Remove Visual Studio Vulkan project files

CMake (without or without Visual Studio 2019) should be used instead
for the Vulkan build.

Bug: b/139189696
Change-Id: I8583ecf4605c89edffefa10050f7d6ef85ecb72c
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/39228
Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
diff --git a/src/Vulkan/vulkan.vcxproj b/src/Vulkan/vulkan.vcxproj
deleted file mode 100644
index a4950d6..0000000
--- a/src/Vulkan/vulkan.vcxproj
+++ /dev/null
@@ -1,323 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>

-<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

-  <ItemGroup Label="ProjectConfigurations">

-    <ProjectConfiguration Include="Debug|x64">

-      <Configuration>Debug</Configuration>

-      <Platform>x64</Platform>

-    </ProjectConfiguration>

-    <ProjectConfiguration Include="Release|x64">

-      <Configuration>Release</Configuration>

-      <Platform>x64</Platform>

-    </ProjectConfiguration>

-  </ItemGroup>

-  <PropertyGroup Label="Globals">

-    <VCProjectVersion>15.0</VCProjectVersion>

-    <ProjectGuid>{E1C34B66-C942-4B9A-B8C3-9A12625650D3}</ProjectGuid>

-    <RootNamespace>vulkan</RootNamespace>

-    <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>

-    <ProjectName>Vulkan</ProjectName>

-    <PreferredToolArchitecture>x64</PreferredToolArchitecture>

-  </PropertyGroup>

-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

-    <ConfigurationType>DynamicLibrary</ConfigurationType>

-    <UseDebugLibraries>true</UseDebugLibraries>

-    <PlatformToolset>v141</PlatformToolset>

-    <CharacterSet>NotSet</CharacterSet>

-  </PropertyGroup>

-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

-    <ConfigurationType>DynamicLibrary</ConfigurationType>

-    <UseDebugLibraries>false</UseDebugLibraries>

-    <PlatformToolset>v141</PlatformToolset>

-    <WholeProgramOptimization>true</WholeProgramOptimization>

-    <CharacterSet>NotSet</CharacterSet>

-  </PropertyGroup>

-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

-  <ImportGroup Label="ExtensionSettings">

-  </ImportGroup>

-  <ImportGroup Label="Shared">

-  </ImportGroup>

-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

-  </ImportGroup>

-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

-  </ImportGroup>

-  <PropertyGroup Label="UserMacros" />

-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

-    <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>

-    <TargetName>vk_swiftshader</TargetName>

-    <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>

-  </PropertyGroup>

-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

-    <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>

-    <TargetName>vk_swiftshader</TargetName>

-    <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>

-  </PropertyGroup>

-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

-    <ClCompile>

-      <WarningLevel>Level3</WarningLevel>

-      <Optimization>MaxSpeed</Optimization>

-      <FunctionLevelLinking>true</FunctionLevelLinking>

-      <IntrinsicFunctions>true</IntrinsicFunctions>

-      <SDLCheck>true</SDLCheck>

-      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)third_party\SPIRV-Headers\include;$(SolutionDir)third_party\SPIRV-Tools\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

-      <PreprocessorDefinitions>VK_USE_PLATFORM_WIN32_KHR;VK_EXPORT=;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>

-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>

-      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>

-      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>

-      <MultiProcessorCompilation>true</MultiProcessorCompilation>

-      <DisableSpecificWarnings>4267</DisableSpecificWarnings>

-    </ClCompile>

-    <Link>

-      <EnableCOMDATFolding>true</EnableCOMDATFolding>

-      <OptimizeReferences>true</OptimizeReferences>

-      <ModuleDefinitionFile>vk_swiftshader.def</ModuleDefinitionFile>

-      <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>

-    </Link>

-    <PostBuildEvent>

-      <Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"

-mkdir "$(SolutionDir)build\$(Configuration)_$(Platform)\"

-copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"

-copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)build\$(Configuration)_$(Platform)\"

-IF EXIST "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Debug" (copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Debug\vulkan-1.dll")

-IF EXIST "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Release" (copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Release\vulkan-1.dll")</Command>

-    </PostBuildEvent>

-  </ItemDefinitionGroup>

-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

-    <ClCompile>

-      <WarningLevel>Level3</WarningLevel>

-      <Optimization>Disabled</Optimization>

-      <SDLCheck>true</SDLCheck>

-      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)third_party\SPIRV-Headers\include;$(SolutionDir)third_party\SPIRV-Tools\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

