] = {0x00000000, 0x00000020, 0x00002000, 0x00002020, 0x00200000, 0x00200020, 0x00202000, 0x00202020, 0x20000000, 0x20000020, 0x20002000, 0x20002020, 0x20200000, 0x20200020, 0x20202000, 0x20202020}; | 
|  | const dword fini[16] = {0x00000000, 0x00000080, 0x00008000, 0x00008080, 0x00800000, 0x00800080, 0x00808000, 0x00808080, 0x80000000, 0x80000080, 0x80008000, 0x80008080, 0x80800000, 0x80800080, 0x80808000, 0x80808080}; | 
|  |  | 
|  | memcpy(&this->maxX, &maxX, sizeof(maxX)); | 
|  | memcpy(&this->maxY, &maxY, sizeof(maxY)); | 
|  | memcpy(&this->maxZ, &maxZ, sizeof(maxZ)); | 
|  | memcpy(&this->minX, &minX, sizeof(minX)); | 
|  | memcpy(&this->minY, &minY, sizeof(minY)); | 
|  | memcpy(&this->minZ, &minZ, sizeof(minZ)); | 
|  | memcpy(&this->fini, &fini, sizeof(fini)); | 
|  |  | 
|  | static const dword4 maxPos = {0x7F7FFFFF, 0x7F7FFFFF, 0x7F7FFFFF, 0x7F7FFFFE}; | 
|  |  | 
|  | memcpy(&this->maxPos, &maxPos, sizeof(maxPos)); | 
|  |  | 
|  | static const float4 unscaleByte = {1.0f / 0xFF, 1.0f / 0xFF, 1.0f / 0xFF, 1.0f / 0xFF}; | 
|  | static const float4 unscaleSByte = {1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F}; | 
|  | static const float4 unscaleShort = {1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF}; | 
|  | static const float4 unscaleUShort = {1.0f / 0xFFFF, 1.0f / 0xFFFF, 1.0f / 0xFFFF, 1.0f / 0xFFFF}; | 
|  | static const float4 unscaleFixed = {1.0f / 0x00010000, 1.0f / 0x00010000, 1.0f / 0x00010000, 1.0f / 0x00010000}; | 
|  |  | 
|  | memcpy(&this->unscaleByte, &unscaleByte, sizeof(unscaleByte)); | 
|  | memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte)); | 
|  | memcpy(&this->unscaleShort, &unscaleShort, sizeof(unscaleShort)); | 
|  | memcpy(&this->unscaleUShort, &unscaleUShort, sizeof(unscaleUShort)); | 
|  | memcpy(&this->unscaleFixed, &unscaleFixed, sizeof(unscaleFixed)); | 
|  |  | 
|  | for(int i = 0; i <= 0xFFFF; i++) | 
|  | { | 
|  | half2float[i] = (float)reinterpret_cast<half&>(i); | 
|  | } | 
|  | } | 
|  | } |