| //===---- MachineOutliner.cpp - Outline instructions -----------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// Replaces repeated sequences of instructions with function calls. |
| /// |
| /// This works by placing every instruction from every basic block in a |
| /// suffix tree, and repeatedly querying that tree for repeated sequences of |
| /// instructions. If a sequence of instructions appears often, then it ought |
| /// to be beneficial to pull out into a function. |
| /// |
| /// The MachineOutliner communicates with a given target using hooks defined in |
| /// TargetInstrInfo.h. The target supplies the outliner with information on how |
| /// a specific sequence of instructions should be outlined. This information |
| /// is used to deduce the number of instructions necessary to |
| /// |
| /// * Create an outlined function |
| /// * Call that outlined function |
| /// |
| /// Targets must implement |
| /// * getOutliningCandidateInfo |
| /// * buildOutlinedFrame |
| /// * insertOutlinedCall |
| /// * isFunctionSafeToOutlineFrom |
| /// |
| /// in order to make use of the MachineOutliner. |
| /// |
| /// This was originally presented at the 2016 LLVM Developers' Meeting in the |
| /// talk "Reducing Code Size Using Outlining". For a high-level overview of |
| /// how this pass works, the talk is available on YouTube at |
| /// |
| /// https://www.youtube.com/watch?v=yorld-WSOeU |
| /// |
| /// The slides for the talk are available at |
| /// |
| /// http://www.llvm.org/devmtg/2016-11/Slides/Paquette-Outliner.pdf |
| /// |
| /// The talk provides an overview of how the outliner finds candidates and |
| /// ultimately outlines them. It describes how the main data structure for this |
| /// pass, the suffix tree, is queried and purged for candidates. It also gives |
| /// a simplified suffix tree construction algorithm for suffix trees based off |
| /// of the algorithm actually used here, Ukkonen's algorithm. |
| /// |
| /// For the original RFC for this pass, please see |
| /// |
| /// http://lists.llvm.org/pipermail/llvm-dev/2016-August/104170.html |
| /// |
| /// For more information on the suffix tree data structure, please see |
| /// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf |
| /// |
| //===----------------------------------------------------------------------===// |
| #include "llvm/CodeGen/MachineOutliner.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/ADT/Twine.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineModuleInfo.h" |
| #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/TargetInstrInfo.h" |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" |
| #include "llvm/IR/DIBuilder.h" |
| #include "llvm/IR/IRBuilder.h" |
| #include "llvm/IR/Mangler.h" |
| #include "llvm/InitializePasses.h" |
| #include "llvm/Support/Allocator.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include <functional> |
| #include <tuple> |
| #include <vector> |
| |
| #define DEBUG_TYPE "machine-outliner" |
| |
| using namespace llvm; |
| using namespace ore; |
| using namespace outliner; |
| |
| STATISTIC(NumOutlined, "Number of candidates outlined"); |
| STATISTIC(FunctionsCreated, "Number of functions created"); |
| |
| // Set to true if the user wants the outliner to run on linkonceodr linkage |
| // functions. This is false by default because the linker can dedupe linkonceodr |
| // functions. Since the outliner is confined to a single module (modulo LTO), |
| // this is off by default. It should, however, be the default behaviour in |
| // LTO. |
| static cl::opt<bool> EnableLinkOnceODROutlining( |
| "enable-linkonceodr-outlining", cl::Hidden, |
| cl::desc("Enable the machine outliner on linkonceodr functions"), |
| cl::init(false)); |
| |
| namespace { |
| |
| /// Represents an undefined index in the suffix tree. |
| const unsigned EmptyIdx = -1; |
| |
| /// A node in a suffix tree which represents a substring or suffix. |
| /// |
| /// Each node has either no children or at least two children, with the root |
| /// being a exception in the empty tree. |
| /// |
| /// Children are represented as a map between unsigned integers and nodes. If |
| /// a node N has a child M on unsigned integer k, then the mapping represented |
