| //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| /// \file | |
| /// SI implementation of the TargetRegisterInfo class. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "AMDGPU.h" | |
| #include "AMDGPURegisterBankInfo.h" | |
| #include "GCNSubtarget.h" | |
| #include "MCTargetDesc/AMDGPUInstPrinter.h" | |
| #include "MCTargetDesc/AMDGPUMCTargetDesc.h" | |
| #include "SIMachineFunctionInfo.h" | |
| #include "SIRegisterInfo.h" | |
| #include "llvm/CodeGen/LiveIntervals.h" | |
| #include "llvm/CodeGen/LivePhysRegs.h" | |
| #include "llvm/CodeGen/MachineDominators.h" | |
| #include "llvm/CodeGen/MachineFrameInfo.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| using namespace llvm; | |
| #define GET_REGINFO_TARGET_DESC | |
| #include "AMDGPUGenRegisterInfo.inc" | |
| static cl::opt<bool> EnableSpillSGPRToVGPR( | |
| "amdgpu-spill-sgpr-to-vgpr", | |
| cl::desc("Enable spilling VGPRs to SGPRs"), | |
| cl::ReallyHidden, | |
| cl::init(true)); | |
| std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; | |
| std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable; | |
| // Map numbers of DWORDs to indexes in SubRegFromChannelTable. | |
| // Valid indexes are shifted 1, such that a 0 mapping means unsupported. | |
| // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, | |
| // meaning index 7 in SubRegFromChannelTable. | |
| static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = { | |
| 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; | |
| namespace llvm { | |
| // A temporary struct to spill SGPRs. | |
| // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits | |
| // just v_writelane and v_readlane. | |
| // | |
| // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR | |
| // is saved to scratch (or the other way around for loads). | |
| // For this, a VGPR is required where the needed lanes can be clobbered. The | |
| // RegScavenger can provide a VGPR where currently active lanes can be | |
| // clobbered, but we still need to save inactive lanes. | |
| // The high-level steps are: | |
| // - Try to scavenge SGPR(s) to save exec | |
| // - Try to scavenge VGPR | |
| // - Save needed, all or inactive lanes of a TmpVGPR | |
| // - Spill/Restore SGPRs using TmpVGPR | |
| // - Restore TmpVGPR | |
| // | |
| // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we | |
| // cannot scavenge temporary SGPRs to save exec, we use the following code: | |
| // buffer_store_dword TmpVGPR ; only if active lanes need to be saved | |
| // s_not exec, exec | |
| // buffer_store_dword TmpVGPR ; save inactive lanes | |
| // s_not exec, exec | |
| struct SGPRSpillBuilder { | |
| struct PerVGPRData { | |
| unsigned PerVGPR; | |
| unsigned NumVGPRs; | |
| int64_t VGPRLanes; | |
| }; | |
| // The SGPR to save | |
| Register SuperReg; | |
| MachineBasicBlock::iterator MI; | |
| ArrayRef<int16_t> SplitParts; | |
| unsigned NumSubRegs; | |
| bool IsKill; | |
| const DebugLoc &DL; | |
| /* When spilling to stack */ | |
| // The SGPRs are written into this VGPR, which is then written to scratch | |
| // (or vice versa for loads). | |
| Register TmpVGPR = AMDGPU::NoRegister; | |
| // Temporary spill slot to save TmpVGPR to. | |
| int TmpVGPRIndex = 0; | |
| // If TmpVGPR is live before the spill or if it is scavenged. | |
| bool TmpVGPRLive = false; | |
| // Scavenged SGPR to save EXEC. | |
| Register SavedExecReg = AMDGPU::NoRegister; | |
| // Stack index to write the SGPRs to. | |
| int Index; | |
| unsigned EltSize = 4; | |
| RegScavenger *RS; | |
| MachineBasicBlock *MBB; | |
| MachineFunction &MF; | |
| SIMachineFunctionInfo &MFI; | |
| const SIInstrInfo &TII; | |
| const SIRegisterInfo &TRI; | |
| bool IsWave32; | |
| Register ExecReg; | |
| unsigned MovOpc; | |
| unsigned NotOpc; | |
| SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, | |
| bool IsWave32, MachineBasicBlock::iterator MI, int Index, | |
| RegScavenger *RS) | |
| : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(), | |
| MI->getOperand(0).isKill(), Index, RS) {} | |
| SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, | |
| bool IsWave32, MachineBasicBlock::iterator MI, Register Reg, | |
| bool IsKill, int Index, RegScavenger *RS) | |
| : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()), | |
| Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()), | |
| MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI), | |
| IsWave32(IsWave32) { | |
| const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg); | |
| SplitParts = TRI.getRegSplitParts(RC, EltSize); | |
| NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); | |
| if (IsWave32) { | |
| ExecReg = AMDGPU::EXEC_LO; | |
| MovOpc = AMDGPU::S_MOV_B32; | |
| NotOpc = AMDGPU::S_NOT_B32; | |
| } else { | |
| ExecReg = AMDGPU::EXEC; | |
| MovOpc = AMDGPU::S_MOV_B64; | |
| NotOpc = AMDGPU::S_NOT_B64; | |
| } | |
| assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); | |
| assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && | |
| SuperReg != AMDGPU::EXEC && "exec should never spill"); | |
| } | |
| PerVGPRData getPerVGPRData() { | |
| PerVGPRData Data; | |
| Data.PerVGPR = IsWave32 ? 32 : 64; | |
| Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR; | |
| Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL; | |
| return Data; | |
| } | |
| // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is | |
| // free. | |
| // Writes these instructions if an SGPR can be scavenged: | |
| // s_mov_b64 s[6:7], exec ; Save exec | |
| // s_mov_b64 exec, 3 ; Wanted lanemask | |
| // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot | |
| // | |
| // Writes these instructions if no SGPR can be scavenged: | |
| // buffer_store_dword v0 ; Only if no free VGPR was found | |
| // s_not_b64 exec, exec | |
| // buffer_store_dword v0 ; Save inactive lanes | |
| // ; exec stays inverted, it is flipped back in | |
| // ; restore. | |
| void prepare() { | |
| // Scavenged temporary VGPR to use. It must be scavenged once for any number | |
| // of spilled subregs. | |
| // FIXME: The liveness analysis is limited and does not tell if a register | |
| // is in use in lanes that are currently inactive. We can never be sure if | |
| // a register as actually in use in another lane, so we need to save all | |
| // used lanes of the chosen VGPR. | |
| assert(RS && "Cannot spill SGPR to memory without RegScavenger"); | |
| TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false); | |
| // Reserve temporary stack slot | |
| TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI); | |
| if (TmpVGPR) { | |
| // Found a register that is dead in the currently active lanes, we only | |
| // need to spill inactive lanes. | |
| TmpVGPRLive = false; | |
| } else { | |
| // Pick v0 because it doesn't make a difference. | |
| TmpVGPR = AMDGPU::VGPR0; | |
| TmpVGPRLive = true; | |
| } | |
| if (TmpVGPRLive) { | |
| // We need to inform the scavenger that this index is already in use until | |
| // we're done with the custom emergency spill. | |
| RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR); | |
| } | |
| // We may end up recursively calling the scavenger, and don't want to re-use | |
| // the same register. | |
| RS->setRegUsed(TmpVGPR); | |
| // Try to scavenge SGPRs to save exec | |
| assert(!SavedExecReg && "Exec is already saved, refuse to save again"); | |
| const TargetRegisterClass &RC = | |
| IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass; | |
| RS->setRegUsed(SuperReg); | |
| SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false); | |
| int64_t VGPRLanes = getPerVGPRData().VGPRLanes; | |
| if (SavedExecReg) { | |
| RS->setRegUsed(SavedExecReg); | |
| // Set exec to needed lanes | |
| BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg); | |
| auto I = | |
| BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes); | |
| if (!TmpVGPRLive) | |
| I.addReg(TmpVGPR, RegState::ImplicitDefine); | |
| // Spill needed lanes | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); | |
| } else { | |
| // The modify and restore of exec clobber SCC, which we would have to save | |
| // and restore. FIXME: We probably would need to reserve a register for | |
| // this. | |
| if (RS->isRegUsed(AMDGPU::SCC)) | |
| MI->emitError("unhandled SGPR spill to memory"); | |
| // Spill active lanes | |
| if (TmpVGPRLive) | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false, | |
| /*IsKill*/ false); | |
| // Spill inactive lanes | |
| auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| if (!TmpVGPRLive) | |
| I.addReg(TmpVGPR, RegState::ImplicitDefine); | |
| I->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); | |
| } | |
| } | |
| // Writes these instructions if an SGPR can be scavenged: | |
| // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot | |
| // s_waitcnt vmcnt(0) ; If a free VGPR was found | |
| // s_mov_b64 exec, s[6:7] ; Save exec | |
| // | |
| // Writes these instructions if no SGPR can be scavenged: | |
| // buffer_load_dword v0 ; Restore inactive lanes | |
| // s_waitcnt vmcnt(0) ; If a free VGPR was found | |
| // s_not_b64 exec, exec | |
| // buffer_load_dword v0 ; Only if no free VGPR was found | |
| void restore() { | |
| if (SavedExecReg) { | |
| // Restore used lanes | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, | |
| /*IsKill*/ false); | |
| // Restore exec | |
| auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg) | |
| .addReg(SavedExecReg, RegState::Kill); | |
| // Add an implicit use of the load so it is not dead. | |
| // FIXME This inserts an unnecessary waitcnt | |
| if (!TmpVGPRLive) { | |
| I.addReg(TmpVGPR, RegState::ImplicitKill); | |
| } | |
| } else { | |
| // Restore inactive lanes | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, | |
| /*IsKill*/ false); | |
| auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| if (!TmpVGPRLive) | |
| I.addReg(TmpVGPR, RegState::ImplicitKill); | |
| I->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| // Restore active lanes | |
| if (TmpVGPRLive) | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true); | |
| } | |
| // Inform the scavenger where we're releasing our custom scavenged register. | |
| if (TmpVGPRLive) { | |
| MachineBasicBlock::iterator RestorePt = std::prev(MI); | |
| RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt); | |
| } | |
| } | |
| // Write TmpVGPR to memory or read TmpVGPR from memory. | |
| // Either using a single buffer_load/store if exec is set to the needed mask | |
| // or using | |
| // buffer_load | |
| // s_not exec, exec | |
| // buffer_load | |
| // s_not exec, exec | |
| void readWriteTmpVGPR(unsigned Offset, bool IsLoad) { | |
| if (SavedExecReg) { | |
| // Spill needed lanes | |
| TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); | |
| } else { | |
| // The modify and restore of exec clobber SCC, which we would have to save | |
| // and restore. FIXME: We probably would need to reserve a register for | |
| // this. | |
| if (RS->isRegUsed(AMDGPU::SCC)) | |
| MI->emitError("unhandled SGPR spill to memory"); | |
| // Spill active lanes | |
| TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad, | |
| /*IsKill*/ false); | |
| // Spill inactive lanes | |
| auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| Not0->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); | |
| auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| Not1->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| } | |
| } | |
| void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) { | |
| assert(MBB->getParent() == &MF); | |
| MI = NewMI; | |
| MBB = NewMBB; | |
| } | |
| }; | |
| } // namespace llvm | |
| SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) | |
| : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), | |
| SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { | |
| assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && | |
| getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && | |
| (getSubRegIndexLaneMask(AMDGPU::lo16) | | |
| getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == | |
| getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && | |
| "getNumCoveredRegs() will not work with generated subreg masks!"); | |
| RegPressureIgnoredUnits.resize(getNumRegUnits()); | |
| RegPressureIgnoredUnits.set( | |
| *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this)); | |
| for (auto Reg : AMDGPU::VGPR_HI16RegClass) | |
| RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); | |
| // HACK: Until this is fully tablegen'd. | |
| static llvm::once_flag InitializeRegSplitPartsFlag; | |
| static auto InitializeRegSplitPartsOnce = [this]() { | |
| for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { | |
| unsigned Size = getSubRegIdxSize(Idx); | |
| if (Size & 31) | |
| continue; | |
| std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; | |
| unsigned Pos = getSubRegIdxOffset(Idx); | |
| if (Pos % Size) | |
| continue; | |
| Pos /= Size; | |
| if (Vec.empty()) { | |
| unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. | |