-      <PreprocessorDefinitions>VK_USE_PLATFORM_WIN32_KHR;VK_EXPORT=;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>

-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

-      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>

-      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>

-      <MultiProcessorCompilation>true</MultiProcessorCompilation>

-      <DisableSpecificWarnings>4267</DisableSpecificWarnings>

-    </ClCompile>

-    <Link>

-      <ModuleDefinitionFile>vk_swiftshader.def</ModuleDefinitionFile>

-      <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>

-    </Link>

-    <PostBuildEvent>

-      <Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"

-mkdir "$(SolutionDir)build\$(Configuration)_$(Platform)\"

-copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"

-copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)build\$(Configuration)_$(Platform)\"

-IF EXIST "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Debug" (copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Debug\vulkan-1.dll")

-IF EXIST "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Release" (copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Release\vulkan-1.dll")</Command>

-    </PostBuildEvent>

-  </ItemDefinitionGroup>

-  <ItemGroup>

-    <ClCompile Include="..\WSI\Win32SurfaceKHR.cpp" />

-    <ClCompile Include="libVulkan.cpp" />

-    <ClCompile Include="main.cpp" />

-    <ClCompile Include="VkBuffer.cpp" />

-    <ClCompile Include="VkBufferView.cpp" />

-    <ClCompile Include="VkCommandBuffer.cpp" />

-    <ClCompile Include="VkCommandPool.cpp" />

-    <ClCompile Include="VkDebug.cpp" />

-    <ClCompile Include="VkDescriptorPool.cpp" />

-    <ClCompile Include="VkDescriptorSetLayout.cpp" />

-    <ClCompile Include="VkDescriptorUpdateTemplate.cpp" />

-    <ClCompile Include="VkDevice.cpp" />

-    <ClCompile Include="VkDeviceMemory.cpp" />

-    <ClCompile Include="VkFormat.cpp" />

-    <ClCompile Include="VkFramebuffer.cpp" />

-    <ClCompile Include="VkGetProcAddress.cpp" />

-    <ClCompile Include="VkImage.cpp" />

-    <ClCompile Include="VkImageView.cpp" />

-    <ClCompile Include="VkInstance.cpp" />

-    <ClCompile Include="VkMemory.cpp" />

-    <ClCompile Include="VkPhysicalDevice.cpp" />

-    <ClCompile Include="VkPipeline.cpp" />

-    <ClCompile Include="VkPipelineCache.cpp" />

-    <ClCompile Include="VkPipelineLayout.cpp" />

-    <ClCompile Include="VkPromotedExtensions.cpp" />

-    <ClCompile Include="VkQueryPool.cpp" />

-    <ClCompile Include="VkQueue.cpp" />

-    <ClCompile Include="VkRenderPass.cpp" />

-    <ClCompile Include="VkSampler.cpp" />

-    <ClCompile Include="VkShaderModule.cpp" />

-    <ClCompile Include="VkStringify.cpp" />

-    <ClCompile Include="..\Device\Blitter.cpp" />

-    <ClCompile Include="..\Device\Clipper.cpp" />

-    <ClCompile Include="..\Device\Color.cpp" />

-    <ClCompile Include="..\Device\Config.cpp" />

-    <ClCompile Include="..\Device\Context.cpp" />

-    <ClCompile Include="..\Device\ETC_Decoder.cpp" />

-    <ClCompile Include="..\Device\Matrix.cpp" />

-    <ClCompile Include="..\Device\PixelProcessor.cpp" />

-    <ClCompile Include="..\Device\Plane.cpp" />

-    <ClCompile Include="..\Device\Point.cpp" />

-    <ClCompile Include="..\Device\QuadRasterizer.cpp" />

-    <ClCompile Include="..\Device\Renderer.cpp" />

-    <ClCompile Include="..\Device\SetupProcessor.cpp" />

-    <ClCompile Include="..\Device\Vector.cpp" />

-    <ClCompile Include="..\Device\VertexProcessor.cpp" />

-    <ClCompile Include="..\Pipeline\ComputeProgram.cpp" />

-    <ClCompile Include="..\Pipeline\Constants.cpp" />

-    <ClCompile Include="..\Pipeline\PixelProgram.cpp" />

-    <ClCompile Include="..\Pipeline\PixelRoutine.cpp" />

-    <ClCompile Include="..\Pipeline\SamplerCore.cpp" />

-    <ClCompile Include="..\Pipeline\SetupRoutine.cpp" />

-    <ClCompile Include="..\Pipeline\ShaderCore.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShader.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderArithmetic.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderControlFlow.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderEnumNames.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderGLSLstd450.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderGroup.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderImage.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderMemory.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderSampling.cpp" />

