blob: 849f49edce66e1077b8ef8733fe65e2affac280c [file] [log] [blame]
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_main_private_config") {
if (is_win) {
cflags = [
"/wd4201", # nameless struct/union
]
if (is_clang) {
cflags += [
"-Wno-overloaded-virtual",
"-Wno-string-conversion",
"-Wno-sign-compare",
]
}
} else {
cflags = [
"-DLOG_TAG=\"swiftshader_main\"",
"-msse2",
]
}
}
source_set("swiftshader_main") {
deps = [
"../Common:swiftshader_common",
]
sources = [
"Config.cpp",
"FrameBuffer.cpp",
"SwiftConfig.cpp",
]
if (host_os == "linux") {
sources += [
"libX11.cpp",
"FrameBufferX11.cpp",
]
} else if (host_os == "mac") {
sources += [
"FrameBufferOSX.mm",
]
} else if (host_os == "win") {
sources += [
"FrameBufferDD.cpp",
"FrameBufferGDI.cpp",
"FrameBufferWin.cpp",
]
}
if (host_os == "win") {
configs -= [
"//build/config/win:unicode"
]
libs = [
"dxguid.lib" # For FrameBufferDD
]
}
configs += [
":swiftshader_main_private_config",
]
include_dirs = [
"..",
"../Common",
]
}