| //===- llvm/Linker.h - Module Linker Interface ------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the interface to the module/file/archive linker. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_LINKER_H |
| #define LLVM_LINKER_H |
| |
| #include <memory> |
| #include <vector> |
| #include "llvm/ADT/StringRef.h" |
| |
| namespace llvm { |
| namespace sys { class Path; } |
| |
| class Module; |
| class LLVMContext; |
| |
| /// This class provides the core functionality of linking in LLVM. It retains a |
| /// Module object which is the composite of the modules and libraries linked |
| /// into it. The composite Module can be retrieved via the getModule() method. |
| /// In this case the Linker still retains ownership of the Module. If the |
| /// releaseModule() method is used, the ownership of the Module is transferred |
| /// to the caller and the Linker object is only suitable for destruction. |
| /// The Linker can link Modules from memory, bitcode files, or bitcode |
| /// archives. It retains a set of search paths in which to find any libraries |
| /// presented to it. By default, the linker will generate error and warning |
| /// messages to stderr but this capability can be turned off with the |
| /// QuietWarnings and QuietErrors flags. It can also be instructed to verbosely |
| /// print out the linking actions it is taking with the Verbose flag. |
| /// @brief The LLVM Linker. |
| class Linker { |
| |
| /// @name Types |
| /// @{ |
| public: |
| /// This type is used to pass the linkage items (libraries and files) to |
| /// the LinkItems function. It is composed of string/bool pairs. The string |
| /// provides the name of the file or library (as with the -l option). The |
| /// bool should be true for libraries and false for files, signifying |
| /// "isLibrary". |
| /// @brief A list of linkage items |
| typedef std::vector<std::pair<std::string,bool> > ItemList; |
| |
| /// This enumeration is used to control various optional features of the |
| /// linker. |
| enum ControlFlags { |
| Verbose = 1, ///< Print to stderr what steps the linker is taking |
| QuietWarnings = 2, ///< Don't print warnings to stderr. |
| QuietErrors = 4 ///< Don't print errors to stderr. |
| }; |
| |
| enum LinkerMode { |
| DestroySource = 0, // Allow source module to be destroyed. |
| PreserveSource = 1 // Preserve the source module. |
| }; |
| |
| /// @} |
| /// @name Constructors |
| /// @{ |
| public: |
| /// Construct the Linker with an empty module which will be given the |
| /// name \p progname. \p progname will also be used for error messages. |
| /// @brief Construct with empty module |
| Linker(StringRef progname, ///< name of tool running linker |
| StringRef modulename, ///< name of linker's end-result module |
| LLVMContext &C, ///< Context for global info |
| unsigned Flags = 0 ///< ControlFlags (one or more |'d together) |
| ); |
| |
| /// Construct the Linker with a previously defined module, \p aModule. Use |
| /// \p progname for the name of the program in error messages. |
| /// @brief Construct with existing module |
| Linker(StringRef progname, Module* aModule, unsigned Flags = 0); |
| |
| /// Destruct the Linker. |
| /// @brief Destructor |
| ~Linker(); |
| |
| /// @} |
| /// @name Accessors |
| /// @{ |
| public: |
| /// This method gets the composite module into which linking is being |
| /// done. The Composite module starts out empty and accumulates modules |
| /// linked into it via the various LinkIn* methods. This method does not |
| /// release the Module to the caller. The Linker retains ownership and will |
| /// destruct the Module when the Linker is destructed. |
| /// @see releaseModule |
| /// @brief Get the linked/composite module. |
| Module* getModule() const { return Composite; } |
| |
| /// This method releases the composite Module into which linking is being |
| /// done. Ownership of the composite Module is transferred to the caller who |
| /// must arrange for its destruct. After this method is called, the Linker |
| /// terminates the linking session for the returned Module. It will no |
| /// longer utilize the returned Module but instead resets itself for |
| /// subsequent linking as if the constructor had been called. The Linker's |
| /// LibPaths and flags to be reset, and memory will be released. |
| /// @brief Release the linked/composite module. |
| Module* releaseModule(); |
| |
| /// This method gets the list of libraries that form the path that the |
| /// Linker will search when it is presented with a library name. |
