| //===--------------------- Instruction.h ------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| /// \file |
| /// |
| /// This file defines abstractions used by the Pipeline to model register reads, |
| /// register writes and instructions. |
| /// |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_TOOLS_LLVM_MCA_INSTRUCTION_H |
| #define LLVM_TOOLS_LLVM_MCA_INSTRUCTION_H |
| |
| #include "llvm/Support/MathExtras.h" |
| |
| #ifndef NDEBUG |
| #include "llvm/Support/raw_ostream.h" |
| #endif |
| |
| #include <memory> |
| #include <set> |
| #include <vector> |
| |
| namespace mca { |
| |
| constexpr int UNKNOWN_CYCLES = -512; |
| |
| /// A register write descriptor. |
| struct WriteDescriptor { |
| // Operand index. The index is negative for implicit writes only. |
| // For implicit writes, the actual operand index is computed performing |
| // a bitwise not of the OpIndex. |
| int OpIndex; |
| // Write latency. Number of cycles before write-back stage. |
| unsigned Latency; |
| // This field is set to a value different than zero only if this |
| // is an implicit definition. |
| unsigned RegisterID; |
| // Instruction itineraries would set this field to the SchedClass ID. |
| // Otherwise, it defaults to the WriteResourceID from the MCWriteLatencyEntry |
| // element associated to this write. |
| // When computing read latencies, this value is matched against the |
| // "ReadAdvance" information. The hardware backend may implement |
| // dedicated forwarding paths to quickly propagate write results to dependent |
| // instructions waiting in the reservation station (effectively bypassing the |
| // write-back stage). |
| unsigned SClassOrWriteResourceID; |
| // True only if this is a write obtained from an optional definition. |
| // Optional definitions are allowed to reference regID zero (i.e. "no |
| // register"). |
| bool IsOptionalDef; |
| |
| bool isImplicitWrite() const { return OpIndex < 0; }; |
| }; |
| |
| /// A register read descriptor. |
| struct ReadDescriptor { |
| // A MCOperand index. This is used by the Dispatch logic to identify register |
| // reads. Implicit reads have negative indices. The actual operand index of an |
| // implicit read is the bitwise not of field OpIndex. |
| int OpIndex; |
| // The actual "UseIdx". This is used to query the ReadAdvance table. Explicit |
| // uses always come first in the sequence of uses. |
| unsigned UseIndex; |
| // This field is only set if this is an implicit read. |
| unsigned RegisterID; |
| // Scheduling Class Index. It is used to query the scheduling model for the |
| // MCSchedClassDesc object. |
| unsigned SchedClassID; |
| |
| bool isImplicitRead() const { return OpIndex < 0; }; |
| }; |
| |
| class ReadState; |
| |
| /// Tracks uses of a register definition (e.g. register write). |
| /// |
| /// Each implicit/explicit register write is associated with an instance of |
| /// this class. A WriteState object tracks the dependent users of a |
| /// register write. It also tracks how many cycles are left before the write |
| /// back stage. |
| class WriteState { |
| const WriteDescriptor &WD; |
| // On instruction issue, this field is set equal to the write latency. |
| // Before instruction issue, this field defaults to -512, a special |
| // value that represents an "unknown" number of cycles. |
| int CyclesLeft; |
| |
| // Actual register defined by this write. This field is only used |
| // to speedup queries on the register file. |
| // For implicit writes, this field always matches the value of |
| // field RegisterID from WD. |
| unsigned RegisterID; |
| |
| // True if this write implicitly clears the upper portion of RegisterID's |
| // super-registers. |
| bool ClearsSuperRegs; |
| |
| // This field is set if this is a partial register write, and it has a false |
| // dependency on any previous write of the same register (or a portion of it). |
| // DependentWrite must be able to complete before this write completes, so |
| // that we don't break the WAW, and the two writes can be merged together. |
