| // Copyright (c) 2022 The Khronos Group Inc. |
| // Copyright (c) 2022 LunarG Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <unordered_set> |
| |
| #include "test/opt/pass_fixture.h" |
| #include "test/opt/pass_utils.h" |
| |
| namespace spvtools { |
| namespace opt { |
| namespace { |
| |
| using AnalyzeLiveInputTest = PassTest<::testing::Test>; |
| |
| TEST_F(AnalyzeLiveInputTest, FragMultipleLocations) { |
| // Should report locations {2, 5} |
| // |
| // #version 450 |
| // |
| // layout(location = 2) in Vertex |
| // { |
| // vec4 color0; |
| // vec4 color1; |
| // vec4 color2[3]; |
| // } iVert; |
| // |
| // layout(location = 0) out vec4 oFragColor; |
| // |
| // void main() |
| // { |
| // oFragColor = iVert.color0 + iVert.color2[1]; |
| // } |
| const std::string text = R"( |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %oFragColor %iVert |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %oFragColor "oFragColor" |
| OpName %Vertex "Vertex" |
| OpMemberName %Vertex 0 "color0" |
| OpMemberName %Vertex 1 "color1" |
| OpMemberName %Vertex 2 "color2" |
| OpName %iVert "iVert" |
| OpDecorate %oFragColor Location 0 |
| OpDecorate %Vertex Block |
| OpDecorate %iVert Location 2 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %oFragColor = OpVariable %_ptr_Output_v4float Output |
| %uint = OpTypeInt 32 0 |
| %uint_3 = OpConstant %uint 3 |
| %_arr_v4float_uint_3 = OpTypeArray %v4float %uint_3 |
| %Vertex = OpTypeStruct %v4float %v4float %_arr_v4float_uint_3 |
| %_ptr_Input_Vertex = OpTypePointer Input %Vertex |
| %iVert = OpVariable %_ptr_Input_Vertex Input |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %int_2 = OpConstant %int 2 |
| %int_1 = OpConstant %int 1 |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %19 = OpAccessChain %_ptr_Input_v4float %iVert %int_0 |
| %20 = OpLoad %v4float %19 |
| %23 = OpAccessChain %_ptr_Input_v4float %iVert %int_2 %int_1 |
| %24 = OpLoad %v4float %23 |
| %25 = OpFAdd %v4float %20 %24 |
| OpStore %oFragColor %25 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_inputs.find(0); |
| auto itr1 = live_inputs.find(1); |
| auto itr2 = live_inputs.find(2); |
| auto itr3 = live_inputs.find(3); |
| auto itr4 = live_inputs.find(4); |
| auto itr5 = live_inputs.find(5); |
| auto itr6 = live_inputs.find(6); |
| |
| // Expect live_inputs == {2, 5} |
| EXPECT_TRUE(itr0 == live_inputs.end()); |
| EXPECT_TRUE(itr1 == live_inputs.end()); |
| EXPECT_TRUE(itr2 != live_inputs.end()); |
| EXPECT_TRUE(itr3 == live_inputs.end()); |
| EXPECT_TRUE(itr4 == live_inputs.end()); |
| EXPECT_TRUE(itr5 != live_inputs.end()); |
| EXPECT_TRUE(itr6 == live_inputs.end()); |
| } |
| |
| TEST_F(AnalyzeLiveInputTest, FragMatrix) { |
| // Should report locations {2, 8, 9, 10, 11} |
| // |
| // #version 450 |
| // |
| // uniform ui_name { |
| // int i; |
| // } ui_inst; |
| // |
| // layout(location = 2) in Vertex |
| // { |
| // vec4 color0; |
| // vec4 color1; |
| // mat4 color2; |
| // mat4 color3; |
| // mat4 color4; |
| // } iVert; |
| // |
| // // Output variable for the color |
| // layout(location = 0) out vec4 oFragColor; |
| // |
| // void main() |
| // { |
| // oFragColor = iVert.color0 + iVert.color3[ui_inst.i]; |
| // } |
| const std::string text = R"( |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %oFragColor %iVert %ui_inst |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %oFragColor "oFragColor" |
