| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COMPILER_TRANSLATORASM_H_ |
| #define COMPILER_TRANSLATORASM_H_ |
| |
| #include "Compiler.h" |
| #include "OutputASM.h" |
| |
| namespace glsl |
| { |
| class Shader; |
| } |
| |
| class TranslatorASM : public TCompiler |
| { |
| public: |
| TranslatorASM(glsl::Shader *shaderObject, GLenum type); |
| |
| protected: |
| virtual bool translate(TIntermNode* root); |
| |
| private: |
| glsl::Shader *const shaderObject; |
| }; |
| |
| #endif // COMPILER_TRANSLATORASM_H_ |