| //===- CloneFunction.cpp - Clone a function into another function ---------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the CloneFunctionInto interface, which is used as the | |
| // low-level function cloner. This is used by the CloneFunction and function | |
| // inliner to do the dirty work of copying the body of a function around. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/Analysis/ConstantFolding.h" | |
| #include "llvm/Analysis/DomTreeUpdater.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Analysis/LoopInfo.h" | |
| #include "llvm/IR/CFG.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DebugInfo.h" | |
| #include "llvm/IR/DerivedTypes.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/GlobalVariable.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/IR/Metadata.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/Transforms/Utils/BasicBlockUtils.h" | |
| #include "llvm/Transforms/Utils/Cloning.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Transforms/Utils/ValueMapper.h" | |
| #include <map> | |
| using namespace llvm; | |
| /// See comments in Cloning.h. | |
| BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB, ValueToValueMapTy &VMap, | |
| const Twine &NameSuffix, Function *F, | |
| ClonedCodeInfo *CodeInfo, | |
| DebugInfoFinder *DIFinder) { | |
| DenseMap<const MDNode *, MDNode *> Cache; | |
| BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "", F); | |
| if (BB->hasName()) | |
| NewBB->setName(BB->getName() + NameSuffix); | |
| bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false; | |
| Module *TheModule = F ? F->getParent() : nullptr; | |
| // Loop over all instructions, and copy them over. | |
| for (const Instruction &I : *BB) { | |
| if (DIFinder && TheModule) | |
| DIFinder->processInstruction(*TheModule, I); | |
| Instruction *NewInst = I.clone(); | |
| if (I.hasName()) | |
| NewInst->setName(I.getName() + NameSuffix); | |
| NewBB->getInstList().push_back(NewInst); | |
| VMap[&I] = NewInst; // Add instruction map to value. | |
| hasCalls |= (isa<CallInst>(I) && !isa<DbgInfoIntrinsic>(I)); | |
| if (const AllocaInst *AI = dyn_cast<AllocaInst>(&I)) { | |
| if (isa<ConstantInt>(AI->getArraySize())) | |
| hasStaticAllocas = true; | |
| else | |
| hasDynamicAllocas = true; | |
| } | |
| } | |
| if (CodeInfo) { | |
| CodeInfo->ContainsCalls |= hasCalls; | |
| CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas; | |
| CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && | |
| BB != &BB->getParent()->getEntryBlock(); | |
| } | |
| return NewBB; | |
| } | |
| // Clone OldFunc into NewFunc, transforming the old arguments into references to | |
| // VMap values. | |
| // | |
| void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc, | |
| ValueToValueMapTy &VMap, | |
| bool ModuleLevelChanges, | |
| SmallVectorImpl<ReturnInst*> &Returns, | |
| const char *NameSuffix, ClonedCodeInfo *CodeInfo, | |
| ValueMapTypeRemapper *TypeMapper, | |
| ValueMaterializer *Materializer) { | |
| assert(NameSuffix && "NameSuffix cannot be null!"); | |
| #ifndef NDEBUG | |
| for (const Argument &I : OldFunc->args()) | |
| assert(VMap.count(&I) && "No mapping from source argument specified!"); | |
| #endif | |
| // Copy all attributes other than those stored in the AttributeList. We need | |
| // to remap the parameter indices of the AttributeList. | |
| AttributeList NewAttrs = NewFunc->getAttributes(); | |
| NewFunc->copyAttributesFrom(OldFunc); | |
| NewFunc->setAttributes(NewAttrs); | |
| // Fix up the personality function that got copied over. | |
| if (OldFunc->hasPersonalityFn()) | |
| NewFunc->setPersonalityFn( | |
| MapValue(OldFunc->getPersonalityFn(), VMap, | |
| ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges, | |
| TypeMapper, Materializer)); | |
| SmallVector<AttributeSet, 4> NewArgAttrs(NewFunc->arg_size()); | |
| AttributeList OldAttrs = OldFunc->getAttributes(); | |
| // Clone any argument attributes that are present in the VMap. | |
| for (const Argument &OldArg : OldFunc->args()) { | |
| if (Argument *NewArg = dyn_cast<Argument>(VMap[&OldArg])) { | |
| NewArgAttrs[NewArg->getArgNo()] = | |
| OldAttrs.getParamAttributes(OldArg.getArgNo()); | |
| } | |
| } | |
| NewFunc->setAttributes( | |
| AttributeList::get(NewFunc->getContext(), OldAttrs.getFnAttributes(), | |