| OpName %Vertex "Vertex" |
| OpMemberName %Vertex 0 "color0" |
| OpMemberName %Vertex 1 "color1" |
| OpMemberName %Vertex 2 "color2" |
| OpMemberName %Vertex 3 "color3" |
| OpMemberName %Vertex 4 "color4" |
| OpName %iVert "iVert" |
| OpName %ui_name "ui_name" |
| OpMemberName %ui_name 0 "i" |
| OpName %ui_inst "ui_inst" |
| OpDecorate %oFragColor Location 0 |
| OpDecorate %Vertex Block |
| OpDecorate %iVert Location 2 |
| OpMemberDecorate %ui_name 0 Offset 0 |
| OpDecorate %ui_name Block |
| OpDecorate %ui_inst DescriptorSet 0 |
| OpDecorate %ui_inst Binding 0 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %oFragColor = OpVariable %_ptr_Output_v4float Output |
| %mat4v4float = OpTypeMatrix %v4float 4 |
| %Vertex = OpTypeStruct %v4float %v4float %mat4v4float %mat4v4float %mat4v4float |
| %_ptr_Input_Vertex = OpTypePointer Input %Vertex |
| %iVert = OpVariable %_ptr_Input_Vertex Input |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %int_3 = OpConstant %int 3 |
| %ui_name = OpTypeStruct %int |
| %_ptr_Uniform_ui_name = OpTypePointer Uniform %ui_name |
| %ui_inst = OpVariable %_ptr_Uniform_ui_name Uniform |
| %_ptr_Uniform_int = OpTypePointer Uniform %int |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %17 = OpAccessChain %_ptr_Input_v4float %iVert %int_0 |
| %18 = OpLoad %v4float %17 |
| %24 = OpAccessChain %_ptr_Uniform_int %ui_inst %int_0 |
| %25 = OpLoad %int %24 |
| %26 = OpAccessChain %_ptr_Input_v4float %iVert %int_3 %25 |
| %27 = OpLoad %v4float %26 |
| %28 = OpFAdd %v4float %18 %27 |
| OpStore %oFragColor %28 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_inputs.find(0); |
| auto itr1 = live_inputs.find(1); |
| auto itr2 = live_inputs.find(2); |
| auto itr3 = live_inputs.find(3); |
| auto itr4 = live_inputs.find(4); |
| auto itr5 = live_inputs.find(5); |
| auto itr6 = live_inputs.find(6); |
| auto itr7 = live_inputs.find(7); |
| auto itr8 = live_inputs.find(8); |
| auto itr9 = live_inputs.find(9); |
| auto itr10 = live_inputs.find(10); |
| auto itr11 = live_inputs.find(11); |
| auto itr12 = live_inputs.find(12); |
| auto itr13 = live_inputs.find(13); |
| auto itr14 = live_inputs.find(14); |
| auto itr15 = live_inputs.find(15); |
| |
| // Expect live_inputs == {2, 8, 9, 10, 11} |
| EXPECT_TRUE(itr0 == live_inputs.end()); |
| EXPECT_TRUE(itr1 == live_inputs.end()); |
| EXPECT_TRUE(itr2 != live_inputs.end()); |
| EXPECT_TRUE(itr3 == live_inputs.end()); |
| EXPECT_TRUE(itr4 == live_inputs.end()); |
| EXPECT_TRUE(itr5 == live_inputs.end()); |
| EXPECT_TRUE(itr6 == live_inputs.end()); |
| EXPECT_TRUE(itr7 == live_inputs.end()); |
| EXPECT_TRUE(itr8 != live_inputs.end()); |
| EXPECT_TRUE(itr9 != live_inputs.end()); |
| EXPECT_TRUE(itr10 != live_inputs.end()); |
| EXPECT_TRUE(itr11 != live_inputs.end()); |
| EXPECT_TRUE(itr12 == live_inputs.end()); |
| EXPECT_TRUE(itr13 == live_inputs.end()); |
| EXPECT_TRUE(itr14 == live_inputs.end()); |
| EXPECT_TRUE(itr15 == live_inputs.end()); |
| } |
| |
| TEST_F(AnalyzeLiveInputTest, FragMemberLocs) { |
| // Should report location {1} |
| // |
| // #version 450 |
| // |
| // in Vertex |
| // { |
| // layout (location = 1) vec4 Cd; |
| // layout (location = 0) vec2 uv; |
| // } iVert; |
| // |
| // layout (location = 0) out vec4 fragColor; |
