| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #include "Resource.hpp" | 
 |  | 
 | #include "Memory.hpp" | 
 |  | 
 | namespace sw | 
 | { | 
 | 	Resource::Resource(size_t bytes) : size(bytes) | 
 | 	{ | 
 | 		blocked = 0; | 
 |  | 
 | 		accessor = PUBLIC; | 
 | 		count = 0; | 
 | 		orphaned = false; | 
 |  | 
 | 		buffer = allocate(bytes); | 
 | 	} | 
 |  | 
 | 	Resource::~Resource() | 
 | 	{ | 
 | 		deallocate(buffer); | 
 | 	} | 
 |  | 
 | 	void *Resource::lock(Accessor claimer) | 
 | 	{ | 
 | 		criticalSection.lock(); | 
 |  | 
 | 		while(count != 0 && accessor != claimer) | 
 | 		{ | 
 | 			blocked++; | 
 | 			criticalSection.unlock(); | 
 |  | 
 | 			unblock.wait(); | 
 |  | 
 | 			criticalSection.lock(); | 
 | 			blocked--; | 
 | 		} | 
 |  | 
 | 		accessor = claimer; | 
 | 		count++; | 
 |  | 
 | 		criticalSection.unlock(); | 
 |  | 
 | 		return buffer; | 
 | 	} | 
 |  | 
 | 	void *Resource::lock(Accessor relinquisher, Accessor claimer) | 
 | 	{ | 
 | 		criticalSection.lock(); | 
 |  | 
 | 		// Release | 
 | 		while(count > 0 && accessor == relinquisher) | 
 | 		{ | 
 | 			count--; | 
 |  | 
 | 			if(count == 0) | 
 | 			{ | 
 | 				if(blocked) | 
 | 				{ | 
 | 					unblock.signal(); | 
 | 				} | 
 | 				else if(orphaned) | 
 | 				{ | 
 | 					criticalSection.unlock(); | 
 |  | 
 | 					delete this; | 
 |  | 
 | 					return 0; | 
 | 				} | 
 | 			} | 
 | 		} | 
 |  | 
 | 		// Acquire | 
 | 		while(count != 0 && accessor != claimer) | 
 | 		{ | 
 | 			blocked++; | 
 | 			criticalSection.unlock(); | 
 |  | 
 | 			unblock.wait(); | 
 |  | 
 | 			criticalSection.lock(); | 
 | 			blocked--; | 
 | 		} | 
 |  | 
 | 		accessor = claimer; | 
 | 		count++; | 
 |  | 
 | 		criticalSection.unlock(); | 
 |  | 
 | 		return buffer; | 
 | 	} | 
 |  | 
 | 	void Resource::unlock() | 
 | 	{ | 
 | 		criticalSection.lock(); | 
 |  | 
 | 		count--; | 
 |  | 
 | 		if(count == 0) | 
 | 		{ | 
 | 			if(blocked) | 
 | 			{ | 
 | 				unblock.signal(); | 
 | 			} | 
 | 			else if(orphaned) | 
 | 			{ | 
 | 				criticalSection.unlock(); | 
 |  | 
 | 				delete this; | 
 |  | 
 | 				return; | 
 | 			} | 
 | 		} | 
 |  | 
 | 		criticalSection.unlock(); | 
 | 	} | 
 |  | 
 | 	void Resource::unlock(Accessor relinquisher) | 
 | 	{ | 
 | 		criticalSection.lock(); | 
 |  | 
 | 		while(count > 0 && accessor == relinquisher) | 
 | 		{ | 
 | 			count--; | 
 |  | 
 | 			if(count == 0) | 
 | 			{ | 
 | 				if(blocked) | 
 | 				{ | 
 | 					unblock.signal(); | 
 | 				} | 
 | 				else if(orphaned) | 
 | 				{ | 
 | 					criticalSection.unlock(); | 
 |  | 
 | 					delete this; | 
 |  | 
 | 					return; | 
 | 				} | 
 | 			} | 
 | 		} | 
 |  | 
 | 		criticalSection.unlock(); | 
 | 	} | 
 |  | 
 | 	void Resource::destruct() | 
 | 	{ | 
 | 		criticalSection.lock(); | 
 |  | 
 | 		if(count == 0 && !blocked) | 
 | 		{ | 
 | 			criticalSection.unlock(); | 
 |  | 
 | 			delete this; | 
 |  | 
 | 			return; | 
 | 		} | 
 |  | 
 | 		orphaned = true; | 
 |  | 
 | 		criticalSection.unlock(); | 
 | 	} | 
 |  | 
 | 	const void *Resource::data() const | 
 | 	{ | 
 | 		return buffer; | 
 | 	} | 
 | } |