| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Direct3DBaseTexture9.hpp" |
| |
| #include "Direct3DDevice9.hpp" |
| #include "Resource.hpp" |
| #include "Debug.hpp" |
| |
| #include <assert.h> |
| |
| namespace D3D9 |
| { |
| Direct3DBaseTexture9::Direct3DBaseTexture9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DFORMAT format, D3DPOOL pool, unsigned long levels, unsigned long usage) : Direct3DResource9(device, type, pool, 0), format(format), levels(levels), usage(usage) |
| { |
| filterType = D3DTEXF_LINEAR; |
| LOD = 0; |
| |
| resource = new sw::Resource(0); |
| } |
| |
| Direct3DBaseTexture9::~Direct3DBaseTexture9() |
| { |
| resource->destruct(); |
| } |
| |
| long Direct3DBaseTexture9::QueryInterface(const IID &iid, void **object) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| if(iid == IID_IDirect3DBaseTexture9 || |
| iid == IID_IDirect3DResource9 || |
| iid == IID_IUnknown) |
| { |
| AddRef(); |
| *object = this; |
| |
| return S_OK; |
| } |
| |
| *object = 0; |
| |
| return NOINTERFACE(iid); |
| } |
| |
| unsigned long Direct3DBaseTexture9::AddRef() |
| { |
| TRACE(""); |
| |
| return Direct3DResource9::AddRef(); |
| } |
| |
| unsigned long Direct3DBaseTexture9::Release() |
| { |
| TRACE(""); |
| |
| return Direct3DResource9::Release(); |
| } |
| |
| long Direct3DBaseTexture9::FreePrivateData(const GUID &guid) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DResource9::FreePrivateData(guid); |
| } |
| |
| long Direct3DBaseTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DResource9::GetPrivateData(guid, data, size); |
| } |
| |
| void Direct3DBaseTexture9::PreLoad() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| Direct3DResource9::PreLoad(); |
| } |
| |
| long Direct3DBaseTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DResource9::SetPrivateData(guid, data, size, flags); |
| } |
| |
| long Direct3DBaseTexture9::GetDevice(IDirect3DDevice9 **device) |
| { |
| CriticalSection cs(this->device); |
| |
| TRACE(""); |
| |
| return Direct3DResource9::GetDevice(device); |
| } |
| |
| unsigned long Direct3DBaseTexture9::SetPriority(unsigned long newPriority) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DResource9::SetPriority(newPriority); |
| } |
| |
| unsigned long Direct3DBaseTexture9::GetPriority() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DResource9::GetPriority(); |
| } |
| |
| D3DRESOURCETYPE Direct3DBaseTexture9::GetType() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| return Direct3DResource9::GetType(); |
| } |
| |
| D3DTEXTUREFILTERTYPE Direct3DBaseTexture9::GetAutoGenFilterType() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| if(usage & D3DUSAGE_AUTOGENMIPMAP) |
| { |
| return filterType; |
| } |
| else |
| { |
| return D3DTEXF_NONE; |
| } |
| } |
| |
| unsigned long Direct3DBaseTexture9::GetLevelCount() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| if(usage & D3DUSAGE_AUTOGENMIPMAP) |
| { |
| return 1; |
| } |
| |
| return levels; |
| } |
| |
| unsigned long Direct3DBaseTexture9::GetLOD() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| if(pool & D3DPOOL_MANAGED) |
| { |
| return LOD; |
| } |
| else |
| { |
| return 0; |
| } |
| } |
| |
| long Direct3DBaseTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| if(usage & D3DUSAGE_AUTOGENMIPMAP) |
| { |
| this->filterType = filterType; // FIXME: Check if valid |
| // FIXME: Dirty the mipmap chain |
| |
| return D3D_OK; |
| } |
| else |
| { |
| return D3DTEXF_NONE; |
| } |
| } |
| |
| unsigned long Direct3DBaseTexture9::SetLOD(unsigned long newLOD) |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| |
| unsigned long oldLOD = LOD; |
| LOD = newLOD < levels ? newLOD : levels - 1; |
| |
| if(pool & D3DPOOL_MANAGED) |
| { |
| return oldLOD; |
| } |
| else |
| { |
| return 0; |
| } |
| } |
| |
| void Direct3DBaseTexture9::GenerateMipSubLevels() |
| { |
| CriticalSection cs(device); |
| |
| TRACE(""); |
| } |
| |
| sw::Resource *Direct3DBaseTexture9::getResource() const |
| { |
| return resource; |
| } |
| |
| unsigned long Direct3DBaseTexture9::getInternalLevelCount() const |
| { |
| return levels; |
| } |
| |
| unsigned long Direct3DBaseTexture9::getUsage() const |
| { |
| return usage; |
| } |
| |
| D3DFORMAT Direct3DBaseTexture9::getFormat() const |
| { |
| return format; |
| } |
| } |