-    <ClCompile Include="..\Pipeline\SpirvShaderSpec.cpp" />

-    <ClCompile Include="..\Pipeline\VertexProgram.cpp" />

-    <ClCompile Include="..\Pipeline\VertexRoutine.cpp" />

-    <ClCompile Include="..\System\Configurator.cpp" />

-    <ClCompile Include="..\System\CPUID.cpp" />

-    <ClCompile Include="..\System\Debug.cpp" />

-    <ClCompile Include="..\System\DebugAndroid.cpp">

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>

-    </ClCompile>

-    <ClCompile Include="..\System\GrallocAndroid.cpp">

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>

-    </ClCompile>

-    <ClCompile Include="..\System\Half.cpp" />

-    <ClCompile Include="..\System\Math.cpp" />

-    <ClCompile Include="..\System\Memory.cpp" />

-    <ClCompile Include="..\System\Socket.cpp" />

-    <ClCompile Include="..\System\Timer.cpp" />

-    <ClCompile Include="..\WSI\VkSurfaceKHR.cpp" />

-    <ClCompile Include="..\WSI\VkSwapchainKHR.cpp" />

-    <ClCompile Include="..\WSI\libX11.cpp">

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>

-    </ClCompile>

-  </ItemGroup>

-  <ItemGroup>

-    <ClInclude Include="..\WSI\Win32SurfaceKHR.hpp" />

-    <ClInclude Include="resource.h" />

-    <ClInclude Include="Version.h" />

-    <ClInclude Include="VkBuffer.hpp" />

-    <ClInclude Include="VkBufferView.hpp" />

-    <ClInclude Include="VkCommandBuffer.hpp" />

-    <ClInclude Include="VkCommandPool.hpp" />

-    <ClInclude Include="VkConfig.h" />

-    <ClInclude Include="VkDebug.hpp" />

-    <ClInclude Include="VkDescriptorPool.hpp" />

-    <ClInclude Include="VkDescriptorSetLayout.hpp" />

-    <ClInclude Include="VkDescriptorUpdateTemplate.hpp" />

-    <ClInclude Include="VkDestroy.h" />

-    <ClInclude Include="VkDevice.hpp" />

-    <ClInclude Include="VkDeviceMemory.hpp" />

-    <ClInclude Include="VkEvent.hpp" />

-    <ClInclude Include="VkFence.hpp" />

-    <ClInclude Include="VkFormat.h" />

-    <ClInclude Include="VkFramebuffer.hpp" />

-    <ClInclude Include="VkGetProcAddress.h" />

-    <ClInclude Include="VkImage.hpp" />

-    <ClInclude Include="VkImageView.hpp" />

-    <ClInclude Include="VkInstance.hpp" />

-    <ClInclude Include="VkMemory.h" />

-    <ClInclude Include="VkObject.hpp" />

-    <ClInclude Include="VkPhysicalDevice.hpp" />

-    <ClInclude Include="VkPipeline.hpp" />

-    <ClInclude Include="VkPipelineCache.hpp" />

-    <ClInclude Include="VkPipelineLayout.hpp" />

-    <ClInclude Include="VkQueryPool.hpp" />

-    <ClInclude Include="VkQueue.hpp" />

-    <ClInclude Include="VkRenderPass.hpp" />

-    <ClInclude Include="VkSampler.hpp" />

-    <ClInclude Include="VkSemaphore.hpp" />

-    <ClInclude Include="VkShaderModule.hpp" />

-    <ClInclude Include="VkStringify.hpp" />

-    <ClInclude Include="VulkanPlatform.h" />

-    <ClInclude Include="..\Device\Blitter.hpp" />

-    <ClInclude Include="..\Device\Clipper.hpp" />

-    <ClInclude Include="..\Device\Color.hpp" />

-    <ClInclude Include="..\Device\Config.hpp" />

-    <ClInclude Include="..\Device\Context.hpp" />

-    <ClInclude Include="..\Device\ETC_Decoder.hpp" />

