| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #include <vulkan/vulkan_core.h> | 
 |  | 
 | // Driver is used to load a Vulkan graphics driver and expose its functions. | 
 | // It is used by the unit tests to test the SwiftShader driver and optionally | 
 | // load a system vulkan driver to test against. | 
 | class Driver | 
 | { | 
 | public: | 
 | 	Driver(); | 
 | 	~Driver(); | 
 |  | 
 | 	// loadSwiftShader attempts to load the SwiftShader vulkan driver. | 
 | 	// returns true on success, false on failure. | 
 | 	bool loadSwiftShader(); | 
 |  | 
 | 	// loadSystem attempts to load the system's vulkan driver. | 
 | 	// returns true on success, false on failure. | 
 | 	bool loadSystem(); | 
 |  | 
 | 	// load attempts to load the vulkan driver from the given path. | 
 | 	// returns true on success, false on failure. | 
 | 	bool load(const char *path); | 
 |  | 
 | 	// unloads the currently loaded driver. | 
 | 	// No-op if no driver is currently loaded. | 
 | 	void unload(); | 
 |  | 
 | 	// isLoaded returns true if the driver is currently loaded. | 
 | 	bool isLoaded() const; | 
 |  | 
 | 	// resolve all the functions for the given VkInstance. | 
 | 	bool resolve(VkInstance); | 
 |  | 
 | 	VKAPI_ATTR PFN_vkVoidFunction(VKAPI_CALL *vk_icdGetInstanceProcAddr)(VkInstance instance, const char *pName); | 
 |  | 
 | 	// Global vulkan function pointers. | 
 | #define VK_GLOBAL(N, R, ...) VKAPI_ATTR R(VKAPI_CALL *N)(__VA_ARGS__) | 
 | #include "VkGlobalFuncs.hpp" | 
 | #undef VK_GLOBAL | 
 |  | 
 | 	// Per-instance vulkan function pointers. | 
 | #define VK_INSTANCE(N, R, ...) VKAPI_ATTR R(VKAPI_CALL *N)(__VA_ARGS__) | 
 | #include "VkInstanceFuncs.hpp" | 
 | #undef VK_INSTANCE | 
 |  | 
 | private: | 
 | 	Driver(const Driver &) = delete; | 
 | 	Driver(Driver &&) = delete; | 
 | 	Driver &operator=(const Driver &) = delete; | 
 |  | 
 | 	// lookup searches the loaded driver for a symbol with the given name, | 
 | 	// returning the address of this symbol if found, otherwise nullptr. | 
 | 	void *lookup(const char *name); | 
 |  | 
 | 	// Helper function to lookup a symbol and cast it to the appropriate type. | 
 | 	// Returns true if the symbol was found and assigned to ptr, otherwise | 
 | 	// returns false. | 
 | 	template<typename T> | 
 | 	inline bool lookup(T *ptr, const char *name); | 
 |  | 
 | 	void *dll; | 
 | }; | 
 |  | 
 | template<typename T> | 
 | bool Driver::lookup(T *ptr, const char *name) | 
 | { | 
 | 	void *sym = lookup(name); | 
 | 	if(sym == nullptr) | 
 | 	{ | 
 | 		return false; | 
 | 	} | 
 | 	*ptr = reinterpret_cast<T>(sym); | 
 | 	return true; | 
 | } |