| //===- RegionInfo.h - SESE region analysis ----------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Calculate a program structure tree built out of single entry single exit |
| // regions. |
| // The basic ideas are taken from "The Program Structure Tree - Richard Johnson, |
| // David Pearson, Keshav Pingali - 1994", however enriched with ideas from "The |
| // Refined Process Structure Tree - Jussi Vanhatalo, Hagen Voelyer, Jana |
| // Koehler - 2009". |
| // The algorithm to calculate these data structures however is completely |
| // different, as it takes advantage of existing information already available |
| // in (Post)dominace tree and dominance frontier passes. This leads to a simpler |
| // and in practice hopefully better performing algorithm. The runtime of the |
| // algorithms described in the papers above are both linear in graph size, |
| // O(V+E), whereas this algorithm is not, as the dominance frontier information |
| // itself is not, but in practice runtime seems to be in the order of magnitude |
| // of dominance tree calculation. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_ANALYSIS_REGION_INFO_H |
| #define LLVM_ANALYSIS_REGION_INFO_H |
| |
| #include "llvm/ADT/PointerIntPair.h" |
| #include "llvm/Analysis/DominanceFrontier.h" |
| #include "llvm/Analysis/PostDominators.h" |
| #include "llvm/Support/Allocator.h" |
| #include <map> |
| |
| namespace llvm { |
| |
| class Region; |
| class RegionInfo; |
| class raw_ostream; |
| class Loop; |
| class LoopInfo; |
| |
| /// @brief Marker class to iterate over the elements of a Region in flat mode. |
| /// |
| /// The class is used to either iterate in Flat mode or by not using it to not |
| /// iterate in Flat mode. During a Flat mode iteration all Regions are entered |
| /// and the iteration returns every BasicBlock. If the Flat mode is not |
| /// selected for SubRegions just one RegionNode containing the subregion is |
| /// returned. |
| template <class GraphType> |
| class FlatIt {}; |
| |
| /// @brief A RegionNode represents a subregion or a BasicBlock that is part of a |
| /// Region. |
| class RegionNode { |
| // DO NOT IMPLEMENT |
| RegionNode(const RegionNode &); |
| // DO NOT IMPLEMENT |
| const RegionNode &operator=(const RegionNode &); |
| |
| protected: |
| /// This is the entry basic block that starts this region node. If this is a |
| /// BasicBlock RegionNode, then entry is just the basic block, that this |
| /// RegionNode represents. Otherwise it is the entry of this (Sub)RegionNode. |
| /// |
| /// In the BBtoRegionNode map of the parent of this node, BB will always map |
| /// to this node no matter which kind of node this one is. |
| /// |
| /// The node can hold either a Region or a BasicBlock. |
| /// Use one bit to save, if this RegionNode is a subregion or BasicBlock |
| /// RegionNode. |
| PointerIntPair<BasicBlock*, 1, bool> entry; |
| |
| /// @brief The parent Region of this RegionNode. |
| /// @see getParent() |
| Region* parent; |
| |
| public: |
| /// @brief Create a RegionNode. |
| /// |
| /// @param Parent The parent of this RegionNode. |
| /// @param Entry The entry BasicBlock of the RegionNode. If this |
| /// RegionNode represents a BasicBlock, this is the |
| /// BasicBlock itself. If it represents a subregion, this |
| /// is the entry BasicBlock of the subregion. |
| /// @param isSubRegion If this RegionNode represents a SubRegion. |
| inline RegionNode(Region* Parent, BasicBlock* Entry, bool isSubRegion = 0) |
| : entry(Entry, isSubRegion), parent(Parent) {} |
| |
| /// @brief Get the parent Region of this RegionNode. |
| /// |
| /// The parent Region is the Region this RegionNode belongs to. If for |
| /// example a BasicBlock is element of two Regions, there exist two |
