| ; RUN: llc -mtriple=armv7-eabi -mcpu=cortex-a8 -enable-unsafe-fp-math < %s |
| ; PR5367 |
| |
| define arm_aapcs_vfpcc void @_Z27Benchmark_SceDualQuaternionPvm(i8* nocapture %pBuffer, i32 %numItems) nounwind { |
| entry: |
| br i1 undef, label %return, label %bb |
| |
| bb: ; preds = %bb, %entry |
| %0 = load float, float* undef, align 4 ; <float> [#uses=1] |
| %1 = load float, float* null, align 4 ; <float> [#uses=1] |
| %2 = insertelement <4 x float> undef, float undef, i32 1 ; <<4 x float>> [#uses=1] |
| %3 = insertelement <4 x float> %2, float %1, i32 2 ; <<4 x float>> [#uses=2] |
| %4 = insertelement <4 x float> undef, float %0, i32 2 ; <<4 x float>> [#uses=1] |
| %5 = insertelement <4 x float> %4, float 0.000000e+00, i32 3 ; <<4 x float>> [#uses=4] |
| %6 = fsub <4 x float> zeroinitializer, %3 ; <<4 x float>> [#uses=1] |
| %7 = shufflevector <4 x float> %6, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=2] |
| %8 = shufflevector <4 x float> %5, <4 x float> undef, <2 x i32> <i32 0, i32 1> ; <<2 x float>> [#uses=1] |
| %9 = shufflevector <2 x float> %8, <2 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; <<4 x float>> [#uses=2] |
| %10 = fmul <4 x float> %7, %9 ; <<4 x float>> [#uses=1] |
| %11 = shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1] |
| %12 = shufflevector <4 x float> %5, <4 x float> undef, <2 x i32> <i32 2, i32 3> ; <<2 x float>> [#uses=2] |
| %13 = shufflevector <2 x float> %12, <2 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1] |
| %14 = fmul <4 x float> %11, %13 ; <<4 x float>> [#uses=1] |
| %15 = fadd <4 x float> %10, %14 ; <<4 x float>> [#uses=1] |
| %16 = shufflevector <2 x float> %12, <2 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; <<4 x float>> [#uses=1] |
| %17 = fadd <4 x float> %15, zeroinitializer ; <<4 x float>> [#uses=1] |
| %18 = shufflevector <4 x float> %17, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 undef, i32 undef> ; <<4 x float>> [#uses=1] |
| %19 = fmul <4 x float> %7, %16 ; <<4 x float>> [#uses=1] |
| %20 = fadd <4 x float> %19, zeroinitializer ; <<4 x float>> [#uses=1] |
| %21 = shufflevector <4 x float> %3, <4 x float> undef, <4 x i32> <i32 2, i32 undef, i32 undef, i32 undef> ; <<4 x float>> [#uses=1] |
| %22 = shufflevector <4 x float> %21, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1] |
| %23 = fmul <4 x float> %22, %9 ; <<4 x float>> [#uses=1] |
| %24 = fadd <4 x float> %20, %23 ; <<4 x float>> [#uses=1] |
| %25 = shufflevector <4 x float> %18, <4 x float> %24, <4 x i32> <i32 0, i32 1, i32 6, i32 undef> ; <<4 x float>> [#uses=1] |
| %26 = shufflevector <4 x float> %25, <4 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ; <<4 x float>> [#uses=1] |
| %27 = fmul <4 x float> %26, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01> ; <<4 x float>> [#uses=1] |
| %28 = fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %5 ; <<4 x float>> [#uses=1] |
| %29 = tail call <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float> zeroinitializer) nounwind ; <<4 x float>> [#uses=1] |
| %30 = fmul <4 x float> zeroinitializer, %29 ; <<4 x float>> [#uses=1] |
| %31 = fmul <4 x float> %30, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00> ; <<4 x float>> [#uses=1] |
| %32 = shufflevector <4 x float> %27, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1] |
| %33 = shufflevector <4 x float> %28, <4 x float> undef, <2 x i32> <i32 2, i32 3> ; <<2 x float>> [#uses=1] |
| %34 = shufflevector <2 x float> %33, <2 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; <<4 x float>> [#uses=1] |
| %35 = fmul <4 x float> %32, %34 ; <<4 x float>> [#uses=1] |
| %36 = fadd <4 x float> %35, zeroinitializer ; <<4 x float>> [#uses=1] |
| %37 = shufflevector <4 x float> %5, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef> ; <<4 x float>> [#uses=1] |
| %38 = shufflevector <4 x float> %37, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1] |
| %39 = fmul <4 x float> zeroinitializer, %38 ; <<4 x float>> [#uses=1] |
| %40 = fadd <4 x float> %36, %39 ; <<4 x float>> [#uses=1] |
| %41 = fadd <4 x float> %40, zeroinitializer ; <<4 x float>> [#uses=1] |
| %42 = shufflevector <4 x float> undef, <4 x float> %41, <4 x i32> <i32 0, i32 1, i32 6, i32 3> ; <<4 x float>> [#uses=1] |
| %43 = fmul <4 x float> %42, %31 ; <<4 x float>> [#uses=1] |
| store float undef, float* undef, align 4 |
| store float 0.000000e+00, float* null, align 4 |
| %44 = extractelement <4 x float> %43, i32 1 ; <float> [#uses=1] |
| store float %44, float* undef, align 4 |
| br i1 undef, label %return, label %bb |
| |
| return: ; preds = %bb, %entry |
| ret void |
| } |
| |
| declare <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float>) nounwind readnone |