| /// by N is a proper prefix of the mapping represented by M. Note that this, |
| /// although similar to a trie is somewhat different: each node stores a full |
| /// substring of the full mapping rather than a single character state. |
| /// |
| /// Each internal node contains a pointer to the internal node representing |
| /// the same string, but with the first character chopped off. This is stored |
| /// in \p Link. Each leaf node stores the start index of its respective |
| /// suffix in \p SuffixIdx. |
| struct SuffixTreeNode { |
| |
| /// The children of this node. |
| /// |
| /// A child existing on an unsigned integer implies that from the mapping |
| /// represented by the current node, there is a way to reach another |
| /// mapping by tacking that character on the end of the current string. |
| DenseMap<unsigned, SuffixTreeNode *> Children; |
| |
| /// The start index of this node's substring in the main string. |
| unsigned StartIdx = EmptyIdx; |
| |
| /// The end index of this node's substring in the main string. |
| /// |
| /// Every leaf node must have its \p EndIdx incremented at the end of every |
| /// step in the construction algorithm. To avoid having to update O(N) |
| /// nodes individually at the end of every step, the end index is stored |
| /// as a pointer. |
| unsigned *EndIdx = nullptr; |
| |
| /// For leaves, the start index of the suffix represented by this node. |
| /// |
| /// For all other nodes, this is ignored. |
| unsigned SuffixIdx = EmptyIdx; |
| |
| /// For internal nodes, a pointer to the internal node representing |
| /// the same sequence with the first character chopped off. |
| /// |
| /// This acts as a shortcut in Ukkonen's algorithm. One of the things that |
| /// Ukkonen's algorithm does to achieve linear-time construction is |
| /// keep track of which node the next insert should be at. This makes each |
| /// insert O(1), and there are a total of O(N) inserts. The suffix link |
| /// helps with inserting children of internal nodes. |
| /// |
| /// Say we add a child to an internal node with associated mapping S. The |
| /// next insertion must be at the node representing S - its first character. |
| /// This is given by the way that we iteratively build the tree in Ukkonen's |
| /// algorithm. The main idea is to look at the suffixes of each prefix in the |
| /// string, starting with the longest suffix of the prefix, and ending with |
| /// the shortest. Therefore, if we keep pointers between such nodes, we can |
| /// move to the next insertion point in O(1) time. If we don't, then we'd |
| /// have to query from the root, which takes O(N) time. This would make the |
| /// construction algorithm O(N^2) rather than O(N). |
| SuffixTreeNode *Link = nullptr; |
| |
| /// The length of the string formed by concatenating the edge labels from the |
| /// root to this node. |
| unsigned ConcatLen = 0; |
| |
| /// Returns true if this node is a leaf. |
| bool isLeaf() const { return SuffixIdx != EmptyIdx; } |
| |
| /// Returns true if this node is the root of its owning \p SuffixTree. |
| bool isRoot() const { return StartIdx == EmptyIdx; } |
| |
| /// Return the number of elements in the substring associated with this node. |
| size_t size() const { |
| |
| // Is it the root? If so, it's the empty string so return 0. |
| if (isRoot()) |
| return 0; |
| |
| assert(*EndIdx != EmptyIdx && "EndIdx is undefined!"); |
| |
| // Size = the number of elements in the string. |
| // For example, [0 1 2 3] has length 4, not 3. 3-0 = 3, so we have 3-0+1. |
| return *EndIdx - StartIdx + 1; |
| } |
| |
| SuffixTreeNode(unsigned StartIdx, unsigned *EndIdx, SuffixTreeNode *Link) |
| : StartIdx(StartIdx), EndIdx(EndIdx), Link(Link) {} |
| |
| SuffixTreeNode() {} |
| }; |
| |
| /// A data structure for fast substring queries. |
| /// |
| /// Suffix trees represent the suffixes of their input strings in their leaves. |
| /// A suffix tree is a type of compressed trie structure where each node |
| /// represents an entire substring rather than a single character. Each leaf |
| /// of the tree is a suffix. |
| /// |
| /// A suffix tree can be seen as a type of state machine where each state is a |