| Vec.resize(MaxNumParts); | |
| } | |
| Vec[Pos] = Idx; | |
| } | |
| }; | |
| static llvm::once_flag InitializeSubRegFromChannelTableFlag; | |
| static auto InitializeSubRegFromChannelTableOnce = [this]() { | |
| for (auto &Row : SubRegFromChannelTable) | |
| Row.fill(AMDGPU::NoSubRegister); | |
| for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { | |
| unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32; | |
| unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32; | |
| assert(Width < SubRegFromChannelTableWidthMap.size()); | |
| Width = SubRegFromChannelTableWidthMap[Width]; | |
| if (Width == 0) | |
| continue; | |
| unsigned TableIdx = Width - 1; | |
| assert(TableIdx < SubRegFromChannelTable.size()); | |
| assert(Offset < SubRegFromChannelTable[TableIdx].size()); | |
| SubRegFromChannelTable[TableIdx][Offset] = Idx; | |
| } | |
| }; | |
| llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); | |
| llvm::call_once(InitializeSubRegFromChannelTableFlag, | |
| InitializeSubRegFromChannelTableOnce); | |
| } | |
| void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, | |
| MCRegister Reg) const { | |
| MCRegAliasIterator R(Reg, this, true); | |
| for (; R.isValid(); ++R) | |
| Reserved.set(*R); | |
| } | |
| // Forced to be here by one .inc | |
| const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( | |
| const MachineFunction *MF) const { | |
| CallingConv::ID CC = MF->getFunction().getCallingConv(); | |
| switch (CC) { | |
| case CallingConv::C: | |
| case CallingConv::Fast: | |
| case CallingConv::Cold: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList | |
| : CSR_AMDGPU_SaveList; | |
| case CallingConv::AMDGPU_Gfx: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList | |
| : CSR_AMDGPU_SI_Gfx_SaveList; | |
| default: { | |
| // Dummy to not crash RegisterClassInfo. | |
| static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; | |
| return &NoCalleeSavedReg; | |
| } | |
| } | |
| } | |
| const MCPhysReg * | |
| SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { | |
| return nullptr; | |
| } | |
| const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, | |
| CallingConv::ID CC) const { | |
| switch (CC) { | |
| case CallingConv::C: | |
| case CallingConv::Fast: | |
| case CallingConv::Cold: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask | |
| : CSR_AMDGPU_RegMask; | |
| case CallingConv::AMDGPU_Gfx: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask | |
| : CSR_AMDGPU_SI_Gfx_RegMask; | |
| default: | |
| return nullptr; | |
| } | |
| } | |
| const uint32_t *SIRegisterInfo::getNoPreservedMask() const { | |
| return CSR_AMDGPU_NoRegs_RegMask; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC, | |
| const MachineFunction &MF) const { | |
| // FIXME: Should have a helper function like getEquivalentVGPRClass to get the | |
| // equivalent AV class. If used one, the verifier will crash after | |
| // RegBankSelect in the GISel flow. The aligned regclasses are not fully given | |
| // until Instruction selection. | |
| if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) { | |
| if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass) | |
| return &AMDGPU::AV_32RegClass; | |
| if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass) | |
| return &AMDGPU::AV_64RegClass; | |
| if (RC == &AMDGPU::VReg_64_Align2RegClass || | |
| RC == &AMDGPU::AReg_64_Align2RegClass) | |
| return &AMDGPU::AV_64_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass) | |
| return &AMDGPU::AV_96RegClass; | |
| if (RC == &AMDGPU::VReg_96_Align2RegClass || | |
| RC == &AMDGPU::AReg_96_Align2RegClass) | |
| return &AMDGPU::AV_96_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass) | |
| return &AMDGPU::AV_128RegClass; | |
| if (RC == &AMDGPU::VReg_128_Align2RegClass || | |
| RC == &AMDGPU::AReg_128_Align2RegClass) | |
| return &AMDGPU::AV_128_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass) | |
| return &AMDGPU::AV_160RegClass; | |
| if (RC == &AMDGPU::VReg_160_Align2RegClass || | |
| RC == &AMDGPU::AReg_160_Align2RegClass) | |
| return &AMDGPU::AV_160_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass) | |
| return &AMDGPU::AV_192RegClass; | |
| if (RC == &AMDGPU::VReg_192_Align2RegClass || | |
| RC == &AMDGPU::AReg_192_Align2RegClass) | |
| return &AMDGPU::AV_192_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass) | |
| return &AMDGPU::AV_256RegClass; | |
| if (RC == &AMDGPU::VReg_256_Align2RegClass || | |
| RC == &AMDGPU::AReg_256_Align2RegClass) | |
| return &AMDGPU::AV_256_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass) | |
| return &AMDGPU::AV_512RegClass; | |
| if (RC == &AMDGPU::VReg_512_Align2RegClass || | |
| RC == &AMDGPU::AReg_512_Align2RegClass) | |
| return &AMDGPU::AV_512_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass) | |
| return &AMDGPU::AV_1024RegClass; | |
| if (RC == &AMDGPU::VReg_1024_Align2RegClass || | |
| RC == &AMDGPU::AReg_1024_Align2RegClass) | |
| return &AMDGPU::AV_1024_Align2RegClass; | |
| } | |
| return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF); | |
| } | |
| Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { | |
| const SIFrameLowering *TFI = ST.getFrameLowering(); | |
| const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); | |
| // During ISel lowering we always reserve the stack pointer in entry | |
| // functions, but never actually want to reference it when accessing our own | |
| // frame. If we need a frame pointer we use it, but otherwise we can just use | |
| // an immediate "0" which we represent by returning NoRegister. | |
| if (FuncInfo->isEntryFunction()) { | |
| return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); | |
| } | |
| return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() | |
| : FuncInfo->getStackPtrOffsetReg(); | |
| } | |
| bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { | |
| // When we need stack realignment, we can't reference off of the | |
| // stack pointer, so we reserve a base pointer. | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| return MFI.getNumFixedObjects() && shouldRealignStack(MF); | |
| } | |
| Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } | |
| const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { | |
| return AMDGPU_AllVGPRs_RegMask; | |
| } | |
| const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const { | |
| return AMDGPU_AllAGPRs_RegMask; | |
| } | |
| const uint32_t *SIRegisterInfo::getAllVectorRegMask() const { | |
| return AMDGPU_AllVectorRegs_RegMask; | |
| } | |
| const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { | |
| return AMDGPU_AllAllocatableSRegs_RegMask; | |
| } | |
| unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, | |
| unsigned NumRegs) { | |
| assert(NumRegs < SubRegFromChannelTableWidthMap.size()); | |
| unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; | |
| assert(NumRegIndex && "Not implemented"); | |
| assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); | |
| return SubRegFromChannelTable[NumRegIndex - 1][Channel]; | |
| } | |
| MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( | |
| const MachineFunction &MF) const { | |
| unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; | |
| MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); | |
| return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); | |
| } | |
| BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { | |
| BitVector Reserved(getNumRegs()); | |
| Reserved.set(AMDGPU::MODE); | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| // Reserve special purpose registers. | |
| // | |
| // EXEC_LO and EXEC_HI could be allocated and used as regular register, but | |
| // this seems likely to result in bugs, so I'm marking them as reserved. | |
| reserveRegisterTuples(Reserved, AMDGPU::EXEC); | |
| reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); | |
| // M0 has to be reserved so that llvm accepts it as a live-in into a block. | |
| reserveRegisterTuples(Reserved, AMDGPU::M0); | |
| // Reserve src_vccz, src_execz, src_scc. | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); | |
| // Reserve the memory aperture registers | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); | |
| // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); | |
| // Reserve xnack_mask registers - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); | |
| // Reserve lds_direct register - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); | |
| // Reserve Trap Handler registers - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::TBA); | |
| reserveRegisterTuples(Reserved, AMDGPU::TMA); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); | |
| // Reserve null register - it shall never be allocated | |
| reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL64); | |
| // Disallow vcc_hi allocation in wave32. It may be allocated but most likely | |
| // will result in bugs. | |
| if (isWave32) { | |
| Reserved.set(AMDGPU::VCC); | |
| Reserved.set(AMDGPU::VCC_HI); | |
| } | |
| // Reserve SGPRs. | |
| // | |
| unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); | |
| unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); | |
| for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { | |
| unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); | |
| reserveRegisterTuples(Reserved, Reg); | |
| } | |
| for (auto Reg : AMDGPU::SReg_32RegClass) { | |
| Reserved.set(getSubReg(Reg, AMDGPU::hi16)); | |
| Register Low = getSubReg(Reg, AMDGPU::lo16); | |
| // This is to prevent BB vcc liveness errors. | |
| if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) | |
| Reserved.set(Low); | |
| } | |
| Register ScratchRSrcReg = MFI->getScratchRSrcReg(); | |
| if (ScratchRSrcReg != AMDGPU::NoRegister) { | |
| // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we | |
| // need to spill. | |
| // TODO: May need to reserve a VGPR if doing LDS spilling. | |
| reserveRegisterTuples(Reserved, ScratchRSrcReg); | |
| } | |
| // We have to assume the SP is needed in case there are calls in the function, | |
| // which is detected after the function is lowered. If we aren't really going | |
| // to need SP, don't bother reserving it. | |
| MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); | |
| if (StackPtrReg) { | |
| reserveRegisterTuples(Reserved, StackPtrReg); | |
| assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); | |
| } | |
| MCRegister FrameReg = MFI->getFrameOffsetReg(); | |
| if (FrameReg) { | |
| reserveRegisterTuples(Reserved, FrameReg); | |
| assert(!isSubRegister(ScratchRSrcReg, FrameReg)); | |
| } | |
| if (hasBasePointer(MF)) { | |
| MCRegister BasePtrReg = getBaseRegister(); | |
| reserveRegisterTuples(Reserved, BasePtrReg); | |
| assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); | |
| } | |
| // Reserve VGPRs/AGPRs. | |
| // | |
| unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); | |
| unsigned MaxNumAGPRs = MaxNumVGPRs; | |
| unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); | |
| // Reserve all the AGPRs if there are no instructions to use it. | |
| if (!ST.hasMAIInsts()) { | |
| for (unsigned i = 0; i < MaxNumAGPRs; ++i) { | |
| unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); | |
| reserveRegisterTuples(Reserved, Reg); | |
| } | |
| } | |
| for (auto Reg : AMDGPU::AGPR_32RegClass) { | |
| Reserved.set(getSubReg(Reg, AMDGPU::hi16)); | |
| } | |
| // On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically, | |
| // a wave may have up to 512 total vector registers combining together both | |
| // VGPRs and AGPRs. Hence, in an entry function without calls and without | |
| // AGPRs used within it, it is possible to use the whole vector register | |
| // budget for VGPRs. | |
| // | |
| // TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split | |
| // register file accordingly. | |
| if (ST.hasGFX90AInsts()) { | |
| if (MFI->usesAGPRs(MF)) { | |
| MaxNumVGPRs /= 2; | |
| MaxNumAGPRs = MaxNumVGPRs; | |
| } else { | |
| if (MaxNumVGPRs > TotalNumVGPRs) { | |
| MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs; | |
| MaxNumVGPRs = TotalNumVGPRs; | |
| } else | |
| MaxNumAGPRs = 0; | |
| } | |
| } | |
| for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { | |
| unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); | |
| reserveRegisterTuples(Reserved, Reg); | |
| } | |
| for (unsigned i = MaxNumAGPRs; i < TotalNumVGPRs; ++i) { | |
| unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); | |
| reserveRegisterTuples(Reserved, Reg); | |
| } | |
| // On GFX908, in order to guarantee copying between AGPRs, we need a scratch | |
| // VGPR available at all times. | |
| if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) { | |
| reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy()); | |
| } | |
| for (Register Reg : MFI->getWWMReservedRegs()) | |
| reserveRegisterTuples(Reserved, Reg); | |
| // FIXME: Stop using reserved registers for this. | |
| for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) | |
| reserveRegisterTuples(Reserved, Reg); | |