| /// RegionNodes for this BasicBlock. Each with the getParent() function |
| /// pointing to the Region this RegionNode belongs to. |
| /// |
| /// @return Get the parent Region of this RegionNode. |
| inline Region* getParent() const { return parent; } |
| |
| /// @brief Get the entry BasicBlock of this RegionNode. |
| /// |
| /// If this RegionNode represents a BasicBlock this is just the BasicBlock |
| /// itself, otherwise we return the entry BasicBlock of the Subregion |
| /// |
| /// @return The entry BasicBlock of this RegionNode. |
| inline BasicBlock* getEntry() const { return entry.getPointer(); } |
| |
| /// @brief Get the content of this RegionNode. |
| /// |
| /// This can be either a BasicBlock or a subregion. Before calling getNodeAs() |
| /// check the type of the content with the isSubRegion() function call. |
| /// |
| /// @return The content of this RegionNode. |
| template<class T> |
| inline T* getNodeAs() const; |
| |
| /// @brief Is this RegionNode a subregion? |
| /// |
| /// @return True if it contains a subregion. False if it contains a |
| /// BasicBlock. |
| inline bool isSubRegion() const { |
| return entry.getInt(); |
| } |
| }; |
| |
| /// Print a RegionNode. |
| inline raw_ostream &operator<<(raw_ostream &OS, const RegionNode &Node); |
| |
| template<> |
| inline BasicBlock* RegionNode::getNodeAs<BasicBlock>() const { |
| assert(!isSubRegion() && "This is not a BasicBlock RegionNode!"); |
| return getEntry(); |
| } |
| |
| template<> |
| inline Region* RegionNode::getNodeAs<Region>() const { |
| assert(isSubRegion() && "This is not a subregion RegionNode!"); |
| return reinterpret_cast<Region*>(const_cast<RegionNode*>(this)); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| /// @brief A single entry single exit Region. |
| /// |
| /// A Region is a connected subgraph of a control flow graph that has exactly |
| /// two connections to the remaining graph. It can be used to analyze or |
| /// optimize parts of the control flow graph. |
| /// |
| /// A <em> simple Region </em> is connected to the remaining graph by just two |
| /// edges. One edge entering the Region and another one leaving the Region. |
| /// |
| /// An <em> extended Region </em> (or just Region) is a subgraph that can be |
| /// transform into a simple Region. The transformation is done by adding |
| /// BasicBlocks that merge several entry or exit edges so that after the merge |
| /// just one entry and one exit edge exists. |
| /// |
| /// The \e Entry of a Region is the first BasicBlock that is passed after |
| /// entering the Region. It is an element of the Region. The entry BasicBlock |
| /// dominates all BasicBlocks in the Region. |
| /// |
| /// The \e Exit of a Region is the first BasicBlock that is passed after |
| /// leaving the Region. It is not an element of the Region. The exit BasicBlock, |
| /// postdominates all BasicBlocks in the Region. |
| /// |
| /// A <em> canonical Region </em> cannot be constructed by combining smaller |
| /// Regions. |
| /// |
| /// Region A is the \e parent of Region B, if B is completely contained in A. |
| /// |
| /// Two canonical Regions either do not intersect at all or one is |
| /// the parent of the other. |
| /// |
| /// The <em> Program Structure Tree</em> is a graph (V, E) where V is the set of |
| /// Regions in the control flow graph and E is the \e parent relation of these |
| /// Regions. |
| /// |
| /// Example: |
| /// |
| /// \verbatim |
| /// A simple control flow graph, that contains two regions. |
| /// |
| /// 1 |
| /// / | |
| /// 2 | |
| /// / \ 3 |
| /// 4 5 | |
| /// | | | |
| /// 6 7 8 |
| /// \ | / |
| /// \ |/ Region A: 1 -> 9 {1,2,3,4,5,6,7,8} |
| /// 9 Region B: 2 -> 9 {2,4,5,6,7} |
| /// \endverbatim |
| /// |