| // |
| // void main() |
| // { |
| // vec4 color = vec4(iVert.Cd); |
| // fragColor = color; |
| // } |
| const std::string text = R"( |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %iVert %fragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %color "color" |
| OpName %Vertex "Vertex" |
| OpMemberName %Vertex 0 "Cd" |
| OpMemberName %Vertex 1 "uv" |
| OpName %iVert "iVert" |
| OpName %fragColor "fragColor" |
| OpMemberDecorate %Vertex 0 Location 1 |
| OpMemberDecorate %Vertex 1 Location 0 |
| OpDecorate %Vertex Block |
| OpDecorate %fragColor Location 0 |
| OpDecorate %_struct_27 Block |
| OpMemberDecorate %_struct_27 0 Location 1 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %v2float = OpTypeVector %float 2 |
| %Vertex = OpTypeStruct %v4float %v2float |
| %_ptr_Input_Vertex = OpTypePointer Input %Vertex |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %fragColor = OpVariable %_ptr_Output_v4float Output |
| %_struct_27 = OpTypeStruct %v4float |
| %_ptr_Input__struct_27 = OpTypePointer Input %_struct_27 |
| %iVert = OpVariable %_ptr_Input__struct_27 Input |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %color = OpVariable %_ptr_Function_v4float Function |
| %17 = OpAccessChain %_ptr_Input_v4float %iVert %int_0 |
| %18 = OpLoad %v4float %17 |
| %19 = OpCompositeExtract %float %18 0 |
| %20 = OpCompositeExtract %float %18 1 |
| %21 = OpCompositeExtract %float %18 2 |
| %22 = OpCompositeExtract %float %18 3 |
| %23 = OpCompositeConstruct %v4float %19 %20 %21 %22 |
| OpStore %color %23 |
| %26 = OpLoad %v4float %color |
| OpStore %fragColor %26 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_inputs.find(0); |
| auto itr1 = live_inputs.find(1); |
| |
| // Expect live_inputs == {2, 5} |
| EXPECT_TRUE(itr0 == live_inputs.end()); |
| EXPECT_TRUE(itr1 != live_inputs.end()); |
| } |
| |
| TEST_F(AnalyzeLiveInputTest, ArrayedInput) { |
| // Tests handling of arrayed input seen in Tesc, Tese and Geom shaders. |
| // |
| // Should report location {1, 10}. |
| // |
| // #version 450 |
| // |
| // layout (vertices = 4) out; |
| // |
| // layout (location = 1) in Vertex |
| // { |
| // vec4 p; |
| // vec3 n; |
| // vec4 f[100]; |
| // } iVert[]; |
| // |
| // layout (location = 0) out vec4 position[4]; |
| // |
| // void main() |
| // { |
| // vec4 pos = iVert[gl_InvocationID].p * |
| // iVert[gl_InvocationID].f[7]; |
| // position[gl_InvocationID] = pos; |
| // } |
| const std::string text = R"( |
| OpCapability Tessellation |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint TessellationControl %main "main" %iVert %gl_InvocationID %position |
| OpExecutionMode %main OutputVertices 4 |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %Vertex "Vertex" |
| OpMemberName %Vertex 0 "p" |
| OpMemberName %Vertex 1 "n" |
| OpMemberName %Vertex 2 "f" |
| OpName %iVert "iVert" |
| OpName %gl_InvocationID "gl_InvocationID" |
| OpName %position "position" |
| OpDecorate %Vertex Block |
| OpDecorate %iVert Location 1 |
| OpDecorate %gl_InvocationID BuiltIn InvocationId |
| OpDecorate %position Location 0 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %v3float = OpTypeVector %float 3 |
| %uint = OpTypeInt 32 0 |
| %uint_100 = OpConstant %uint 100 |
| %_arr_v4float_uint_100 = OpTypeArray %v4float %uint_100 |