| for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) | |
| reserveRegisterTuples(Reserved, Reg); | |
| for (auto Reg : MFI->getSGPRSpillVGPRs()) | |
| reserveRegisterTuples(Reserved, Reg); | |
| return Reserved; | |
| } | |
| bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF, | |
| MCRegister PhysReg) const { | |
| return !MF.getRegInfo().isReserved(PhysReg); | |
| } | |
| bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const { | |
| const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); | |
| // On entry, the base address is 0, so it can't possibly need any more | |
| // alignment. | |
| // FIXME: Should be able to specify the entry frame alignment per calling | |
| // convention instead. | |
| if (Info->isEntryFunction()) | |
| return false; | |
| return TargetRegisterInfo::shouldRealignStack(MF); | |
| } | |
| bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { | |
| const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); | |
| if (Info->isEntryFunction()) { | |
| const MachineFrameInfo &MFI = Fn.getFrameInfo(); | |
| return MFI.hasStackObjects() || MFI.hasCalls(); | |
| } | |
| // May need scavenger for dealing with callee saved registers. | |
| return true; | |
| } | |
| bool SIRegisterInfo::requiresFrameIndexScavenging( | |
| const MachineFunction &MF) const { | |
| // Do not use frame virtual registers. They used to be used for SGPRs, but | |
| // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the | |
| // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a | |
| // spill. | |
| return false; | |
| } | |
| bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( | |
| const MachineFunction &MF) const { | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| return MFI.hasStackObjects(); | |
| } | |
| bool SIRegisterInfo::requiresVirtualBaseRegisters( | |
| const MachineFunction &) const { | |
| // There are no special dedicated stack or frame pointers. | |
| return true; | |
| } | |
| int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { | |
| assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); | |
| int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::offset); | |
| return MI->getOperand(OffIdx).getImm(); | |
| } | |
| int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, | |
| int Idx) const { | |
| if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) | |
| return 0; | |
| assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::vaddr) || | |
| (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::saddr))) && | |
| "Should never see frame index on non-address operand"); | |
| return getScratchInstrOffset(MI); | |
| } | |
| bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { | |
| if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) | |
| return false; | |
| int64_t FullOffset = Offset + getScratchInstrOffset(MI); | |
| if (SIInstrInfo::isMUBUF(*MI)) | |
| return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| SIInstrFlags::FlatScratch); | |
| } | |
| Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, | |
| int FrameIdx, | |
| int64_t Offset) const { | |
| MachineBasicBlock::iterator Ins = MBB->begin(); | |
| DebugLoc DL; // Defaults to "unknown" | |
| if (Ins != MBB->end()) | |
| DL = Ins->getDebugLoc(); | |
| MachineFunction *MF = MBB->getParent(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32 | |
| : AMDGPU::V_MOV_B32_e32; | |
| Register BaseReg = MRI.createVirtualRegister( | |
| ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass | |
| : &AMDGPU::VGPR_32RegClass); | |
| if (Offset == 0) { | |
| BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg) | |
| .addFrameIndex(FrameIdx); | |
| return BaseReg; | |
| } | |
| Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); | |
| Register FIReg = MRI.createVirtualRegister( | |
| ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass | |
| : &AMDGPU::VGPR_32RegClass); | |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) | |
| .addImm(Offset); | |
| BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg) | |
| .addFrameIndex(FrameIdx); | |
| if (ST.enableFlatScratch() ) { | |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg) | |
| .addReg(OffsetReg, RegState::Kill) | |
| .addReg(FIReg); | |
| return BaseReg; | |
| } | |
| TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) | |
| .addReg(OffsetReg, RegState::Kill) | |
| .addReg(FIReg) | |
| .addImm(0); // clamp bit | |
| return BaseReg; | |
| } | |
| void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, | |
| int64_t Offset) const { | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| bool IsFlat = TII->isFLATScratch(MI); | |
| #ifndef NDEBUG | |
| // FIXME: Is it possible to be storing a frame index to itself? | |
| bool SeenFI = false; | |
| for (const MachineOperand &MO: MI.operands()) { | |
| if (MO.isFI()) { | |
| if (SeenFI) | |
| llvm_unreachable("should not see multiple frame indices"); | |
| SeenFI = true; | |
| } | |
| } | |
| #endif | |
| MachineOperand *FIOp = | |
| TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr | |
| : AMDGPU::OpName::vaddr); | |
| MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); | |
| int64_t NewOffset = OffsetOp->getImm() + Offset; | |
| assert(FIOp && FIOp->isFI() && "frame index must be address operand"); | |
| assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); | |
| if (IsFlat) { | |
| assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| SIInstrFlags::FlatScratch) && | |
| "offset should be legal"); | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| OffsetOp->setImm(NewOffset); | |
| return; | |
| } | |
| #ifndef NDEBUG | |
| MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); | |
| assert(SOffset->isImm() && SOffset->getImm() == 0); | |
| #endif | |
| assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && | |
| "offset should be legal"); | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| OffsetOp->setImm(NewOffset); | |
| } | |
| bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, | |
| Register BaseReg, | |
| int64_t Offset) const { | |
| if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) | |
| return false; | |
| int64_t NewOffset = Offset + getScratchInstrOffset(MI); | |
| if (SIInstrInfo::isMUBUF(*MI)) | |
| return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| SIInstrFlags::FlatScratch); | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( | |
| const MachineFunction &MF, unsigned Kind) const { | |
| // This is inaccurate. It depends on the instruction and address space. The | |
| // only place where we should hit this is for dealing with frame indexes / | |
| // private accesses, so this is correct in that case. | |
| return &AMDGPU::VGPR_32RegClass; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const { | |
| if (isAGPRClass(RC) && !ST.hasGFX90AInsts()) | |
| return getEquivalentVGPRClass(RC); | |
| if (RC == &AMDGPU::SCC_CLASSRegClass) | |
| return getWaveMaskRegClass(); | |
| return RC; | |
| } | |
| static unsigned getNumSubRegsForSpillOp(unsigned Op) { | |
| switch (Op) { | |
| case AMDGPU::SI_SPILL_S1024_SAVE: | |
| case AMDGPU::SI_SPILL_S1024_RESTORE: | |
| case AMDGPU::SI_SPILL_V1024_SAVE: | |
| case AMDGPU::SI_SPILL_V1024_RESTORE: | |
| case AMDGPU::SI_SPILL_A1024_SAVE: | |
| case AMDGPU::SI_SPILL_A1024_RESTORE: | |
| case AMDGPU::SI_SPILL_AV1024_SAVE: | |
| case AMDGPU::SI_SPILL_AV1024_RESTORE: | |
| return 32; | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_V512_SAVE: | |
| case AMDGPU::SI_SPILL_V512_RESTORE: | |
| case AMDGPU::SI_SPILL_A512_SAVE: | |
| case AMDGPU::SI_SPILL_A512_RESTORE: | |
| case AMDGPU::SI_SPILL_AV512_SAVE: | |
| case AMDGPU::SI_SPILL_AV512_RESTORE: | |
| return 16; | |
| case AMDGPU::SI_SPILL_S384_SAVE: | |
| case AMDGPU::SI_SPILL_S384_RESTORE: | |
| case AMDGPU::SI_SPILL_V384_SAVE: | |
| case AMDGPU::SI_SPILL_V384_RESTORE: | |
| case AMDGPU::SI_SPILL_A384_SAVE: | |
| case AMDGPU::SI_SPILL_A384_RESTORE: | |
| case AMDGPU::SI_SPILL_AV384_SAVE: | |
| case AMDGPU::SI_SPILL_AV384_RESTORE: | |
| return 12; | |
| case AMDGPU::SI_SPILL_S352_SAVE: | |
| case AMDGPU::SI_SPILL_S352_RESTORE: | |
| case AMDGPU::SI_SPILL_V352_SAVE: | |
| case AMDGPU::SI_SPILL_V352_RESTORE: | |
| case AMDGPU::SI_SPILL_A352_SAVE: | |
| case AMDGPU::SI_SPILL_A352_RESTORE: | |
| case AMDGPU::SI_SPILL_AV352_SAVE: | |
| case AMDGPU::SI_SPILL_AV352_RESTORE: | |
| return 11; | |
| case AMDGPU::SI_SPILL_S320_SAVE: | |
| case AMDGPU::SI_SPILL_S320_RESTORE: | |
| case AMDGPU::SI_SPILL_V320_SAVE: | |
| case AMDGPU::SI_SPILL_V320_RESTORE: | |
| case AMDGPU::SI_SPILL_A320_SAVE: | |
| case AMDGPU::SI_SPILL_A320_RESTORE: | |
| case AMDGPU::SI_SPILL_AV320_SAVE: | |
| case AMDGPU::SI_SPILL_AV320_RESTORE: | |
| return 10; | |
| case AMDGPU::SI_SPILL_S288_SAVE: | |
| case AMDGPU::SI_SPILL_S288_RESTORE: | |
| case AMDGPU::SI_SPILL_V288_SAVE: | |
| case AMDGPU::SI_SPILL_V288_RESTORE: | |
| case AMDGPU::SI_SPILL_A288_SAVE: | |
| case AMDGPU::SI_SPILL_A288_RESTORE: | |
| case AMDGPU::SI_SPILL_AV288_SAVE: | |
| case AMDGPU::SI_SPILL_AV288_RESTORE: | |
| return 9; | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_V256_SAVE: | |
| case AMDGPU::SI_SPILL_V256_RESTORE: | |
| case AMDGPU::SI_SPILL_A256_SAVE: | |
| case AMDGPU::SI_SPILL_A256_RESTORE: | |
| case AMDGPU::SI_SPILL_AV256_SAVE: | |
| case AMDGPU::SI_SPILL_AV256_RESTORE: | |
| return 8; | |
| case AMDGPU::SI_SPILL_S224_SAVE: | |
| case AMDGPU::SI_SPILL_S224_RESTORE: | |
| case AMDGPU::SI_SPILL_V224_SAVE: | |
| case AMDGPU::SI_SPILL_V224_RESTORE: | |
| case AMDGPU::SI_SPILL_A224_SAVE: | |
| case AMDGPU::SI_SPILL_A224_RESTORE: | |
| case AMDGPU::SI_SPILL_AV224_SAVE: | |
| case AMDGPU::SI_SPILL_AV224_RESTORE: | |
| return 7; | |
| case AMDGPU::SI_SPILL_S192_SAVE: | |
| case AMDGPU::SI_SPILL_S192_RESTORE: | |
| case AMDGPU::SI_SPILL_V192_SAVE: | |
| case AMDGPU::SI_SPILL_V192_RESTORE: | |
| case AMDGPU::SI_SPILL_A192_SAVE: | |
| case AMDGPU::SI_SPILL_A192_RESTORE: | |
| case AMDGPU::SI_SPILL_AV192_SAVE: | |
| case AMDGPU::SI_SPILL_AV192_RESTORE: | |
| return 6; | |
| case AMDGPU::SI_SPILL_S160_SAVE: | |
| case AMDGPU::SI_SPILL_S160_RESTORE: | |
| case AMDGPU::SI_SPILL_V160_SAVE: | |
| case AMDGPU::SI_SPILL_V160_RESTORE: | |
| case AMDGPU::SI_SPILL_A160_SAVE: | |
| case AMDGPU::SI_SPILL_A160_RESTORE: | |
| case AMDGPU::SI_SPILL_AV160_SAVE: | |
| case AMDGPU::SI_SPILL_AV160_RESTORE: | |
| return 5; | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_V128_SAVE: | |
| case AMDGPU::SI_SPILL_V128_RESTORE: | |
| case AMDGPU::SI_SPILL_A128_SAVE: | |
| case AMDGPU::SI_SPILL_A128_RESTORE: | |
| case AMDGPU::SI_SPILL_AV128_SAVE: | |
| case AMDGPU::SI_SPILL_AV128_RESTORE: | |
| return 4; | |
| case AMDGPU::SI_SPILL_S96_SAVE: | |
| case AMDGPU::SI_SPILL_S96_RESTORE: | |
| case AMDGPU::SI_SPILL_V96_SAVE: | |
| case AMDGPU::SI_SPILL_V96_RESTORE: | |
| case AMDGPU::SI_SPILL_A96_SAVE: | |
| case AMDGPU::SI_SPILL_A96_RESTORE: | |
| case AMDGPU::SI_SPILL_AV96_SAVE: | |
| case AMDGPU::SI_SPILL_AV96_RESTORE: | |
| return 3; | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_V64_SAVE: | |
| case AMDGPU::SI_SPILL_V64_RESTORE: | |
| case AMDGPU::SI_SPILL_A64_SAVE: | |
| case AMDGPU::SI_SPILL_A64_RESTORE: | |
| case AMDGPU::SI_SPILL_AV64_SAVE: | |
| case AMDGPU::SI_SPILL_AV64_RESTORE: | |
| return 2; | |
| case AMDGPU::SI_SPILL_S32_SAVE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: | |
| case AMDGPU::SI_SPILL_V32_SAVE: | |
| case AMDGPU::SI_SPILL_V32_RESTORE: | |
| case AMDGPU::SI_SPILL_A32_SAVE: | |
| case AMDGPU::SI_SPILL_A32_RESTORE: | |
| case AMDGPU::SI_SPILL_AV32_SAVE: | |
| case AMDGPU::SI_SPILL_AV32_RESTORE: | |
| return 1; | |
| default: llvm_unreachable("Invalid spill opcode"); | |
| } | |
| } | |
| static int getOffsetMUBUFStore(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_STORE_DWORD_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORD_OFFSET; | |
| case AMDGPU::BUFFER_STORE_BYTE_OFFEN: | |
| return AMDGPU::BUFFER_STORE_BYTE_OFFSET; | |
| case AMDGPU::BUFFER_STORE_SHORT_OFFEN: | |
| return AMDGPU::BUFFER_STORE_SHORT_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; | |
| case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static int getOffsetMUBUFLoad(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static int getOffenMUBUFStore(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_STORE_DWORD_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORD_OFFEN; | |
| case AMDGPU::BUFFER_STORE_BYTE_OFFSET: | |
| return AMDGPU::BUFFER_STORE_BYTE_OFFEN; | |
| case AMDGPU::BUFFER_STORE_SHORT_OFFSET: | |
| return AMDGPU::BUFFER_STORE_SHORT_OFFEN; | |
| case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN; | |
| case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN; | |
| case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN; | |
| case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN; | |
