| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Direct3DTexture9.hpp" |
| |
| #include "Direct3DDevice9.hpp" |
| #include "Direct3DSurface9.hpp" |
| #include "Resource.hpp" |
| #include "Debug.hpp" |
| |
| #include <assert.h> |
| |
| namespace D3D9 |
| { |
| Direct3DTexture9::Direct3DTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_TEXTURE, format, pool, levels, usage), width(width), height(height) |
| { |
| if(levels == 0) |
| { |
| this->levels = sw::log2(sw::max((int)width, (int)height, 1)) + 1; |
| } |
| |
| for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) |
| { |
| if(level < this->levels) |
| { |
| surfaceLevel[level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, false, usage); |
| surfaceLevel[level]->bind(); |
| } |
| else |
| { |
| surfaceLevel[level] = 0; |
| } |
| |
| width = sw::max(1, (int)width / 2); |
| height = sw::max(1, (int)height / 2); |
| } |
| } |
| |
| Direct3DTexture9::~Direct3DTexture9() |
| { |
| for(int level = 0; level < sw::MIPMAP_LEVELS; level++) |
| { |
| if(surfaceLevel[level]) |
| { |
| surfaceLevel[level]->unbind(); |
| surfaceLevel[level] = 0; |
| } |
| } |
| } |
| |
| long Direct3DTexture9::QueryInterface(const IID &iid, void **object) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| if(iid == IID_IDirect3DTexture9 || |
| iid == IID_IDirect3DBaseTexture9 || |
| iid == IID_IDirect3DResource9 || |
| iid == IID_IUnknown) |
| { |
| AddRef(); |
| *object = this; |
| |
| return S_OK; |
| } |
| |
| *object = 0; |
| |
| return NOINTERFACE(iid); |
| } |
| |
| unsigned long Direct3DTexture9::AddRef() |
| { |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::AddRef(); |
| } |
| |
| unsigned long Direct3DTexture9::Release() |
| { |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::Release(); |
| } |
| |
| long Direct3DTexture9::FreePrivateData(const GUID &guid) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::FreePrivateData(guid); |
| } |
| |
| long Direct3DTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::GetPrivateData(guid, data, size); |
| } |
| |
| void Direct3DTexture9::PreLoad() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| Direct3DBaseTexture9::PreLoad(); |
| } |
| |
| long Direct3DTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags); |
| } |
| |
| long Direct3DTexture9::GetDevice(IDirect3DDevice9 **device) |
| { |
| CriticalSection cs(this->device); |
| |
| TRACE("IDirect3DDevice9 **device = 0x%0.8p", device); |
| |
| return Direct3DBaseTexture9::GetDevice(device); |
| } |
| |
| unsigned long Direct3DTexture9::SetPriority(unsigned long newPriority) |
| { |
| CriticalSection cs(device); |
| |
| TRACE("unsigned long newPriority = %d", newPriority); |
| |
| return Direct3DBaseTexture9::SetPriority(newPriority); |
| } |
| |
| unsigned long Direct3DTexture9::GetPriority() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::GetPriority(); |
| } |
| |
| D3DRESOURCETYPE Direct3DTexture9::GetType() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::GetType(); |
| } |
| |
| void Direct3DTexture9::GenerateMipSubLevels() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| if(!(usage & D3DUSAGE_AUTOGENMIPMAP) || !surfaceLevel[0]->hasDirtyContents()) |
| { |
| return; |
| } |
| |
| resource->lock(sw::PUBLIC); |
| |
| for(unsigned int i = 0; i < levels - 1; i++) |
| { |
| device->stretchRect(surfaceLevel[i], 0, surfaceLevel[i + 1], 0, GetAutoGenFilterType()); |
| } |
| |
| surfaceLevel[0]->markContentsClean(); |
| |
| resource->unlock(); |
| } |
| |
| D3DTEXTUREFILTERTYPE Direct3DTexture9::GetAutoGenFilterType() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::GetAutoGenFilterType(); |
| } |
| |
| unsigned long Direct3DTexture9::GetLevelCount() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::GetLevelCount(); |
| } |
| |
| unsigned long Direct3DTexture9::GetLOD() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DBaseTexture9::GetLOD(); |
| } |
| |
| long Direct3DTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) |
| { |
| CriticalSection cs(device); |
| |
| TRACE("D3DTEXTUREFILTERTYPE filterType = %d", filterType); |
| |
| return Direct3DBaseTexture9::SetAutoGenFilterType(filterType); |
| } |
| |
| unsigned long Direct3DTexture9::SetLOD(unsigned long newLOD) |
| { |
| CriticalSection cs(device); |
| |
| TRACE("unsigned long newLOD = %d", newLOD); |
| |
| return Direct3DBaseTexture9::SetLOD(newLOD); |
| } |
| |
| long Direct3DTexture9::GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) |
| { |
| CriticalSection cs(device); |
| |
| TRACE("unsigned int level = %d, D3DSURFACE_DESC *description = 0x%0.8p", level, description); |
| |
| if(!description || level >= GetLevelCount() || !surfaceLevel[level]) |
| { |
| return INVALIDCALL(); |
| } |
| |
| return surfaceLevel[level]->GetDesc(description); |
| } |
| |
| long Direct3DTexture9::LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) |
| { |
| CriticalSection cs(device); |
| |
| TRACE("unsigned int level = %d, D3DLOCKED_RECT *lockedRect = 0x%0.8p, const RECT *rect = 0x%0.8p, unsigned long flags = %d", level, lockedRect, rect, flags); |
| |
| if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level]) |
| { |
| return INVALIDCALL(); |
| } |
| |
| return surfaceLevel[level]->LockRect(lockedRect, rect, flags); |
| } |
| |
| long Direct3DTexture9::GetSurfaceLevel(unsigned int level, IDirect3DSurface9 **surface) |
| { |
| CriticalSection cs(device); |
| |
| TRACE("unsigned int level = %d, IDirect3DSurface9 **surface = 0x%0.8p", level, surface); |
| |
| *surface = 0; |
| |
| if(level >= GetLevelCount() || !surfaceLevel[level]) |
| { |
| return INVALIDCALL(); |
| } |
| |
| surfaceLevel[level]->AddRef(); |
| *surface = surfaceLevel[level]; |
| |
| return D3D_OK; |
| } |
| |
| long Direct3DTexture9::UnlockRect(unsigned int level) |
| { |
| CriticalSection cs(device); |
| |
| TRACE("unsigned int level = %d", level); |
| |
| if(level >= GetLevelCount() || !surfaceLevel[level]) |
| { |
| return INVALIDCALL(); |
| } |
| |
| return surfaceLevel[level]->UnlockRect(); |
| } |
| |
| long Direct3DTexture9::AddDirtyRect(const RECT *dirtyRect) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| // UNIMPLEMENTED(); |
| |
| return D3D_OK; |
| } |
| |
| Direct3DSurface9 *Direct3DTexture9::getInternalSurfaceLevel(unsigned int level) |
| { |
| return surfaceLevel[level]; |
| } |
| } |