| //===----------------------- SIFrameLowering.cpp --------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //==-----------------------------------------------------------------------===// | |
| #include "SIFrameLowering.h" | |
| #include "AMDGPUSubtarget.h" | |
| #include "SIInstrInfo.h" | |
| #include "SIMachineFunctionInfo.h" | |
| #include "SIRegisterInfo.h" | |
| #include "MCTargetDesc/AMDGPUMCTargetDesc.h" | |
| #include "llvm/CodeGen/LivePhysRegs.h" | |
| #include "llvm/CodeGen/MachineFrameInfo.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/CodeGen/MachineInstrBuilder.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| using namespace llvm; | |
| #define DEBUG_TYPE "frame-info" | |
| static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST, | |
| const MachineFunction &MF) { | |
| return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), | |
| ST.getMaxNumSGPRs(MF) / 4); | |
| } | |
| static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST, | |
| const MachineFunction &MF) { | |
| return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), | |
| ST.getMaxNumSGPRs(MF)); | |
| } | |
| // Find a scratch register that we can use at the start of the prologue to | |
| // re-align the stack pointer. We avoid using callee-save registers since they | |
| // may appear to be free when this is called from canUseAsPrologue (during | |
| // shrink wrapping), but then no longer be free when this is called from | |
| // emitPrologue. | |
| // | |
| // FIXME: This is a bit conservative, since in the above case we could use one | |
| // of the callee-save registers as a scratch temp to re-align the stack pointer, | |
| // but we would then have to make sure that we were in fact saving at least one | |
| // callee-save register in the prologue, which is additional complexity that | |
| // doesn't seem worth the benefit. | |
| static unsigned findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, | |
| LivePhysRegs &LiveRegs, | |
| const TargetRegisterClass &RC, | |
| bool Unused = false) { | |
| // Mark callee saved registers as used so we will not choose them. | |
| const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); | |
| for (unsigned i = 0; CSRegs[i]; ++i) | |
| LiveRegs.addReg(CSRegs[i]); | |
| if (Unused) { | |
| // We are looking for a register that can be used throughout the entire | |
| // function, so any use is unacceptable. | |
| for (unsigned Reg : RC) { | |
| if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) | |
| return Reg; | |
| } | |
| } else { | |
| for (unsigned Reg : RC) { | |
| if (LiveRegs.available(MRI, Reg)) | |
| return Reg; | |
| } | |
| } | |
| // If we require an unused register, this is used in contexts where failure is | |
| // an option and has an alternative plan. In other contexts, this must | |
| // succeed0. | |
| if (!Unused) | |
| report_fatal_error("failed to find free scratch register"); | |
| return AMDGPU::NoRegister; | |
| } | |
| static MCPhysReg findUnusedSGPRNonCalleeSaved(MachineRegisterInfo &MRI) { | |
| LivePhysRegs LiveRegs; | |
| LiveRegs.init(*MRI.getTargetRegisterInfo()); | |
| return findScratchNonCalleeSaveRegister( | |
| MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); | |
| } | |
| // We need to specially emit stack operations here because a different frame | |
| // register is used than in the rest of the function, as getFrameRegister would | |
| // use. | |
| static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator I, | |
| const SIInstrInfo *TII, unsigned SpillReg, | |
| unsigned ScratchRsrcReg, unsigned SPReg, int FI) { | |
| MachineFunction *MF = MBB.getParent(); | |
| MachineFrameInfo &MFI = MF->getFrameInfo(); | |
| int64_t Offset = MFI.getObjectOffset(FI); | |
| MachineMemOperand *MMO = MF->getMachineMemOperand( | |
| MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4, | |
| MFI.getObjectAlignment(FI)); | |
| if (isUInt<12>(Offset)) { | |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET)) | |
| .addReg(SpillReg, RegState::Kill) | |
| .addReg(ScratchRsrcReg) | |
| .addReg(SPReg) | |
| .addImm(Offset) | |
| .addImm(0) // glc | |
| .addImm(0) // slc | |
| .addImm(0) // tfe | |
| .addImm(0) // dlc | |
| .addImm(0) // swz | |
| .addMemOperand(MMO); | |
| return; | |
| } | |
| MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( | |
| MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); | |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) | |
| .addImm(Offset); | |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN)) | |
| .addReg(SpillReg, RegState::Kill) | |
| .addReg(OffsetReg, RegState::Kill) | |
| .addReg(ScratchRsrcReg) | |
| .addReg(SPReg) | |
| .addImm(0) | |
| .addImm(0) // glc | |
| .addImm(0) // slc | |
| .addImm(0) // tfe | |
| .addImm(0) // dlc | |
| .addImm(0) // swz | |
| .addMemOperand(MMO); | |
| } | |
| static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator I, | |
| const SIInstrInfo *TII, unsigned SpillReg, | |
| unsigned ScratchRsrcReg, unsigned SPReg, int FI) { | |
| MachineFunction *MF = MBB.getParent(); | |
| MachineFrameInfo &MFI = MF->getFrameInfo(); | |
