| // Copyright (c) 2018 The Khronos Group Inc. | |
| // Copyright (c) 2018 Valve Corporation | |
| // Copyright (c) 2018 LunarG Inc. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef INCLUDE_SPIRV_TOOLS_INSTRUMENT_HPP_ | |
| #define INCLUDE_SPIRV_TOOLS_INSTRUMENT_HPP_ | |
| // Shader Instrumentation Interface | |
| // | |
| // This file provides an external interface for applications that wish to | |
| // communicate with shaders instrumented by passes created by: | |
| // | |
| // CreateInstBindlessCheckPass | |
| // | |
| // More detailed documentation of this routine can be found in optimizer.hpp | |
| namespace spvtools { | |
| // Stream Output Buffer Offsets | |
| // | |
| // The following values provide 32-bit word offsets into the output buffer | |
| // generated by InstrumentPass::GenDebugStreamWrite. This method is utilized | |
| // by InstBindlessCheckPass. | |
| // | |
| // The first word of the debug output buffer contains the next available word | |
| // in the data stream to be written. Shaders will atomically read and update | |
| // this value so as not to overwrite each others records. This value must be | |
| // initialized to zero | |
| static const int kDebugOutputSizeOffset = 0; | |
| // The second word of the output buffer is the start of the stream of records | |
| // written by the instrumented shaders. Each record represents a validation | |
| // error. The format of the records is documented below. | |
| static const int kDebugOutputDataOffset = 1; | |
| // Common Stream Record Offsets | |
| // | |
| // The following are offsets to fields which are common to all records written | |
| // to the output stream. | |
| // | |
| // Each record first contains the size of the record in 32-bit words, including | |
| // the size word. | |
| static const int kInstCommonOutSize = 0; | |
| // This is the shader id passed by the layer when the instrumentation pass is | |
| // created. | |
| static const int kInstCommonOutShaderId = 1; | |
| // This is the ordinal position of the instruction within the SPIR-V shader | |
| // which generated the validation error. | |
| static const int kInstCommonOutInstructionIdx = 2; | |
| // This is the stage which generated the validation error. This word is used | |
| // to determine the contents of the next two words in the record. | |
| // 0:Vert, 1:TessCtrl, 2:TessEval, 3:Geom, 4:Frag, 5:Compute | |
| static const int kInstCommonOutStageIdx = 3; | |
| static const int kInstCommonOutCnt = 4; | |
| // Stage-specific Stream Record Offsets | |
| // | |
| // Each stage will contain different values in the next two words of the record | |
| // used to identify which instantiation of the shader generated the validation | |
| // error. | |
| // | |
| // Vertex Shader Output Record Offsets | |
| static const int kInstVertOutVertexIndex = kInstCommonOutCnt; | |
| static const int kInstVertOutInstanceIndex = kInstCommonOutCnt + 1; | |
| // Frag Shader Output Record Offsets | |
| static const int kInstFragOutFragCoordX = kInstCommonOutCnt; | |
| static const int kInstFragOutFragCoordY = kInstCommonOutCnt + 1; | |
| // Compute Shader Output Record Offsets | |
| static const int kInstCompOutGlobalInvocationId = kInstCommonOutCnt; | |
| static const int kInstCompOutUnused = kInstCommonOutCnt + 1; | |
| // Tessellation Shader Output Record Offsets | |
| static const int kInstTessOutInvocationId = kInstCommonOutCnt; | |
| static const int kInstTessOutUnused = kInstCommonOutCnt + 1; | |
| // Geometry Shader Output Record Offsets | |
| static const int kInstGeomOutPrimitiveId = kInstCommonOutCnt; | |
| static const int kInstGeomOutInvocationId = kInstCommonOutCnt + 1; | |
| // Size of Common and Stage-specific Members | |
| static const int kInstStageOutCnt = kInstCommonOutCnt + 2; | |
| // Validation Error Code | |
| // | |
| // This identifies the validation error. It also helps to identify | |
| // how many words follow in the record and their meaning. | |
| static const int kInstValidationOutError = kInstStageOutCnt; | |
| // Validation-specific Output Record Offsets | |
| // | |
| // Each different validation will generate a potentially different | |
| // number of words at the end of the record giving more specifics | |
| // about the validation error. | |
| // | |
| // A bindless bounds error will output the index and the bound. | |
| static const int kInstBindlessOutDescIndex = kInstStageOutCnt + 1; | |
| static const int kInstBindlessOutDescBound = kInstStageOutCnt + 2; | |
| static const int kInstBindlessOutCnt = kInstStageOutCnt + 3; | |
| // Maximum Output Record Member Count | |
| static const int kInstMaxOutCnt = kInstStageOutCnt + 3; | |
| // Validation Error Codes | |
| // | |
| // These are the possible validation error codes. | |
| static const int kInstErrorBindlessBounds = 0; | |
| // Debug Buffer Bindings | |
| // | |
| // These are the bindings for the different buffers which are | |
| // read or written by the instrumentation passes. | |
| // | |
| // This is the output buffer written by InstBindlessCheckPass. | |
| static const int kDebugOutputBindingStream = 0; | |
| } // namespace spvtools | |
| #endif // INCLUDE_SPIRV_TOOLS_INSTRUMENT_HPP_ |