| %Vertex = OpTypeStruct %v4float %v3float %_arr_v4float_uint_100 |
| %uint_32 = OpConstant %uint 32 |
| %_arr_Vertex_uint_32 = OpTypeArray %Vertex %uint_32 |
| %_ptr_Input__arr_Vertex_uint_32 = OpTypePointer Input %_arr_Vertex_uint_32 |
| %iVert = OpVariable %_ptr_Input__arr_Vertex_uint_32 Input |
| %int = OpTypeInt 32 1 |
| %_ptr_Input_int = OpTypePointer Input %int |
| %gl_InvocationID = OpVariable %_ptr_Input_int Input |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %int_2 = OpConstant %int 2 |
| %int_7 = OpConstant %int 7 |
| %uint_4 = OpConstant %uint 4 |
| %_arr_v4float_uint_4 = OpTypeArray %v4float %uint_4 |
| %_ptr_Output__arr_v4float_uint_4 = OpTypePointer Output %_arr_v4float_uint_4 |
| %position = OpVariable %_ptr_Output__arr_v4float_uint_4 Output |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %22 = OpLoad %int %gl_InvocationID |
| %25 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_0 |
| %26 = OpLoad %v4float %25 |
| %30 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_2 %int_7 |
| %31 = OpLoad %v4float %30 |
| %32 = OpFMul %v4float %26 %31 |
| %40 = OpAccessChain %_ptr_Output_v4float %position %22 |
| OpStore %40 %32 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_inputs.find(0); |
| auto itr1 = live_inputs.find(1); |
| auto itr2 = live_inputs.find(2); |
| auto itr3 = live_inputs.find(3); |
| auto itr4 = live_inputs.find(4); |
| auto itr5 = live_inputs.find(5); |
| auto itr6 = live_inputs.find(6); |
| auto itr7 = live_inputs.find(7); |
| auto itr8 = live_inputs.find(8); |
| auto itr9 = live_inputs.find(9); |
| auto itr10 = live_inputs.find(10); |
| auto itr11 = live_inputs.find(11); |
| |
| // Expect live_inputs == {1, 10} |
| EXPECT_TRUE(itr0 == live_inputs.end()); |
| EXPECT_TRUE(itr1 != live_inputs.end()); |
| EXPECT_TRUE(itr2 == live_inputs.end()); |
| EXPECT_TRUE(itr3 == live_inputs.end()); |
| EXPECT_TRUE(itr4 == live_inputs.end()); |
| EXPECT_TRUE(itr5 == live_inputs.end()); |
| EXPECT_TRUE(itr6 == live_inputs.end()); |
| EXPECT_TRUE(itr7 == live_inputs.end()); |
| EXPECT_TRUE(itr8 == live_inputs.end()); |
| EXPECT_TRUE(itr9 == live_inputs.end()); |
| EXPECT_TRUE(itr10 != live_inputs.end()); |
| EXPECT_TRUE(itr11 == live_inputs.end()); |
| } |
| |
| TEST_F(AnalyzeLiveInputTest, ArrayedInputMemberLocs) { |
| // Tests handling of member locs with arrayed input seen in Tesc, Tese |
| // and Geom shaders. |
| // |
| // Should report location {1, 12}. |
| // |
| // #version 450 |
| // |
| // layout (vertices = 4) out; |
| // |
| // in Vertex |
| // { |
| // layout (location = 1) vec4 p; |
| // layout (location = 3) vec3 n; |
| // layout (location = 5) vec4 f[100]; |
| // } iVert[]; |
| // |
| // layout (location = 0) out vec4 position[4]; |
| // |
| // void main() |
| // { |
| // vec4 pos = iVert[gl_InvocationID].p * |
| // iVert[gl_InvocationID].f[7]; |
| // position[gl_InvocationID] = pos; |
| // } |
| const std::string text = R"( |
| OpCapability Tessellation |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint TessellationControl %main "main" %iVert %gl_InvocationID %position |
| OpExecutionMode %main OutputVertices 4 |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %Vertex "Vertex" |
| OpMemberName %Vertex 0 "p" |
| OpMemberName %Vertex 1 "n" |
| OpMemberName %Vertex 2 "f" |
| OpName %iVert "iVert" |
| OpName %gl_InvocationID "gl_InvocationID" |