| /// You can obtain more examples by either calling |
| /// |
| /// <tt> "opt -regions -analyze anyprogram.ll" </tt> |
| /// or |
| /// <tt> "opt -view-regions-only anyprogram.ll" </tt> |
| /// |
| /// on any LLVM file you are interested in. |
| /// |
| /// The first call returns a textual representation of the program structure |
| /// tree, the second one creates a graphical representation using graphviz. |
| class Region : public RegionNode { |
| friend class RegionInfo; |
| // DO NOT IMPLEMENT |
| Region(const Region &); |
| // DO NOT IMPLEMENT |
| const Region &operator=(const Region &); |
| |
| // Information necessary to manage this Region. |
| RegionInfo* RI; |
| DominatorTree *DT; |
| |
| // The exit BasicBlock of this region. |
| // (The entry BasicBlock is part of RegionNode) |
| BasicBlock *exit; |
| |
| typedef std::vector<Region*> RegionSet; |
| |
| // The subregions of this region. |
| RegionSet children; |
| |
| typedef std::map<BasicBlock*, RegionNode*> BBNodeMapT; |
| |
| // Save the BasicBlock RegionNodes that are element of this Region. |
| mutable BBNodeMapT BBNodeMap; |
| |
| /// verifyBBInRegion - Check if a BB is in this Region. This check also works |
| /// if the region is incorrectly built. (EXPENSIVE!) |
| void verifyBBInRegion(BasicBlock* BB) const; |
| |
| /// verifyWalk - Walk over all the BBs of the region starting from BB and |
| /// verify that all reachable basic blocks are elements of the region. |
| /// (EXPENSIVE!) |
| void verifyWalk(BasicBlock* BB, std::set<BasicBlock*>* visitedBB) const; |
| |
| /// verifyRegionNest - Verify if the region and its children are valid |
| /// regions (EXPENSIVE!) |
| void verifyRegionNest() const; |
| |
| public: |
| /// @brief Create a new region. |
| /// |
| /// @param Entry The entry basic block of the region. |
| /// @param Exit The exit basic block of the region. |
| /// @param RI The region info object that is managing this region. |
| /// @param DT The dominator tree of the current function. |
| /// @param Parent The surrounding region or NULL if this is a top level |
| /// region. |
| Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RI, |
| DominatorTree *DT, Region *Parent = 0); |
| |
| /// Delete the Region and all its subregions. |
| ~Region(); |
| |
| /// @brief Get the entry BasicBlock of the Region. |
| /// @return The entry BasicBlock of the region. |
| BasicBlock *getEntry() const { return RegionNode::getEntry(); } |
| |
| /// @brief Replace the entry basic block of the region with the new basic |
| /// block. |
| /// |
| /// @param BB The new entry basic block of the region. |
| void replaceEntry(BasicBlock *BB); |
| |
| /// @brief Replace the exit basic block of the region with the new basic |
| /// block. |
| /// |
| /// @param BB The new exit basic block of the region. |
| void replaceExit(BasicBlock *BB); |
| |
| /// @brief Get the exit BasicBlock of the Region. |
| /// @return The exit BasicBlock of the Region, NULL if this is the TopLevel |
| /// Region. |
| BasicBlock *getExit() const { return exit; } |
| |
| /// @brief Get the parent of the Region. |
| /// @return The parent of the Region or NULL if this is a top level |
| /// Region. |
| Region *getParent() const { return RegionNode::getParent(); } |
| |
| /// @brief Get the RegionNode representing the current Region. |
| /// @return The RegionNode representing the current Region. |
| RegionNode* getNode() const { |
| return const_cast<RegionNode*>(reinterpret_cast<const RegionNode*>(this)); |
| } |
| |
| /// @brief Get the nesting level of this Region. |
| /// |
| /// An toplevel Region has depth 0. |
| /// |
| /// @return The depth of the region. |
| unsigned getDepth() const; |
| |
| /// @brief Check if a Region is the TopLevel region. |
| /// |