| /// substring of the full string. The tree is structured so that, for a string |
| /// of length N, there are exactly N leaves in the tree. This structure allows |
| /// us to quickly find repeated substrings of the input string. |
| /// |
| /// In this implementation, a "string" is a vector of unsigned integers. |
| /// These integers may result from hashing some data type. A suffix tree can |
| /// contain 1 or many strings, which can then be queried as one large string. |
| /// |
| /// The suffix tree is implemented using Ukkonen's algorithm for linear-time |
| /// suffix tree construction. Ukkonen's algorithm is explained in more detail |
| /// in the paper by Esko Ukkonen "On-line construction of suffix trees. The |
| /// paper is available at |
| /// |
| /// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf |
| class SuffixTree { |
| public: |
| /// Each element is an integer representing an instruction in the module. |
| ArrayRef<unsigned> Str; |
| |
| /// A repeated substring in the tree. |
| struct RepeatedSubstring { |
| /// The length of the string. |
| unsigned Length; |
| |
| /// The start indices of each occurrence. |
| std::vector<unsigned> StartIndices; |
| }; |
| |
| private: |
| /// Maintains each node in the tree. |
| SpecificBumpPtrAllocator<SuffixTreeNode> NodeAllocator; |
| |
| /// The root of the suffix tree. |
| /// |
| /// The root represents the empty string. It is maintained by the |
| /// \p NodeAllocator like every other node in the tree. |
| SuffixTreeNode *Root = nullptr; |
| |
| /// Maintains the end indices of the internal nodes in the tree. |
| /// |
| /// Each internal node is guaranteed to never have its end index change |
| /// during the construction algorithm; however, leaves must be updated at |
| /// every step. Therefore, we need to store leaf end indices by reference |
| /// to avoid updating O(N) leaves at every step of construction. Thus, |
| /// every internal node must be allocated its own end index. |
| BumpPtrAllocator InternalEndIdxAllocator; |
| |
| /// The end index of each leaf in the tree. |
| unsigned LeafEndIdx = -1; |
| |
| /// Helper struct which keeps track of the next insertion point in |
| /// Ukkonen's algorithm. |
| struct ActiveState { |
| /// The next node to insert at. |
| SuffixTreeNode *Node = nullptr; |
| |
| /// The index of the first character in the substring currently being added. |
| unsigned Idx = EmptyIdx; |
| |
| /// The length of the substring we have to add at the current step. |
| unsigned Len = 0; |
| }; |
| |
| /// The point the next insertion will take place at in the |
| /// construction algorithm. |
| ActiveState Active; |
| |
| /// Allocate a leaf node and add it to the tree. |
| /// |
| /// \param Parent The parent of this node. |
| /// \param StartIdx The start index of this node's associated string. |
| /// \param Edge The label on the edge leaving \p Parent to this node. |
| /// |
| /// \returns A pointer to the allocated leaf node. |
| SuffixTreeNode *insertLeaf(SuffixTreeNode &Parent, unsigned StartIdx, |
| unsigned Edge) { |
| |
| assert(StartIdx <= LeafEndIdx && "String can't start after it ends!"); |
| |
| SuffixTreeNode *N = new (NodeAllocator.Allocate()) |
| SuffixTreeNode(StartIdx, &LeafEndIdx, nullptr); |
| Parent.Children[Edge] = N; |
| |
| return N; |
| } |
| |
| /// Allocate an internal node and add it to the tree. |
| /// |
| /// \param Parent The parent of this node. Only null when allocating the root. |
| /// \param StartIdx The start index of this node's associated string. |
| /// \param EndIdx The end index of this node's associated string. |
| /// \param Edge The label on the edge leaving \p Parent to this node. |
| /// |
| /// \returns A pointer to the allocated internal node. |
| SuffixTreeNode *insertInternalNode(SuffixTreeNode *Parent, unsigned StartIdx, |
| unsigned EndIdx, unsigned Edge) { |
| |
| assert(StartIdx <= EndIdx && "String can't start after it ends!"); |
| assert(!(!Parent && StartIdx != EmptyIdx) && |
| "Non-root internal nodes must have parents!"); |
| |
| unsigned *E = new (InternalEndIdxAllocator) unsigned(EndIdx); |
| SuffixTreeNode *N = |
| new (NodeAllocator.Allocate()) SuffixTreeNode(StartIdx, E, Root); |
| if (Parent) |
| Parent->Children[Edge] = N; |