| OpName %position "position" |
| OpMemberDecorate %Vertex 0 Location 1 |
| OpMemberDecorate %Vertex 1 Location 3 |
| OpMemberDecorate %Vertex 2 Location 5 |
| OpDecorate %Vertex Block |
| OpDecorate %gl_InvocationID BuiltIn InvocationId |
| OpDecorate %position Location 0 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %v3float = OpTypeVector %float 3 |
| %uint = OpTypeInt 32 0 |
| %uint_100 = OpConstant %uint 100 |
| %_arr_v4float_uint_100 = OpTypeArray %v4float %uint_100 |
| %Vertex = OpTypeStruct %v4float %v3float %_arr_v4float_uint_100 |
| %uint_32 = OpConstant %uint 32 |
| %_arr_Vertex_uint_32 = OpTypeArray %Vertex %uint_32 |
| %_ptr_Input__arr_Vertex_uint_32 = OpTypePointer Input %_arr_Vertex_uint_32 |
| %iVert = OpVariable %_ptr_Input__arr_Vertex_uint_32 Input |
| %int = OpTypeInt 32 1 |
| %_ptr_Input_int = OpTypePointer Input %int |
| %gl_InvocationID = OpVariable %_ptr_Input_int Input |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %int_2 = OpConstant %int 2 |
| %int_7 = OpConstant %int 7 |
| %uint_4 = OpConstant %uint 4 |
| %_arr_v4float_uint_4 = OpTypeArray %v4float %uint_4 |
| %_ptr_Output__arr_v4float_uint_4 = OpTypePointer Output %_arr_v4float_uint_4 |
| %position = OpVariable %_ptr_Output__arr_v4float_uint_4 Output |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %22 = OpLoad %int %gl_InvocationID |
| %25 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_0 |
| %26 = OpLoad %v4float %25 |
| %30 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_2 %int_7 |
| %31 = OpLoad %v4float %30 |
| %32 = OpFMul %v4float %26 %31 |
| %40 = OpAccessChain %_ptr_Output_v4float %position %22 |
| OpStore %40 %32 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_inputs.find(0); |
| auto itr1 = live_inputs.find(1); |
| auto itr2 = live_inputs.find(2); |
| auto itr3 = live_inputs.find(3); |
| auto itr4 = live_inputs.find(4); |
| auto itr5 = live_inputs.find(5); |
| auto itr6 = live_inputs.find(6); |
| auto itr7 = live_inputs.find(7); |
| auto itr8 = live_inputs.find(8); |
| auto itr9 = live_inputs.find(9); |
| auto itr10 = live_inputs.find(10); |
| auto itr11 = live_inputs.find(11); |
| auto itr12 = live_inputs.find(12); |
| auto itr13 = live_inputs.find(13); |
| |
| // Expect live_inputs == {1, 12} |
| EXPECT_TRUE(itr0 == live_inputs.end()); |
| EXPECT_TRUE(itr1 != live_inputs.end()); |
| EXPECT_TRUE(itr2 == live_inputs.end()); |
| EXPECT_TRUE(itr3 == live_inputs.end()); |
| EXPECT_TRUE(itr4 == live_inputs.end()); |
| EXPECT_TRUE(itr5 == live_inputs.end()); |
| EXPECT_TRUE(itr6 == live_inputs.end()); |
| EXPECT_TRUE(itr7 == live_inputs.end()); |
| EXPECT_TRUE(itr8 == live_inputs.end()); |
| EXPECT_TRUE(itr9 == live_inputs.end()); |
| EXPECT_TRUE(itr10 == live_inputs.end()); |
| EXPECT_TRUE(itr11 == live_inputs.end()); |
| EXPECT_TRUE(itr12 != live_inputs.end()); |
| EXPECT_TRUE(itr13 == live_inputs.end()); |
| } |
| |
| TEST_F(AnalyzeLiveInputTest, Builtins) { |
| // Tests handling of builtin input seen in Tesc, Tese and Geom shaders. |
| // |
| // Should report builtin gl_PointSize only. |
| // |
| // #version 460 |
| // |
| // layout(triangle_strip, max_vertices = 3) out; |
| // layout(triangles) in; |
| // |
| // void main() |
| // { |
| // for (int i = 0; i < 3; i++) |
| // { |
| // gl_Position = gl_in[i].gl_Position; |