-    <ClInclude Include="..\Device\LRUCache.hpp" />

-    <ClInclude Include="..\Device\Matrix.hpp" />

-    <ClInclude Include="..\Device\Memset.hpp" />

-    <ClInclude Include="..\Device\PixelProcessor.hpp" />

-    <ClInclude Include="..\Device\Plane.hpp" />

-    <ClInclude Include="..\Device\Point.hpp" />

-    <ClInclude Include="..\Device\Polygon.hpp" />

-    <ClInclude Include="..\Device\Primitive.hpp" />

-    <ClInclude Include="..\Device\QuadRasterizer.hpp" />

-    <ClInclude Include="..\Device\Rasterizer.hpp" />

-    <ClInclude Include="..\Device\Renderer.hpp" />

-    <ClInclude Include="..\Device\RoutineCache.hpp" />

-    <ClInclude Include="..\Device\Sampler.hpp" />

-    <ClInclude Include="..\Device\SetupProcessor.hpp" />

-    <ClInclude Include="..\Device\Stream.hpp" />

-    <ClInclude Include="..\Device\Triangle.hpp" />

-    <ClInclude Include="..\Device\Vector.hpp" />

-    <ClInclude Include="..\Device\Vertex.hpp" />

-    <ClInclude Include="..\Device\VertexProcessor.hpp" />

-    <ClInclude Include="..\Pipeline\ComputeProgram.hpp" />

-    <ClInclude Include="..\Pipeline\Constants.hpp" />

-    <ClInclude Include="..\Pipeline\PixelProgram.hpp" />

-    <ClInclude Include="..\Pipeline\PixelRoutine.hpp" />

-    <ClInclude Include="..\Pipeline\SamplerCore.hpp" />

-    <ClInclude Include="..\Pipeline\SetupRoutine.hpp" />

-    <ClInclude Include="..\Pipeline\ShaderCore.hpp" />

-    <ClInclude Include="..\Pipeline\SpirvShader.hpp" />

-    <ClInclude Include="..\Pipeline\VertexPipeline.hpp" />

-    <ClInclude Include="..\Pipeline\VertexProgram.hpp" />

-    <ClInclude Include="..\Pipeline\VertexRoutine.hpp" />

-    <ClInclude Include="..\System\Build.hpp" />

-    <ClInclude Include="..\System\Configurator.hpp" />

-    <ClInclude Include="..\System\CPUID.hpp" />

-    <ClInclude Include="..\System\Debug.hpp" />

-    <ClInclude Include="..\System\DebugAndroid.hpp">

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>

-    </ClInclude>

-    <ClInclude Include="..\System\GrallocAndroid.hpp">

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>

-    </ClInclude>

-    <ClInclude Include="..\System\Half.hpp" />

-    <ClInclude Include="..\System\Math.hpp" />

-    <ClInclude Include="..\System\Memory.hpp" />

-    <ClInclude Include="..\System\SharedLibrary.hpp" />

-    <ClInclude Include="..\System\Socket.hpp" />

-    <ClInclude Include="..\System\Synchronization.hpp" />

-    <ClInclude Include="..\System\Timer.hpp" />

-    <ClInclude Include="..\System\Types.hpp" />

-    <ClInclude Include="..\WSI\VkSurfaceKHR.hpp" />

-    <ClInclude Include="..\WSI\VkSwapchainKHR.hpp" />

-    <ClInclude Include="..\WSI\libX11.hpp">

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>

-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>

-    </ClInclude>

-  </ItemGroup>

-  <ItemGroup>

-    <None Include="vk_swiftshader.def" />

-  </ItemGroup>

-  <ItemGroup>

-    <ResourceCompile Include="Vulkan.rc" />

-  </ItemGroup>

-  <ItemGroup>

-    <ProjectReference Include="..\..\build\Visual Studio 15 2017 Win64\third_party\SPIRV-Tools\source\opt\SPIRV-Tools-opt.vcxproj">