| |
| return N; |
| } |
| |
| /// Set the suffix indices of the leaves to the start indices of their |
| /// respective suffixes. |
| void setSuffixIndices() { |
| // List of nodes we need to visit along with the current length of the |
| // string. |
| std::vector<std::pair<SuffixTreeNode *, unsigned>> ToVisit; |
| |
| // Current node being visited. |
| SuffixTreeNode *CurrNode = Root; |
| |
| // Sum of the lengths of the nodes down the path to the current one. |
| unsigned CurrNodeLen = 0; |
| ToVisit.push_back({CurrNode, CurrNodeLen}); |
| while (!ToVisit.empty()) { |
| std::tie(CurrNode, CurrNodeLen) = ToVisit.back(); |
| ToVisit.pop_back(); |
| CurrNode->ConcatLen = CurrNodeLen; |
| for (auto &ChildPair : CurrNode->Children) { |
| assert(ChildPair.second && "Node had a null child!"); |
| ToVisit.push_back( |
| {ChildPair.second, CurrNodeLen + ChildPair.second->size()}); |
| } |
| |
| // No children, so we are at the end of the string. |
| if (CurrNode->Children.size() == 0 && !CurrNode->isRoot()) |
| CurrNode->SuffixIdx = Str.size() - CurrNodeLen; |
| } |
| } |
| |
| /// Construct the suffix tree for the prefix of the input ending at |
| /// \p EndIdx. |
| /// |
| /// Used to construct the full suffix tree iteratively. At the end of each |
| /// step, the constructed suffix tree is either a valid suffix tree, or a |
| /// suffix tree with implicit suffixes. At the end of the final step, the |
| /// suffix tree is a valid tree. |
| /// |
| /// \param EndIdx The end index of the current prefix in the main string. |
| /// \param SuffixesToAdd The number of suffixes that must be added |
| /// to complete the suffix tree at the current phase. |
| /// |
| /// \returns The number of suffixes that have not been added at the end of |
| /// this step. |
| unsigned extend(unsigned EndIdx, unsigned SuffixesToAdd) { |
| SuffixTreeNode *NeedsLink = nullptr; |
| |
| while (SuffixesToAdd > 0) { |
| |
| // Are we waiting to add anything other than just the last character? |
| if (Active.Len == 0) { |
| // If not, then say the active index is the end index. |
| Active.Idx = EndIdx; |
| } |
| |
| assert(Active.Idx <= EndIdx && "Start index can't be after end index!"); |
| |
| // The first character in the current substring we're looking at. |
| unsigned FirstChar = Str[Active.Idx]; |
| |
| // Have we inserted anything starting with FirstChar at the current node? |
| if (Active.Node->Children.count(FirstChar) == 0) { |
| // If not, then we can just insert a leaf and move too the next step. |
| insertLeaf(*Active.Node, EndIdx, FirstChar); |
| |
| // The active node is an internal node, and we visited it, so it must |
| // need a link if it doesn't have one. |
| if (NeedsLink) { |
| NeedsLink->Link = Active.Node; |
| NeedsLink = nullptr; |
| } |
| } else { |
| // There's a match with FirstChar, so look for the point in the tree to |
| // insert a new node. |
| SuffixTreeNode *NextNode = Active.Node->Children[FirstChar]; |
| |
| unsigned SubstringLen = NextNode->size(); |
| |
| // Is the current suffix we're trying to insert longer than the size of |
| // the child we want to move to? |
| if (Active.Len >= SubstringLen) { |
| // If yes, then consume the characters we've seen and move to the next |
| // node. |
| Active.Idx += SubstringLen; |
| Active.Len -= SubstringLen; |
| Active.Node = NextNode; |
| continue; |
| } |
| |
| // Otherwise, the suffix we're trying to insert must be contained in the |
| // next node we want to move to. |
| unsigned LastChar = Str[EndIdx]; |
| |
| // Is the string we're trying to insert a substring of the next node? |
| if (Str[NextNode->StartIdx + Active.Len] == LastChar) { |
| // If yes, then we're done for this step. Remember our insertion point |
| // and move to the next end index. At this point, we have an implicit |
| // suffix tree. |
| if (NeedsLink && !Active.Node->isRoot()) { |
| NeedsLink->Link = Active.Node; |
| NeedsLink = nullptr; |
| } |
| |
| Active.Len++; |
| break; |
| } |
| |
| // The string we're trying to insert isn't a substring of the next node, |
| // but matches up to a point. Split the node. |
| // |
| // For example, say we ended our search at a node n and we're trying to |
| // insert ABD. Then we'll create a new node s for AB, reduce n to just |