| int64_t Offset = MFI.getObjectOffset(FI); | |
| MachineMemOperand *MMO = MF->getMachineMemOperand( | |
| MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4, | |
| MFI.getObjectAlignment(FI)); | |
| if (isUInt<12>(Offset)) { | |
| BuildMI(MBB, I, DebugLoc(), | |
| TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg) | |
| .addReg(ScratchRsrcReg) | |
| .addReg(SPReg) | |
| .addImm(Offset) | |
| .addImm(0) // glc | |
| .addImm(0) // slc | |
| .addImm(0) // tfe | |
| .addImm(0) // dlc | |
| .addImm(0) // swz | |
| .addMemOperand(MMO); | |
| return; | |
| } | |
| MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( | |
| MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); | |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) | |
| .addImm(Offset); | |
| BuildMI(MBB, I, DebugLoc(), | |
| TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg) | |
| .addReg(OffsetReg, RegState::Kill) | |
| .addReg(ScratchRsrcReg) | |
| .addReg(SPReg) | |
| .addImm(0) | |
| .addImm(0) // glc | |
| .addImm(0) // slc | |
| .addImm(0) // tfe | |
| .addImm(0) // dlc | |
| .addImm(0) // swz | |
| .addMemOperand(MMO); | |
| } | |
| void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST, | |
| MachineFunction &MF, | |
| MachineBasicBlock &MBB) const { | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const SIRegisterInfo* TRI = &TII->getRegisterInfo(); | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| // We don't need this if we only have spills since there is no user facing | |
| // scratch. | |
| // TODO: If we know we don't have flat instructions earlier, we can omit | |
| // this from the input registers. | |
| // | |
| // TODO: We only need to know if we access scratch space through a flat | |
| // pointer. Because we only detect if flat instructions are used at all, | |
| // this will be used more often than necessary on VI. | |
| // Debug location must be unknown since the first debug location is used to | |
| // determine the end of the prologue. | |
| DebugLoc DL; | |
| MachineBasicBlock::iterator I = MBB.begin(); | |
| Register FlatScratchInitReg = | |
| MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| MRI.addLiveIn(FlatScratchInitReg); | |
| MBB.addLiveIn(FlatScratchInitReg); | |
| Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); | |
| Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); | |
| unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); | |
| // Do a 64-bit pointer add. | |
| if (ST.flatScratchIsPointer()) { | |
| if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) | |
| .addReg(FlatScrInitLo) | |
| .addReg(ScratchWaveOffsetReg); | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) | |
| .addReg(FlatScrInitHi) | |
| .addImm(0); | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). | |
| addReg(FlatScrInitLo). | |
| addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | | |
| (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). | |
| addReg(FlatScrInitHi). | |
| addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | | |
| (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); | |
| return; | |
| } | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) | |
| .addReg(FlatScrInitLo) | |
| .addReg(ScratchWaveOffsetReg); | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) | |
| .addReg(FlatScrInitHi) | |
| .addImm(0); | |
| return; | |
| } | |
| assert(ST.getGeneration() < AMDGPUSubtarget::GFX10); | |
| // Copy the size in bytes. | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) | |
| .addReg(FlatScrInitHi, RegState::Kill); | |
| // Add wave offset in bytes to private base offset. | |
| // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) | |
| .addReg(FlatScrInitLo) | |
| .addReg(ScratchWaveOffsetReg); | |
| // Convert offset to 256-byte units. | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) | |
| .addReg(FlatScrInitLo, RegState::Kill) | |
| .addImm(8); | |
| } | |
| unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg( | |
| const GCNSubtarget &ST, | |
| const SIInstrInfo *TII, | |
| const SIRegisterInfo *TRI, | |
| SIMachineFunctionInfo *MFI, | |
| MachineFunction &MF) const { | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| // We need to insert initialization of the scratch resource descriptor. | |
| unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); | |
| if (ScratchRsrcReg == AMDGPU::NoRegister || | |
| !MRI.isPhysRegUsed(ScratchRsrcReg)) | |
| return AMDGPU::NoRegister; | |
| if (ST.hasSGPRInitBug() || | |
| ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) | |
| return ScratchRsrcReg; | |
| // We reserved the last registers for this. Shift it down to the end of those | |
| // which were actually used. | |
| // | |
| // FIXME: It might be safer to use a pseudoregister before replacement. | |
| // FIXME: We should be able to eliminate unused input registers. We only | |
| // cannot do this for the resources required for scratch access. For now we | |
| // skip over user SGPRs and may leave unused holes. | |
| // We find the resource first because it has an alignment requirement. | |
| unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; | |
| ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF); | |
| AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); | |
| // Skip the last N reserved elements because they should have already been | |
| // reserved for VCC etc. | |
| for (MCPhysReg Reg : AllSGPR128s) { | |
| // Pick the first unallocated one. Make sure we don't clobber the other | |
| // reserved input we needed. | |
| if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { | |
| MRI.replaceRegWith(ScratchRsrcReg, Reg); | |
| MFI->setScratchRSrcReg(Reg); | |
| return Reg; | |
| } | |
| } | |
| return ScratchRsrcReg; | |
| } | |
| // Shift down registers reserved for the scratch wave offset. | |
| std::pair<unsigned, bool> | |
| SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg( | |
| const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI, | |
| SIMachineFunctionInfo *MFI, MachineFunction &MF) const { | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); | |
| assert(MFI->isEntryFunction()); | |
| // No replacement necessary. | |
| if (ScratchWaveOffsetReg == AMDGPU::NoRegister || | |
| (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) { | |
| return std::make_pair(AMDGPU::NoRegister, false); | |
| } | |
| if (ST.hasSGPRInitBug()) | |
| return std::make_pair(ScratchWaveOffsetReg, false); | |
| unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); | |
| ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF); | |
| if (NumPreloaded > AllSGPRs.size()) | |
| return std::make_pair(ScratchWaveOffsetReg, false); | |
| AllSGPRs = AllSGPRs.slice(NumPreloaded); | |
| // We need to drop register from the end of the list that we cannot use | |
| // for the scratch wave offset. | |
| // + 2 s102 and s103 do not exist on VI. | |
| // + 2 for vcc | |
| // + 2 for xnack_mask | |
| // + 2 for flat_scratch | |
| // + 4 for registers reserved for scratch resource register | |
| // + 1 for register reserved for scratch wave offset. (By exluding this | |
| // register from the list to consider, it means that when this | |
| // register is being used for the scratch wave offset and there | |
| // are no other free SGPRs, then the value will stay in this register. | |
| // + 1 if stack pointer is used. | |
| // ---- | |
| // 13 (+1) | |
| unsigned ReservedRegCount = 13; | |
| if (AllSGPRs.size() < ReservedRegCount) | |
| return std::make_pair(ScratchWaveOffsetReg, false); | |
| bool HandledScratchWaveOffsetReg = | |
| ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF); | |
| bool FPAdjusted = false; | |
| for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) { | |
| // Pick the first unallocated SGPR. Be careful not to pick an alias of the | |
| // scratch descriptor, since we haven’t added its uses yet. | |
| if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { | |
| if (!HandledScratchWaveOffsetReg) { | |
| HandledScratchWaveOffsetReg = true; | |
| MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); | |
| if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) { | |
| assert(!hasFP(MF)); | |
| MFI->setStackPtrOffsetReg(Reg); | |
| } | |
| MFI->setScratchWaveOffsetReg(Reg); | |
| MFI->setFrameOffsetReg(Reg); | |
| ScratchWaveOffsetReg = Reg; | |
| FPAdjusted = true; | |
| break; | |
| } | |
| } | |
| } | |
| return std::make_pair(ScratchWaveOffsetReg, FPAdjusted); | |
| } | |
| void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, | |
| MachineBasicBlock &MBB) const { | |
| assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); | |
| SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| // If we only have SGPR spills, we won't actually be using scratch memory | |
| // since these spill to VGPRs. | |
| // | |
| // FIXME: We should be cleaning up these unused SGPR spill frame indices | |
| // somewhere. | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const SIRegisterInfo *TRI = &TII->getRegisterInfo(); | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| const Function &F = MF.getFunction(); | |
| // We need to do the replacement of the private segment buffer and wave offset | |
| // register even if there are no stack objects. There could be stores to undef | |
| // or a constant without an associated object. | |
| // FIXME: We still have implicit uses on SGPR spill instructions in case they | |
| // need to spill to vector memory. It's likely that will not happen, but at | |
| // this point it appears we need the setup. This part of the prolog should be | |
| // emitted after frame indices are eliminated. | |
| if (MFI->hasFlatScratchInit()) | |
| emitFlatScratchInit(ST, MF, MBB); | |
| unsigned ScratchRsrcReg | |
| = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF); | |
| unsigned ScratchWaveOffsetReg; | |
| bool FPAdjusted; | |
| std::tie(ScratchWaveOffsetReg, FPAdjusted) = | |
| getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF); | |
| // We need to insert initialization of the scratch resource descriptor. | |
| Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( | |
| AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); | |
| unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; | |
| if (ST.isAmdHsaOrMesa(F)) { | |
| PreloadedPrivateBufferReg = MFI->getPreloadedReg( | |
| AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); | |
| } | |
| bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister && | |
| MRI.isPhysRegUsed(ScratchWaveOffsetReg); | |
| bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && | |
| MRI.isPhysRegUsed(ScratchRsrcReg); | |
| // FIXME: Hack to not crash in situations which emitted an error. | |
| if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister) | |
| return; | |
| // We added live-ins during argument lowering, but since they were not used | |
| // they were deleted. We're adding the uses now, so add them back. | |
| MRI.addLiveIn(PreloadedScratchWaveOffsetReg); | |
| MBB.addLiveIn(PreloadedScratchWaveOffsetReg); | |
| if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { | |
| assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F)); | |
| MRI.addLiveIn(PreloadedPrivateBufferReg); | |
| MBB.addLiveIn(PreloadedPrivateBufferReg); | |
| } | |
| // Make the register selected live throughout the function. | |
| for (MachineBasicBlock &OtherBB : MF) { | |
| if (&OtherBB == &MBB) | |
| continue; | |
| if (OffsetRegUsed || FPAdjusted) | |
| OtherBB.addLiveIn(ScratchWaveOffsetReg); | |
| if (ResourceRegUsed) | |
| OtherBB.addLiveIn(ScratchRsrcReg); | |
| } | |
| DebugLoc DL; | |
| MachineBasicBlock::iterator I = MBB.begin(); | |
| // If we reserved the original input registers, we don't need to copy to the | |
| // reserved registers. | |
| bool CopyBuffer = ResourceRegUsed && | |
| PreloadedPrivateBufferReg != AMDGPU::NoRegister && | |
| ST.isAmdHsaOrMesa(F) && | |
| ScratchRsrcReg != PreloadedPrivateBufferReg; | |
| // This needs to be careful of the copying order to avoid overwriting one of | |
| // the input registers before it's been copied to it's final | |
| // destination. Usually the offset should be copied first. | |
| bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg, | |
| ScratchWaveOffsetReg); | |
| if (CopyBuffer && CopyBufferFirst) { | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) | |
| .addReg(PreloadedPrivateBufferReg, RegState::Kill); | |
| } | |
| unsigned SPReg = MFI->getStackPtrOffsetReg(); | |
| assert(SPReg != AMDGPU::SP_REG); | |
| // FIXME: Remove the isPhysRegUsed checks | |
| const bool HasFP = hasFP(MF); | |
| if (HasFP || OffsetRegUsed) { | |
| assert(ScratchWaveOffsetReg); | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) | |
| .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0); | |
| } | |
| if (CopyBuffer && !CopyBufferFirst) { | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) | |
| .addReg(PreloadedPrivateBufferReg, RegState::Kill); | |
| } | |
| if (ResourceRegUsed) { | |
| emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I, | |
| PreloadedPrivateBufferReg, ScratchRsrcReg); | |
| } | |
| if (HasFP) { | |
| DebugLoc DL; | |
| const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); | |
| int64_t StackSize = FrameInfo.getStackSize(); | |
| // On kernel entry, the private scratch wave offset is the SP value. | |
| if (StackSize == 0) { | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg) | |
| .addReg(MFI->getScratchWaveOffsetReg()); | |
| } else { | |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg) | |
| .addReg(MFI->getScratchWaveOffsetReg()) | |
| .addImm(StackSize * ST.getWavefrontSize()); | |
| } | |
| } | |
| } | |
| // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set. | |
| void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST, | |
| MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI, | |
| MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg, | |
| unsigned ScratchRsrcReg) const { | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const SIRegisterInfo *TRI = &TII->getRegisterInfo(); | |
| const Function &Fn = MF.getFunction(); | |
| DebugLoc DL; | |
| if (ST.isAmdPalOS()) { | |
| // The pointer to the GIT is formed from the offset passed in and either | |
| // the amdgpu-git-ptr-high function attribute or the top part of the PC | |
| Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); | |
| Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); | |
| Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); | |
| const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); | |
| if (MFI->getGITPtrHigh() != 0xffffffff) { | |
| BuildMI(MBB, I, DL, SMovB32, RsrcHi) | |
| .addImm(MFI->getGITPtrHigh()) | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| } else { | |
| const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); | |
| BuildMI(MBB, I, DL, GetPC64, Rsrc01); | |
| } | |
| auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in | |
| if (ST.hasMergedShaders()) { | |
| switch (MF.getFunction().getCallingConv()) { | |
| case CallingConv::AMDGPU_HS: | |
| case CallingConv::AMDGPU_GS: | |
| // Low GIT address is passed in s8 rather than s0 for an LS+HS or | |
| // ES+GS merged shader on gfx9+. | |