| /// The toplevel region represents the whole function. |
| bool isTopLevelRegion() const { return exit == NULL; } |
| |
| /// @brief Return a new (non canonical) region, that is obtained by joining |
| /// this region with its predecessors. |
| /// |
| /// @return A region also starting at getEntry(), but reaching to the next |
| /// basic block that forms with getEntry() a (non canonical) region. |
| /// NULL if such a basic block does not exist. |
| Region *getExpandedRegion() const; |
| |
| /// @brief Return the first block of this region's single entry edge, |
| /// if existing. |
| /// |
| /// @return The BasicBlock starting this region's single entry edge, |
| /// else NULL. |
| BasicBlock *getEnteringBlock() const; |
| |
| /// @brief Return the first block of this region's single exit edge, |
| /// if existing. |
| /// |
| /// @return The BasicBlock starting this region's single exit edge, |
| /// else NULL. |
| BasicBlock *getExitingBlock() const; |
| |
| /// @brief Is this a simple region? |
| /// |
| /// A region is simple if it has exactly one exit and one entry edge. |
| /// |
| /// @return True if the Region is simple. |
| bool isSimple() const; |
| |
| /// @brief Returns the name of the Region. |
| /// @return The Name of the Region. |
| std::string getNameStr() const; |
| |
| /// @brief Return the RegionInfo object, that belongs to this Region. |
| RegionInfo *getRegionInfo() const { |
| return RI; |
| } |
| |
| /// PrintStyle - Print region in difference ways. |
| enum PrintStyle { PrintNone, PrintBB, PrintRN }; |
| |
| /// @brief Print the region. |
| /// |
| /// @param OS The output stream the Region is printed to. |
| /// @param printTree Print also the tree of subregions. |
| /// @param level The indentation level used for printing. |
| void print(raw_ostream& OS, bool printTree = true, unsigned level = 0, |
| enum PrintStyle Style = PrintNone) const; |
| |
| /// @brief Print the region to stderr. |
| void dump() const; |
| |
| /// @brief Check if the region contains a BasicBlock. |
| /// |
| /// @param BB The BasicBlock that might be contained in this Region. |
| /// @return True if the block is contained in the region otherwise false. |
| bool contains(const BasicBlock *BB) const; |
| |
| /// @brief Check if the region contains another region. |
| /// |
| /// @param SubRegion The region that might be contained in this Region. |
| /// @return True if SubRegion is contained in the region otherwise false. |
| bool contains(const Region *SubRegion) const { |
| // Toplevel Region. |
| if (!getExit()) |
| return true; |
| |
| return contains(SubRegion->getEntry()) |
| && (contains(SubRegion->getExit()) || SubRegion->getExit() == getExit()); |
| } |
| |
| /// @brief Check if the region contains an Instruction. |
| /// |
| /// @param Inst The Instruction that might be contained in this region. |
| /// @return True if the Instruction is contained in the region otherwise false. |
| bool contains(const Instruction *Inst) const { |
| return contains(Inst->getParent()); |
| } |
| |
| /// @brief Check if the region contains a loop. |
| /// |
| /// @param L The loop that might be contained in this region. |
| /// @return True if the loop is contained in the region otherwise false. |
| /// In case a NULL pointer is passed to this function the result |
| /// is false, except for the region that describes the whole function. |
| /// In that case true is returned. |
| bool contains(const Loop *L) const; |
| |
| /// @brief Get the outermost loop in the region that contains a loop. |
| /// |
| /// Find for a Loop L the outermost loop OuterL that is a parent loop of L |
| /// and is itself contained in the region. |
| /// |
| /// @param L The loop the lookup is started. |