| OldAttrs.getRetAttributes(), NewArgAttrs)); | |
| bool MustCloneSP = | |
| OldFunc->getParent() && OldFunc->getParent() == NewFunc->getParent(); | |
| DISubprogram *SP = OldFunc->getSubprogram(); | |
| if (SP) { | |
| assert(!MustCloneSP || ModuleLevelChanges); | |
| // Add mappings for some DebugInfo nodes that we don't want duplicated | |
| // even if they're distinct. | |
| auto &MD = VMap.MD(); | |
| MD[SP->getUnit()].reset(SP->getUnit()); | |
| MD[SP->getType()].reset(SP->getType()); | |
| MD[SP->getFile()].reset(SP->getFile()); | |
| // If we're not cloning into the same module, no need to clone the | |
| // subprogram | |
| if (!MustCloneSP) | |
| MD[SP].reset(SP); | |
| } | |
| SmallVector<std::pair<unsigned, MDNode *>, 1> MDs; | |
| OldFunc->getAllMetadata(MDs); | |
| for (auto MD : MDs) { | |
| NewFunc->addMetadata( | |
| MD.first, | |
| *MapMetadata(MD.second, VMap, | |
| ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges, | |
| TypeMapper, Materializer)); | |
| } | |
| // When we remap instructions, we want to avoid duplicating inlined | |
| // DISubprograms, so record all subprograms we find as we duplicate | |
| // instructions and then freeze them in the MD map. | |
| // We also record information about dbg.value and dbg.declare to avoid | |
| // duplicating the types. | |
| DebugInfoFinder DIFinder; | |
| // Loop over all of the basic blocks in the function, cloning them as | |
| // appropriate. Note that we save BE this way in order to handle cloning of | |
| // recursive functions into themselves. | |
| // | |
| for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end(); | |
| BI != BE; ++BI) { | |
| const BasicBlock &BB = *BI; | |
| // Create a new basic block and copy instructions into it! | |
| BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc, CodeInfo, | |
| ModuleLevelChanges ? &DIFinder : nullptr); | |
| // Add basic block mapping. | |
| VMap[&BB] = CBB; | |
| // It is only legal to clone a function if a block address within that | |
| // function is never referenced outside of the function. Given that, we | |
| // want to map block addresses from the old function to block addresses in | |
| // the clone. (This is different from the generic ValueMapper | |
| // implementation, which generates an invalid blockaddress when | |
| // cloning a function.) | |
| if (BB.hasAddressTaken()) { | |
| Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc), | |
| const_cast<BasicBlock*>(&BB)); | |
| VMap[OldBBAddr] = BlockAddress::get(NewFunc, CBB); | |
| } | |
| // Note return instructions for the caller. | |
| if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator())) | |
| Returns.push_back(RI); | |
| } | |
| for (DISubprogram *ISP : DIFinder.subprograms()) | |
| if (ISP != SP) | |
| VMap.MD()[ISP].reset(ISP); | |
| for (DICompileUnit *CU : DIFinder.compile_units()) | |
| VMap.MD()[CU].reset(CU); | |
| for (DIType *Type : DIFinder.types()) | |
| VMap.MD()[Type].reset(Type); | |
| // Loop over all of the instructions in the function, fixing up operand | |
| // references as we go. This uses VMap to do all the hard work. | |
| for (Function::iterator BB = | |
| cast<BasicBlock>(VMap[&OldFunc->front()])->getIterator(), | |
| BE = NewFunc->end(); | |
| BB != BE; ++BB) | |
| // Loop over all instructions, fixing each one as we find it... | |
| for (Instruction &II : *BB) | |
| RemapInstruction(&II, VMap, | |
| ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges, | |
| TypeMapper, Materializer); | |
| // Register all DICompileUnits of the old parent module in the new parent module | |
| auto* OldModule = OldFunc->getParent(); | |
| auto* NewModule = NewFunc->getParent(); | |
| if (OldModule && NewModule && OldModule != NewModule && DIFinder.compile_unit_count()) { | |
| auto* NMD = NewModule->getOrInsertNamedMetadata("llvm.dbg.cu"); | |
| // Avoid multiple insertions of the same DICompileUnit to NMD. | |
| SmallPtrSet<const void*, 8> Visited; | |
| for (auto* Operand : NMD->operands()) | |
| Visited.insert(Operand); | |
| for (auto* Unit : DIFinder.compile_units()) | |
| // VMap.MD()[Unit] == Unit | |
| if (Visited.insert(Unit).second) | |
| NMD->addOperand(Unit); | |
| } | |
| } | |
| /// Return a copy of the specified function and add it to that function's | |
