blob: 6b29ead70c8102e3610beaf19c600d86dd93ff48 [file] [log] [blame]
// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_DEVICE_HPP_
#define VK_DEVICE_HPP_
#include "VkObject.hpp"
namespace vk
{
class Queue;
class Device
{
public:
struct CreateInfo
{
const VkDeviceCreateInfo* pCreateInfo;
VkPhysicalDevice pPhysicalDevice;
};
static constexpr VkSystemAllocationScope GetAllocationScope() { return VK_SYSTEM_ALLOCATION_SCOPE_DEVICE; }
Device(const CreateInfo* info, void* mem);
void destroy(const VkAllocationCallbacks* pAllocator);
static size_t ComputeRequiredAllocationSize(const CreateInfo* info);
VkQueue getQueue(uint32_t queueFamilyIndex, uint32_t queueIndex) const;
void waitForFences(uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
void getDescriptorSetLayoutSupport(const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
VkDescriptorSetLayoutSupport* pSupport) const;
VkPhysicalDevice getPhysicalDevice() const { return physicalDevice; }
private:
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
Queue* queues = nullptr;
uint32_t queueCount = 0;
};
using DispatchableDevice = DispatchableObject<Device, VkDevice>;
static inline Device* Cast(VkDevice object)
{
return DispatchableDevice::Cast(object);
}
} // namespace vk
#endif // VK_DEVICE_HPP_