| //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the RegAllocBase class, which is the skeleton of a basic |
| // register allocation algorithm and interface for extending it. It provides the |
| // building blocks on which to construct other experimental allocators and test |
| // the validity of two principles: |
| // |
| // - If virtual and physical register liveness is modeled using intervals, then |
| // on-the-fly interference checking is cheap. Furthermore, interferences can be |
| // lazily cached and reused. |
| // |
| // - Register allocation complexity, and generated code performance is |
| // determined by the effectiveness of live range splitting rather than optimal |
| // coloring. |
| // |
| // Following the first principle, interfering checking revolves around the |
| // LiveIntervalUnion data structure. |
| // |
| // To fulfill the second principle, the basic allocator provides a driver for |
| // incremental splitting. It essentially punts on the problem of register |
| // coloring, instead driving the assignment of virtual to physical registers by |
| // the cost of splitting. The basic allocator allows for heuristic reassignment |
| // of registers, if a more sophisticated allocator chooses to do that. |
| // |
| // This framework provides a way to engineer the compile time vs. code |
| // quality trade-off without relying on a particular theoretical solver. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H |
| #define LLVM_LIB_CODEGEN_REGALLOCBASE_H |
| |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/CodeGen/RegisterClassInfo.h" |
| |
| namespace llvm { |
| |
| class LiveInterval; |
| class LiveIntervals; |
| class LiveRegMatrix; |
| class MachineInstr; |
| class MachineRegisterInfo; |
| template<typename T> class SmallVectorImpl; |
| class Spiller; |
| class TargetRegisterInfo; |
| class VirtRegMap; |
| |
| /// RegAllocBase provides the register allocation driver and interface that can |
| /// be extended to add interesting heuristics. |
| /// |
| /// Register allocators must override the selectOrSplit() method to implement |
| /// live range splitting. They must also override enqueue/dequeue to provide an |
| /// assignment order. |
| class RegAllocBase { |
| virtual void anchor(); |
| |
| protected: |
| const TargetRegisterInfo *TRI = nullptr; |
| MachineRegisterInfo *MRI = nullptr; |
| VirtRegMap *VRM = nullptr; |
| LiveIntervals *LIS = nullptr; |
| LiveRegMatrix *Matrix = nullptr; |
| RegisterClassInfo RegClassInfo; |
| |
| /// Inst which is a def of an original reg and whose defs are already all |
| /// dead after remat is saved in DeadRemats. The deletion of such inst is |
| /// postponed till all the allocations are done, so its remat expr is |
| /// always available for the remat of all the siblings of the original reg. |
| SmallPtrSet<MachineInstr *, 32> DeadRemats; |
| |
| RegAllocBase() = default; |
| virtual ~RegAllocBase() = default; |
| |
| // A RegAlloc pass should call this before allocatePhysRegs. |
| void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat); |
| |
| // The top-level driver. The output is a VirtRegMap that us updated with |
| // physical register assignments. |
| void allocatePhysRegs(); |
| |
| // Include spiller post optimization and removing dead defs left because of |
| // rematerialization. |
| virtual void postOptimization(); |
| |
| // Get a temporary reference to a Spiller instance. |
| virtual Spiller &spiller() = 0; |
| |
| /// enqueue - Add VirtReg to the priority queue of unassigned registers. |
| virtual void enqueue(LiveInterval *LI) = 0; |
| |
| /// dequeue - Return the next unassigned register, or NULL. |
| virtual LiveInterval *dequeue() = 0; |
| |
| // A RegAlloc pass should override this to provide the allocation heuristics. |
| // Each call must guarantee forward progess by returning an available PhysReg |
| // or new set of split live virtual registers. It is up to the splitter to |
| // converge quickly toward fully spilled live ranges. |
| virtual unsigned selectOrSplit(LiveInterval &VirtReg, |
| SmallVectorImpl<unsigned> &splitLVRs) = 0; |
| |
| // Use this group name for NamedRegionTimer. |
| static const char TimerGroupName[]; |
| static const char TimerGroupDescription[]; |
| |
| /// Method called when the allocator is about to remove a LiveInterval. |
| virtual void aboutToRemoveInterval(LiveInterval &LI) {} |
| |
| public: |
| /// VerifyEnabled - True when -verify-regalloc is given. |
| static bool VerifyEnabled; |
| |
| private: |
| void seedLiveRegs(); |
| }; |
| |
| } // end namespace llvm |
| |
| #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H |