| /// module. Also, any references specified in the VMap are changed to refer to | |
| /// their mapped value instead of the original one. If any of the arguments to | |
| /// the function are in the VMap, the arguments are deleted from the resultant | |
| /// function. The VMap is updated to include mappings from all of the | |
| /// instructions and basicblocks in the function from their old to new values. | |
| /// | |
| Function *llvm::CloneFunction(Function *F, ValueToValueMapTy &VMap, | |
| ClonedCodeInfo *CodeInfo) { | |
| std::vector<Type*> ArgTypes; | |
| // The user might be deleting arguments to the function by specifying them in | |
| // the VMap. If so, we need to not add the arguments to the arg ty vector | |
| // | |
| for (const Argument &I : F->args()) | |
| if (VMap.count(&I) == 0) // Haven't mapped the argument to anything yet? | |
| ArgTypes.push_back(I.getType()); | |
| // Create a new function type... | |
| FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(), | |
| ArgTypes, F->getFunctionType()->isVarArg()); | |
| // Create the new function... | |
| Function *NewF = Function::Create(FTy, F->getLinkage(), F->getAddressSpace(), | |
| F->getName(), F->getParent()); | |
| // Loop over the arguments, copying the names of the mapped arguments over... | |
| Function::arg_iterator DestI = NewF->arg_begin(); | |
| for (const Argument & I : F->args()) | |
| if (VMap.count(&I) == 0) { // Is this argument preserved? | |
| DestI->setName(I.getName()); // Copy the name over... | |
| VMap[&I] = &*DestI++; // Add mapping to VMap | |
| } | |
| SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned. | |
| CloneFunctionInto(NewF, F, VMap, F->getSubprogram() != nullptr, Returns, "", | |
| CodeInfo); | |
| return NewF; | |
| } | |
| namespace { | |
| /// This is a private class used to implement CloneAndPruneFunctionInto. | |
| struct PruningFunctionCloner { | |
| Function *NewFunc; | |
| const Function *OldFunc; | |
| ValueToValueMapTy &VMap; | |
| bool ModuleLevelChanges; | |
| const char *NameSuffix; | |
| ClonedCodeInfo *CodeInfo; | |
| public: | |
| PruningFunctionCloner(Function *newFunc, const Function *oldFunc, | |
| ValueToValueMapTy &valueMap, bool moduleLevelChanges, | |
| const char *nameSuffix, ClonedCodeInfo *codeInfo) | |
| : NewFunc(newFunc), OldFunc(oldFunc), VMap(valueMap), | |
| ModuleLevelChanges(moduleLevelChanges), NameSuffix(nameSuffix), | |
| CodeInfo(codeInfo) {} | |
| /// The specified block is found to be reachable, clone it and | |
| /// anything that it can reach. | |
| void CloneBlock(const BasicBlock *BB, | |
| BasicBlock::const_iterator StartingInst, | |
| std::vector<const BasicBlock*> &ToClone); | |
| }; | |
| } | |
| /// The specified block is found to be reachable, clone it and | |
| /// anything that it can reach. | |
| void PruningFunctionCloner::CloneBlock(const BasicBlock *BB, | |
| BasicBlock::const_iterator StartingInst, | |
| std::vector<const BasicBlock*> &ToClone){ | |
| WeakTrackingVH &BBEntry = VMap[BB]; | |
| // Have we already cloned this block? | |
| if (BBEntry) return; | |
| // Nope, clone it now. | |
| BasicBlock *NewBB; | |
| BBEntry = NewBB = BasicBlock::Create(BB->getContext()); | |
| if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix); | |
| // It is only legal to clone a function if a block address within that | |
| // function is never referenced outside of the function. Given that, we | |
| // want to map block addresses from the old function to block addresses in | |
| // the clone. (This is different from the generic ValueMapper | |
| // implementation, which generates an invalid blockaddress when | |
| // cloning a function.) | |
| // | |
| // Note that we don't need to fix the mapping for unreachable blocks; | |
| // the default mapping there is safe. | |
| if (BB->hasAddressTaken()) { | |
| Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc), | |
| const_cast<BasicBlock*>(BB)); | |
| VMap[OldBBAddr] = BlockAddress::get(NewFunc, NewBB); | |
| } | |
| bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false; | |
| // Loop over all instructions, and copy them over, DCE'ing as we go. This | |
| // loop doesn't include the terminator. | |
| for (BasicBlock::const_iterator II = StartingInst, IE = --BB->end(); | |
| II != IE; ++II) { | |
| Instruction *NewInst = II->clone(); | |
