| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef sw_Primitive_hpp | 
 | #define sw_Primitive_hpp | 
 |  | 
 | #include "Vertex.hpp" | 
 | #include "Device/Config.hpp" | 
 |  | 
 | namespace sw | 
 | { | 
 | 	struct Triangle | 
 | 	{ | 
 | 		Vertex v0; | 
 | 		Vertex v1; | 
 | 		Vertex v2; | 
 | 	}; | 
 |  | 
 | 	struct PlaneEquation   // z = A * x + B * y + C | 
 | 	{ | 
 | 		float4 A; | 
 | 		float4 B; | 
 | 		float4 C; | 
 | 	}; | 
 |  | 
 | 	struct Primitive | 
 | 	{ | 
 | 		int yMin; | 
 | 		int yMax; | 
 |  | 
 | 		float4 xQuad; | 
 | 		float4 yQuad; | 
 |  | 
 | 		PlaneEquation z; | 
 | 		PlaneEquation w; | 
 |  | 
 | 		union | 
 | 		{ | 
 | 			struct | 
 | 			{ | 
 | 				PlaneEquation C[2][4]; | 
 | 				PlaneEquation T[8][4]; | 
 | 				PlaneEquation f; | 
 | 			}; | 
 |  | 
 | 			PlaneEquation V[MAX_FRAGMENT_INPUTS][4]; | 
 | 		}; | 
 |  | 
 | 		float area; | 
 |  | 
 | 		// Masks for two-sided stencil | 
 | 		int64_t clockwiseMask; | 
 | 		int64_t invClockwiseMask; | 
 |  | 
 | 		struct Span | 
 | 		{ | 
 | 			unsigned short left; | 
 | 			unsigned short right; | 
 | 		}; | 
 |  | 
 | 		// The rasterizer adds a zero length span to the top and bottom of the polygon to allow | 
 | 		// for 2x2 pixel processing. We need an even number of spans to keep accesses aligned. | 
 | 		Span outlineUnderflow[2]; | 
 | 		Span outline[OUTLINE_RESOLUTION]; | 
 | 		Span outlineOverflow[2]; | 
 | 	}; | 
 | } | 
 |  | 
 | #endif   // sw_Primitive_hpp |