| case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static int getOffenMUBUFLoad(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_LOAD_DWORD_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORD_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_USHORT_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_USHORT_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, | |
| MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MI, | |
| int Index, unsigned Lane, | |
| unsigned ValueReg, bool IsKill) { | |
| MachineFunction *MF = MBB.getParent(); | |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); | |
| if (Reg == AMDGPU::NoRegister) | |
| return MachineInstrBuilder(); | |
| bool IsStore = MI->mayStore(); | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); | |
| unsigned Dst = IsStore ? Reg : ValueReg; | |
| unsigned Src = IsStore ? ValueReg : Reg; | |
| bool IsVGPR = TRI->isVGPR(MRI, Reg); | |
| DebugLoc DL = MI->getDebugLoc(); | |
| if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) { | |
| // Spiller during regalloc may restore a spilled register to its superclass. | |
| // It could result in AGPR spills restored to VGPRs or the other way around, | |
| // making the src and dst with identical regclasses at this point. It just | |
| // needs a copy in such cases. | |
| auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst) | |
| .addReg(Src, getKillRegState(IsKill)); | |
| CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| return CopyMIB; | |
| } | |
| unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64 | |
| : AMDGPU::V_ACCVGPR_READ_B32_e64; | |
| auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst) | |
| .addReg(Src, getKillRegState(IsKill)); | |
| MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| return MIB; | |
| } | |
| // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not | |
| // need to handle the case where an SGPR may need to be spilled while spilling. | |
| static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, | |
| MachineFrameInfo &MFI, | |
| MachineBasicBlock::iterator MI, | |
| int Index, | |
| int64_t Offset) { | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| bool IsStore = MI->mayStore(); | |
| unsigned Opc = MI->getOpcode(); | |
| int LoadStoreOp = IsStore ? | |
| getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); | |
| if (LoadStoreOp == -1) | |
| return false; | |
| const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); | |
| if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr()) | |
| return true; | |
| MachineInstrBuilder NewMI = | |
| BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) | |
| .add(*Reg) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) | |
| .addImm(Offset) | |
| .addImm(0) // cpol | |
| .addImm(0) // swz | |
| .cloneMemRefs(*MI); | |
| const MachineOperand *VDataIn = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata_in); | |
| if (VDataIn) | |
| NewMI.add(*VDataIn); | |
| return true; | |
| } | |
| static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII, | |
| unsigned LoadStoreOp, | |
| unsigned EltSize) { | |
| bool IsStore = TII->get(LoadStoreOp).mayStore(); | |
| bool HasVAddr = AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::vaddr); | |
| bool UseST = | |
| !HasVAddr && !AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::saddr); | |
| switch (EltSize) { | |
| case 4: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORD_SADDR; | |
| break; | |
| case 8: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR; | |
| break; | |
| case 12: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR; | |
| break; | |
| case 16: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR; | |
| break; | |
| default: | |
| llvm_unreachable("Unexpected spill load/store size!"); | |
| } | |
| if (HasVAddr) | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp); | |
| else if (UseST) | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); | |
| return LoadStoreOp; | |
| } | |
| void SIRegisterInfo::buildSpillLoadStore( | |
| MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, | |
| unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill, | |
| MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO, | |
| RegScavenger *RS, LivePhysRegs *LiveRegs) const { | |
| assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both"); | |
| MachineFunction *MF = MBB.getParent(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const MachineFrameInfo &MFI = MF->getFrameInfo(); | |
| const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); | |
| const MCInstrDesc *Desc = &TII->get(LoadStoreOp); | |
| bool IsStore = Desc->mayStore(); | |
| bool IsFlat = TII->isFLATScratch(LoadStoreOp); | |
| bool CanClobberSCC = false; | |
| bool Scavenged = false; | |
| MCRegister SOffset = ScratchOffsetReg; | |
| const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); | |
| // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores. | |
| const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC); | |
| const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8; | |
| // Always use 4 byte operations for AGPRs because we need to scavenge | |
| // a temporary VGPR. | |
| unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u; | |
| unsigned NumSubRegs = RegWidth / EltSize; | |
| unsigned Size = NumSubRegs * EltSize; | |
| unsigned RemSize = RegWidth - Size; | |
| unsigned NumRemSubRegs = RemSize ? 1 : 0; | |
| int64_t Offset = InstOffset + MFI.getObjectOffset(Index); | |
| int64_t MaterializedOffset = Offset; | |
| int64_t MaxOffset = Offset + Size + RemSize - EltSize; | |
| int64_t ScratchOffsetRegDelta = 0; | |
| if (IsFlat && EltSize > 4) { | |
| LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); | |
| Desc = &TII->get(LoadStoreOp); | |
| } | |
| Align Alignment = MFI.getObjectAlign(Index); | |
| const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); | |
| assert((IsFlat || ((Offset % EltSize) == 0)) && | |
| "unexpected VGPR spill offset"); | |
| // Track a VGPR to use for a constant offset we need to materialize. | |
| Register TmpOffsetVGPR; | |
| // Track a VGPR to use as an intermediate value. | |
| Register TmpIntermediateVGPR; | |
| bool UseVGPROffset = false; | |
| // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate | |
| // combination. | |
| auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR, | |
| int64_t VOffset) { | |
| // We are using a VGPR offset | |
| if (IsFlat && SGPRBase) { | |
| // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free | |
| // SGPR, so perform the add as vector. | |
| // We don't need a base SGPR in the kernel. | |
| if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) { | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR) | |
| .addReg(SGPRBase) | |
| .addImm(VOffset) | |
| .addImm(0); // clamp | |
| } else { | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) | |
| .addReg(SGPRBase); | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR) | |
| .addImm(VOffset) | |
| .addReg(TmpOffsetVGPR); | |
| } | |
| } else { | |
| assert(TmpOffsetVGPR); | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) | |
| .addImm(VOffset); | |
| } | |
| }; | |
| bool IsOffsetLegal = | |
| IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| SIInstrFlags::FlatScratch) | |
| : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset); | |
| if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { | |
| SOffset = MCRegister(); | |
| // We don't have access to the register scavenger if this function is called | |
| // during PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case. | |
| // TODO: Clobbering SCC is not necessary for scratch instructions in the | |
| // entry. | |
| if (RS) { | |
| SOffset = RS->scavengeRegisterBackwards(AMDGPU::SGPR_32RegClass, MI, false, 0, false); | |
| // Piggy back on the liveness scan we just did see if SCC is dead. | |
| CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC); | |
| } else if (LiveRegs) { | |
| CanClobberSCC = !LiveRegs->contains(AMDGPU::SCC); | |
| for (MCRegister Reg : AMDGPU::SGPR_32RegClass) { | |
| if (LiveRegs->available(MF->getRegInfo(), Reg)) { | |
| SOffset = Reg; | |
| break; | |
| } | |
| } | |
| } | |
| if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC) | |
| SOffset = Register(); | |
| if (!SOffset) { | |
| UseVGPROffset = true; | |
| if (RS) { | |
| TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 0); | |
| } else { | |
| assert(LiveRegs); | |
| for (MCRegister Reg : AMDGPU::VGPR_32RegClass) { | |
| if (LiveRegs->available(MF->getRegInfo(), Reg)) { | |
| TmpOffsetVGPR = Reg; | |
| break; | |
| } | |
| } | |
| } | |
| assert(TmpOffsetVGPR); | |
| } else if (!SOffset && CanClobberSCC) { | |
| // There are no free SGPRs, and since we are in the process of spilling | |
| // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true | |
| // on SI/CI and on VI it is true until we implement spilling using scalar | |
| // stores), we have no way to free up an SGPR. Our solution here is to | |
| // add the offset directly to the ScratchOffset or StackPtrOffset | |
| // register, and then subtract the offset after the spill to return the | |
| // register to it's original value. | |
| // TODO: If we don't have to do an emergency stack slot spill, converting | |
| // to use the VGPR offset is fewer instructions. | |
| if (!ScratchOffsetReg) | |
| ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); | |
| SOffset = ScratchOffsetReg; | |
| ScratchOffsetRegDelta = Offset; | |
| } else { | |
| Scavenged = true; | |
| } | |
| // We currently only support spilling VGPRs to EltSize boundaries, meaning | |
| // we can simplify the adjustment of Offset here to just scale with | |
| // WavefrontSize. | |
| if (!IsFlat && !UseVGPROffset) | |
| Offset *= ST.getWavefrontSize(); | |
| if (!UseVGPROffset && !SOffset) | |
| report_fatal_error("could not scavenge SGPR to spill in entry function"); | |
| if (UseVGPROffset) { | |
| // We are using a VGPR offset | |
| MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset); | |
| } else if (ScratchOffsetReg == AMDGPU::NoRegister) { | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset); | |
| } else { | |
| assert(Offset != 0); | |
| auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) | |
| .addReg(ScratchOffsetReg) | |
| .addImm(Offset); | |
| Add->getOperand(3).setIsDead(); // Mark SCC as dead. | |
| } | |
| Offset = 0; | |
| } | |
| if (IsFlat && SOffset == AMDGPU::NoRegister) { | |
| assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 | |
| && "Unexpected vaddr for flat scratch with a FI operand"); | |
| if (UseVGPROffset) { | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp); | |
| } else { | |
| assert(ST.hasFlatScratchSTMode()); | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); | |
| } | |
| Desc = &TII->get(LoadStoreOp); | |
| } | |
| for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e; | |
| ++i, RegOffset += EltSize) { | |
| if (i == NumSubRegs) { | |
| EltSize = RemSize; | |
| LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); | |
| } | |
| Desc = &TII->get(LoadStoreOp); | |
| if (!IsFlat && UseVGPROffset) { | |
| int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp) | |
| : getOffenMUBUFLoad(LoadStoreOp); | |
| Desc = &TII->get(NewLoadStoreOp); | |
| } | |
| if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) { | |
| // If we are spilling an AGPR beyond the range of the memory instruction | |
| // offset and need to use a VGPR offset, we ideally have at least 2 | |
| // scratch VGPRs. If we don't have a second free VGPR without spilling, | |
| // recycle the VGPR used for the offset which requires resetting after | |
| // each subregister. | |
| MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset); | |
| } | |
| unsigned NumRegs = EltSize / 4; | |
| Register SubReg = e == 1 | |
| ? ValueReg | |
| : Register(getSubReg(ValueReg, | |
| getSubRegFromChannel(RegOffset / 4, NumRegs))); | |
| unsigned SOffsetRegState = 0; | |
| unsigned SrcDstRegState = getDefRegState(!IsStore); | |
| const bool IsLastSubReg = i + 1 == e; | |
| const bool IsFirstSubReg = i == 0; | |
| if (IsLastSubReg) { | |
| SOffsetRegState |= getKillRegState(Scavenged); | |
| // The last implicit use carries the "Kill" flag. | |
| SrcDstRegState |= getKillRegState(IsKill); | |
| } | |
| // Make sure the whole register is defined if there are undef components by | |
| // adding an implicit def of the super-reg on the first instruction. | |
| bool NeedSuperRegDef = e > 1 && IsStore && IsFirstSubReg; | |
| bool NeedSuperRegImpOperand = e > 1; | |
| // Remaining element size to spill into memory after some parts of it | |
| // spilled into either AGPRs or VGPRs. | |
| unsigned RemEltSize = EltSize; | |
| // AGPRs to spill VGPRs and vice versa are allocated in a reverse order, | |
| // starting from the last lane. In case if a register cannot be completely | |
| // spilled into another register that will ensure its alignment does not | |
| // change. For targets with VGPR alignment requirement this is important | |
| // in case of flat scratch usage as we might get a scratch_load or | |
| // scratch_store of an unaligned register otherwise. | |