| // Eagerly remap operands to the newly cloned instruction, except for PHI | |
| // nodes for which we defer processing until we update the CFG. | |
| if (!isa<PHINode>(NewInst)) { | |
| RemapInstruction(NewInst, VMap, | |
| ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges); | |
| // If we can simplify this instruction to some other value, simply add | |
| // a mapping to that value rather than inserting a new instruction into | |
| // the basic block. | |
| if (Value *V = | |
| SimplifyInstruction(NewInst, BB->getModule()->getDataLayout())) { | |
| // On the off-chance that this simplifies to an instruction in the old | |
| // function, map it back into the new function. | |
| if (NewFunc != OldFunc) | |
| if (Value *MappedV = VMap.lookup(V)) | |
| V = MappedV; | |
| if (!NewInst->mayHaveSideEffects()) { | |
| VMap[&*II] = V; | |
| NewInst->deleteValue(); | |
| continue; | |
| } | |
| } | |
| } | |
| if (II->hasName()) | |
| NewInst->setName(II->getName()+NameSuffix); | |
| VMap[&*II] = NewInst; // Add instruction map to value. | |
| NewBB->getInstList().push_back(NewInst); | |
| hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II)); | |
| if (CodeInfo) | |
| if (auto CS = ImmutableCallSite(&*II)) | |
| if (CS.hasOperandBundles()) | |
| CodeInfo->OperandBundleCallSites.push_back(NewInst); | |
| if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { | |
| if (isa<ConstantInt>(AI->getArraySize())) | |
| hasStaticAllocas = true; | |
| else | |
| hasDynamicAllocas = true; | |
| } | |
| } | |
| // Finally, clone over the terminator. | |
| const Instruction *OldTI = BB->getTerminator(); | |
| bool TerminatorDone = false; | |
| if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) { | |
| if (BI->isConditional()) { | |
| // If the condition was a known constant in the callee... | |
| ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition()); | |
| // Or is a known constant in the caller... | |
| if (!Cond) { | |
| Value *V = VMap.lookup(BI->getCondition()); | |
| Cond = dyn_cast_or_null<ConstantInt>(V); | |
| } | |
| // Constant fold to uncond branch! | |
| if (Cond) { | |
| BasicBlock *Dest = BI->getSuccessor(!Cond->getZExtValue()); | |
| VMap[OldTI] = BranchInst::Create(Dest, NewBB); | |
| ToClone.push_back(Dest); | |
| TerminatorDone = true; | |
| } | |
| } | |
| } else if (const SwitchInst *SI = dyn_cast<SwitchInst>(OldTI)) { | |
| // If switching on a value known constant in the caller. | |
| ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition()); | |
| if (!Cond) { // Or known constant after constant prop in the callee... | |
| Value *V = VMap.lookup(SI->getCondition()); | |
| Cond = dyn_cast_or_null<ConstantInt>(V); | |
| } | |
| if (Cond) { // Constant fold to uncond branch! | |
| SwitchInst::ConstCaseHandle Case = *SI->findCaseValue(Cond); | |
| BasicBlock *Dest = const_cast<BasicBlock*>(Case.getCaseSuccessor()); | |
| VMap[OldTI] = BranchInst::Create(Dest, NewBB); | |
| ToClone.push_back(Dest); | |
| TerminatorDone = true; | |
| } | |
| } | |
| if (!TerminatorDone) { | |
| Instruction *NewInst = OldTI->clone(); | |
| if (OldTI->hasName()) | |
| NewInst->setName(OldTI->getName()+NameSuffix); | |
| NewBB->getInstList().push_back(NewInst); | |
| VMap[OldTI] = NewInst; // Add instruction map to value. | |
| if (CodeInfo) | |
| if (auto CS = ImmutableCallSite(OldTI)) | |
| if (CS.hasOperandBundles()) | |
| CodeInfo->OperandBundleCallSites.push_back(NewInst); | |
| // Recursively clone any reachable successor blocks. | |
| const Instruction *TI = BB->getTerminator(); | |
| for (const BasicBlock *Succ : successors(TI)) | |
| ToClone.push_back(Succ); | |
| } | |
| if (CodeInfo) { | |
| CodeInfo->ContainsCalls |= hasCalls; | |
| CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas; | |
| CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && | |
| BB != &BB->getParent()->front(); | |
| } | |
| } | |
| /// This works like CloneAndPruneFunctionInto, except that it does not clone the | |
| /// entire function. Instead it starts at an instruction provided by the caller | |
| /// and copies (and prunes) only the code reachable from that instruction. | |
| void llvm::CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc, | |
| const Instruction *StartingInst, | |
| ValueToValueMapTy &VMap, | |
| bool ModuleLevelChanges, | |