-      <Project>{eff5de98-2741-3bd8-b049-d5647a223b5e}</Project>

-    </ProjectReference>

-    <ProjectReference Include="..\..\build\Visual Studio 15 2017 Win64\third_party\SPIRV-Tools\source\SPIRV-Tools.vcxproj">

-      <Project>{59349deb-ac96-335c-acc6-8a92f774538a}</Project>

-    </ProjectReference>

-    <ProjectReference Include="..\Reactor\Reactor.vcxproj">

-      <Project>{28fd076d-10b5-4bd8-a4cf-f44c7002a803}</Project>

-    </ProjectReference>

-  </ItemGroup>

-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

-  <ImportGroup Label="ExtensionTargets">

-  </ImportGroup>

-</Project>

diff --git a/src/Vulkan/vulkan.vcxproj.filters b/src/Vulkan/vulkan.vcxproj.filters
deleted file mode 100644
index 2cce7a7..0000000
--- a/src/Vulkan/vulkan.vcxproj.filters
+++ /dev/null
@@ -1,561 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>

-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

-  <ItemGroup>

-    <Filter Include="Source Files">

-      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>

-      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>

-    </Filter>

-    <Filter Include="Header Files">

-      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>

-      <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>

-    </Filter>

-    <Filter Include="Resource Files">

-      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>

-      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>

-    </Filter>

-    <Filter Include="Header Files\System">

-      <UniqueIdentifier>{418e1cb0-43cc-48db-a593-e2bcad00c8b7}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Header Files\WSI">

-      <UniqueIdentifier>{18e0b347-5c1c-41a2-9cee-e32b367ac198}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Header Files\Pipeline">

-      <UniqueIdentifier>{ab31f9cb-85bf-4ad3-8ee0-1810977a5944}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Header Files\Vulkan">

-      <UniqueIdentifier>{eae937f9-88b4-4bd4-ba7b-bb4a4dcdaf52}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Header Files\Device">

-      <UniqueIdentifier>{31e80f94-e9d4-42cf-97b1-58bda4d1ab31}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Source Files\System">

-      <UniqueIdentifier>{c9884906-cd72-4adb-9641-d72660051aa3}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Source Files\WSI">

-      <UniqueIdentifier>{972c7616-8e16-4187-b855-ec1cad06cc26}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Source Files\Pipeline">

-      <UniqueIdentifier>{b9ad5e13-0a3f-419c-b1e7-52028d4b6785}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Source Files\Vulkan">

-      <UniqueIdentifier>{bf65a604-51e1-494d-926e-6852a115fb76}</UniqueIdentifier>

-    </Filter>

-    <Filter Include="Source Files\Device">

-      <UniqueIdentifier>{3fd774af-dfbe-40e2-9944-a85206cf00ee}</UniqueIdentifier>

-    </Filter>

-  </ItemGroup>

-  <ItemGroup>

-    <ClCompile Include="..\Device\VertexProcessor.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Vector.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\SetupProcessor.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Renderer.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\QuadRasterizer.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Point.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Plane.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\PixelProcessor.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Matrix.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\ETC_Decoder.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Context.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Config.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Color.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Clipper.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Device\Blitter.cpp">

-      <Filter>Source Files\Device</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\VertexRoutine.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\VertexProgram.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\ShaderCore.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SetupRoutine.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SamplerCore.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\PixelRoutine.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\PixelProgram.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\ComputeProgram.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\Constants.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\WSI\libX11.cpp">

-      <Filter>Source Files\WSI</Filter>

-    </ClCompile>

-    <ClCompile Include="..\WSI\VkSurfaceKHR.cpp">

-      <Filter>Source Files\WSI</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\Configurator.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\CPUID.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\Debug.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\DebugAndroid.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\GrallocAndroid.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\Half.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\Math.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\Memory.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\Socket.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="..\System\Timer.cpp">

-      <Filter>Source Files\System</Filter>

-    </ClCompile>

-    <ClCompile Include="libVulkan.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="main.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkBuffer.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkBufferView.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkCommandBuffer.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkCommandPool.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <clcompile include="vkdebug.cpp">