| for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS, | |
| LaneE = RegOffset / 4; | |
| Lane >= LaneE; --Lane) { | |
| bool IsSubReg = e > 1 || EltSize > 4; | |
| Register Sub = IsSubReg | |
| ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane))) | |
| : ValueReg; | |
| auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill); | |
| if (!MIB.getInstr()) | |
| break; | |
| if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && IsFirstSubReg)) { | |
| MIB.addReg(ValueReg, RegState::ImplicitDefine); | |
| NeedSuperRegDef = false; | |
| } | |
| if ((IsSubReg || NeedSuperRegImpOperand) && (IsFirstSubReg || IsLastSubReg)) { | |
| NeedSuperRegImpOperand = true; | |
| unsigned State = SrcDstRegState; | |
| if (!IsLastSubReg || (Lane != LaneE)) | |
| State &= ~RegState::Kill; | |
| if (!IsFirstSubReg || (Lane != LaneS)) | |
| State &= ~RegState::Define; | |
| MIB.addReg(ValueReg, RegState::Implicit | State); | |
| } | |
| RemEltSize -= 4; | |
| } | |
| if (!RemEltSize) // Fully spilled into AGPRs. | |
| continue; | |
| if (RemEltSize != EltSize) { // Partially spilled to AGPRs | |
| assert(IsFlat && EltSize > 4); | |
| unsigned NumRegs = RemEltSize / 4; | |
| SubReg = Register(getSubReg(ValueReg, | |
| getSubRegFromChannel(RegOffset / 4, NumRegs))); | |
| unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize); | |
| Desc = &TII->get(Opc); | |
| } | |
| unsigned FinalReg = SubReg; | |
| if (IsAGPR) { | |
| assert(EltSize == 4); | |
| if (!TmpIntermediateVGPR) { | |
| TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy(); | |
| assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR)); | |
| } | |
| if (IsStore) { | |
| auto AccRead = BuildMI(MBB, MI, DL, | |
| TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), | |
| TmpIntermediateVGPR) | |
| .addReg(SubReg, getKillRegState(IsKill)); | |
| if (NeedSuperRegDef) | |
| AccRead.addReg(ValueReg, RegState::ImplicitDefine); | |
| AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| } | |
| SubReg = TmpIntermediateVGPR; | |
| } else if (UseVGPROffset) { | |
| // FIXME: change to scavengeRegisterBackwards() | |
| if (!TmpOffsetVGPR) { | |
| TmpOffsetVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); | |
| RS->setRegUsed(TmpOffsetVGPR); | |
| } | |
| } | |
| MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset); | |
| MachineMemOperand *NewMMO = | |
| MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize, | |
| commonAlignment(Alignment, RegOffset)); | |
| auto MIB = | |
| BuildMI(MBB, MI, DL, *Desc) | |
| .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill)); | |
| if (UseVGPROffset) { | |
| // For an AGPR spill, we reuse the same temp VGPR for the offset and the | |
| // intermediate accvgpr_write. | |
| MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR)); | |
| } | |
| if (!IsFlat) | |
| MIB.addReg(FuncInfo->getScratchRSrcReg()); | |
| if (SOffset == AMDGPU::NoRegister) { | |
| if (!IsFlat) { | |
| if (UseVGPROffset && ScratchOffsetReg) { | |
| MIB.addReg(ScratchOffsetReg); | |
| } else { | |
| assert(FuncInfo->isEntryFunction()); | |
| MIB.addImm(0); | |
| } | |
| } | |
| } else { | |
| MIB.addReg(SOffset, SOffsetRegState); | |
| } | |
| MIB.addImm(Offset + RegOffset) | |
| .addImm(0); // cpol | |
| if (!IsFlat) | |
| MIB.addImm(0); // swz | |
| MIB.addMemOperand(NewMMO); | |
| if (!IsAGPR && NeedSuperRegDef) | |
| MIB.addReg(ValueReg, RegState::ImplicitDefine); | |
| if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) { | |
| MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64), | |
| FinalReg) | |
| .addReg(TmpIntermediateVGPR, RegState::Kill); | |
| MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| } | |
| if (NeedSuperRegImpOperand && (IsFirstSubReg || IsLastSubReg)) | |
| MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); | |
| } | |
| if (ScratchOffsetRegDelta != 0) { | |
| // Subtract the offset we added to the ScratchOffset register. | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) | |
| .addReg(SOffset) | |
| .addImm(-ScratchOffsetRegDelta); | |
| } | |
| } | |
| void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index, | |
| int Offset, bool IsLoad, | |
| bool IsKill) const { | |
| // Load/store VGPR | |
| MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo(); | |
| assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); | |
| Register FrameReg = | |
| FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF) | |
| ? getBaseRegister() | |
| : getFrameRegister(SB.MF); | |
| Align Alignment = FrameInfo.getObjectAlign(Index); | |
| MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index); | |
| MachineMemOperand *MMO = SB.MF.getMachineMemOperand( | |
| PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, | |
| SB.EltSize, Alignment); | |
| if (IsLoad) { | |
| unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR | |
| : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; | |
| buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false, | |
| FrameReg, Offset * SB.EltSize, MMO, SB.RS); | |
| } else { | |
| unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR | |
| : AMDGPU::BUFFER_STORE_DWORD_OFFSET; | |
| buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill, | |
| FrameReg, Offset * SB.EltSize, MMO, SB.RS); | |
| // This only ever adds one VGPR spill | |
| SB.MFI.addToSpilledVGPRs(1); | |
| } | |
| } | |
| bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, int Index, | |
| RegScavenger *RS, SlotIndexes *Indexes, | |
| LiveIntervals *LIS, bool OnlyToVGPR) const { | |
| SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); | |
| ArrayRef<SpilledReg> VGPRSpills = SB.MFI.getSGPRSpillToVGPRLanes(Index); | |
| bool SpillToVGPR = !VGPRSpills.empty(); | |
| if (OnlyToVGPR && !SpillToVGPR) | |
| return false; | |
| assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() && | |
| SB.SuperReg != SB.MFI.getFrameOffsetReg())); | |
| if (SpillToVGPR) { | |
| assert(SB.NumSubRegs == VGPRSpills.size() && | |
| "Num of VGPR lanes should be equal to num of SGPRs spilled"); | |
| for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| SpilledReg Spill = VGPRSpills[i]; | |
| bool IsFirstSubreg = i == 0; | |
| bool IsLastSubreg = i == SB.NumSubRegs - 1; | |
| bool UseKill = SB.IsKill && IsLastSubreg; | |
| // Mark the "old value of vgpr" input undef only if this is the first sgpr | |
| // spill to this specific vgpr in the first basic block. | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, | |
| SB.TII.get(AMDGPU::V_WRITELANE_B32), Spill.VGPR) | |
| .addReg(SubReg, getKillRegState(UseKill)) | |
| .addImm(Spill.Lane) | |
| .addReg(Spill.VGPR); | |
| if (Indexes) { | |
| if (IsFirstSubreg) | |
| Indexes->replaceMachineInstrInMaps(*MI, *MIB); | |
| else | |
| Indexes->insertMachineInstrInMaps(*MIB); | |
| } | |
| if (IsFirstSubreg && SB.NumSubRegs > 1) { | |
| // We may be spilling a super-register which is only partially defined, | |
| // and need to ensure later spills think the value is defined. | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| } | |
| if (SB.NumSubRegs > 1 && (IsFirstSubreg || IsLastSubreg)) | |
| MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit); | |
| // FIXME: Since this spills to another register instead of an actual | |
| // frame index, we should delete the frame index when all references to | |
| // it are fixed. | |
| } | |
| } else { | |
| SB.prepare(); | |
| // SubReg carries the "Kill" flag when SubReg == SB.SuperReg. | |
| unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); | |
| // Per VGPR helper data | |
| auto PVD = SB.getPerVGPRData(); | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| unsigned TmpVGPRFlags = RegState::Undef; | |
| // Write sub registers into the VGPR | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| MachineInstrBuilder WriteLane = | |
| BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), | |
| SB.TmpVGPR) | |
| .addReg(SubReg, SubKillState) | |
| .addImm(i % PVD.PerVGPR) | |
| .addReg(SB.TmpVGPR, TmpVGPRFlags); | |
| TmpVGPRFlags = 0; | |
| if (Indexes) { | |
| if (i == 0) | |
| Indexes->replaceMachineInstrInMaps(*MI, *WriteLane); | |
| else | |
| Indexes->insertMachineInstrInMaps(*WriteLane); | |
| } | |
| // There could be undef components of a spilled super register. | |
| // TODO: Can we detect this and skip the spill? | |
| if (SB.NumSubRegs > 1) { | |
| // The last implicit use of the SB.SuperReg carries the "Kill" flag. | |
| unsigned SuperKillState = 0; | |
| if (i + 1 == SB.NumSubRegs) | |
| SuperKillState |= getKillRegState(SB.IsKill); | |
| WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); | |
| } | |
| } | |
| // Write out VGPR | |
| SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false); | |
| } | |
| SB.restore(); | |
| } | |
| MI->eraseFromParent(); | |
| SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); | |
| if (LIS) | |
| LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); | |
| return true; | |
| } | |
| bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, int Index, | |
| RegScavenger *RS, SlotIndexes *Indexes, | |
| LiveIntervals *LIS, bool OnlyToVGPR) const { | |
| SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); | |
| ArrayRef<SpilledReg> VGPRSpills = SB.MFI.getSGPRSpillToVGPRLanes(Index); | |
| bool SpillToVGPR = !VGPRSpills.empty(); | |
| if (OnlyToVGPR && !SpillToVGPR) | |
| return false; | |
| if (SpillToVGPR) { | |
| for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| SpilledReg Spill = VGPRSpills[i]; | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), | |
| SubReg) | |
| .addReg(Spill.VGPR) | |
| .addImm(Spill.Lane); | |
| if (SB.NumSubRegs > 1 && i == 0) | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| if (Indexes) { | |
| if (i == e - 1) | |
| Indexes->replaceMachineInstrInMaps(*MI, *MIB); | |
| else | |
| Indexes->insertMachineInstrInMaps(*MIB); | |
| } | |
| } | |
| } else { | |
| SB.prepare(); | |
| // Per VGPR helper data | |
| auto PVD = SB.getPerVGPRData(); | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| // Load in VGPR data | |
| SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true); | |
| // Unpack lanes | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| bool LastSubReg = (i + 1 == e); | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, | |
| SB.TII.get(AMDGPU::V_READLANE_B32), SubReg) | |
| .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) | |
| .addImm(i); | |
| if (SB.NumSubRegs > 1 && i == 0) | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| if (Indexes) { | |
| if (i == e - 1) | |
| Indexes->replaceMachineInstrInMaps(*MI, *MIB); | |
| else | |
| Indexes->insertMachineInstrInMaps(*MIB); | |
| } | |
| } | |
| } | |
| SB.restore(); | |
| } | |
| MI->eraseFromParent(); | |
| if (LIS) | |
| LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); | |
| return true; | |
| } | |
| bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI, | |
| MachineBasicBlock &RestoreMBB, | |
| Register SGPR, RegScavenger *RS) const { | |
| SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0, | |
| RS); | |
| SB.prepare(); | |
| // Generate the spill of SGPR to SB.TmpVGPR. | |
| unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); | |
| auto PVD = SB.getPerVGPRData(); | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| unsigned TmpVGPRFlags = RegState::Undef; | |
| // Write sub registers into the VGPR | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| MachineInstrBuilder WriteLane = | |
| BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), | |
| SB.TmpVGPR) | |
| .addReg(SubReg, SubKillState) | |
| .addImm(i % PVD.PerVGPR) | |
| .addReg(SB.TmpVGPR, TmpVGPRFlags); | |
| TmpVGPRFlags = 0; | |
| // There could be undef components of a spilled super register. | |
| // TODO: Can we detect this and skip the spill? | |
| if (SB.NumSubRegs > 1) { | |
| // The last implicit use of the SB.SuperReg carries the "Kill" flag. | |
| unsigned SuperKillState = 0; | |
| if (i + 1 == SB.NumSubRegs) | |
| SuperKillState |= getKillRegState(SB.IsKill); | |
| WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); | |
| } | |
| } | |
| // Don't need to write VGPR out. | |
| } | |
| // Restore clobbered registers in the specified restore block. | |
| MI = RestoreMBB.end(); | |
| SB.setMI(&RestoreMBB, MI); | |
| // Generate the restore of SGPR from SB.TmpVGPR. | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| // Don't need to load VGPR in. | |
| // Unpack lanes | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| bool LastSubReg = (i + 1 == e); | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), | |
| SubReg) | |
| .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) | |
| .addImm(i); | |
| if (SB.NumSubRegs > 1 && i == 0) | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| } | |
| } | |
| SB.restore(); | |
| SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); | |
| return false; | |
| } | |
| /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to | |
| /// a VGPR and the stack slot can be safely eliminated when all other users are | |