| /// @return The outermost loop in the region, NULL if such a loop does not |
| /// exist or if the region describes the whole function. |
| Loop *outermostLoopInRegion(Loop *L) const; |
| |
| /// @brief Get the outermost loop in the region that contains a basic block. |
| /// |
| /// Find for a basic block BB the outermost loop L that contains BB and is |
| /// itself contained in the region. |
| /// |
| /// @param LI A pointer to a LoopInfo analysis. |
| /// @param BB The basic block surrounded by the loop. |
| /// @return The outermost loop in the region, NULL if such a loop does not |
| /// exist or if the region describes the whole function. |
| Loop *outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const; |
| |
| /// @brief Get the subregion that starts at a BasicBlock |
| /// |
| /// @param BB The BasicBlock the subregion should start. |
| /// @return The Subregion if available, otherwise NULL. |
| Region* getSubRegionNode(BasicBlock *BB) const; |
| |
| /// @brief Get the RegionNode for a BasicBlock |
| /// |
| /// @param BB The BasicBlock at which the RegionNode should start. |
| /// @return If available, the RegionNode that represents the subregion |
| /// starting at BB. If no subregion starts at BB, the RegionNode |
| /// representing BB. |
| RegionNode* getNode(BasicBlock *BB) const; |
| |
| /// @brief Get the BasicBlock RegionNode for a BasicBlock |
| /// |
| /// @param BB The BasicBlock for which the RegionNode is requested. |
| /// @return The RegionNode representing the BB. |
| RegionNode* getBBNode(BasicBlock *BB) const; |
| |
| /// @brief Add a new subregion to this Region. |
| /// |
| /// @param SubRegion The new subregion that will be added. |
| /// @param moveChildren Move the children of this region, that are also |
| /// contained in SubRegion into SubRegion. |
| void addSubRegion(Region *SubRegion, bool moveChildren = false); |
| |
| /// @brief Remove a subregion from this Region. |
| /// |
| /// The subregion is not deleted, as it will probably be inserted into another |
| /// region. |
| /// @param SubRegion The SubRegion that will be removed. |
| Region *removeSubRegion(Region *SubRegion); |
| |
| /// @brief Move all direct child nodes of this Region to another Region. |
| /// |
| /// @param To The Region the child nodes will be transferred to. |
| void transferChildrenTo(Region *To); |
| |
| /// @brief Verify if the region is a correct region. |
| /// |
| /// Check if this is a correctly build Region. This is an expensive check, as |
| /// the complete CFG of the Region will be walked. |
| void verifyRegion() const; |
| |
| /// @brief Clear the cache for BB RegionNodes. |
| /// |
| /// After calling this function the BasicBlock RegionNodes will be stored at |
| /// different memory locations. RegionNodes obtained before this function is |
| /// called are therefore not comparable to RegionNodes abtained afterwords. |
| void clearNodeCache(); |
| |
| /// @name Subregion Iterators |
| /// |
| /// These iterators iterator over all subregions of this Region. |
| //@{ |
| typedef RegionSet::iterator iterator; |
| typedef RegionSet::const_iterator const_iterator; |
| |
| iterator begin() { return children.begin(); } |
| iterator end() { return children.end(); } |
| |
| const_iterator begin() const { return children.begin(); } |
| const_iterator end() const { return children.end(); } |
| //@} |
| |
| /// @name BasicBlock Iterators |
| /// |
| /// These iterators iterate over all BasicBlock RegionNodes that are |
| /// contained in this Region. The iterator also iterates over BasicBlocks |
| /// that are elements of a subregion of this Region. It is therefore called a |
| /// flat iterator. |
| //@{ |
| typedef df_iterator<RegionNode*, SmallPtrSet<RegionNode*, 8>, false, |
| GraphTraits<FlatIt<RegionNode*> > > block_iterator; |