-      <filter>source files\vulkan</filter>

-    </clcompile>

-    <ClCompile Include="VkDescriptorPool.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkDescriptorSetLayout.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkDescriptorUpdateTemplate.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkDevice.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkDeviceMemory.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkFormat.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkFramebuffer.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkGetProcAddress.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkImage.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkImageView.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkInstance.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkMemory.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkPhysicalDevice.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkPipeline.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkPipelineCache.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkPipelineLayout.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkPromotedExtensions.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkQueryPool.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkQueue.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkRenderPass.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkSampler.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkShaderModule.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="VkStringify.cpp">

-      <Filter>Source Files\Vulkan</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShader.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderArithmetic.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderControlFlow.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderEnumNames.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderGLSLstd450.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderGroup.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderImage.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderMemory.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderSampling.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\Pipeline\SpirvShaderSpec.cpp">

-      <Filter>Source Files\Pipeline</Filter>

-    </ClCompile>

-    <ClCompile Include="..\WSI\VkSwapchainKHR.cpp">

-      <Filter>Source Files\WSI</Filter>

-    </ClCompile>

-    <ClCompile Include="..\WSI\Win32SurfaceKHR.cpp">

-      <Filter>Source Files\WSI</Filter>

-    </ClCompile>

-  </ItemGroup>

-  <ItemGroup>

-    <ClInclude Include="resource.h">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkBuffer.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkBufferView.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkCommandBuffer.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkCommandPool.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkConfig.h">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkDescriptorPool.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkDescriptorSetLayout.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkDescriptorUpdateTemplate.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkDevice.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkDeviceMemory.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkEvent.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkFence.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkFormat.h">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkFramebuffer.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkGetProcAddress.h">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkImage.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkImageView.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkInstance.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkMemory.h">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkObject.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkPipeline.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkPipelineCache.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkPipelineLayout.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkPhysicalDevice.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkQueryPool.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkQueue.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkRenderPass.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkSampler.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkSemaphore.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkShaderModule.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\VertexProcessor.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Vertex.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Vector.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Triangle.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Stream.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\SetupProcessor.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Sampler.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\RoutineCache.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Renderer.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Rasterizer.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\QuadRasterizer.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Primitive.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Polygon.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Point.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Plane.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Memset.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\PixelProcessor.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Matrix.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\LRUCache.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\ETC_Decoder.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Context.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Config.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Color.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Clipper.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Device\Blitter.hpp">

-      <Filter>Header Files\Device</Filter>

-    </ClInclude>

-    <ClInclude Include="..\WSI\libX11.hpp">

-      <Filter>Header Files\WSI</Filter>

-    </ClInclude>

-    <ClInclude Include="..\WSI\VkSurfaceKHR.hpp">

-      <Filter>Header Files\WSI</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\VertexRoutine.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\VertexProgram.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\VertexPipeline.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\ShaderCore.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\SetupRoutine.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\SamplerCore.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\PixelRoutine.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\PixelProgram.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Build.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\ComputeProgram.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\Pipeline\Constants.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Configurator.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\CPUID.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Debug.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\DebugAndroid.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\GrallocAndroid.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Half.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Math.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Memory.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\SharedLibrary.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Socket.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Synchronization.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Timer.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <ClInclude Include="..\System\Types.hpp">

-      <Filter>Header Files\System</Filter>

-    </ClInclude>

-    <clinclude include="vkdebug.hpp">

-      <filter>header files\vulkan</filter>

-    </clinclude>

-    <ClInclude Include="VkDestroy.h">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VulkanPlatform.h">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="VkStringify.hpp">

-      <Filter>Header Files\Vulkan</Filter>

-    </ClInclude>

-    <ClInclude Include="Version.h" />

-    <ClInclude Include="..\Pipeline\SpirvShader.hpp">

-      <Filter>Header Files\Pipeline</Filter>

-    </ClInclude>

-    <ClInclude Include="..\WSI\VkSwapchainKHR.hpp">

-      <Filter>Header Files\WSI</Filter>

-    </ClInclude>

-    <ClInclude Include="..\WSI\Win32SurfaceKHR.hpp">

-      <Filter>Header Files\WSI</Filter>

-    </ClInclude>

-  </ItemGroup>

-  <ItemGroup>

-    <None Include="vk_swiftshader.def" />

-  </ItemGroup>

-  <ItemGroup>

-    <ResourceCompile Include="Vulkan.rc">

-      <Filter>Resource Files</Filter>

-    </ResourceCompile>

-  </ItemGroup>

-</Project>