| // representing C, and insert a new leaf node l to represent d. This |
| // allows us to ensure that if n was a leaf, it remains a leaf. |
| // |
| // | ABC ---split---> | AB |
| // n s |
| // C / \ D |
| // n l |
| |
| // The node s from the diagram |
| SuffixTreeNode *SplitNode = |
| insertInternalNode(Active.Node, NextNode->StartIdx, |
| NextNode->StartIdx + Active.Len - 1, FirstChar); |
| |
| // Insert the new node representing the new substring into the tree as |
| // a child of the split node. This is the node l from the diagram. |
| insertLeaf(*SplitNode, EndIdx, LastChar); |
| |
| // Make the old node a child of the split node and update its start |
| // index. This is the node n from the diagram. |
| NextNode->StartIdx += Active.Len; |
| SplitNode->Children[Str[NextNode->StartIdx]] = NextNode; |
| |
| // SplitNode is an internal node, update the suffix link. |
| if (NeedsLink) |
| NeedsLink->Link = SplitNode; |
| |
| NeedsLink = SplitNode; |
| } |
| |
| // We've added something new to the tree, so there's one less suffix to |
| // add. |
| SuffixesToAdd--; |
| |
| if (Active.Node->isRoot()) { |
| if (Active.Len > 0) { |
| Active.Len--; |
| Active.Idx = EndIdx - SuffixesToAdd + 1; |
| } |
| } else { |
| // Start the next phase at the next smallest suffix. |
| Active.Node = Active.Node->Link; |
| } |
| } |
| |
| return SuffixesToAdd; |
| } |
| |
| public: |
| /// Construct a suffix tree from a sequence of unsigned integers. |
| /// |
| /// \param Str The string to construct the suffix tree for. |
| SuffixTree(const std::vector<unsigned> &Str) : Str(Str) { |
| Root = insertInternalNode(nullptr, EmptyIdx, EmptyIdx, 0); |
| Active.Node = Root; |
| |
| // Keep track of the number of suffixes we have to add of the current |
| // prefix. |
| unsigned SuffixesToAdd = 0; |
| |
| // Construct the suffix tree iteratively on each prefix of the string. |
| // PfxEndIdx is the end index of the current prefix. |
| // End is one past the last element in the string. |
| for (unsigned PfxEndIdx = 0, End = Str.size(); PfxEndIdx < End; |
| PfxEndIdx++) { |
| SuffixesToAdd++; |
| LeafEndIdx = PfxEndIdx; // Extend each of the leaves. |
| SuffixesToAdd = extend(PfxEndIdx, SuffixesToAdd); |
| } |
| |
| // Set the suffix indices of each leaf. |
| assert(Root && "Root node can't be nullptr!"); |
| setSuffixIndices(); |
| } |
| |
| /// Iterator for finding all repeated substrings in the suffix tree. |
| struct RepeatedSubstringIterator { |
| private: |
| /// The current node we're visiting. |
| SuffixTreeNode *N = nullptr; |
| |
| /// The repeated substring associated with this node. |
| RepeatedSubstring RS; |
| |
| /// The nodes left to visit. |
| std::vector<SuffixTreeNode *> ToVisit; |
| |
| /// The minimum length of a repeated substring to find. |
| /// Since we're outlining, we want at least two instructions in the range. |
| /// FIXME: This may not be true for targets like X86 which support many |
| /// instruction lengths. |
| const unsigned MinLength = 2; |
| |
| /// Move the iterator to the next repeated substring. |
| void advance() { |
| // Clear the current state. If we're at the end of the range, then this |
| // is the state we want to be in. |
| RS = RepeatedSubstring(); |
| N = nullptr; |
| |
| // Each leaf node represents a repeat of a string. |
| std::vector<SuffixTreeNode *> LeafChildren; |
| |
| // Continue visiting nodes until we find one which repeats more than once. |
| while (!ToVisit.empty()) { |
| SuffixTreeNode *Curr = ToVisit.back(); |
| ToVisit.pop_back(); |
| LeafChildren.clear(); |
| |
| // Keep track of the length of the string associated with the node. If |
| // it's too short, we'll quit. |
| unsigned Length = Curr->ConcatLen; |
| |
| // Iterate over each child, saving internal nodes for visiting, and |
| // leaf nodes in LeafChildren. Internal nodes represent individual |
| // strings, which may repeat. |
| for (auto &ChildPair : Curr->Children) { |
| // Save all of this node's children for processing. |
| if (!ChildPair.second->isLeaf()) |
| ToVisit.push_back(ChildPair.second); |
| |
| // It's not an internal node, so it must be a leaf. If we have a |
| // long enough string, then save the leaf children. |