| SmallVectorImpl<ReturnInst *> &Returns, | |
| const char *NameSuffix, | |
| ClonedCodeInfo *CodeInfo) { | |
| assert(NameSuffix && "NameSuffix cannot be null!"); | |
| ValueMapTypeRemapper *TypeMapper = nullptr; | |
| ValueMaterializer *Materializer = nullptr; | |
| #ifndef NDEBUG | |
| // If the cloning starts at the beginning of the function, verify that | |
| // the function arguments are mapped. | |
| if (!StartingInst) | |
| for (const Argument &II : OldFunc->args()) | |
| assert(VMap.count(&II) && "No mapping from source argument specified!"); | |
| #endif | |
| PruningFunctionCloner PFC(NewFunc, OldFunc, VMap, ModuleLevelChanges, | |
| NameSuffix, CodeInfo); | |
| const BasicBlock *StartingBB; | |
| if (StartingInst) | |
| StartingBB = StartingInst->getParent(); | |
| else { | |
| StartingBB = &OldFunc->getEntryBlock(); | |
| StartingInst = &StartingBB->front(); | |
| } | |
| // Clone the entry block, and anything recursively reachable from it. | |
| std::vector<const BasicBlock*> CloneWorklist; | |
| PFC.CloneBlock(StartingBB, StartingInst->getIterator(), CloneWorklist); | |
| while (!CloneWorklist.empty()) { | |
| const BasicBlock *BB = CloneWorklist.back(); | |
| CloneWorklist.pop_back(); | |
| PFC.CloneBlock(BB, BB->begin(), CloneWorklist); | |
| } | |
| // Loop over all of the basic blocks in the old function. If the block was | |
| // reachable, we have cloned it and the old block is now in the value map: | |
| // insert it into the new function in the right order. If not, ignore it. | |
| // | |
| // Defer PHI resolution until rest of function is resolved. | |
| SmallVector<const PHINode*, 16> PHIToResolve; | |
| for (const BasicBlock &BI : *OldFunc) { | |
| Value *V = VMap.lookup(&BI); | |
| BasicBlock *NewBB = cast_or_null<BasicBlock>(V); | |
| if (!NewBB) continue; // Dead block. | |
| // Add the new block to the new function. | |
| NewFunc->getBasicBlockList().push_back(NewBB); | |
| // Handle PHI nodes specially, as we have to remove references to dead | |
| // blocks. | |
| for (const PHINode &PN : BI.phis()) { | |
| // PHI nodes may have been remapped to non-PHI nodes by the caller or | |
| // during the cloning process. | |
| if (isa<PHINode>(VMap[&PN])) | |
| PHIToResolve.push_back(&PN); | |
| else | |
| break; | |
| } | |
| // Finally, remap the terminator instructions, as those can't be remapped | |
| // until all BBs are mapped. | |
| RemapInstruction(NewBB->getTerminator(), VMap, | |
| ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges, | |
| TypeMapper, Materializer); | |
| } | |
| // Defer PHI resolution until rest of function is resolved, PHI resolution | |
| // requires the CFG to be up-to-date. | |
| for (unsigned phino = 0, e = PHIToResolve.size(); phino != e; ) { | |
| const PHINode *OPN = PHIToResolve[phino]; | |
| unsigned NumPreds = OPN->getNumIncomingValues(); | |
| const BasicBlock *OldBB = OPN->getParent(); | |
| BasicBlock *NewBB = cast<BasicBlock>(VMap[OldBB]); | |
| // Map operands for blocks that are live and remove operands for blocks | |
| // that are dead. | |
| for (; phino != PHIToResolve.size() && | |
| PHIToResolve[phino]->getParent() == OldBB; ++phino) { | |
| OPN = PHIToResolve[phino]; | |
| PHINode *PN = cast<PHINode>(VMap[OPN]); | |
| for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) { | |
| Value *V = VMap.lookup(PN->getIncomingBlock(pred)); | |
| if (BasicBlock *MappedBlock = cast_or_null<BasicBlock>(V)) { | |
| Value *InVal = MapValue(PN->getIncomingValue(pred), | |
| VMap, | |
| ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges); | |
| assert(InVal && "Unknown input value?"); | |
| PN->setIncomingValue(pred, InVal); | |
| PN->setIncomingBlock(pred, MappedBlock); | |
| } else { | |
| PN->removeIncomingValue(pred, false); | |
| --pred; // Revisit the next entry. | |
| --e; | |
| } | |
| } | |
| } | |
| // The loop above has removed PHI entries for those blocks that are dead | |
| // and has updated others. However, if a block is live (i.e. copied over) | |
| // but its terminator has been changed to not go to this block, then our | |
| // phi nodes will have invalid entries. Update the PHI nodes in this | |
| // case. | |
| PHINode *PN = cast<PHINode>(NewBB->begin()); | |
| NumPreds = pred_size(NewBB); | |
| if (NumPreds != PN->getNumIncomingValues()) { | |