| |
| typedef df_iterator<const RegionNode*, SmallPtrSet<const RegionNode*, 8>, |
| false, GraphTraits<FlatIt<const RegionNode*> > > |
| const_block_iterator; |
| |
| block_iterator block_begin(); |
| block_iterator block_end(); |
| |
| const_block_iterator block_begin() const; |
| const_block_iterator block_end() const; |
| //@} |
| |
| /// @name Element Iterators |
| /// |
| /// These iterators iterate over all BasicBlock and subregion RegionNodes that |
| /// are direct children of this Region. It does not iterate over any |
| /// RegionNodes that are also element of a subregion of this Region. |
| //@{ |
| typedef df_iterator<RegionNode*, SmallPtrSet<RegionNode*, 8>, false, |
| GraphTraits<RegionNode*> > element_iterator; |
| |
| typedef df_iterator<const RegionNode*, SmallPtrSet<const RegionNode*, 8>, |
| false, GraphTraits<const RegionNode*> > |
| const_element_iterator; |
| |
| element_iterator element_begin(); |
| element_iterator element_end(); |
| |
| const_element_iterator element_begin() const; |
| const_element_iterator element_end() const; |
| //@} |
| }; |
| |
| //===----------------------------------------------------------------------===// |
| /// @brief Analysis that detects all canonical Regions. |
| /// |
| /// The RegionInfo pass detects all canonical regions in a function. The Regions |
| /// are connected using the parent relation. This builds a Program Structure |
| /// Tree. |
| class RegionInfo : public FunctionPass { |
| typedef DenseMap<BasicBlock*,BasicBlock*> BBtoBBMap; |
| typedef DenseMap<BasicBlock*, Region*> BBtoRegionMap; |
| typedef SmallPtrSet<Region*, 4> RegionSet; |
| |
| // DO NOT IMPLEMENT |
| RegionInfo(const RegionInfo &); |
| // DO NOT IMPLEMENT |
| const RegionInfo &operator=(const RegionInfo &); |
| |
| DominatorTree *DT; |
| PostDominatorTree *PDT; |
| DominanceFrontier *DF; |
| |
| /// The top level region. |
| Region *TopLevelRegion; |
| |
| /// Map every BB to the smallest region, that contains BB. |
| BBtoRegionMap BBtoRegion; |
| |
| // isCommonDomFrontier - Returns true if BB is in the dominance frontier of |
| // entry, because it was inherited from exit. In the other case there is an |
| // edge going from entry to BB without passing exit. |
| bool isCommonDomFrontier(BasicBlock* BB, BasicBlock* entry, |
| BasicBlock* exit) const; |
| |
| // isRegion - Check if entry and exit surround a valid region, based on |
| // dominance tree and dominance frontier. |
| bool isRegion(BasicBlock* entry, BasicBlock* exit) const; |
| |
| // insertShortCut - Saves a shortcut pointing from entry to exit. |
| // This function may extend this shortcut if possible. |
| void insertShortCut(BasicBlock* entry, BasicBlock* exit, |
| BBtoBBMap* ShortCut) const; |
| |
| // getNextPostDom - Returns the next BB that postdominates N, while skipping |
| // all post dominators that cannot finish a canonical region. |
| DomTreeNode *getNextPostDom(DomTreeNode* N, BBtoBBMap *ShortCut) const; |
| |
| // isTrivialRegion - A region is trivial, if it contains only one BB. |
| bool isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const; |
| |
| // createRegion - Creates a single entry single exit region. |
| Region *createRegion(BasicBlock *entry, BasicBlock *exit); |
| |
| // findRegionsWithEntry - Detect all regions starting with bb 'entry'. |
| void findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut); |
| |
| // scanForRegions - Detects regions in F. |
| void scanForRegions(Function &F, BBtoBBMap *ShortCut); |
| |
| // getTopMostParent - Get the top most parent with the same entry block. |
| Region *getTopMostParent(Region *region); |
| |
| // buildRegionsTree - build the region hierarchy after all region detected. |
