| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | // main.cpp: DLL entry point. | 
 |  | 
 | #if defined(_WIN32) | 
 | #include "resource.h" | 
 | #include <windows.h> | 
 |  | 
 | #ifdef DEBUGGER_WAIT_DIALOG | 
 | static INT_PTR CALLBACK DebuggerWaitDialogProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | 
 | { | 
 | 	RECT rect; | 
 |  | 
 | 	switch(uMsg) | 
 | 	{ | 
 | 	case WM_INITDIALOG: | 
 | 		GetWindowRect(GetDesktopWindow(), &rect); | 
 | 		SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); | 
 | 		SetTimer(hwnd, 1, 100, NULL); | 
 | 		return TRUE; | 
 | 	case WM_COMMAND: | 
 | 		if(LOWORD(wParam) == IDCANCEL) | 
 | 		{ | 
 | 			EndDialog(hwnd, 0); | 
 | 		} | 
 | 		break; | 
 | 	case WM_TIMER: | 
 | 		if(IsDebuggerPresent()) | 
 | 		{ | 
 | 			EndDialog(hwnd, 0); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	return FALSE; | 
 | } | 
 |  | 
 | static void WaitForDebugger(HINSTANCE instance) | 
 | { | 
 | 	if(!IsDebuggerPresent()) | 
 | 	{ | 
 | 		HRSRC dialog = FindResource(instance, MAKEINTRESOURCE(IDD_DIALOG1), RT_DIALOG); | 
 | 		DLGTEMPLATE *dialogTemplate = (DLGTEMPLATE*)LoadResource(instance, dialog); | 
 | 		DialogBoxIndirect(instance, dialogTemplate, NULL, DebuggerWaitDialogProc); | 
 | 	} | 
 | } | 
 | #endif | 
 |  | 
 | extern "C" BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) | 
 | { | 
 | 	switch(reason) | 
 | 	{ | 
 | 	case DLL_PROCESS_ATTACH: | 
 | 		#ifdef DEBUGGER_WAIT_DIALOG | 
 | 		{ | 
 | 			char disable_debugger_wait_dialog[] = "0"; | 
 | 			GetEnvironmentVariable("SWIFTSHADER_DISABLE_DEBUGGER_WAIT_DIALOG", disable_debugger_wait_dialog, sizeof(disable_debugger_wait_dialog)); | 
 |  | 
 | 			if(disable_debugger_wait_dialog[0] != '1') | 
 | 			{ | 
 | 				WaitForDebugger(instance); | 
 | 			} | 
 | 		} | 
 | 		#endif | 
 | 		break; | 
 | 	case DLL_THREAD_ATTACH: | 
 | 	case DLL_THREAD_DETACH: | 
 | 	case DLL_PROCESS_DETACH: | 
 | 	default: | 
 | 		break; | 
 | 	} | 
 |  | 
 | 	return TRUE; | 
 | } | 
 | #endif |