| GitPtrLo = AMDGPU::SGPR8; | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| MF.getRegInfo().addLiveIn(GitPtrLo); | |
| MBB.addLiveIn(GitPtrLo); | |
| BuildMI(MBB, I, DL, SMovB32, RsrcLo) | |
| .addReg(GitPtrLo) | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| // We now have the GIT ptr - now get the scratch descriptor from the entry | |
| // at offset 0 (or offset 16 for a compute shader). | |
| MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); | |
| const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); | |
| auto MMO = MF.getMachineMemOperand(PtrInfo, | |
| MachineMemOperand::MOLoad | | |
| MachineMemOperand::MOInvariant | | |
| MachineMemOperand::MODereferenceable, | |
| 16, 4); | |
| unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; | |
| const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); | |
| unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset); | |
| BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) | |
| .addReg(Rsrc01) | |
| .addImm(EncodedOffset) // offset | |
| .addImm(0) // glc | |
| .addImm(0) // dlc | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine) | |
| .addMemOperand(MMO); | |
| return; | |
| } | |
| if (ST.isMesaGfxShader(Fn) | |
| || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) { | |
| assert(!ST.isAmdHsaOrMesa(Fn)); | |
| const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); | |
| Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); | |
| Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); | |
| // Use relocations to get the pointer, and setup the other bits manually. | |
| uint64_t Rsrc23 = TII->getScratchRsrcWords23(); | |
| if (MFI->hasImplicitBufferPtr()) { | |
| Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); | |
| if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { | |
| const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); | |
| BuildMI(MBB, I, DL, Mov64, Rsrc01) | |
| .addReg(MFI->getImplicitBufferPtrUserSGPR()) | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| } else { | |
| const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); | |
| MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); | |
| auto MMO = MF.getMachineMemOperand(PtrInfo, | |
| MachineMemOperand::MOLoad | | |
| MachineMemOperand::MOInvariant | | |
| MachineMemOperand::MODereferenceable, | |
| 8, 4); | |
| BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) | |
| .addReg(MFI->getImplicitBufferPtrUserSGPR()) | |
| .addImm(0) // offset | |
| .addImm(0) // glc | |
| .addImm(0) // dlc | |
| .addMemOperand(MMO) | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); | |
| MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); | |
| } | |
| } else { | |
| Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); | |
| Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); | |
| BuildMI(MBB, I, DL, SMovB32, Rsrc0) | |
| .addExternalSymbol("SCRATCH_RSRC_DWORD0") | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| BuildMI(MBB, I, DL, SMovB32, Rsrc1) | |
| .addExternalSymbol("SCRATCH_RSRC_DWORD1") | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| } | |
| BuildMI(MBB, I, DL, SMovB32, Rsrc2) | |
| .addImm(Rsrc23 & 0xffffffff) | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| BuildMI(MBB, I, DL, SMovB32, Rsrc3) | |
| .addImm(Rsrc23 >> 32) | |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | |
| } | |
| } | |
| bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { | |
| switch (ID) { | |
| case TargetStackID::Default: | |
| case TargetStackID::NoAlloc: | |
| case TargetStackID::SGPRSpill: | |
| return true; | |
| case TargetStackID::SVEVector: | |
| return false; | |
| } | |
| llvm_unreachable("Invalid TargetStackID::Value"); | |
| } | |
| void SIFrameLowering::emitPrologue(MachineFunction &MF, | |
| MachineBasicBlock &MBB) const { | |
| SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); | |
| if (FuncInfo->isEntryFunction()) { | |
| emitEntryFunctionPrologue(MF, MBB); | |
| return; | |
| } | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const SIRegisterInfo &TRI = TII->getRegisterInfo(); | |
| unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); | |
| unsigned FramePtrReg = FuncInfo->getFrameOffsetReg(); | |
| LivePhysRegs LiveRegs; | |
| MachineBasicBlock::iterator MBBI = MBB.begin(); | |
| DebugLoc DL; | |
| bool HasFP = false; | |
| uint32_t NumBytes = MFI.getStackSize(); | |
| uint32_t RoundedSize = NumBytes; | |
| // To avoid clobbering VGPRs in lanes that weren't active on function entry, | |
| // turn on all lanes before doing the spill to memory. | |
| unsigned ScratchExecCopy = AMDGPU::NoRegister; | |
| // Emit the copy if we need an FP, and are using a free SGPR to save it. | |
| if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) { | |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) | |
| .addReg(FramePtrReg) | |
| .setMIFlag(MachineInstr::FrameSetup); | |
| } | |
| for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg | |
| : FuncInfo->getSGPRSpillVGPRs()) { | |
| if (!Reg.FI.hasValue()) | |
| continue; | |
| if (ScratchExecCopy == AMDGPU::NoRegister) { | |