| const WriteState *DependentWrite; |
| |
| // A list of dependent reads. Users is a set of dependent |
| // reads. A dependent read is added to the set only if CyclesLeft |
| // is "unknown". As soon as CyclesLeft is 'known', each user in the set |
| // gets notified with the actual CyclesLeft. |
| |
| // The 'second' element of a pair is a "ReadAdvance" number of cycles. |
| std::set<std::pair<ReadState *, int>> Users; |
| |
| public: |
| WriteState(const WriteDescriptor &Desc, unsigned RegID, |
| bool clearsSuperRegs = false) |
| : WD(Desc), CyclesLeft(UNKNOWN_CYCLES), RegisterID(RegID), |
| ClearsSuperRegs(clearsSuperRegs), DependentWrite(nullptr) {} |
| WriteState(const WriteState &Other) = delete; |
| WriteState &operator=(const WriteState &Other) = delete; |
| |
| int getCyclesLeft() const { return CyclesLeft; } |
| unsigned getWriteResourceID() const { return WD.SClassOrWriteResourceID; } |
| unsigned getRegisterID() const { return RegisterID; } |
| unsigned getLatency() const { return WD.Latency; } |
| |
| void addUser(ReadState *Use, int ReadAdvance); |
| unsigned getNumUsers() const { return Users.size(); } |
| bool clearsSuperRegisters() const { return ClearsSuperRegs; } |
| |
| const WriteState *getDependentWrite() const { return DependentWrite; } |
| void setDependentWrite(const WriteState *Write) { DependentWrite = Write; } |
| |
| // On every cycle, update CyclesLeft and notify dependent users. |
| void cycleEvent(); |
| void onInstructionIssued(); |
| |
| #ifndef NDEBUG |
| void dump() const; |
| #endif |
| }; |
| |
| /// Tracks register operand latency in cycles. |
| /// |
| /// A read may be dependent on more than one write. This occurs when some |
| /// writes only partially update the register associated to this read. |
| class ReadState { |
| const ReadDescriptor &RD; |
| // Physical register identified associated to this read. |
| unsigned RegisterID; |
| // Number of writes that contribute to the definition of RegisterID. |
| // In the absence of partial register updates, the number of DependentWrites |
| // cannot be more than one. |
| unsigned DependentWrites; |
| // Number of cycles left before RegisterID can be read. This value depends on |
| // the latency of all the dependent writes. It defaults to UNKNOWN_CYCLES. |
| // It gets set to the value of field TotalCycles only when the 'CyclesLeft' of |
| // every dependent write is known. |
| int CyclesLeft; |
| // This field is updated on every writeStartEvent(). When the number of |
| // dependent writes (i.e. field DependentWrite) is zero, this value is |
| // propagated to field CyclesLeft. |
| unsigned TotalCycles; |
| // This field is set to true only if there are no dependent writes, and |
| // there are no `CyclesLeft' to wait. |
| bool IsReady; |
| |
| public: |
| ReadState(const ReadDescriptor &Desc, unsigned RegID) |
| : RD(Desc), RegisterID(RegID), DependentWrites(0), |
| CyclesLeft(UNKNOWN_CYCLES), TotalCycles(0), IsReady(true) {} |
| ReadState(const ReadState &Other) = delete; |
| ReadState &operator=(const ReadState &Other) = delete; |
| |
| const ReadDescriptor &getDescriptor() const { return RD; } |
| unsigned getSchedClass() const { return RD.SchedClassID; } |
| unsigned getRegisterID() const { return RegisterID; } |
| |
| bool isReady() const { return IsReady; } |
| bool isImplicitRead() const { return RD.isImplicitRead(); } |
| |
| void cycleEvent(); |
| void writeStartEvent(unsigned Cycles); |
| void setDependentWrites(unsigned Writes) { |
| DependentWrites = Writes; |
| IsReady = !Writes; |
| } |
| }; |
| |
| /// A sequence of cycles. |
| /// |
| /// This class can be used as a building block to construct ranges of cycles. |
| class CycleSegment { |
| unsigned Begin; // Inclusive. |
| unsigned End; // Exclusive. |
| bool Reserved; // Resources associated to this segment must be reserved. |
| |
| public: |
| CycleSegment(unsigned StartCycle, unsigned EndCycle, bool IsReserved = false) |
| : Begin(StartCycle), End(EndCycle), Reserved(IsReserved) {} |
| |
| bool contains(unsigned Cycle) const { return Cycle >= Begin && Cycle < End; } |