| assert(NumPreds < PN->getNumIncomingValues()); | |
| // Count how many times each predecessor comes to this block. | |
| std::map<BasicBlock*, unsigned> PredCount; | |
| for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB); | |
| PI != E; ++PI) | |
| --PredCount[*PI]; | |
| // Figure out how many entries to remove from each PHI. | |
| for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) | |
| ++PredCount[PN->getIncomingBlock(i)]; | |
| // At this point, the excess predecessor entries are positive in the | |
| // map. Loop over all of the PHIs and remove excess predecessor | |
| // entries. | |
| BasicBlock::iterator I = NewBB->begin(); | |
| for (; (PN = dyn_cast<PHINode>(I)); ++I) { | |
| for (const auto &PCI : PredCount) { | |
| BasicBlock *Pred = PCI.first; | |
| for (unsigned NumToRemove = PCI.second; NumToRemove; --NumToRemove) | |
| PN->removeIncomingValue(Pred, false); | |
| } | |
| } | |
| } | |
| // If the loops above have made these phi nodes have 0 or 1 operand, | |
| // replace them with undef or the input value. We must do this for | |
| // correctness, because 0-operand phis are not valid. | |
| PN = cast<PHINode>(NewBB->begin()); | |
| if (PN->getNumIncomingValues() == 0) { | |
| BasicBlock::iterator I = NewBB->begin(); | |
| BasicBlock::const_iterator OldI = OldBB->begin(); | |
| while ((PN = dyn_cast<PHINode>(I++))) { | |
| Value *NV = UndefValue::get(PN->getType()); | |
| PN->replaceAllUsesWith(NV); | |
| assert(VMap[&*OldI] == PN && "VMap mismatch"); | |
| VMap[&*OldI] = NV; | |
| PN->eraseFromParent(); | |
| ++OldI; | |
| } | |
| } | |
| } | |
| // Make a second pass over the PHINodes now that all of them have been | |
| // remapped into the new function, simplifying the PHINode and performing any | |
| // recursive simplifications exposed. This will transparently update the | |
| // WeakTrackingVH in the VMap. Notably, we rely on that so that if we coalesce | |
| // two PHINodes, the iteration over the old PHIs remains valid, and the | |
| // mapping will just map us to the new node (which may not even be a PHI | |
| // node). | |
| const DataLayout &DL = NewFunc->getParent()->getDataLayout(); | |
| SmallSetVector<const Value *, 8> Worklist; | |
| for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx) | |
| if (isa<PHINode>(VMap[PHIToResolve[Idx]])) | |
| Worklist.insert(PHIToResolve[Idx]); | |
| // Note that we must test the size on each iteration, the worklist can grow. | |
| for (unsigned Idx = 0; Idx != Worklist.size(); ++Idx) { | |
| const Value *OrigV = Worklist[Idx]; | |
| auto *I = dyn_cast_or_null<Instruction>(VMap.lookup(OrigV)); | |
| if (!I) | |
| continue; | |
| // Skip over non-intrinsic callsites, we don't want to remove any nodes from | |
| // the CGSCC. | |
| CallSite CS = CallSite(I); | |
| if (CS && CS.getCalledFunction() && !CS.getCalledFunction()->isIntrinsic()) | |
| continue; | |
| // See if this instruction simplifies. | |
| Value *SimpleV = SimplifyInstruction(I, DL); | |
| if (!SimpleV) | |
| continue; | |
| // Stash away all the uses of the old instruction so we can check them for | |
| // recursive simplifications after a RAUW. This is cheaper than checking all | |
| // uses of To on the recursive step in most cases. | |
| for (const User *U : OrigV->users()) | |
| Worklist.insert(cast<Instruction>(U)); | |
| // Replace the instruction with its simplified value. | |
| I->replaceAllUsesWith(SimpleV); | |
| // If the original instruction had no side effects, remove it. | |
| if (isInstructionTriviallyDead(I)) | |
| I->eraseFromParent(); | |
| else | |
| VMap[OrigV] = I; | |
| } | |
| // Now that the inlined function body has been fully constructed, go through | |
| // and zap unconditional fall-through branches. This happens all the time when | |
| // specializing code: code specialization turns conditional branches into | |
| // uncond branches, and this code folds them. | |
| Function::iterator Begin = cast<BasicBlock>(VMap[StartingBB])->getIterator(); | |
| Function::iterator I = Begin; | |
| while (I != NewFunc->end()) { | |
| // We need to simplify conditional branches and switches with a constant | |
| // operand. We try to prune these out when cloning, but if the | |
| // simplification required looking through PHI nodes, those are only | |
| // available after forming the full basic block. That may leave some here, | |