| if (LiveRegs.empty()) { | |
| LiveRegs.init(TRI); | |
| LiveRegs.addLiveIns(MBB); | |
| if (FuncInfo->SGPRForFPSaveRestoreCopy) | |
| LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy); | |
| } | |
| ScratchExecCopy | |
| = findScratchNonCalleeSaveRegister(MRI, LiveRegs, | |
| *TRI.getWaveMaskRegClass()); | |
| assert(FuncInfo->SGPRForFPSaveRestoreCopy != ScratchExecCopy); | |
| const unsigned OrSaveExec = ST.isWave32() ? | |
| AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; | |
| BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), | |
| ScratchExecCopy) | |
| .addImm(-1); | |
| } | |
| buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR, | |
| FuncInfo->getScratchRSrcReg(), | |
| StackPtrReg, | |
| Reg.FI.getValue()); | |
| } | |
| if (ScratchExecCopy != AMDGPU::NoRegister) { | |
| // FIXME: Split block and make terminator. | |
| unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; | |
| unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; | |
| BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) | |
| .addReg(ScratchExecCopy, RegState::Kill); | |
| LiveRegs.addReg(ScratchExecCopy); | |
| } | |
| if (FuncInfo->FramePointerSaveIndex) { | |
| const int FI = FuncInfo->FramePointerSaveIndex.getValue(); | |
| assert(!MFI.isDeadObjectIndex(FI) && | |
| MFI.getStackID(FI) == TargetStackID::SGPRSpill); | |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill | |
| = FuncInfo->getSGPRToVGPRSpills(FI); | |
| assert(Spill.size() == 1); | |
| // Save FP before setting it up. | |
| // FIXME: This should respect spillSGPRToVGPR; | |
| BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), | |
| Spill[0].VGPR) | |
| .addReg(FramePtrReg) | |
| .addImm(Spill[0].Lane) | |
| .addReg(Spill[0].VGPR, RegState::Undef); | |
| } | |
| if (TRI.needsStackRealignment(MF)) { | |
| HasFP = true; | |
| const unsigned Alignment = MFI.getMaxAlignment(); | |
| RoundedSize += Alignment; | |
| if (LiveRegs.empty()) { | |
| LiveRegs.init(TRI); | |
| LiveRegs.addLiveIns(MBB); | |
| LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); | |
| } | |
| unsigned ScratchSPReg = findScratchNonCalleeSaveRegister( | |
| MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass); | |
| assert(ScratchSPReg != AMDGPU::NoRegister && | |
| ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy); | |
| // s_add_u32 tmp_reg, s32, NumBytes | |
| // s_and_b32 s32, tmp_reg, 0b111...0000 | |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) | |
| .addReg(StackPtrReg) | |
| .addImm((Alignment - 1) * ST.getWavefrontSize()) | |
| .setMIFlag(MachineInstr::FrameSetup); | |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) | |
| .addReg(ScratchSPReg, RegState::Kill) | |
| .addImm(-Alignment * ST.getWavefrontSize()) | |
| .setMIFlag(MachineInstr::FrameSetup); | |
| FuncInfo->setIsStackRealigned(true); | |
| } else if ((HasFP = hasFP(MF))) { | |
| // If we need a base pointer, set it up here. It's whatever the value of | |
| // the stack pointer is at this point. Any variable size objects will be | |
| // allocated after this, so we can still use the base pointer to reference | |
| // locals. | |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) | |
| .addReg(StackPtrReg) | |
| .setMIFlag(MachineInstr::FrameSetup); | |
| } | |
| if (HasFP && RoundedSize != 0) { | |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) | |
| .addReg(StackPtrReg) | |
| .addImm(RoundedSize * ST.getWavefrontSize()) | |
| .setMIFlag(MachineInstr::FrameSetup); | |
| } | |
| assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister || | |
| FuncInfo->FramePointerSaveIndex)) && | |
| "Needed to save FP but didn't save it anywhere"); | |
| assert((HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy == AMDGPU::NoRegister && | |
| !FuncInfo->FramePointerSaveIndex)) && | |
| "Saved FP but didn't need it"); | |
| } | |
| void SIFrameLowering::emitEpilogue(MachineFunction &MF, | |
| MachineBasicBlock &MBB) const { | |
| const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); | |
| if (FuncInfo->isEntryFunction()) | |
| return; | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); | |
| LivePhysRegs LiveRegs; | |
| DebugLoc DL; | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| uint32_t NumBytes = MFI.getStackSize(); | |
| uint32_t RoundedSize = FuncInfo->isStackRealigned() ? | |
| NumBytes + MFI.getMaxAlignment() : NumBytes; | |
| if (RoundedSize != 0 && hasFP(MF)) { | |
| const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); | |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) | |
| .addReg(StackPtrReg) | |
| .addImm(RoundedSize * ST.getWavefrontSize()) | |
| .setMIFlag(MachineInstr::FrameDestroy); | |
| } | |
| if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) { | |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->getFrameOffsetReg()) | |
| .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) | |
| .setMIFlag(MachineInstr::FrameSetup); | |
| } | |
| if (FuncInfo->FramePointerSaveIndex) { | |
| const int FI = FuncInfo->FramePointerSaveIndex.getValue(); | |
| assert(!MF.getFrameInfo().isDeadObjectIndex(FI) && | |
