| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Memory.hpp" |
| |
| #include "Debug.hpp" |
| #include "Types.hpp" |
| |
| #if defined(_WIN32) |
| # ifndef WIN32_LEAN_AND_MEAN |
| # define WIN32_LEAN_AND_MEAN |
| # endif |
| # include <windows.h> |
| # include <intrin.h> |
| #else |
| # include <errno.h> |
| # include <sys/mman.h> |
| # include <stdlib.h> |
| # include <unistd.h> |
| #endif |
| |
| #include <cstdlib> |
| #include <cstring> |
| |
| #undef allocate |
| #undef deallocate |
| |
| #if(defined(__i386__) || defined(_M_IX86) || defined(__x86_64__) || defined(_M_X64)) && !defined(__x86__) |
| # define __x86__ |
| #endif |
| |
| // A Clang extension to determine compiler features. |
| // We use it to detect Sanitizer builds (e.g. -fsanitize=memory). |
| #ifndef __has_feature |
| # define __has_feature(x) 0 |
| #endif |
| |
| namespace sw { |
| |
| namespace { |
| |
| struct Allocation |
| { |
| // size_t bytes; |
| unsigned char *block; |
| }; |
| |
| } // anonymous namespace |
| |
| size_t memoryPageSize() |
| { |
| static int pageSize = [] { |
| #if defined(_WIN32) |
| SYSTEM_INFO systemInfo; |
| GetSystemInfo(&systemInfo); |
| return systemInfo.dwPageSize; |
| #else |
| return sysconf(_SC_PAGESIZE); |
| #endif |
| }(); |
| |
| return pageSize; |
| } |
| |
| static void *allocate(size_t bytes, size_t alignment, bool clearToZero) |
| { |
| ASSERT((alignment & (alignment - 1)) == 0); // Power of 2 alignment. |
| |
| size_t size = bytes + sizeof(Allocation) + alignment; |
| unsigned char *block = (unsigned char *)malloc(size); |
| unsigned char *aligned = nullptr; |
| |
| if(block) |
| { |
| if(clearToZero) |
| { |
| memset(block, 0, size); |
| } |
| |
| aligned = (unsigned char *)((uintptr_t)(block + sizeof(Allocation) + alignment - 1) & -(intptr_t)alignment); |
| Allocation *allocation = (Allocation *)(aligned - sizeof(Allocation)); |
| |
| // allocation->bytes = bytes; |
| allocation->block = block; |
| } |
| |
| return aligned; |
| } |
| |
| // TODO(b/140991626): Rename to allocate(). |
| void *allocateUninitialized(size_t bytes, size_t alignment) |
| { |
| return allocate(bytes, alignment, false); |
| } |
| |
| void *allocateZero(size_t bytes, size_t alignment) |
| { |
| return allocate(bytes, alignment, true); |
| } |
| |
| // This funtion allocates memory that is zero-initialized for security reasons |
| // only. In MemorySanitizer enabled builds it is left uninitialized. |
| void *allocateZeroOrPoison(size_t bytes, size_t alignment) |
| { |
| return allocate(bytes, alignment, !__has_feature(memory_sanitizer)); |
| } |
| |
| void freeMemory(void *memory) |
| { |
| if(memory) |
| { |
| unsigned char *aligned = (unsigned char *)memory; |
| Allocation *allocation = (Allocation *)(aligned - sizeof(Allocation)); |
| |
| free(allocation->block); |
| } |
| } |
| |
| void clear(uint16_t *memory, uint16_t element, size_t count) |
| { |
| #if defined(_MSC_VER) && defined(__x86__) && !defined(MEMORY_SANITIZER) |
| __stosw(memory, element, count); |
| #elif defined(__GNUC__) && defined(__x86__) && !defined(MEMORY_SANITIZER) |
| __asm__ __volatile__("rep stosw" |
| : "+D"(memory), "+c"(count) |
| : "a"(element) |
| : "memory"); |
| #else |
| for(size_t i = 0; i < count; i++) |
| { |
| memory[i] = element; |
| } |
| #endif |
| } |
| |
| void clear(uint32_t *memory, uint32_t element, size_t count) |
| { |
| #if defined(_MSC_VER) && defined(__x86__) && !defined(MEMORY_SANITIZER) |
| __stosd((unsigned long *)memory, element, count); |
| #elif defined(__GNUC__) && defined(__x86__) && !defined(MEMORY_SANITIZER) |
| __asm__ __volatile__("rep stosl" |
| : "+D"(memory), "+c"(count) |
| : "a"(element) |
| : "memory"); |
| #else |
| for(size_t i = 0; i < count; i++) |
| { |
| memory[i] = element; |
| } |
| #endif |
| } |
| |
| } // namespace sw |