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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_PIPELINE_CACHE_HPP_
#define VK_PIPELINE_CACHE_HPP_
#include "VkObject.hpp"
namespace vk
{
class PipelineCache : public Object<PipelineCache, VkPipelineCache>
{
public:
PipelineCache(const VkPipelineCacheCreateInfo* pCreateInfo, void* mem);
void destroy(const VkAllocationCallbacks* pAllocator);
static size_t ComputeRequiredAllocationSize(const VkPipelineCacheCreateInfo* pCreateInfo);
VkResult getData(size_t* pDataSize, void* pData);
VkResult merge(uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
private:
struct CacheHeader
{
uint32_t headerLength;
uint32_t headerVersion;
uint32_t vendorID;
uint32_t deviceID;
uint8_t pipelineCacheUUID[VK_UUID_SIZE];
};
size_t dataSize = 0;
uint8_t* data = nullptr;
};
static inline PipelineCache* Cast(VkPipelineCache object)
{
return PipelineCache::Cast(object);
}
} // namespace vk
#endif // VK_PIPELINE_CACHE_HPP_