| MF.getFrameInfo().getStackID(FI) == TargetStackID::SGPRSpill); | |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill | |
| = FuncInfo->getSGPRToVGPRSpills(FI); | |
| assert(Spill.size() == 1); | |
| BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), | |
| FuncInfo->getFrameOffsetReg()) | |
| .addReg(Spill[0].VGPR) | |
| .addImm(Spill[0].Lane); | |
| } | |
| unsigned ScratchExecCopy = AMDGPU::NoRegister; | |
| for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg | |
| : FuncInfo->getSGPRSpillVGPRs()) { | |
| if (!Reg.FI.hasValue()) | |
| continue; | |
| const SIRegisterInfo &TRI = TII->getRegisterInfo(); | |
| if (ScratchExecCopy == AMDGPU::NoRegister) { | |
| // See emitPrologue | |
| if (LiveRegs.empty()) { | |
| LiveRegs.init(*ST.getRegisterInfo()); | |
| LiveRegs.addLiveOuts(MBB); | |
| LiveRegs.stepBackward(*MBBI); | |
| } | |
| ScratchExecCopy = findScratchNonCalleeSaveRegister( | |
| MRI, LiveRegs, *TRI.getWaveMaskRegClass()); | |
| LiveRegs.removeReg(ScratchExecCopy); | |
| const unsigned OrSaveExec = | |
| ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; | |
| BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy) | |
| .addImm(-1); | |
| } | |
| buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR, | |
| FuncInfo->getScratchRSrcReg(), | |
| FuncInfo->getStackPtrOffsetReg(), Reg.FI.getValue()); | |
| } | |
| if (ScratchExecCopy != AMDGPU::NoRegister) { | |
| // FIXME: Split block and make terminator. | |
| unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; | |
| unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; | |
| BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) | |
| .addReg(ScratchExecCopy, RegState::Kill); | |
| } | |
| } | |
| // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not | |
| // memory. They should have been removed by now. | |
| static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { | |
| for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); | |
| I != E; ++I) { | |
| if (!MFI.isDeadObjectIndex(I)) | |
| return false; | |
| } | |
| return true; | |
| } | |
| #ifndef NDEBUG | |
| static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI, | |
| Optional<int> FramePointerSaveIndex) { | |
| for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); | |
| I != E; ++I) { | |
| if (!MFI.isDeadObjectIndex(I) && | |
| MFI.getStackID(I) == TargetStackID::SGPRSpill && | |
| FramePointerSaveIndex && I != FramePointerSaveIndex) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| #endif | |
| int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, | |
| unsigned &FrameReg) const { | |
| const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); | |
| FrameReg = RI->getFrameRegister(MF); | |
| return MF.getFrameInfo().getObjectOffset(FI); | |
| } | |
| void SIFrameLowering::processFunctionBeforeFrameFinalized( | |
| MachineFunction &MF, | |
| RegScavenger *RS) const { | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIRegisterInfo *TRI = ST.getRegisterInfo(); | |
| SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); | |
| FuncInfo->removeDeadFrameIndices(MFI); | |
| assert(allSGPRSpillsAreDead(MFI, None) && | |
| "SGPR spill should have been removed in SILowerSGPRSpills"); | |
| // FIXME: The other checks should be redundant with allStackObjectsAreDead, | |
| // but currently hasNonSpillStackObjects is set only from source | |
| // allocas. Stack temps produced from legalization are not counted currently. | |
| if (!allStackObjectsAreDead(MFI)) { | |
| assert(RS && "RegScavenger required if spilling"); | |
| if (FuncInfo->isEntryFunction()) { | |
| int ScavengeFI = MFI.CreateFixedObject( | |
| TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); | |
| RS->addScavengingFrameIndex(ScavengeFI); | |
| } else { | |
| int ScavengeFI = MFI.CreateStackObject( | |
| TRI->getSpillSize(AMDGPU::SGPR_32RegClass), | |
| TRI->getSpillAlignment(AMDGPU::SGPR_32RegClass), | |
| false); | |
| RS->addScavengingFrameIndex(ScavengeFI); | |
| } | |
| } | |
| } | |
| // Only report VGPRs to generic code. | |
| void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, | |
| BitVector &SavedVGPRs, | |
| RegScavenger *RS) const { | |
| TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); | |
| SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| if (MFI->isEntryFunction()) | |
| return; | |
| const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIRegisterInfo *TRI = ST.getRegisterInfo(); | |
| // Ignore the SGPRs the default implementation found. | |
| SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask()); | |
| // hasFP only knows about stack objects that already exist. We're now | |
| // determining the stack slots that will be created, so we have to predict | |
| // them. Stack objects force FP usage with calls. | |
| // | |
| // Note a new VGPR CSR may be introduced if one is used for the spill, but we | |
| // don't want to report it here. | |
| // | |
| // FIXME: Is this really hasReservedCallFrame? | |
| const bool WillHaveFP = | |
| FrameInfo.hasCalls() && | |
| (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); | |