| /// handled. | |
| bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( | |
| MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, | |
| SlotIndexes *Indexes, LiveIntervals *LIS) const { | |
| switch (MI->getOpcode()) { | |
| case AMDGPU::SI_SPILL_S1024_SAVE: | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S384_SAVE: | |
| case AMDGPU::SI_SPILL_S352_SAVE: | |
| case AMDGPU::SI_SPILL_S320_SAVE: | |
| case AMDGPU::SI_SPILL_S288_SAVE: | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S224_SAVE: | |
| case AMDGPU::SI_SPILL_S192_SAVE: | |
| case AMDGPU::SI_SPILL_S160_SAVE: | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S96_SAVE: | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S32_SAVE: | |
| return spillSGPR(MI, FI, RS, Indexes, LIS, true); | |
| case AMDGPU::SI_SPILL_S1024_RESTORE: | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_S384_RESTORE: | |
| case AMDGPU::SI_SPILL_S352_RESTORE: | |
| case AMDGPU::SI_SPILL_S320_RESTORE: | |
| case AMDGPU::SI_SPILL_S288_RESTORE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_S224_RESTORE: | |
| case AMDGPU::SI_SPILL_S192_RESTORE: | |
| case AMDGPU::SI_SPILL_S160_RESTORE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_S96_RESTORE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: | |
| return restoreSGPR(MI, FI, RS, Indexes, LIS, true); | |
| default: | |
| llvm_unreachable("not an SGPR spill instruction"); | |
| } | |
| } | |
| bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, | |
| int SPAdj, unsigned FIOperandNum, | |
| RegScavenger *RS) const { | |
| MachineFunction *MF = MI->getParent()->getParent(); | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); | |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| DebugLoc DL = MI->getDebugLoc(); | |
| assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); | |
| MachineOperand &FIOp = MI->getOperand(FIOperandNum); | |
| int Index = MI->getOperand(FIOperandNum).getIndex(); | |
| Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) | |
| ? getBaseRegister() | |
| : getFrameRegister(*MF); | |
| switch (MI->getOpcode()) { | |
| // SGPR register spill | |
| case AMDGPU::SI_SPILL_S1024_SAVE: | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S384_SAVE: | |
| case AMDGPU::SI_SPILL_S352_SAVE: | |
| case AMDGPU::SI_SPILL_S320_SAVE: | |
| case AMDGPU::SI_SPILL_S288_SAVE: | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S224_SAVE: | |
| case AMDGPU::SI_SPILL_S192_SAVE: | |
| case AMDGPU::SI_SPILL_S160_SAVE: | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S96_SAVE: | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S32_SAVE: { | |
| return spillSGPR(MI, Index, RS); | |
| } | |
| // SGPR register restore | |
| case AMDGPU::SI_SPILL_S1024_RESTORE: | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_S384_RESTORE: | |
| case AMDGPU::SI_SPILL_S352_RESTORE: | |
| case AMDGPU::SI_SPILL_S320_RESTORE: | |
| case AMDGPU::SI_SPILL_S288_RESTORE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_S224_RESTORE: | |
| case AMDGPU::SI_SPILL_S192_RESTORE: | |
| case AMDGPU::SI_SPILL_S160_RESTORE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_S96_RESTORE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: { | |
| return restoreSGPR(MI, Index, RS); | |
| } | |
| // VGPR register spill | |
| case AMDGPU::SI_SPILL_V1024_SAVE: | |
| case AMDGPU::SI_SPILL_V512_SAVE: | |
| case AMDGPU::SI_SPILL_V384_SAVE: | |
| case AMDGPU::SI_SPILL_V352_SAVE: | |
| case AMDGPU::SI_SPILL_V320_SAVE: | |
| case AMDGPU::SI_SPILL_V288_SAVE: | |
| case AMDGPU::SI_SPILL_V256_SAVE: | |
| case AMDGPU::SI_SPILL_V224_SAVE: | |
| case AMDGPU::SI_SPILL_V192_SAVE: | |
| case AMDGPU::SI_SPILL_V160_SAVE: | |
| case AMDGPU::SI_SPILL_V128_SAVE: | |
| case AMDGPU::SI_SPILL_V96_SAVE: | |
| case AMDGPU::SI_SPILL_V64_SAVE: | |
| case AMDGPU::SI_SPILL_V32_SAVE: | |
| case AMDGPU::SI_SPILL_A1024_SAVE: | |
| case AMDGPU::SI_SPILL_A512_SAVE: | |
| case AMDGPU::SI_SPILL_A384_SAVE: | |
| case AMDGPU::SI_SPILL_A352_SAVE: | |
| case AMDGPU::SI_SPILL_A320_SAVE: | |
| case AMDGPU::SI_SPILL_A288_SAVE: | |
| case AMDGPU::SI_SPILL_A256_SAVE: | |
| case AMDGPU::SI_SPILL_A224_SAVE: | |
| case AMDGPU::SI_SPILL_A192_SAVE: | |
| case AMDGPU::SI_SPILL_A160_SAVE: | |
| case AMDGPU::SI_SPILL_A128_SAVE: | |
| case AMDGPU::SI_SPILL_A96_SAVE: | |
| case AMDGPU::SI_SPILL_A64_SAVE: | |
| case AMDGPU::SI_SPILL_A32_SAVE: | |
| case AMDGPU::SI_SPILL_AV1024_SAVE: | |
| case AMDGPU::SI_SPILL_AV512_SAVE: | |
| case AMDGPU::SI_SPILL_AV384_SAVE: | |
| case AMDGPU::SI_SPILL_AV352_SAVE: | |
| case AMDGPU::SI_SPILL_AV320_SAVE: | |
| case AMDGPU::SI_SPILL_AV288_SAVE: | |
| case AMDGPU::SI_SPILL_AV256_SAVE: | |
| case AMDGPU::SI_SPILL_AV224_SAVE: | |
| case AMDGPU::SI_SPILL_AV192_SAVE: | |
| case AMDGPU::SI_SPILL_AV160_SAVE: | |
| case AMDGPU::SI_SPILL_AV128_SAVE: | |
| case AMDGPU::SI_SPILL_AV96_SAVE: | |
| case AMDGPU::SI_SPILL_AV64_SAVE: | |
| case AMDGPU::SI_SPILL_AV32_SAVE: { | |
| const MachineOperand *VData = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata); | |
| assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == | |
| MFI->getStackPtrOffsetReg()); | |
| unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR | |
| : AMDGPU::BUFFER_STORE_DWORD_OFFSET; | |
| auto *MBB = MI->getParent(); | |
| buildSpillLoadStore( | |
| *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), | |
| *MI->memoperands_begin(), RS); | |
| MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| case AMDGPU::SI_SPILL_V32_RESTORE: | |
| case AMDGPU::SI_SPILL_V64_RESTORE: | |
| case AMDGPU::SI_SPILL_V96_RESTORE: | |
| case AMDGPU::SI_SPILL_V128_RESTORE: | |
| case AMDGPU::SI_SPILL_V160_RESTORE: | |
| case AMDGPU::SI_SPILL_V192_RESTORE: | |
| case AMDGPU::SI_SPILL_V224_RESTORE: | |
| case AMDGPU::SI_SPILL_V256_RESTORE: | |
| case AMDGPU::SI_SPILL_V288_RESTORE: | |
| case AMDGPU::SI_SPILL_V320_RESTORE: | |
| case AMDGPU::SI_SPILL_V352_RESTORE: | |
| case AMDGPU::SI_SPILL_V384_RESTORE: | |
| case AMDGPU::SI_SPILL_V512_RESTORE: | |
| case AMDGPU::SI_SPILL_V1024_RESTORE: | |
| case AMDGPU::SI_SPILL_A32_RESTORE: | |
| case AMDGPU::SI_SPILL_A64_RESTORE: | |
| case AMDGPU::SI_SPILL_A96_RESTORE: | |
| case AMDGPU::SI_SPILL_A128_RESTORE: | |
| case AMDGPU::SI_SPILL_A160_RESTORE: | |
| case AMDGPU::SI_SPILL_A192_RESTORE: | |
| case AMDGPU::SI_SPILL_A224_RESTORE: | |
| case AMDGPU::SI_SPILL_A256_RESTORE: | |
| case AMDGPU::SI_SPILL_A288_RESTORE: | |
| case AMDGPU::SI_SPILL_A320_RESTORE: | |
| case AMDGPU::SI_SPILL_A352_RESTORE: | |
| case AMDGPU::SI_SPILL_A384_RESTORE: | |
| case AMDGPU::SI_SPILL_A512_RESTORE: | |
| case AMDGPU::SI_SPILL_A1024_RESTORE: | |
| case AMDGPU::SI_SPILL_AV32_RESTORE: | |
| case AMDGPU::SI_SPILL_AV64_RESTORE: | |
| case AMDGPU::SI_SPILL_AV96_RESTORE: | |
| case AMDGPU::SI_SPILL_AV128_RESTORE: | |
| case AMDGPU::SI_SPILL_AV160_RESTORE: | |
| case AMDGPU::SI_SPILL_AV192_RESTORE: | |
| case AMDGPU::SI_SPILL_AV224_RESTORE: | |
| case AMDGPU::SI_SPILL_AV256_RESTORE: | |
| case AMDGPU::SI_SPILL_AV288_RESTORE: | |
| case AMDGPU::SI_SPILL_AV320_RESTORE: | |
| case AMDGPU::SI_SPILL_AV352_RESTORE: | |
| case AMDGPU::SI_SPILL_AV384_RESTORE: | |
| case AMDGPU::SI_SPILL_AV512_RESTORE: | |
| case AMDGPU::SI_SPILL_AV1024_RESTORE: { | |
| const MachineOperand *VData = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata); | |
| assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == | |
| MFI->getStackPtrOffsetReg()); | |
| unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR | |
| : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; | |
| auto *MBB = MI->getParent(); | |
| buildSpillLoadStore( | |
| *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), | |
| *MI->memoperands_begin(), RS); | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| default: { | |
| // Other access to frame index | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| if (ST.enableFlatScratch()) { | |
| if (TII->isFLATScratch(*MI)) { | |
| assert((int16_t)FIOperandNum == | |
| AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::saddr)); | |
| // The offset is always swizzled, just replace it | |
| if (FrameReg) | |
| FIOp.ChangeToRegister(FrameReg, false); | |
| if (!Offset) | |
| return false; | |
| MachineOperand *OffsetOp = | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset); | |
| int64_t NewOffset = Offset + OffsetOp->getImm(); | |
| if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| SIInstrFlags::FlatScratch)) { | |
| OffsetOp->setImm(NewOffset); | |
| if (FrameReg) | |
| return false; | |
| Offset = 0; | |
| } | |
| if (!Offset) { | |
| unsigned Opc = MI->getOpcode(); | |
| int NewOpc = -1; | |
| if (AMDGPU::hasNamedOperand(Opc, AMDGPU::OpName::vaddr)) { | |
| NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc); | |
| } else if (ST.hasFlatScratchSTMode()) { | |
| // On GFX10 we have ST mode to use no registers for an address. | |
| // Otherwise we need to materialize 0 into an SGPR. | |
| NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc); | |
| } | |
| if (NewOpc != -1) { | |
| // removeOperand doesn't fixup tied operand indexes as it goes, so | |
| // it asserts. Untie vdst_in for now and retie them afterwards. | |
| int VDstIn = AMDGPU::getNamedOperandIdx(Opc, | |
| AMDGPU::OpName::vdst_in); | |
| bool TiedVDst = VDstIn != -1 && | |
| MI->getOperand(VDstIn).isReg() && | |
| MI->getOperand(VDstIn).isTied(); | |
| if (TiedVDst) | |
| MI->untieRegOperand(VDstIn); | |
| MI->removeOperand( | |
| AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr)); | |
| if (TiedVDst) { | |
| int NewVDst = | |
| AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst); | |
| int NewVDstIn = | |
| AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst_in); | |
| assert (NewVDst != -1 && NewVDstIn != -1 && "Must be tied!"); | |
| MI->tieOperands(NewVDst, NewVDstIn); | |
| } | |
| MI->setDesc(TII->get(NewOpc)); | |
| return false; | |
| } | |
| } | |
| } | |
| if (!FrameReg) { | |
| FIOp.ChangeToImmediate(Offset); | |
| if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) | |
| return false; | |
| } | |
| // We need to use register here. Check if we can use an SGPR or need | |
| // a VGPR. | |
| FIOp.ChangeToRegister(AMDGPU::M0, false); | |
| bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp); | |
| if (!Offset && FrameReg && UseSGPR) { | |
| FIOp.setReg(FrameReg); | |
| return false; | |
| } | |
| const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass | |
| : &AMDGPU::VGPR_32RegClass; | |
| Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR); | |
| FIOp.setReg(TmpReg); | |
| FIOp.setIsKill(); | |
| if ((!FrameReg || !Offset) && TmpReg) { | |
| unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; | |
| auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg); | |
| if (FrameReg) | |
| MIB.addReg(FrameReg); | |
| else | |
| MIB.addImm(Offset); | |
| return false; | |
| } | |
| bool NeedSaveSCC = | |
| RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC); | |
| Register TmpSReg = | |
| UseSGPR ? TmpReg | |
| : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, | |
| !UseSGPR); | |
| // TODO: for flat scratch another attempt can be made with a VGPR index | |
| // if no SGPRs can be scavenged. | |
| if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) | |
| report_fatal_error("Cannot scavenge register in FI elimination!"); | |
| if (!TmpSReg) { | |
| // Use frame register and restore it after. | |
| TmpSReg = FrameReg; | |
| FIOp.setReg(FrameReg); | |
| FIOp.setIsKill(false); | |
| } | |
| if (NeedSaveSCC) { | |
| assert(!(Offset & 0x1) && "Flat scratch offset must be aligned!"); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADDC_U32), TmpSReg) | |
| .addReg(FrameReg) | |
| .addImm(Offset); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITCMP1_B32)) | |
| .addReg(TmpSReg) | |
| .addImm(0); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITSET0_B32), TmpSReg) | |
| .addImm(0) | |
| .addReg(TmpSReg); | |
| } else { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg) | |
| .addReg(FrameReg) | |
| .addImm(Offset); | |
| } | |
| if (!UseSGPR) | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) | |
| .addReg(TmpSReg, RegState::Kill); | |
| if (TmpSReg == FrameReg) { | |
| // Undo frame register modification. | |
| if (NeedSaveSCC && !MI->registerDefIsDead(AMDGPU::SCC)) { | |
| MachineBasicBlock::iterator I = | |
| BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADDC_U32), | |
| TmpSReg) | |
| .addReg(FrameReg) | |
| .addImm(-Offset); | |
| I = BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITCMP1_B32)) | |
| .addReg(TmpSReg) | |
| .addImm(0); | |
| BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITSET0_B32), | |
| TmpSReg) | |
| .addImm(0) | |
| .addReg(TmpSReg); | |
| } else { | |
| BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32), | |
| FrameReg) | |
| .addReg(FrameReg) | |
| .addImm(-Offset); | |
| } | |
| } | |
| return false; | |
| } | |
| bool IsMUBUF = TII->isMUBUF(*MI); | |
| if (!IsMUBUF && !MFI->isEntryFunction()) { | |