| else if (Length >= MinLength) |
| LeafChildren.push_back(ChildPair.second); |
| } |
| |
| // The root never represents a repeated substring. If we're looking at |
| // that, then skip it. |
| if (Curr->isRoot()) |
| continue; |
| |
| // Do we have any repeated substrings? |
| if (LeafChildren.size() >= 2) { |
| // Yes. Update the state to reflect this, and then bail out. |
| N = Curr; |
| RS.Length = Length; |
| for (SuffixTreeNode *Leaf : LeafChildren) |
| RS.StartIndices.push_back(Leaf->SuffixIdx); |
| break; |
| } |
| } |
| |
| // At this point, either NewRS is an empty RepeatedSubstring, or it was |
| // set in the above loop. Similarly, N is either nullptr, or the node |
| // associated with NewRS. |
| } |
| |
| public: |
| /// Return the current repeated substring. |
| RepeatedSubstring &operator*() { return RS; } |
| |
| RepeatedSubstringIterator &operator++() { |
| advance(); |
| return *this; |
| } |
| |
| RepeatedSubstringIterator operator++(int I) { |
| RepeatedSubstringIterator It(*this); |
| advance(); |
| return It; |
| } |
| |
| bool operator==(const RepeatedSubstringIterator &Other) const { |
| return N == Other.N; |
| } |
| bool operator!=(const RepeatedSubstringIterator &Other) const { |
| return !(*this == Other); |
| } |
| |
| RepeatedSubstringIterator(SuffixTreeNode *N) : N(N) { |
| // Do we have a non-null node? |
| if (N) { |
| // Yes. At the first step, we need to visit all of N's children. |
| // Note: This means that we visit N last. |
| ToVisit.push_back(N); |
| advance(); |
| } |
| } |
| }; |
| |
| typedef RepeatedSubstringIterator iterator; |
| iterator begin() { return iterator(Root); } |
| iterator end() { return iterator(nullptr); } |
| }; |
| |
| /// Maps \p MachineInstrs to unsigned integers and stores the mappings. |
| struct InstructionMapper { |
| |
| /// The next available integer to assign to a \p MachineInstr that |
| /// cannot be outlined. |
| /// |
| /// Set to -3 for compatability with \p DenseMapInfo<unsigned>. |
| unsigned IllegalInstrNumber = -3; |
| |
| /// The next available integer to assign to a \p MachineInstr that can |
| /// be outlined. |
| unsigned LegalInstrNumber = 0; |
| |
| /// Correspondence from \p MachineInstrs to unsigned integers. |
| DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait> |
| InstructionIntegerMap; |
| |
| /// Correspondence between \p MachineBasicBlocks and target-defined flags. |
| DenseMap<MachineBasicBlock *, unsigned> MBBFlagsMap; |
| |
| /// The vector of unsigned integers that the module is mapped to. |
| std::vector<unsigned> UnsignedVec; |
| |
| /// Stores the location of the instruction associated with the integer |
| /// at index i in \p UnsignedVec for each index i. |
| std::vector<MachineBasicBlock::iterator> InstrList; |
| |
| // Set if we added an illegal number in the previous step. |
| // Since each illegal number is unique, we only need one of them between |
| // each range of legal numbers. This lets us make sure we don't add more |
| // than one illegal number per range. |
| bool AddedIllegalLastTime = false; |
| |
| /// Maps \p *It to a legal integer. |
| /// |
| /// Updates \p CanOutlineWithPrevInstr, \p HaveLegalRange, \p InstrListForMBB, |
| /// \p UnsignedVecForMBB, \p InstructionIntegerMap, and \p LegalInstrNumber. |
| /// |
| /// \returns The integer that \p *It was mapped to. |
| unsigned mapToLegalUnsigned( |
| MachineBasicBlock::iterator &It, bool &CanOutlineWithPrevInstr, |
| bool &HaveLegalRange, unsigned &NumLegalInBlock, |
| std::vector<unsigned> &UnsignedVecForMBB, |
| std::vector<MachineBasicBlock::iterator> &InstrListForMBB) { |
| // We added something legal, so we should unset the AddedLegalLastTime |
| // flag. |
| AddedIllegalLastTime = false; |
| |
| // If we have at least two adjacent legal instructions (which may have |
| // invisible instructions in between), remember that. |
| if (CanOutlineWithPrevInstr) |
| HaveLegalRange = true; |
| CanOutlineWithPrevInstr = true; |
| |
| // Keep track of the number of legal instructions we insert. |
| NumLegalInBlock++; |
| |
| // Get the integer for this instruction or give it the current |
| // LegalInstrNumber. |
| InstrListForMBB.push_back(It); |
| MachineInstr &MI = *It; |