| bool startsAfter(const CycleSegment &CS) const { return End <= CS.Begin; } |
| bool endsBefore(const CycleSegment &CS) const { return Begin >= CS.End; } |
| bool overlaps(const CycleSegment &CS) const { |
| return !startsAfter(CS) && !endsBefore(CS); |
| } |
| bool isExecuting() const { return Begin == 0 && End != 0; } |
| bool isExecuted() const { return End == 0; } |
| bool operator<(const CycleSegment &Other) const { |
| return Begin < Other.Begin; |
| } |
| CycleSegment &operator--(void) { |
| if (Begin) |
| Begin--; |
| if (End) |
| End--; |
| return *this; |
| } |
| |
| bool isValid() const { return Begin <= End; } |
| unsigned size() const { return End - Begin; }; |
| void Subtract(unsigned Cycles) { |
| assert(End >= Cycles); |
| End -= Cycles; |
| } |
| |
| unsigned begin() const { return Begin; } |
| unsigned end() const { return End; } |
| void setEnd(unsigned NewEnd) { End = NewEnd; } |
| bool isReserved() const { return Reserved; } |
| void setReserved() { Reserved = true; } |
| }; |
| |
| /// Helper used by class InstrDesc to describe how hardware resources |
| /// are used. |
| /// |
| /// This class describes how many resource units of a specific resource kind |
| /// (and how many cycles) are "used" by an instruction. |
| struct ResourceUsage { |
| CycleSegment CS; |
| unsigned NumUnits; |
| ResourceUsage(CycleSegment Cycles, unsigned Units = 1) |
| : CS(Cycles), NumUnits(Units) {} |
| unsigned size() const { return CS.size(); } |
| bool isReserved() const { return CS.isReserved(); } |
| void setReserved() { CS.setReserved(); } |
| }; |
| |
| /// An instruction descriptor |
| struct InstrDesc { |
| std::vector<WriteDescriptor> Writes; // Implicit writes are at the end. |
| std::vector<ReadDescriptor> Reads; // Implicit reads are at the end. |
| |
| // For every resource used by an instruction of this kind, this vector |
| // reports the number of "consumed cycles". |
| std::vector<std::pair<uint64_t, ResourceUsage>> Resources; |
| |
| // A list of buffered resources consumed by this instruction. |
| std::vector<uint64_t> Buffers; |
| unsigned MaxLatency; |
| // Number of MicroOps for this instruction. |
| unsigned NumMicroOps; |
| |
| bool MayLoad; |
| bool MayStore; |
| bool HasSideEffects; |
| |
| // A zero latency instruction doesn't consume any scheduler resources. |
| bool isZeroLatency() const { return !MaxLatency && Resources.empty(); } |
| }; |
| |
| /// An instruction propagated through the simulated instruction pipeline. |
| /// |
| /// This class is used to monitor changes to the internal state of instructions |
| /// that are sent to the various components of the simulated hardware pipeline. |
| class Instruction { |
| const InstrDesc &Desc; |
| |
| enum InstrStage { |
| IS_INVALID, // Instruction in an invalid state. |
| IS_AVAILABLE, // Instruction dispatched but operands are not ready. |
| IS_READY, // Instruction dispatched and operands ready. |
| IS_EXECUTING, // Instruction issued. |
| IS_EXECUTED, // Instruction executed. Values are written back. |
| IS_RETIRED // Instruction retired. |
| }; |
| |
| // The current instruction stage. |
| enum InstrStage Stage; |
| |
| // This value defaults to the instruction latency. This instruction is |
| // considered executed when field CyclesLeft goes to zero. |
| int CyclesLeft; |
| |
| // Retire Unit token ID for this instruction. |
| unsigned RCUTokenID; |
| |
| bool IsDepBreaking; |
| |
| using UniqueDef = std::unique_ptr<WriteState>; |
| using UniqueUse = std::unique_ptr<ReadState>; |
| using VecDefs = std::vector<UniqueDef>; |
| using VecUses = std::vector<UniqueUse>; |
| |
| // Output dependencies. |
| // One entry per each implicit and explicit register definition. |
| VecDefs Defs; |
| |
| // Input dependencies. |
| // One entry per each implicit and explicit register use. |
| VecUses Uses; |
| |
| public: |
| Instruction(const InstrDesc &D) |
| : Desc(D), Stage(IS_INVALID), CyclesLeft(UNKNOWN_CYCLES), RCUTokenID(0), |
| IsDepBreaking(false) {} |
| Instruction(const Instruction &Other) = delete; |