| // Convert to a swizzled stack address by scaling by the wave size. | |
| // In an entry function/kernel the offset is already swizzled. | |
| bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum)); | |
| bool LiveSCC = | |
| RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC); | |
| const TargetRegisterClass *RC = IsSALU && !LiveSCC | |
| ? &AMDGPU::SReg_32RegClass | |
| : &AMDGPU::VGPR_32RegClass; | |
| bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 || | |
| MI->getOpcode() == AMDGPU::V_MOV_B32_e64; | |
| Register ResultReg = IsCopy ? MI->getOperand(0).getReg() | |
| : RS->scavengeRegister(RC, MI, 0); | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| if (Offset == 0) { | |
| unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32 | |
| : AMDGPU::V_LSHRREV_B32_e64; | |
| // XXX - This never happens because of emergency scavenging slot at 0? | |
| auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg) | |
| .addImm(ST.getWavefrontSizeLog2()) | |
| .addReg(FrameReg); | |
| if (IsSALU && !LiveSCC) | |
| Shift.getInstr()->getOperand(3).setIsDead(); // Mark SCC as dead. | |
| if (IsSALU && LiveSCC) { | |
| Register NewDest = | |
| RS->scavengeRegister(&AMDGPU::SReg_32RegClass, Shift, 0); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), | |
| NewDest) | |
| .addReg(ResultReg); | |
| ResultReg = NewDest; | |
| } | |
| } else { | |
| MachineInstrBuilder MIB; | |
| if (!IsSALU) { | |
| if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) != | |
| nullptr) { | |
| // Reuse ResultReg in intermediate step. | |
| Register ScaledReg = ResultReg; | |
| BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), | |
| ScaledReg) | |
| .addImm(ST.getWavefrontSizeLog2()) | |
| .addReg(FrameReg); | |
| const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; | |
| // TODO: Fold if use instruction is another add of a constant. | |
| if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { | |
| // FIXME: This can fail | |
| MIB.addImm(Offset); | |
| MIB.addReg(ScaledReg, RegState::Kill); | |
| if (!IsVOP2) | |
| MIB.addImm(0); // clamp bit | |
| } else { | |
| assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && | |
| "Need to reuse carry out register"); | |
| // Use scavenged unused carry out as offset register. | |
| Register ConstOffsetReg; | |
| if (!isWave32) | |
| ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); | |
| else | |
| ConstOffsetReg = MIB.getReg(1); | |
| BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) | |
| .addImm(Offset); | |
| MIB.addReg(ConstOffsetReg, RegState::Kill); | |
| MIB.addReg(ScaledReg, RegState::Kill); | |
| MIB.addImm(0); // clamp bit | |
| } | |
| } | |
| } | |
| if (!MIB || IsSALU) { | |
| // We have to produce a carry out, and there isn't a free SGPR pair | |
| // for it. We can keep the whole computation on the SALU to avoid | |
| // clobbering an additional register at the cost of an extra mov. | |
| // We may have 1 free scratch SGPR even though a carry out is | |
| // unavailable. Only one additional mov is needed. | |
| Register TmpScaledReg = | |
| RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); | |
| Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) | |
| .addReg(FrameReg) | |
| .addImm(ST.getWavefrontSizeLog2()); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg) | |
| .addReg(ScaledReg, RegState::Kill) | |
| .addImm(Offset); | |
| if (!IsSALU) | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) | |
| .addReg(ScaledReg, RegState::Kill); | |
| else | |
| ResultReg = ScaledReg; | |
| // If there were truly no free SGPRs, we need to undo everything. | |
| if (!TmpScaledReg.isValid()) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg) | |
| .addReg(ScaledReg, RegState::Kill) | |
| .addImm(-Offset); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) | |
| .addReg(FrameReg) | |
| .addImm(ST.getWavefrontSizeLog2()); | |
| } | |
| } | |
| } | |
| // Don't introduce an extra copy if we're just materializing in a mov. | |
| if (IsCopy) { | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| FIOp.ChangeToRegister(ResultReg, false, false, true); | |
| return false; | |
| } | |
| if (IsMUBUF) { | |
| // Disable offen so we don't need a 0 vgpr base. | |
| assert(static_cast<int>(FIOperandNum) == | |
| AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::vaddr)); | |
| auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); | |
| assert((SOffset.isImm() && SOffset.getImm() == 0)); | |
| if (FrameReg != AMDGPU::NoRegister) | |
| SOffset.ChangeToRegister(FrameReg, false); | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| int64_t OldImm | |
| = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); | |
| int64_t NewOffset = OldImm + Offset; | |
| if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && | |
| buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| } | |
| // If the offset is simply too big, don't convert to a scratch wave offset | |
| // relative index. | |
| FIOp.ChangeToImmediate(Offset); | |
| if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { | |
| Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) | |
| .addImm(Offset); | |
| FIOp.ChangeToRegister(TmpReg, false, false, true); | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { | |
| return AMDGPUInstPrinter::getRegisterName(Reg); | |
| } | |
| static const TargetRegisterClass * | |
| getAnyVGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth <= 64) | |
| return &AMDGPU::VReg_64RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::VReg_96RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::VReg_128RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::VReg_160RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::VReg_192RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::VReg_224RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::VReg_256RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::VReg_288RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::VReg_320RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::VReg_352RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::VReg_384RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::VReg_512RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::VReg_1024RegClass; | |
| return nullptr; | |
| } | |
| static const TargetRegisterClass * | |
| getAlignedVGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth <= 64) | |
| return &AMDGPU::VReg_64_Align2RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::VReg_96_Align2RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::VReg_128_Align2RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::VReg_160_Align2RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::VReg_192_Align2RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::VReg_224_Align2RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::VReg_256_Align2RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::VReg_288_Align2RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::VReg_320_Align2RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::VReg_352_Align2RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::VReg_384_Align2RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::VReg_512_Align2RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::VReg_1024_Align2RegClass; | |
| return nullptr; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const { | |
| if (BitWidth == 1) | |
| return &AMDGPU::VReg_1RegClass; | |
| if (BitWidth <= 16) | |
| return &AMDGPU::VGPR_LO16RegClass; | |
| if (BitWidth <= 32) | |
| return &AMDGPU::VGPR_32RegClass; | |
| return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth) | |
| : getAnyVGPRClassForBitWidth(BitWidth); | |
| } | |
| static const TargetRegisterClass * | |
| getAnyAGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth <= 64) | |
| return &AMDGPU::AReg_64RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::AReg_96RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::AReg_128RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::AReg_160RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::AReg_192RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::AReg_224RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::AReg_256RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::AReg_288RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::AReg_320RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::AReg_352RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::AReg_384RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::AReg_512RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::AReg_1024RegClass; | |
| return nullptr; | |
| } | |
| static const TargetRegisterClass * | |
| getAlignedAGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth <= 64) | |
| return &AMDGPU::AReg_64_Align2RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::AReg_96_Align2RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::AReg_128_Align2RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::AReg_160_Align2RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::AReg_192_Align2RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::AReg_224_Align2RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::AReg_256_Align2RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::AReg_288_Align2RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::AReg_320_Align2RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::AReg_352_Align2RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::AReg_384_Align2RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::AReg_512_Align2RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::AReg_1024_Align2RegClass; | |
| return nullptr; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const { | |
| if (BitWidth <= 16) | |
| return &AMDGPU::AGPR_LO16RegClass; | |
| if (BitWidth <= 32) | |
| return &AMDGPU::AGPR_32RegClass; | |
| return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth) | |
| : getAnyAGPRClassForBitWidth(BitWidth); | |
| } | |
| static const TargetRegisterClass * | |
| getAnyVectorSuperClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth <= 64) | |
| return &AMDGPU::AV_64RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::AV_96RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::AV_128RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::AV_160RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::AV_192RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::AV_224RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::AV_256RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::AV_288RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::AV_320RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::AV_352RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::AV_384RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::AV_512RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::AV_1024RegClass; | |
| return nullptr; | |
| } | |
| static const TargetRegisterClass * | |
| getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth <= 64) | |
| return &AMDGPU::AV_64_Align2RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::AV_96_Align2RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::AV_128_Align2RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::AV_160_Align2RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::AV_192_Align2RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::AV_224_Align2RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::AV_256_Align2RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::AV_288_Align2RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::AV_320_Align2RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::AV_352_Align2RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::AV_384_Align2RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::AV_512_Align2RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::AV_1024_Align2RegClass; | |
| return nullptr; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const { | |
| if (BitWidth <= 16) | |
| return &AMDGPU::VGPR_LO16RegClass; | |
| if (BitWidth <= 32) | |
| return &AMDGPU::AV_32RegClass; | |
| return ST.needsAlignedVGPRs() | |
| ? getAlignedVectorSuperClassForBitWidth(BitWidth) | |
| : getAnyVectorSuperClassForBitWidth(BitWidth); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth <= 16) | |
| return &AMDGPU::SGPR_LO16RegClass; | |
| if (BitWidth <= 32) | |
| return &AMDGPU::SReg_32RegClass; | |
| if (BitWidth <= 64) | |
| return &AMDGPU::SReg_64RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::SGPR_96RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::SGPR_128RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::SGPR_160RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::SGPR_192RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::SGPR_224RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::SGPR_256RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::SGPR_288RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::SGPR_320RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::SGPR_352RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::SGPR_384RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::SGPR_512RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::SGPR_1024RegClass; | |