| // and we still want to prune the dead code as early as possible. | |
| // | |
| // Do the folding before we check if the block is dead since we want code | |
| // like | |
| // bb: | |
| // br i1 undef, label %bb, label %bb | |
| // to be simplified to | |
| // bb: | |
| // br label %bb | |
| // before we call I->getSinglePredecessor(). | |
| ConstantFoldTerminator(&*I); | |
| // Check if this block has become dead during inlining or other | |
| // simplifications. Note that the first block will appear dead, as it has | |
| // not yet been wired up properly. | |
| if (I != Begin && (pred_begin(&*I) == pred_end(&*I) || | |
| I->getSinglePredecessor() == &*I)) { | |
| BasicBlock *DeadBB = &*I++; | |
| DeleteDeadBlock(DeadBB); | |
| continue; | |
| } | |
| BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator()); | |
| if (!BI || BI->isConditional()) { ++I; continue; } | |
| BasicBlock *Dest = BI->getSuccessor(0); | |
| if (!Dest->getSinglePredecessor()) { | |
| ++I; continue; | |
| } | |
| // We shouldn't be able to get single-entry PHI nodes here, as instsimplify | |
| // above should have zapped all of them.. | |
| assert(!isa<PHINode>(Dest->begin())); | |
| // We know all single-entry PHI nodes in the inlined function have been | |
| // removed, so we just need to splice the blocks. | |
| BI->eraseFromParent(); | |
| // Make all PHI nodes that referred to Dest now refer to I as their source. | |
| Dest->replaceAllUsesWith(&*I); | |
| // Move all the instructions in the succ to the pred. | |
| I->getInstList().splice(I->end(), Dest->getInstList()); | |
| // Remove the dest block. | |
| Dest->eraseFromParent(); | |
| // Do not increment I, iteratively merge all things this block branches to. | |
| } | |
| // Make a final pass over the basic blocks from the old function to gather | |
| // any return instructions which survived folding. We have to do this here | |
| // because we can iteratively remove and merge returns above. | |
| for (Function::iterator I = cast<BasicBlock>(VMap[StartingBB])->getIterator(), | |
| E = NewFunc->end(); | |
| I != E; ++I) | |
| if (ReturnInst *RI = dyn_cast<ReturnInst>(I->getTerminator())) | |
| Returns.push_back(RI); | |
| } | |
| /// This works exactly like CloneFunctionInto, | |
| /// except that it does some simple constant prop and DCE on the fly. The | |
| /// effect of this is to copy significantly less code in cases where (for | |
| /// example) a function call with constant arguments is inlined, and those | |
| /// constant arguments cause a significant amount of code in the callee to be | |
| /// dead. Since this doesn't produce an exact copy of the input, it can't be | |
| /// used for things like CloneFunction or CloneModule. | |
| void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, | |
| ValueToValueMapTy &VMap, | |
| bool ModuleLevelChanges, | |
| SmallVectorImpl<ReturnInst*> &Returns, | |
| const char *NameSuffix, | |
| ClonedCodeInfo *CodeInfo, | |
| Instruction *TheCall) { | |
| CloneAndPruneIntoFromInst(NewFunc, OldFunc, &OldFunc->front().front(), VMap, | |
| ModuleLevelChanges, Returns, NameSuffix, CodeInfo); | |
| } | |
| /// Remaps instructions in \p Blocks using the mapping in \p VMap. | |
| void llvm::remapInstructionsInBlocks( | |
| const SmallVectorImpl<BasicBlock *> &Blocks, ValueToValueMapTy &VMap) { | |
| // Rewrite the code to refer to itself. | |
| for (auto *BB : Blocks) | |
| for (auto &Inst : *BB) | |
| RemapInstruction(&Inst, VMap, | |
| RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); | |
| } | |
| /// Clones a loop \p OrigLoop. Returns the loop and the blocks in \p | |
| /// Blocks. | |
| /// | |
| /// Updates LoopInfo and DominatorTree assuming the loop is dominated by block | |
| /// \p LoopDomBB. Insert the new blocks before block specified in \p Before. | |
| Loop *llvm::cloneLoopWithPreheader(BasicBlock *Before, BasicBlock *LoopDomBB, | |
| Loop *OrigLoop, ValueToValueMapTy &VMap, | |
| const Twine &NameSuffix, LoopInfo *LI, | |
| DominatorTree *DT, | |
| SmallVectorImpl<BasicBlock *> &Blocks) { | |
| Function *F = OrigLoop->getHeader()->getParent(); | |
| Loop *ParentLoop = OrigLoop->getParentLoop(); | |
| DenseMap<Loop *, Loop *> LMap; | |
| Loop *NewLoop = LI->AllocateLoop(); | |
| LMap[OrigLoop] = NewLoop; | |
