| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #include "Plane.hpp" | 
 |  | 
 | #include "Matrix.hpp" | 
 |  | 
 | namespace sw | 
 | { | 
 | 	Plane::Plane() | 
 | 	{ | 
 | 	} | 
 |  | 
 | 	Plane::Plane(float p_A, float p_B, float p_C, float p_D) | 
 | 	{ | 
 | 		A = p_A; | 
 | 		B = p_B; | 
 | 		C = p_C; | 
 | 		D = p_D; | 
 | 	} | 
 |  | 
 | 	Plane::Plane(const float ABCD[4]) | 
 | 	{ | 
 | 		A = ABCD[0]; | 
 | 		B = ABCD[1]; | 
 | 		C = ABCD[2]; | 
 | 		D = ABCD[3]; | 
 | 	} | 
 |  | 
 | 	Plane operator*(const Plane &p, const Matrix &T) | 
 | 	{ | 
 | 		Matrix M = !T; | 
 |  | 
 | 		return Plane(p.A * M(1, 1) + p.B * M(1, 2) + p.C * M(1, 3) + p.D * M(1, 4), | 
 | 		             p.A * M(2, 1) + p.B * M(2, 2) + p.C * M(2, 3) + p.D * M(2, 4), | 
 | 		             p.A * M(3, 1) + p.B * M(3, 2) + p.C * M(3, 3) + p.D * M(3, 4), | 
 | 		             p.A * M(4, 1) + p.B * M(4, 2) + p.C * M(4, 3) + p.D * M(4, 4)); | 
 | 	} | 
 |  | 
 | 	Plane operator*(const Matrix &T, const Plane &p) | 
 | 	{ | 
 | 		Matrix M = !T; | 
 |  | 
 | 		return Plane(M(1, 1) * p.A + M(2, 1) * p.B + M(3, 1) * p.C + M(4, 1) * p.D, | 
 | 		             M(1, 2) * p.A + M(2, 2) * p.B + M(3, 2) * p.C + M(4, 2) * p.D, | 
 | 		             M(1, 3) * p.A + M(2, 3) * p.B + M(3, 3) * p.C + M(4, 3) * p.D, | 
 | 		             M(1, 4) * p.A + M(2, 4) * p.B + M(3, 4) * p.C + M(4, 4) * p.D); | 
 | 	} | 
 | } |