| /// @brief Get the Linkers library path |
| const std::vector<sys::Path>& getLibPaths() const { return LibPaths; } |
| |
| /// This method returns an error string suitable for printing to the user. |
| /// The return value will be empty unless an error occurred in one of the |
| /// LinkIn* methods. In those cases, the LinkIn* methods will have returned |
| /// true, indicating an error occurred. At most one error is retained so |
| /// this function always returns the last error that occurred. Note that if |
| /// the Quiet control flag is not set, the error string will have already |
| /// been printed to stderr. |
| /// @brief Get the text of the last error that occurred. |
| const std::string &getLastError() const { return Error; } |
| |
| /// @} |
| /// @name Mutators |
| /// @{ |
| public: |
| /// Add a path to the list of paths that the Linker will search. The Linker |
| /// accumulates the set of libraries added |
| /// library paths for the target platform. The standard libraries will |
| /// always be searched last. The added libraries will be searched in the |
| /// order added. |
| /// @brief Add a path. |
| void addPath(const sys::Path& path); |
| |
| /// Add a set of paths to the list of paths that the linker will search. The |
| /// Linker accumulates the set of libraries added. The \p paths will be |
| /// added to the end of the Linker's list. Order will be retained. |
| /// @brief Add a set of paths. |
| void addPaths(const std::vector<std::string>& paths); |
| |
| /// This method augments the Linker's list of library paths with the system |
| /// paths of the host operating system, include LLVM_LIB_SEARCH_PATH. |
| /// @brief Add the system paths. |
| void addSystemPaths(); |
| |
| /// Control optional linker behavior by setting a group of flags. The flags |
| /// are defined in the ControlFlags enumeration. |
| /// @see ControlFlags |
| /// @brief Set control flags. |
| void setFlags(unsigned flags) { Flags = flags; } |
| |
| /// This method is the main interface to the linker. It can be used to |
| /// link a set of linkage items into a module. A linkage item is either a |
| /// file name with fully qualified path, or a library for which the Linker's |
| /// LibraryPath will be utilized to locate the library. The bool value in |
| /// the LinkItemKind should be set to true for libraries. This function |
| /// allows linking to preserve the order of specification associated with |
| /// the command line, or for other purposes. Each item will be linked in |
| /// turn as it occurs in \p Items. |
| /// @returns true if an error occurred, false otherwise |
| /// @see LinkItemKind |
| /// @see getLastError |
| bool LinkInItems ( |
| const ItemList& Items, ///< Set of libraries/files to link in |
| ItemList& NativeItems ///< Output list of native files/libs |
| ); |
| |
| /// This function links the bitcode \p Files into the composite module. |
| /// Note that this does not do any linking of unresolved symbols. The \p |
| /// Files are all completely linked into \p HeadModule regardless of |
| /// unresolved symbols. This function just loads each bitcode file and |
| /// calls LinkInModule on them. |
| /// @returns true if an error occurs, false otherwise |
| /// @see getLastError |
| /// @brief Link in multiple files. |
| bool LinkInFiles ( |
| const std::vector<sys::Path> & Files ///< Files to link in |
| ); |
| |
| /// This function links a single bitcode file, \p File, into the composite |
| /// module. Note that this does not attempt to resolve symbols. This method |
| /// just loads the bitcode file and calls LinkInModule on it. If an error |
| /// occurs, the Linker's error string is set. |
| /// @returns true if an error occurs, false otherwise |
| /// @see getLastError |
| /// @brief Link in a single file. |
| bool LinkInFile( |
| const sys::Path& File, ///< File to link in. |
| bool &is_native ///< Indicates if the file is native object file |
| ); |
| |
| /// This function provides a way to selectively link in a set of modules, |
| /// found in libraries, based on the unresolved symbols in the composite |
| /// module. Each item in \p Libraries should be the base name of a library, |
| /// as if given with the -l option of a linker tool. The Linker's LibPaths |
| /// are searched for the \p Libraries and any found will be linked in with |
| /// LinkInArchive. If an error occurs, the Linker's error string is set. |
| /// @see LinkInArchive |
| /// @see getLastError |
| /// @returns true if an error occurs, false otherwise |
| /// @brief Link libraries into the module |
