| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "VkFramebuffer.hpp" | |
| #include "VkImageView.hpp" | |
| #include "VkRenderPass.hpp" | |
| #include "Device/Surface.hpp" | |
| #include <algorithm> | |
| #include <memory.h> | |
| namespace vk | |
| { | |
| Framebuffer::Framebuffer(const VkFramebufferCreateInfo* pCreateInfo, void* mem) : | |
| renderPass(Cast(pCreateInfo->renderPass)), | |
| attachmentCount(pCreateInfo->attachmentCount), | |
| attachments(reinterpret_cast<ImageView**>(mem)) | |
| { | |
| for(uint32_t i = 0; i < attachmentCount; i++) | |
| { | |
| attachments[i] = Cast(pCreateInfo->pAttachments[i]); | |
| } | |
| } | |
| void Framebuffer::destroy(const VkAllocationCallbacks* pAllocator) | |
| { | |
| vk::deallocate(attachments, pAllocator); | |
| } | |
| void Framebuffer::clear(uint32_t clearValueCount, const VkClearValue* pClearValues, const VkRect2D& renderArea) | |
| { | |
| ASSERT(attachmentCount == renderPass->getAttachmentCount()); | |
| const uint32_t count = std::min(clearValueCount, attachmentCount); | |
| for(uint32_t i = 0; i < count; i++) | |
| { | |
| const VkAttachmentDescription attachment = renderPass->getAttachment(i); | |
| bool isDepth = sw::Surface::isDepth(attachment.format); | |
| bool isStencil = sw::Surface::isStencil(attachment.format); | |
| if(isDepth || isStencil) | |
| { | |
| bool clearDepth = (isDepth && (attachment.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR)); | |
| bool clearStencil = (isStencil && (attachment.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_CLEAR)); | |
| if(clearDepth || clearStencil) | |
| { | |
| attachments[i]->clear(pClearValues[i], | |
| (clearDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) | | |
| (clearStencil ? VK_IMAGE_ASPECT_STENCIL_BIT : 0), | |
| renderArea); | |
| } | |
| } | |
| else if(attachment.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR) | |
| { | |
| attachments[i]->clear(pClearValues[i], VK_IMAGE_ASPECT_COLOR_BIT, renderArea); | |
| } | |
| } | |
| } | |
| void Framebuffer::clear(const VkClearAttachment& attachment, const VkClearRect& rect) | |
| { | |
| if(attachment.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) | |
| { | |
| if(attachment.colorAttachment != VK_ATTACHMENT_UNUSED) | |
| { | |
| VkSubpassDescription subpass = renderPass->getCurrentSubpass(); | |
| ASSERT(attachment.colorAttachment < subpass.colorAttachmentCount); | |
| ASSERT(subpass.pColorAttachments[attachment.colorAttachment].attachment < attachmentCount); | |
| attachments[subpass.pColorAttachments[attachment.colorAttachment].attachment]->clear( | |
| attachment.clearValue, attachment.aspectMask, rect); | |
| } | |
| } | |
| else if(attachment.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) | |
| { | |
| VkSubpassDescription subpass = renderPass->getCurrentSubpass(); | |
| ASSERT(subpass.pDepthStencilAttachment->attachment < attachmentCount); | |
| attachments[subpass.pDepthStencilAttachment->attachment]->clear(attachment.clearValue, attachment.aspectMask, rect); | |
| } | |
| } | |
| size_t Framebuffer::ComputeRequiredAllocationSize(const VkFramebufferCreateInfo* pCreateInfo) | |
| { | |
| return pCreateInfo->attachmentCount * sizeof(void*); | |
| } | |
| } // namespace vk |