| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // main.h: Management of thread-local data. | |
| #ifndef LIBGLESV2_MAIN_H_ | |
| #define LIBGLESV2_MAIN_H_ | |
| #include "Context.h" | |
| #include "Device.hpp" | |
| #include "common/debug.h" | |
| #include "Display.h" | |
| #define GL_APICALL | |
| #include <GLES2/gl2.h> | |
| #include <GLES2/gl2ext.h> | |
| namespace es2 | |
| { | |
| Context *getContext(); | |
| egl::Display *getDisplay(); | |
| Device *getDevice(); | |
| } | |
| namespace egl | |
| { | |
| GLint getClientVersion(); | |
| } | |
| namespace rad | |
| { | |
| void error(GLenum errorCode); | |
| template<class T> | |
| const T &error(GLenum errorCode, const T &returnValue) | |
| { | |
| error(errorCode); | |
| return returnValue; | |
| } | |
| } | |
| #define EGLAPI | |
| #include <EGL/egl.h> | |
| #include <EGL/eglext.h> | |
| #include <RAD/rad.h> | |
| namespace egl | |
| { | |
| struct Current | |
| { | |
| EGLint error; | |
| EGLenum API; | |
| EGLDisplay display; | |
| EGLContext context; | |
| EGLSurface drawSurface; | |
| EGLSurface readSurface; | |
| }; | |
| void setCurrentError(EGLint error); | |
| EGLint getCurrentError(); | |
| void setCurrentAPI(EGLenum API); | |
| EGLenum getCurrentAPI(); | |
| void setCurrentDisplay(EGLDisplay dpy); | |
| EGLDisplay getCurrentDisplay(); | |
| void setCurrentContext(EGLContext ctx); | |
| EGLContext getCurrentContext(); | |
| void setCurrentDrawSurface(EGLSurface surface); | |
| EGLSurface getCurrentDrawSurface(); | |
| void setCurrentReadSurface(EGLSurface surface); | |
| EGLSurface getCurrentReadSurface(); | |
| void error(EGLint errorCode); | |
| template<class T> | |
| const T &error(EGLint errorCode, const T &returnValue) | |
| { | |
| error(errorCode); | |
| return returnValue; | |
| } | |
| template<class T> | |
| const T &success(const T &returnValue) | |
| { | |
| egl::setCurrentError(EGL_SUCCESS); | |
| return returnValue; | |
| } | |
| class Config; | |
| class Surface; | |
| class Display; | |
| class Context; | |
| class Image; | |
| } | |
| #endif // LIBGLESV2_MAIN_H_ |