| if (ParentLoop) | |
| ParentLoop->addChildLoop(NewLoop); | |
| else | |
| LI->addTopLevelLoop(NewLoop); | |
| BasicBlock *OrigPH = OrigLoop->getLoopPreheader(); | |
| assert(OrigPH && "No preheader"); | |
| BasicBlock *NewPH = CloneBasicBlock(OrigPH, VMap, NameSuffix, F); | |
| // To rename the loop PHIs. | |
| VMap[OrigPH] = NewPH; | |
| Blocks.push_back(NewPH); | |
| // Update LoopInfo. | |
| if (ParentLoop) | |
| ParentLoop->addBasicBlockToLoop(NewPH, *LI); | |
| // Update DominatorTree. | |
| DT->addNewBlock(NewPH, LoopDomBB); | |
| for (Loop *CurLoop : OrigLoop->getLoopsInPreorder()) { | |
| Loop *&NewLoop = LMap[CurLoop]; | |
| if (!NewLoop) { | |
| NewLoop = LI->AllocateLoop(); | |
| // Establish the parent/child relationship. | |
| Loop *OrigParent = CurLoop->getParentLoop(); | |
| assert(OrigParent && "Could not find the original parent loop"); | |
| Loop *NewParentLoop = LMap[OrigParent]; | |
| assert(NewParentLoop && "Could not find the new parent loop"); | |
| NewParentLoop->addChildLoop(NewLoop); | |
| } | |
| } | |
| for (BasicBlock *BB : OrigLoop->getBlocks()) { | |
| Loop *CurLoop = LI->getLoopFor(BB); | |
| Loop *&NewLoop = LMap[CurLoop]; | |
| assert(NewLoop && "Expecting new loop to be allocated"); | |
| BasicBlock *NewBB = CloneBasicBlock(BB, VMap, NameSuffix, F); | |
| VMap[BB] = NewBB; | |
| // Update LoopInfo. | |
| NewLoop->addBasicBlockToLoop(NewBB, *LI); | |
| if (BB == CurLoop->getHeader()) | |
| NewLoop->moveToHeader(NewBB); | |
| // Add DominatorTree node. After seeing all blocks, update to correct | |
| // IDom. | |
| DT->addNewBlock(NewBB, NewPH); | |
| Blocks.push_back(NewBB); | |
| } | |
| for (BasicBlock *BB : OrigLoop->getBlocks()) { | |
| // Update DominatorTree. | |
| BasicBlock *IDomBB = DT->getNode(BB)->getIDom()->getBlock(); | |
| DT->changeImmediateDominator(cast<BasicBlock>(VMap[BB]), | |
| cast<BasicBlock>(VMap[IDomBB])); | |
| } | |
| // Move them physically from the end of the block list. | |
| F->getBasicBlockList().splice(Before->getIterator(), F->getBasicBlockList(), | |
| NewPH); | |
| F->getBasicBlockList().splice(Before->getIterator(), F->getBasicBlockList(), | |
| NewLoop->getHeader()->getIterator(), F->end()); | |
| return NewLoop; | |
| } | |
| /// Duplicate non-Phi instructions from the beginning of block up to | |
| /// StopAt instruction into a split block between BB and its predecessor. | |
| BasicBlock *llvm::DuplicateInstructionsInSplitBetween( | |
| BasicBlock *BB, BasicBlock *PredBB, Instruction *StopAt, | |
| ValueToValueMapTy &ValueMapping, DomTreeUpdater &DTU) { | |
| assert(count(successors(PredBB), BB) == 1 && | |
| "There must be a single edge between PredBB and BB!"); | |
| // We are going to have to map operands from the original BB block to the new | |
| // copy of the block 'NewBB'. If there are PHI nodes in BB, evaluate them to | |
| // account for entry from PredBB. | |
| BasicBlock::iterator BI = BB->begin(); | |
| for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) | |
| ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); | |
| BasicBlock *NewBB = SplitEdge(PredBB, BB); | |
| NewBB->setName(PredBB->getName() + ".split"); | |
| Instruction *NewTerm = NewBB->getTerminator(); | |
| // FIXME: SplitEdge does not yet take a DTU, so we include the split edge | |
| // in the update set here. | |
| DTU.applyUpdates({{DominatorTree::Delete, PredBB, BB}, | |
| {DominatorTree::Insert, PredBB, NewBB}, | |
| {DominatorTree::Insert, NewBB, BB}}); | |
| // Clone the non-phi instructions of BB into NewBB, keeping track of the | |
| // mapping and using it to remap operands in the cloned instructions. | |
| // Stop once we see the terminator too. This covers the case where BB's | |
| // terminator gets replaced and StopAt == BB's terminator. | |
| for (; StopAt != &*BI && BB->getTerminator() != &*BI; ++BI) { | |
| Instruction *New = BI->clone(); | |
| New->setName(BI->getName()); | |
| New->insertBefore(NewTerm); | |
| ValueMapping[&*BI] = New; | |
| // Remap operands to patch up intra-block references. | |
| for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) | |
| if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { | |
| auto I = ValueMapping.find(Inst); | |
| if (I != ValueMapping.end()) | |
| New->setOperand(i, I->second); | |
| } | |
| } | |
| return NewBB; | |
| } |