| // gl_PointSize = gl_in[i].gl_PointSize; |
| // |
| // EmitVertex(); |
| // } |
| // |
| // EndPrimitive(); |
| // } |
| const std::string text = R"( |
| OpCapability Geometry |
| OpCapability GeometryPointSize |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Geometry %main "main" %_ %gl_in |
| OpExecutionMode %main Triangles |
| OpExecutionMode %main Invocations 1 |
| OpExecutionMode %main OutputTriangleStrip |
| OpExecutionMode %main OutputVertices 3 |
| OpSource GLSL 460 |
| OpName %main "main" |
| OpName %i "i" |
| OpName %gl_PerVertex "gl_PerVertex" |
| OpMemberName %gl_PerVertex 0 "gl_Position" |
| OpMemberName %gl_PerVertex 1 "gl_PointSize" |
| OpMemberName %gl_PerVertex 2 "gl_ClipDistance" |
| OpMemberName %gl_PerVertex 3 "gl_CullDistance" |
| OpName %_ "" |
| OpName %gl_PerVertex_0 "gl_PerVertex" |
| OpMemberName %gl_PerVertex_0 0 "gl_Position" |
| OpMemberName %gl_PerVertex_0 1 "gl_PointSize" |
| OpMemberName %gl_PerVertex_0 2 "gl_ClipDistance" |
| OpMemberName %gl_PerVertex_0 3 "gl_CullDistance" |
| OpName %gl_in "gl_in" |
| OpMemberDecorate %gl_PerVertex 0 BuiltIn Position |
| OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize |
| OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance |
| OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance |
| OpDecorate %gl_PerVertex Block |
| OpMemberDecorate %gl_PerVertex_0 0 BuiltIn Position |
| OpMemberDecorate %gl_PerVertex_0 1 BuiltIn PointSize |
| OpDecorate %gl_PerVertex_0 Block |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %int = OpTypeInt 32 1 |
| %_ptr_Function_int = OpTypePointer Function %int |
| %int_0 = OpConstant %int 0 |
| %int_3 = OpConstant %int 3 |
| %bool = OpTypeBool |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %uint = OpTypeInt 32 0 |
| %uint_1 = OpConstant %uint 1 |
| %_arr_float_uint_1 = OpTypeArray %float %uint_1 |
| %gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1 |
| %_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex |
| %_ = OpVariable %_ptr_Output_gl_PerVertex Output |
| %gl_PerVertex_0 = OpTypeStruct %v4float %float |
| %uint_3 = OpConstant %uint 3 |
| %_arr_gl_PerVertex_0_uint_3 = OpTypeArray %gl_PerVertex_0 %uint_3 |
| %_ptr_Input__arr_gl_PerVertex_0_uint_3 = OpTypePointer Input %_arr_gl_PerVertex_0_uint_3 |
| %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_0_uint_3 Input |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_float = OpTypePointer Input %float |
| %_ptr_Output_float = OpTypePointer Output %float |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %i = OpVariable %_ptr_Function_int Function |
| OpStore %i %int_0 |
| OpBranch %10 |
| %10 = OpLabel |
| OpLoopMerge %12 %13 None |
| OpBranch %14 |
| %14 = OpLabel |
| %15 = OpLoad %int %i |
| %18 = OpSLessThan %bool %15 %int_3 |
| OpBranchConditional %18 %11 %12 |
| %11 = OpLabel |
| %32 = OpLoad %int %i |
| %34 = OpAccessChain %_ptr_Input_v4float %gl_in %32 %int_0 |
| %35 = OpLoad %v4float %34 |
| %37 = OpAccessChain %_ptr_Output_v4float %_ %int_0 |
| OpStore %37 %35 |
| %39 = OpLoad %int %i |
| %41 = OpAccessChain %_ptr_Input_float %gl_in %39 %int_1 |
| %42 = OpLoad %float %41 |
| %44 = OpAccessChain %_ptr_Output_float %_ %int_1 |
| OpStore %44 %42 |
| OpEmitVertex |
| OpBranch %13 |
| %13 = OpLabel |
| %45 = OpLoad %int %i |
| %46 = OpIAdd %int %45 %int_1 |
| OpStore %i %46 |