| bool WasInserted; |
| DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait>::iterator |
| ResultIt; |
| std::tie(ResultIt, WasInserted) = |
| InstructionIntegerMap.insert(std::make_pair(&MI, LegalInstrNumber)); |
| unsigned MINumber = ResultIt->second; |
| |
| // There was an insertion. |
| if (WasInserted) |
| LegalInstrNumber++; |
| |
| UnsignedVecForMBB.push_back(MINumber); |
| |
| // Make sure we don't overflow or use any integers reserved by the DenseMap. |
| if (LegalInstrNumber >= IllegalInstrNumber) |
| report_fatal_error("Instruction mapping overflow!"); |
| |
| assert(LegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() && |
| "Tried to assign DenseMap tombstone or empty key to instruction."); |
| assert(LegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() && |
| "Tried to assign DenseMap tombstone or empty key to instruction."); |
| |
| return MINumber; |
| } |
| |
| /// Maps \p *It to an illegal integer. |
| /// |
| /// Updates \p InstrListForMBB, \p UnsignedVecForMBB, and \p |
| /// IllegalInstrNumber. |
| /// |
| /// \returns The integer that \p *It was mapped to. |
| unsigned mapToIllegalUnsigned( |
| MachineBasicBlock::iterator &It, bool &CanOutlineWithPrevInstr, |
| std::vector<unsigned> &UnsignedVecForMBB, |
| std::vector<MachineBasicBlock::iterator> &InstrListForMBB) { |
| // Can't outline an illegal instruction. Set the flag. |
| CanOutlineWithPrevInstr = false; |
| |
| // Only add one illegal number per range of legal numbers. |
| if (AddedIllegalLastTime) |
| return IllegalInstrNumber; |
| |
| // Remember that we added an illegal number last time. |
| AddedIllegalLastTime = true; |
| unsigned MINumber = IllegalInstrNumber; |
| |
| InstrListForMBB.push_back(It); |
| UnsignedVecForMBB.push_back(IllegalInstrNumber); |
| IllegalInstrNumber--; |
| |
| assert(LegalInstrNumber < IllegalInstrNumber && |
| "Instruction mapping overflow!"); |
| |
| assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() && |
| "IllegalInstrNumber cannot be DenseMap tombstone or empty key!"); |
| |
| assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() && |
| "IllegalInstrNumber cannot be DenseMap tombstone or empty key!"); |
| |
| return MINumber; |
| } |
| |
| /// Transforms a \p MachineBasicBlock into a \p vector of \p unsigneds |
| /// and appends it to \p UnsignedVec and \p InstrList. |
| /// |
| /// Two instructions are assigned the same integer if they are identical. |
| /// If an instruction is deemed unsafe to outline, then it will be assigned an |
| /// unique integer. The resulting mapping is placed into a suffix tree and |
| /// queried for candidates. |
| /// |
| /// \param MBB The \p MachineBasicBlock to be translated into integers. |
| /// \param TII \p TargetInstrInfo for the function. |
| void convertToUnsignedVec(MachineBasicBlock &MBB, |
| const TargetInstrInfo &TII) { |
| unsigned Flags = 0; |
| |
| // Don't even map in this case. |
| if (!TII.isMBBSafeToOutlineFrom(MBB, Flags)) |
| return; |
| |
| // Store info for the MBB for later outlining. |
| MBBFlagsMap[&MBB] = Flags; |
| |
| MachineBasicBlock::iterator It = MBB.begin(); |
| |
| // The number of instructions in this block that will be considered for |
| // outlining. |
| unsigned NumLegalInBlock = 0; |
| |
| // True if we have at least two legal instructions which aren't separated |
| // by an illegal instruction. |
| bool HaveLegalRange = false; |
| |
| // True if we can perform outlining given the last mapped (non-invisible) |
| // instruction. This lets us know if we have a legal range. |
| bool CanOutlineWithPrevInstr = false; |
| |
| // FIXME: Should this all just be handled in the target, rather than using |
| // repeated calls to getOutliningType? |
| std::vector<unsigned> UnsignedVecForMBB; |
| std::vector<MachineBasicBlock::iterator> InstrListForMBB; |
| |
| for (MachineBasicBlock::iterator Et = MBB.end(); It != Et; ++It) { |
| // Keep track of where this instruction is in the module. |
| switch (TII.getOutliningType(It, Flags)) { |
| case InstrType::Illegal: |
| mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB, |
| InstrListForMBB); |
| break; |
| |
| case InstrType::Legal: |
| mapToLegalUnsigned(It, CanOutlineWithPrevInstr, HaveLegalRange, |
