| // Copyright 2022 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_SpirvProfiler_hpp |
| #define sw_SpirvProfiler_hpp |
| |
| #include "System/SwiftConfig.hpp" |
| |
| #define SPV_ENABLE_UTILITY_CODE |
| #include <spirv/unified1/spirv.hpp> |
| |
| #include "marl/mutex.h" |
| |
| #include <atomic> |
| #include <cstdint> |
| #include <thread> |
| #include <unordered_map> |
| |
| namespace sw { |
| |
| // SpirvProfileData contains bookkeeping data structures for SPIR-V |
| // instrumentation. |
| class SpirvProfileData |
| { |
| public: |
| SpirvProfileData() = default; |
| SpirvProfileData(const SpirvProfileData &) = delete; |
| SpirvProfileData(SpirvProfileData &&) = delete; |
| SpirvProfileData &operator=(const SpirvProfileData &) = delete; |
| SpirvProfileData &operator=(SpirvProfileData &&) = delete; |
| |
| // SPIR-V instruction execution count, by opcode. |
| std::unordered_map<spv::Op, int64_t> spvOpExecutionCount; |
| }; |
| |
| class SpirvProfiler |
| { |
| public: |
| SpirvProfiler(const Configuration &config); |
| ~SpirvProfiler(); |
| |
| void RegisterShaderForProfiling(std::string shaderId, std::unique_ptr<SpirvProfileData> profData); |
| |
| private: |
| void ReportSnapshot(); |
| std::unordered_map<std::string, SpirvProfileData *> GetRegisteredProfilesSnapshot(); |
| |
| const Configuration &cfg; |
| std::string reportFilePath; |
| |
| std::thread reportThread; |
| std::atomic<bool> reportThreadStop; |
| |
| // Map from shader ID to associated profile data. |
| std::unordered_map<std::string, std::unique_ptr<SpirvProfileData>> shaderProfiles GUARDED_BY(profileMux); |
| marl::mutex profileMux; |
| }; |
| |
| } // namespace sw |
| |
| #endif // sw_SpirvProfiler_hpp |