| OpBranch %10 |
| %12 = OpLabel |
| OpEndPrimitive |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_builtins.find((uint32_t)spv::BuiltIn::PointSize); |
| auto itr1 = live_builtins.find((uint32_t)spv::BuiltIn::ClipDistance); |
| auto itr2 = live_builtins.find((uint32_t)spv::BuiltIn::CullDistance); |
| |
| // Expect live_builtins == { spv::BuiltIn::PointSize } |
| EXPECT_TRUE(itr0 != live_builtins.end()); |
| EXPECT_TRUE(itr1 == live_builtins.end()); |
| EXPECT_TRUE(itr2 == live_builtins.end()); |
| } |
| |
| TEST_F(AnalyzeLiveInputTest, ArrayedInputPatchLocs) { |
| // Tests handling of locs with arrayed input patch seen in Tese |
| // |
| // Should report location {3}. |
| // |
| // #version 450 core |
| // |
| // layout(triangles, ccw) in; |
| // |
| // layout(fractional_odd_spacing) in; |
| // |
| // layout(point_mode) in; |
| // |
| // layout(location=2) patch in float patchIn1[2]; |
| // |
| // void main() |
| // { |
| // vec4 p = gl_in[1].gl_Position; |
| // gl_Position = p * patchIn1[1]; |
| // } |
| const std::string text = R"( |
| OpCapability Tessellation |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint TessellationEvaluation %main "main" %gl_in %_ %patchIn1 |
| OpExecutionMode %main Triangles |
| OpExecutionMode %main SpacingFractionalOdd |
| OpExecutionMode %main VertexOrderCcw |
| OpExecutionMode %main PointMode |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %p "p" |
| OpName %gl_PerVertex "gl_PerVertex" |
| OpMemberName %gl_PerVertex 0 "gl_Position" |
| OpName %gl_in "gl_in" |
| OpName %gl_PerVertex_0 "gl_PerVertex" |
| OpMemberName %gl_PerVertex_0 0 "gl_Position" |
| OpName %_ "" |
| OpName %patchIn1 "patchIn1" |
| OpMemberDecorate %gl_PerVertex 0 BuiltIn Position |
| OpDecorate %gl_PerVertex Block |
| OpMemberDecorate %gl_PerVertex_0 0 BuiltIn Position |
| OpDecorate %gl_PerVertex_0 Block |
| OpDecorate %patchIn1 Patch |
| OpDecorate %patchIn1 Location 2 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %uint = OpTypeInt 32 0 |
| %uint_1 = OpConstant %uint 1 |
| %_arr_float_uint_1 = OpTypeArray %float %uint_1 |
| %gl_PerVertex = OpTypeStruct %v4float |
| %uint_32 = OpConstant %uint 32 |
| %_arr_gl_PerVertex_uint_32 = OpTypeArray %gl_PerVertex %uint_32 |
| %_ptr_Input__arr_gl_PerVertex_uint_32 = OpTypePointer Input %_arr_gl_PerVertex_uint_32 |
| %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_uint_32 Input |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %gl_PerVertex_0 = OpTypeStruct %v4float |
| %_ptr_Output_gl_PerVertex_0 = OpTypePointer Output %gl_PerVertex_0 |
| %_ = OpVariable %_ptr_Output_gl_PerVertex_0 Output |
| %uint_2 = OpConstant %uint 2 |
| %_arr_float_uint_2 = OpTypeArray %float %uint_2 |
| %_ptr_Input__arr_float_uint_2 = OpTypePointer Input %_arr_float_uint_2 |
| %patchIn1 = OpVariable %_ptr_Input__arr_float_uint_2 Input |
| %_ptr_Input_float = OpTypePointer Input %float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %p = OpVariable %_ptr_Function_v4float Function |
| %22 = OpAccessChain %_ptr_Input_v4float %gl_in %int_1 %int_0 |
| %23 = OpLoad %v4float %22 |
| OpStore %p %23 |
| %27 = OpLoad %v4float %p |
| %33 = OpAccessChain %_ptr_Input_float %patchIn1 %int_1 |
| %34 = OpLoad %float %33 |
| %35 = OpVectorTimesScalar %v4float %27 %34 |
| %37 = OpAccessChain %_ptr_Output_v4float %_ %int_0 |