| Instruction &operator=(const Instruction &Other) = delete; |
| |
| VecDefs &getDefs() { return Defs; } |
| const VecDefs &getDefs() const { return Defs; } |
| VecUses &getUses() { return Uses; } |
| const VecUses &getUses() const { return Uses; } |
| const InstrDesc &getDesc() const { return Desc; } |
| unsigned getRCUTokenID() const { return RCUTokenID; } |
| int getCyclesLeft() const { return CyclesLeft; } |
| |
| bool isDependencyBreaking() const { return IsDepBreaking; } |
| void setDependencyBreaking() { IsDepBreaking = true; } |
| |
| unsigned getNumUsers() const { |
| unsigned NumUsers = 0; |
| for (const UniqueDef &Def : Defs) |
| NumUsers += Def->getNumUsers(); |
| return NumUsers; |
| } |
| |
| // Transition to the dispatch stage, and assign a RCUToken to this |
| // instruction. The RCUToken is used to track the completion of every |
| // register write performed by this instruction. |
| void dispatch(unsigned RCUTokenID); |
| |
| // Instruction issued. Transition to the IS_EXECUTING state, and update |
| // all the definitions. |
| void execute(); |
| |
| // Force a transition from the IS_AVAILABLE state to the IS_READY state if |
| // input operands are all ready. State transitions normally occur at the |
| // beginning of a new cycle (see method cycleEvent()). However, the scheduler |
| // may decide to promote instructions from the wait queue to the ready queue |
| // as the result of another issue event. This method is called every time the |
| // instruction might have changed in state. |
| void update(); |
| |
| bool isDispatched() const { return Stage == IS_AVAILABLE; } |
| bool isReady() const { return Stage == IS_READY; } |
| bool isExecuting() const { return Stage == IS_EXECUTING; } |
| bool isExecuted() const { return Stage == IS_EXECUTED; } |
| bool isRetired() const { return Stage == IS_RETIRED; } |
| |
| void retire() { |
| assert(isExecuted() && "Instruction is in an invalid state!"); |
| Stage = IS_RETIRED; |
| } |
| |
| void cycleEvent(); |
| }; |
| |
| /// An InstRef contains both a SourceMgr index and Instruction pair. The index |
| /// is used as a unique identifier for the instruction. MCA will make use of |
| /// this index as a key throughout MCA. |
| class InstRef : public std::pair<unsigned, Instruction *> { |
| public: |
| InstRef() : std::pair<unsigned, Instruction *>(0, nullptr) {} |
| InstRef(unsigned Index, Instruction *I) |
| : std::pair<unsigned, Instruction *>(Index, I) {} |
| |
| unsigned getSourceIndex() const { return first; } |
| Instruction *getInstruction() { return second; } |
| const Instruction *getInstruction() const { return second; } |
| |
| /// Returns true if this InstRef has been populated. |
| bool isValid() const { return second != nullptr; } |
| |
| #ifndef NDEBUG |
| void print(llvm::raw_ostream &OS) const { OS << getSourceIndex(); } |
| #endif |
| }; |
| |
| #ifndef NDEBUG |
| inline llvm::raw_ostream &operator<<(llvm::raw_ostream &OS, const InstRef &IR) { |
| IR.print(OS); |
| return OS; |
| } |
| #endif |
| |
| /// A reference to a register write. |
| /// |
| /// This class is mainly used by the register file to describe register |
| /// mappings. It correlates a register write to the source index of the |
| /// defining instruction. |
| class WriteRef { |
| std::pair<unsigned, WriteState *> Data; |
| static const unsigned INVALID_IID; |
| |
| public: |
| WriteRef() : Data(INVALID_IID, nullptr) {} |
| WriteRef(unsigned SourceIndex, WriteState *WS) : Data(SourceIndex, WS) {} |
| |
| unsigned getSourceIndex() const { return Data.first; } |
| const WriteState *getWriteState() const { return Data.second; } |
| WriteState *getWriteState() { return Data.second; } |
| void invalidate() { Data = std::make_pair(INVALID_IID, nullptr); } |
| |
| bool isValid() const { |
| return Data.first != INVALID_IID && Data.second != nullptr; |
| } |
| bool operator==(const WriteRef &Other) const { |
| return Data == Other.Data; |
| } |
| |
| #ifndef NDEBUG |
| void dump() const; |
| #endif |
| }; |
| |
| } // namespace mca |
| |
| #endif |