| void buildRegionsTree(DomTreeNode *N, Region *region); |
| |
| // Calculate - detecte all regions in function and build the region tree. |
| void Calculate(Function& F); |
| |
| void releaseMemory(); |
| |
| // updateStatistics - Update statistic about created regions. |
| void updateStatistics(Region *R); |
| |
| // isSimple - Check if a region is a simple region with exactly one entry |
| // edge and exactly one exit edge. |
| bool isSimple(Region* R) const; |
| |
| public: |
| static char ID; |
| explicit RegionInfo(); |
| |
| ~RegionInfo(); |
| |
| /// @name FunctionPass interface |
| //@{ |
| virtual bool runOnFunction(Function &F); |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; |
| virtual void print(raw_ostream &OS, const Module *) const; |
| virtual void verifyAnalysis() const; |
| //@} |
| |
| /// @brief Get the smallest region that contains a BasicBlock. |
| /// |
| /// @param BB The basic block. |
| /// @return The smallest region, that contains BB or NULL, if there is no |
| /// region containing BB. |
| Region *getRegionFor(BasicBlock *BB) const; |
| |
| /// @brief Set the smallest region that surrounds a basic block. |
| /// |
| /// @param BB The basic block surrounded by a region. |
| /// @param R The smallest region that surrounds BB. |
| void setRegionFor(BasicBlock *BB, Region *R); |
| |
| /// @brief A shortcut for getRegionFor(). |
| /// |
| /// @param BB The basic block. |
| /// @return The smallest region, that contains BB or NULL, if there is no |
| /// region containing BB. |
| Region *operator[](BasicBlock *BB) const; |
| |
| /// @brief Return the exit of the maximal refined region, that starts at a |
| /// BasicBlock. |
| /// |
| /// @param BB The BasicBlock the refined region starts. |
| BasicBlock *getMaxRegionExit(BasicBlock *BB) const; |
| |
| /// @brief Find the smallest region that contains two regions. |
| /// |
| /// @param A The first region. |
| /// @param B The second region. |
| /// @return The smallest region containing A and B. |
| Region *getCommonRegion(Region* A, Region *B) const; |
| |
| /// @brief Find the smallest region that contains two basic blocks. |
| /// |
| /// @param A The first basic block. |
| /// @param B The second basic block. |
| /// @return The smallest region that contains A and B. |
| Region* getCommonRegion(BasicBlock* A, BasicBlock *B) const { |
| return getCommonRegion(getRegionFor(A), getRegionFor(B)); |
| } |
| |
| /// @brief Find the smallest region that contains a set of regions. |
| /// |
| /// @param Regions A vector of regions. |
| /// @return The smallest region that contains all regions in Regions. |
| Region* getCommonRegion(SmallVectorImpl<Region*> &Regions) const; |
| |
| /// @brief Find the smallest region that contains a set of basic blocks. |
| /// |
| /// @param BBs A vector of basic blocks. |
| /// @return The smallest region that contains all basic blocks in BBS. |
| Region* getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const; |
| |
| Region *getTopLevelRegion() const { |
| return TopLevelRegion; |
| } |
| |
| /// @brief Update RegionInfo after a basic block was split. |
| /// |
| /// @param NewBB The basic block that was created before OldBB. |
| /// @param OldBB The old basic block. |
| void splitBlock(BasicBlock* NewBB, BasicBlock *OldBB); |
| |
| /// @brief Clear the Node Cache for all Regions. |
| /// |
| /// @see Region::clearNodeCache() |
| void clearNodeCache() { |
| if (TopLevelRegion) |
| TopLevelRegion->clearNodeCache(); |
| } |
| }; |
| |
| inline raw_ostream &operator<<(raw_ostream &OS, const RegionNode &Node) { |
| if (Node.isSubRegion()) |
| return OS << Node.getNodeAs<Region>()->getNameStr(); |
| else |
| return OS << Node.getNodeAs<BasicBlock>()->getNameStr(); |
| } |
| } // End llvm namespace |
| #endif |
| |