| OpStore %37 %35 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_inputs.find(0); |
| auto itr1 = live_inputs.find(1); |
| auto itr2 = live_inputs.find(2); |
| auto itr3 = live_inputs.find(3); |
| |
| // Expect live_inputs == {3} |
| EXPECT_TRUE(itr0 == live_inputs.end()); |
| EXPECT_TRUE(itr1 == live_inputs.end()); |
| EXPECT_TRUE(itr2 == live_inputs.end()); |
| EXPECT_TRUE(itr3 != live_inputs.end()); |
| } |
| |
| TEST_F(AnalyzeLiveInputTest, FragMultipleLocationsF16) { |
| // Should report locations {2, 5} |
| // |
| // #version 450 |
| // |
| // layout(location = 2) in Vertex |
| // { |
| // f16vec4 color0; |
| // f16vec4 color1; |
| // f16vec4 color2[3]; |
| // } iVert; |
| // |
| // layout(location = 0) out f16vec4 oFragColor; |
| // |
| // void main() |
| // { |
| // oFragColor = iVert.color0 + iVert.color2[1]; |
| // } |
| const std::string text = R"( |
| OpCapability Shader |
| OpCapability Float16 |
| OpCapability StorageInputOutput16 |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %oFragColor %iVert |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %oFragColor "oFragColor" |
| OpName %Vertex "Vertex" |
| OpMemberName %Vertex 0 "color0" |
| OpMemberName %Vertex 1 "color1" |
| OpMemberName %Vertex 2 "color2" |
| OpName %iVert "iVert" |
| OpDecorate %oFragColor Location 0 |
| OpDecorate %Vertex Block |
| OpDecorate %iVert Location 2 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %half = OpTypeFloat 16 |
| %v4half = OpTypeVector %half 4 |
| %_ptr_Output_v4half = OpTypePointer Output %v4half |
| %oFragColor = OpVariable %_ptr_Output_v4half Output |
| %uint = OpTypeInt 32 0 |
| %uint_3 = OpConstant %uint 3 |
| %_arr_v4half_uint_3 = OpTypeArray %v4half %uint_3 |
| %Vertex = OpTypeStruct %v4half %v4half %_arr_v4half_uint_3 |
| %_ptr_Input_Vertex = OpTypePointer Input %Vertex |
| %iVert = OpVariable %_ptr_Input_Vertex Input |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4half = OpTypePointer Input %v4half |
| %int_2 = OpConstant %int 2 |
| %int_1 = OpConstant %int 1 |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %19 = OpAccessChain %_ptr_Input_v4half %iVert %int_0 |
| %20 = OpLoad %v4half %19 |
| %23 = OpAccessChain %_ptr_Input_v4half %iVert %int_2 %int_1 |
| %24 = OpLoad %v4half %23 |
| %25 = OpFAdd %v4half %20 %24 |
| OpStore %oFragColor %25 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetTargetEnv(SPV_ENV_VULKAN_1_3); |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::unordered_set<uint32_t> live_inputs; |
| std::unordered_set<uint32_t> live_builtins; |
| auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>( |
| text, true, &live_inputs, &live_builtins); |
| |
| auto itr0 = live_inputs.find(0); |
| auto itr1 = live_inputs.find(1); |
| auto itr2 = live_inputs.find(2); |
| auto itr3 = live_inputs.find(3); |
| auto itr4 = live_inputs.find(4); |
| auto itr5 = live_inputs.find(5); |
| auto itr6 = live_inputs.find(6); |
| |
| // Expect live_inputs == {2, 5} |
| EXPECT_TRUE(itr0 == live_inputs.end()); |
| EXPECT_TRUE(itr1 == live_inputs.end()); |
| EXPECT_TRUE(itr2 != live_inputs.end()); |
| EXPECT_TRUE(itr3 == live_inputs.end()); |
| EXPECT_TRUE(itr4 == live_inputs.end()); |
| EXPECT_TRUE(itr5 != live_inputs.end()); |
| EXPECT_TRUE(itr6 == live_inputs.end()); |
| } |
| |
| } // namespace |
| } // namespace opt |
| } // namespace spvtools |