| ; RUN: opt < %s -simplifycfg -instcombine -S | grep 0x7FF8000000000000 | count 12 | 
 | ; RUN: opt < %s -simplifycfg -instcombine -S | grep {0\\.0} | count 3 | 
 | ; RUN: opt < %s -simplifycfg -instcombine -S | grep {3\\.5} | count 1 | 
 | ; | 
 |  | 
 | ; ModuleID = 'apf.c' | 
 | target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" | 
 | target triple = "i386-apple-darwin9.6" | 
 | @"\01LC" = internal constant [4 x i8] c"%f\0A\00"		; <[4 x i8]*> [#uses=1] | 
 |  | 
 | define void @foo1() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF0000000000000, float* %x, align 4 | 
 | 	store float 0x7FF8000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | declare i32 @printf(i8*, ...) nounwind | 
 |  | 
 | define void @foo2() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF0000000000000, float* %x, align 4 | 
 | 	store float 0.000000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo3() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF0000000000000, float* %x, align 4 | 
 | 	store float 3.500000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo4() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF0000000000000, float* %x, align 4 | 
 | 	store float 0x7FF0000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo5() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF8000000000000, float* %x, align 4 | 
 | 	store float 0x7FF0000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo6() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF8000000000000, float* %x, align 4 | 
 | 	store float 0.000000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo7() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF8000000000000, float* %x, align 4 | 
 | 	store float 3.500000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo8() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0x7FF8000000000000, float* %x, align 4 | 
 | 	store float 0x7FF8000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo9() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0.000000e+00, float* %x, align 4 | 
 | 	store float 0x7FF8000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo10() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0.000000e+00, float* %x, align 4 | 
 | 	store float 0x7FF0000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo11() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0.000000e+00, float* %x, align 4 | 
 | 	store float 0.000000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo12() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 0.000000e+00, float* %x, align 4 | 
 | 	store float 3.500000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo13() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 3.500000e+00, float* %x, align 4 | 
 | 	store float 0x7FF8000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo14() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 3.500000e+00, float* %x, align 4 | 
 | 	store float 0x7FF0000000000000, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo15() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 3.500000e+00, float* %x, align 4 | 
 | 	store float 0.000000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } | 
 |  | 
 | define void @foo16() nounwind { | 
 | entry: | 
 | 	%y = alloca float		; <float*> [#uses=2] | 
 | 	%x = alloca float		; <float*> [#uses=2] | 
 | 	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
 | 	store float 3.500000e+00, float* %x, align 4 | 
 | 	store float 3.500000e+00, float* %y, align 4 | 
 | 	%0 = load float* %y, align 4		; <float> [#uses=1] | 
 | 	%1 = fpext float %0 to double		; <double> [#uses=1] | 
 | 	%2 = load float* %x, align 4		; <float> [#uses=1] | 
 | 	%3 = fpext float %2 to double		; <double> [#uses=1] | 
 | 	%4 = frem double %3, %1		; <double> [#uses=1] | 
 | 	%5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind		; <i32> [#uses=0] | 
 | 	br label %return | 
 |  | 
 | return:		; preds = %entry | 
 | 	ret void | 
 | } |