| return nullptr; | |
| } | |
| bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| const TargetRegisterClass *RC; | |
| if (Reg.isVirtual()) | |
| RC = MRI.getRegClass(Reg); | |
| else | |
| RC = getPhysRegBaseClass(Reg); | |
| return RC ? isSGPRClass(RC) : false; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { | |
| unsigned Size = getRegSizeInBits(*SRC); | |
| const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); | |
| assert(VRC && "Invalid register class size"); | |
| return VRC; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { | |
| unsigned Size = getRegSizeInBits(*SRC); | |
| const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); | |
| assert(ARC && "Invalid register class size"); | |
| return ARC; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { | |
| unsigned Size = getRegSizeInBits(*VRC); | |
| if (Size == 32) | |
| return &AMDGPU::SGPR_32RegClass; | |
| const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); | |
| assert(SRC && "Invalid register class size"); | |
| return SRC; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC, | |
| const TargetRegisterClass *SubRC, | |
| unsigned SubIdx) const { | |
| // Ensure this subregister index is aligned in the super register. | |
| const TargetRegisterClass *MatchRC = | |
| getMatchingSuperRegClass(SuperRC, SubRC, SubIdx); | |
| return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr; | |
| } | |
| bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { | |
| if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && | |
| OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) | |
| return !ST.hasMFMAInlineLiteralBug(); | |
| return OpType >= AMDGPU::OPERAND_SRC_FIRST && | |
| OpType <= AMDGPU::OPERAND_SRC_LAST; | |
| } | |
| bool SIRegisterInfo::shouldRewriteCopySrc( | |
| const TargetRegisterClass *DefRC, | |
| unsigned DefSubReg, | |
| const TargetRegisterClass *SrcRC, | |
| unsigned SrcSubReg) const { | |
| // We want to prefer the smallest register class possible, so we don't want to | |
| // stop and rewrite on anything that looks like a subregister | |
| // extract. Operations mostly don't care about the super register class, so we | |
| // only want to stop on the most basic of copies between the same register | |
| // class. | |
| // | |
| // e.g. if we have something like | |
| // %0 = ... | |
| // %1 = ... | |
| // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 | |
| // %3 = COPY %2, sub0 | |
| // | |
| // We want to look through the COPY to find: | |
| // => %3 = COPY %0 | |
| // Plain copy. | |
| return getCommonSubClass(DefRC, SrcRC) != nullptr; | |
| } | |
| bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const { | |
| // TODO: 64-bit operands have extending behavior from 32-bit literal. | |
| return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST && | |
| OpType <= AMDGPU::OPERAND_REG_IMM_LAST; | |
| } | |
| /// Returns a lowest register that is not used at any point in the function. | |
| /// If all registers are used, then this function will return | |
| /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return | |
| /// highest unused register. | |
| MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, | |
| const TargetRegisterClass *RC, | |
| const MachineFunction &MF, | |
| bool ReserveHighestVGPR) const { | |
| if (ReserveHighestVGPR) { | |
| for (MCRegister Reg : reverse(*RC)) | |
| if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) | |
| return Reg; | |
| } else { | |
| for (MCRegister Reg : *RC) | |
| if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) | |
| return Reg; | |
| } | |
| return MCRegister(); | |
| } | |
| ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, | |
| unsigned EltSize) const { | |
| const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); | |
| assert(RegBitWidth >= 32 && RegBitWidth <= 1024); | |
| const unsigned RegDWORDs = RegBitWidth / 32; | |
| const unsigned EltDWORDs = EltSize / 4; | |
| assert(RegSplitParts.size() + 1 >= EltDWORDs); | |
| const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; | |
| const unsigned NumParts = RegDWORDs / EltDWORDs; | |
| return ArrayRef(Parts.data(), NumParts); | |
| } | |
| const TargetRegisterClass* | |
| SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegBaseClass(Reg); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getRegClassForOperandReg(const MachineRegisterInfo &MRI, | |
| const MachineOperand &MO) const { | |
| const TargetRegisterClass *SrcRC = getRegClassForReg(MRI, MO.getReg()); | |
| return getSubRegisterClass(SrcRC, MO.getSubReg()); | |
| } | |
| bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); | |
| // Registers without classes are unaddressable, SGPR-like registers. | |
| return RC && isVGPRClass(RC); | |
| } | |
| bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); | |
| // Registers without classes are unaddressable, SGPR-like registers. | |
| return RC && isAGPRClass(RC); | |
| } | |
| bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, | |
| const TargetRegisterClass *SrcRC, | |
| unsigned SubReg, | |
| const TargetRegisterClass *DstRC, | |
| unsigned DstSubReg, | |
| const TargetRegisterClass *NewRC, | |
| LiveIntervals &LIS) const { | |
| unsigned SrcSize = getRegSizeInBits(*SrcRC); | |
| unsigned DstSize = getRegSizeInBits(*DstRC); | |
| unsigned NewSize = getRegSizeInBits(*NewRC); | |
| // Do not increase size of registers beyond dword, we would need to allocate | |
| // adjacent registers and constraint regalloc more than needed. | |
| // Always allow dword coalescing. | |
| if (SrcSize <= 32 || DstSize <= 32) | |
| return true; | |
| return NewSize <= DstSize || NewSize <= SrcSize; | |
| } | |
| unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, | |
| MachineFunction &MF) const { | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), | |
| MF.getFunction()); | |
| switch (RC->getID()) { | |
| default: | |
| return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); | |
| case AMDGPU::VGPR_32RegClassID: | |
| case AMDGPU::VGPR_LO16RegClassID: | |
| case AMDGPU::VGPR_HI16RegClassID: | |
| return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); | |
| case AMDGPU::SGPR_32RegClassID: | |
| case AMDGPU::SGPR_LO16RegClassID: | |
| return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); | |
| } | |
| } | |
| unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, | |
| unsigned Idx) const { | |
| if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || | |
| Idx == AMDGPU::RegisterPressureSets::AGPR_32) | |
| return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, | |
| const_cast<MachineFunction &>(MF)); | |
| if (Idx == AMDGPU::RegisterPressureSets::SReg_32) | |
| return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, | |
| const_cast<MachineFunction &>(MF)); | |
| llvm_unreachable("Unexpected register pressure set!"); | |
| } | |
| const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { | |
| static const int Empty[] = { -1 }; | |
| if (RegPressureIgnoredUnits[RegUnit]) | |
| return Empty; | |
| return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); | |
| } | |
| MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { | |
| // Not a callee saved register. | |
| return AMDGPU::SGPR30_SGPR31; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, | |
| const RegisterBank &RB) const { | |
| switch (RB.getID()) { | |
| case AMDGPU::VGPRRegBankID: | |
| return getVGPRClassForBitWidth(std::max(32u, Size)); | |
| case AMDGPU::VCCRegBankID: | |
| assert(Size == 1); | |
| return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass | |
| : &AMDGPU::SReg_64_XEXECRegClass; | |
| case AMDGPU::SGPRRegBankID: | |
| return getSGPRClassForBitWidth(std::max(32u, Size)); | |
| case AMDGPU::AGPRRegBankID: | |
| return getAGPRClassForBitWidth(std::max(32u, Size)); | |
| default: | |
| llvm_unreachable("unknown register bank"); | |
| } | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, | |
| const MachineRegisterInfo &MRI) const { | |
| const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); | |
| if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) | |
| return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB); | |
| if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>()) | |
| return getAllocatableClass(RC); | |
| return nullptr; | |
| } | |
| MCRegister SIRegisterInfo::getVCC() const { | |
| return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; | |
| } | |
| MCRegister SIRegisterInfo::getExec() const { | |
| return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC; | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const { | |
| // VGPR tuples have an alignment requirement on gfx90a variants. | |
| return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass | |
| : &AMDGPU::VReg_64RegClass; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getRegClass(unsigned RCID) const { | |
| switch ((int)RCID) { | |
| case AMDGPU::SReg_1RegClassID: | |
| return getBoolRC(); | |
| case AMDGPU::SReg_1_XEXECRegClassID: | |
| return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass | |
| : &AMDGPU::SReg_64_XEXECRegClass; | |
| case -1: | |
| return nullptr; | |
| default: | |
| return AMDGPUGenRegisterInfo::getRegClass(RCID); | |
| } | |
| } | |
| // Find reaching register definition | |
| MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, | |
| MachineInstr &Use, | |
| MachineRegisterInfo &MRI, | |
| LiveIntervals *LIS) const { | |
| auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); | |
| SlotIndex UseIdx = LIS->getInstructionIndex(Use); | |
| SlotIndex DefIdx; | |
| if (Reg.isVirtual()) { | |
| if (!LIS->hasInterval(Reg)) | |
| return nullptr; | |
| LiveInterval &LI = LIS->getInterval(Reg); | |
| LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) | |
| : MRI.getMaxLaneMaskForVReg(Reg); | |
| VNInfo *V = nullptr; | |
| if (LI.hasSubRanges()) { | |
| for (auto &S : LI.subranges()) { | |
| if ((S.LaneMask & SubLanes) == SubLanes) { | |
| V = S.getVNInfoAt(UseIdx); | |
| break; | |
| } | |
| } | |
| } else { | |
| V = LI.getVNInfoAt(UseIdx); | |
| } | |
| if (!V) | |
| return nullptr; | |
| DefIdx = V->def; | |
| } else { | |
| // Find last def. | |
| for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid(); | |
| ++Units) { | |
| LiveRange &LR = LIS->getRegUnit(*Units); | |
| if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { | |
| if (!DefIdx.isValid() || | |
| MDT.dominates(LIS->getInstructionFromIndex(DefIdx), | |
| LIS->getInstructionFromIndex(V->def))) | |
| DefIdx = V->def; | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| } | |
| MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); | |
| if (!Def || !MDT.dominates(Def, &Use)) | |
| return nullptr; | |
| assert(Def->modifiesRegister(Reg, this)); | |
| return Def; | |
| } | |
| MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { | |
| assert(getRegSizeInBits(*getPhysRegBaseClass(Reg)) <= 32); | |
| for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, | |
| AMDGPU::SReg_32RegClass, | |
| AMDGPU::AGPR_32RegClass } ) { | |
| if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) | |
| return Super; | |
| } | |
| if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, | |
| &AMDGPU::VGPR_32RegClass)) { | |
| return Super; | |
| } | |
| return AMDGPU::NoRegister; | |
| } | |
| bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const { | |
| if (!ST.needsAlignedVGPRs()) | |
| return true; | |
| if (isVGPRClass(&RC)) | |
| return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC))); | |
| if (isAGPRClass(&RC)) | |
| return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC))); | |
| if (isVectorSuperClass(&RC)) | |
| return RC.hasSuperClassEq( | |
| getVectorSuperClassForBitWidth(getRegSizeInBits(RC))); | |
| return true; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getProperlyAlignedRC(const TargetRegisterClass *RC) const { | |
| if (!RC || !ST.needsAlignedVGPRs()) | |
| return RC; | |
| unsigned Size = getRegSizeInBits(*RC); | |
| if (Size <= 32) | |
| return RC; | |
| if (isVGPRClass(RC)) | |
| return getAlignedVGPRClassForBitWidth(Size); | |
| if (isAGPRClass(RC)) | |
| return getAlignedAGPRClassForBitWidth(Size); | |
| if (isVectorSuperClass(RC)) | |
| return getAlignedVectorSuperClassForBitWidth(Size); | |
| return RC; | |
| } | |
| ArrayRef<MCPhysReg> | |
| SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { | |
| return ArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4); | |
| } | |
| ArrayRef<MCPhysReg> | |
| SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const { | |
| return ArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2); | |
| } | |
| ArrayRef<MCPhysReg> | |
| SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { | |
| return ArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); | |
| } |