Fix libGL compilation (missing spaces) Change-Id: Ic1748fefb6778a4eeab8a41f81803586025a60ee Signed-off-by: Michele Bissacco <mirh@protonmail.ch> Reviewed-on: https://swiftshader-review.googlesource.com/5740 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGL/libGL.cpp b/src/OpenGL/libGL/libGL.cpp index 8c0d760..171e520 100644 --- a/src/OpenGL/libGL/libGL.cpp +++ b/src/OpenGL/libGL/libGL.cpp
@@ -3044,9 +3044,9 @@ case GL_RENDERER: return (GLubyte*)"SwiftShader"; case GL_VERSION: - return (GLubyte*)"2.1 SwiftShader "VERSION_STRING; + return (GLubyte*)"2.1 SwiftShader " VERSION_STRING; case GL_SHADING_LANGUAGE_VERSION: - return (GLubyte*)"3.30 SwiftShader "VERSION_STRING; + return (GLubyte*)"3.30 SwiftShader " VERSION_STRING; case GL_EXTENSIONS: // Keep list sorted in following order: // OES extensions