| bool LinkInLibraries ( |
| const std::vector<std::string> & Libraries ///< Libraries to link in |
| ); |
| |
| /// This function provides a way to selectively link in a set of modules, |
| /// found in one library, based on the unresolved symbols in the composite |
| /// module.The \p Library should be the base name of a library, as if given |
| /// with the -l option of a linker tool. The Linker's LibPaths are searched |
| /// for the \p Library and if found, it will be linked in with via the |
| /// LinkInArchive method. If an error occurs, the Linker's error string is |
| /// set. |
| /// @see LinkInArchive |
| /// @see getLastError |
| /// @returns true if an error occurs, false otherwise |
| /// @brief Link one library into the module |
| bool LinkInLibrary ( |
| StringRef Library, ///< The library to link in |
| bool& is_native ///< Indicates if lib a native library |
| ); |
| |
| /// This function links one bitcode archive, \p Filename, into the module. |
| /// The archive is searched to resolve outstanding symbols. Any modules in |
| /// the archive that resolve outstanding symbols will be linked in. The |
| /// library is searched repeatedly until no more modules that resolve |
| /// symbols can be found. If an error occurs, the error string is set. |
| /// To speed up this function, ensure the archive has been processed |
| /// llvm-ranlib or the S option was given to llvm-ar when the archive was |
| /// created. These tools add a symbol table to the archive which makes the |
| /// search for undefined symbols much faster. |
| /// @see getLastError |
| /// @returns true if an error occurs, otherwise false. |
| /// @brief Link in one archive. |
| bool LinkInArchive( |
| const sys::Path& Filename, ///< Filename of the archive to link |
| bool& is_native ///< Indicates if archive is a native archive |
| ); |
| |
| /// This method links the \p Src module into the Linker's Composite module |
| /// by calling LinkModules. All the other LinkIn* methods eventually |
| /// result in calling this method to link a Module into the Linker's |
| /// composite. |
| /// @see LinkModules |
| /// @returns True if an error occurs, false otherwise. |
| /// @brief Link in a module. |
| bool LinkInModule( |
| Module* Src, ///< Module linked into \p Dest |
| std::string* ErrorMsg = 0 /// Error/diagnostic string |
| ) { |
| return LinkModules(Composite, Src, Linker::DestroySource, ErrorMsg ); |
| } |
| |
| /// This is the heart of the linker. This method will take unconditional |
| /// control of the \p Src module and link it into the \p Dest module. The |
| /// \p Src module will be destructed or subsumed by this method. In either |
| /// case it is not usable by the caller after this method is invoked. Only |
| /// the \p Dest module will remain. The \p Src module is linked into the |
| /// Linker's composite module such that types, global variables, functions, |
| /// and etc. are matched and resolved. If an error occurs, this function |
| /// returns true and ErrorMsg is set to a descriptive message about the |
| /// error. |
| /// @returns True if an error occurs, false otherwise. |
| /// @brief Generically link two modules together. |
| static bool LinkModules(Module* Dest, Module* Src, unsigned Mode, |
| std::string* ErrorMsg); |
| |
| /// This function looks through the Linker's LibPaths to find a library with |
| /// the name \p Filename. If the library cannot be found, the returned path |
| /// will be empty (i.e. sys::Path::isEmpty() will return true). |
| /// @returns A sys::Path to the found library |
| /// @brief Find a library from its short name. |
| sys::Path FindLib(StringRef Filename); |
| |
| /// @} |
| /// @name Implementation |
| /// @{ |
| private: |
| /// Read in and parse the bitcode file named by FN and return the |
| /// Module it contains (wrapped in an auto_ptr), or 0 if an error occurs. |
| std::auto_ptr<Module> LoadObject(const sys::Path& FN); |
| |
| bool warning(StringRef message); |
| bool error(StringRef message); |
| void verbose(StringRef message); |
| |
| /// @} |
| /// @name Data |
| /// @{ |
| private: |
| LLVMContext& Context; ///< The context for global information |
| Module* Composite; ///< The composite module linked together |
| std::vector<sys::Path> LibPaths; ///< The library search paths |
| unsigned Flags; ///< Flags to control optional behavior. |
| std::string Error; ///< Text of error that occurred. |
| std::string ProgramName; ///< Name of the program being linked |
| /// @} |
| |
| }; |
| |
| } // End llvm namespace |
| |
| #endif |