| // VGPRs used for SGPR spilling need to be specially inserted in the prolog, | |
| // so don't allow the default insertion to handle them. | |
| for (auto SSpill : MFI->getSGPRSpillVGPRs()) | |
| SavedVGPRs.reset(SSpill.VGPR); | |
| const bool HasFP = WillHaveFP || hasFP(MF); | |
| if (!HasFP) | |
| return; | |
| if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { | |
| int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, | |
| TargetStackID::SGPRSpill); | |
| // If there is already a VGPR with free lanes, use it. We may already have | |
| // to pay the penalty for spilling a CSR VGPR. | |
| if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) | |
| llvm_unreachable("allocate SGPR spill should have worked"); | |
| MFI->FramePointerSaveIndex = NewFI; | |
| LLVM_DEBUG( | |
| auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); | |
| dbgs() << "Spilling FP to " << printReg(Spill.VGPR, TRI) | |
| << ':' << Spill.Lane << '\n'); | |
| return; | |
| } | |
| MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo()); | |
| if (!MFI->SGPRForFPSaveRestoreCopy) { | |
| // There's no free lane to spill, and no free register to save FP, so we're | |
| // forced to spill another VGPR to use for the spill. | |
| int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, | |
| TargetStackID::SGPRSpill); | |
| if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) | |
| llvm_unreachable("allocate SGPR spill should have worked"); | |
| MFI->FramePointerSaveIndex = NewFI; | |
| LLVM_DEBUG( | |
| auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); | |
| dbgs() << "FP requires fallback spill to " << printReg(Spill.VGPR, TRI) | |
| << ':' << Spill.Lane << '\n';); | |
| } else { | |
| LLVM_DEBUG(dbgs() << "Saving FP with copy to " << | |
| printReg(MFI->SGPRForFPSaveRestoreCopy, TRI) << '\n'); | |
| } | |
| } | |
| void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, | |
| BitVector &SavedRegs, | |
| RegScavenger *RS) const { | |
| TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| if (MFI->isEntryFunction()) | |
| return; | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIRegisterInfo *TRI = ST.getRegisterInfo(); | |
| // The SP is specifically managed and we don't want extra spills of it. | |
| SavedRegs.reset(MFI->getStackPtrOffsetReg()); | |
| SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask()); | |
| } | |
| bool SIFrameLowering::assignCalleeSavedSpillSlots( | |
| MachineFunction &MF, const TargetRegisterInfo *TRI, | |
| std::vector<CalleeSavedInfo> &CSI) const { | |
| if (CSI.empty()) | |
| return true; // Early exit if no callee saved registers are modified! | |
| const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); | |
| if (!FuncInfo->SGPRForFPSaveRestoreCopy) | |
| return false; | |
| for (auto &CS : CSI) { | |
| if (CS.getReg() == FuncInfo->getFrameOffsetReg()) { | |
| if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) | |
| CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); | |
| break; | |
| } | |
| } | |
| return false; | |
| } | |
| MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( | |
| MachineFunction &MF, | |
| MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator I) const { | |
| int64_t Amount = I->getOperand(0).getImm(); | |
| if (Amount == 0) | |
| return MBB.erase(I); | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const DebugLoc &DL = I->getDebugLoc(); | |
| unsigned Opc = I->getOpcode(); | |
| bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); | |
| uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; | |
| if (!hasReservedCallFrame(MF)) { | |
| unsigned Align = getStackAlignment(); | |
| Amount = alignTo(Amount, Align); | |
| assert(isUInt<32>(Amount) && "exceeded stack address space size"); | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| unsigned SPReg = MFI->getStackPtrOffsetReg(); | |
| unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; | |
| BuildMI(MBB, I, DL, TII->get(Op), SPReg) | |
| .addReg(SPReg) | |
| .addImm(Amount * ST.getWavefrontSize()); | |
| } else if (CalleePopAmount != 0) { | |
| llvm_unreachable("is this used?"); | |
| } | |
| return MBB.erase(I); | |
| } | |
| bool SIFrameLowering::hasFP(const MachineFunction &MF) const { | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| if (MFI.hasCalls()) { | |
| // All offsets are unsigned, so need to be addressed in the same direction | |
| // as stack growth. | |
| // FIXME: This function is pretty broken, since it can be called before the | |
| // frame layout is determined or CSR spills are inserted. | |
| if (MFI.getStackSize() != 0) | |
| return true; | |
| // For the entry point, the input wave scratch offset must be copied to the | |
| // API SP if there are calls. | |
| if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) | |
| return true; | |
| } | |
| return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() || | |
| MFI.hasStackMap() || MFI.hasPatchPoint() || | |
| MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || | |
| MF.getTarget().Options.DisableFramePointerElim(MF); | |
| } |