| NumLegalInBlock, UnsignedVecForMBB, InstrListForMBB); |
| break; |
| |
| case InstrType::LegalTerminator: |
| mapToLegalUnsigned(It, CanOutlineWithPrevInstr, HaveLegalRange, |
| NumLegalInBlock, UnsignedVecForMBB, InstrListForMBB); |
| // The instruction also acts as a terminator, so we have to record that |
| // in the string. |
| mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB, |
| InstrListForMBB); |
| break; |
| |
| case InstrType::Invisible: |
| // Normally this is set by mapTo(Blah)Unsigned, but we just want to |
| // skip this instruction. So, unset the flag here. |
| AddedIllegalLastTime = false; |
| break; |
| } |
| } |
| |
| // Are there enough legal instructions in the block for outlining to be |
| // possible? |
| if (HaveLegalRange) { |
| // After we're done every insertion, uniquely terminate this part of the |
| // "string". This makes sure we won't match across basic block or function |
| // boundaries since the "end" is encoded uniquely and thus appears in no |
| // repeated substring. |
| mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB, |
| InstrListForMBB); |
| InstrList.insert(InstrList.end(), InstrListForMBB.begin(), |
| InstrListForMBB.end()); |
| UnsignedVec.insert(UnsignedVec.end(), UnsignedVecForMBB.begin(), |
| UnsignedVecForMBB.end()); |
| } |
| } |
| |
| InstructionMapper() { |
| // Make sure that the implementation of DenseMapInfo<unsigned> hasn't |
| // changed. |
| assert(DenseMapInfo<unsigned>::getEmptyKey() == (unsigned)-1 && |
| "DenseMapInfo<unsigned>'s empty key isn't -1!"); |
| assert(DenseMapInfo<unsigned>::getTombstoneKey() == (unsigned)-2 && |
| "DenseMapInfo<unsigned>'s tombstone key isn't -2!"); |
| } |
| }; |
| |
| /// An interprocedural pass which finds repeated sequences of |
| /// instructions and replaces them with calls to functions. |
| /// |
| /// Each instruction is mapped to an unsigned integer and placed in a string. |
| /// The resulting mapping is then placed in a \p SuffixTree. The \p SuffixTree |
| /// is then repeatedly queried for repeated sequences of instructions. Each |
| /// non-overlapping repeated sequence is then placed in its own |
| /// \p MachineFunction and each instance is then replaced with a call to that |
| /// function. |
| struct MachineOutliner : public ModulePass { |
| |
| static char ID; |
| |
| /// Set to true if the outliner should consider functions with |
| /// linkonceodr linkage. |
| bool OutlineFromLinkOnceODRs = false; |
| |
| /// Set to true if the outliner should run on all functions in the module |
| /// considered safe for outlining. |
| /// Set to true by default for compatibility with llc's -run-pass option. |
| /// Set when the pass is constructed in TargetPassConfig. |
| bool RunOnAllFunctions = true; |
| |
| StringRef getPassName() const override { return "Machine Outliner"; } |
| |
| void getAnalysisUsage(AnalysisUsage &AU) const override { |
| AU.addRequired<MachineModuleInfoWrapperPass>(); |
| AU.addPreserved<MachineModuleInfoWrapperPass>(); |
| AU.setPreservesAll(); |
| ModulePass::getAnalysisUsage(AU); |
| } |
| |
| MachineOutliner() : ModulePass(ID) { |
| initializeMachineOutlinerPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| /// Remark output explaining that not outlining a set of candidates would be |
| /// better than outlining that set. |
| void emitNotOutliningCheaperRemark( |
| unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq, |
| OutlinedFunction &OF); |
| |
| /// Remark output explaining that a function was outlined. |
| void emitOutlinedFunctionRemark(OutlinedFunction &OF); |
| |
| /// Find all repeated substrings that satisfy the outlining cost model by |
| /// constructing a suffix tree. |
| /// |
| /// If a substring appears at least twice, then it must be represented by |
| /// an internal node which appears in at least two suffixes. Each suffix |
| /// is represented by a leaf node. To do this, we visit each internal node |
| /// in the tree, using the leaf children of each internal node. If an |
| /// internal node represents a beneficial substring, then we use each of |
| /// its leaf children to find the locations of its substring. |
| /// |
| /// \param Mapper Contains outlining mapping information. |
| /// \param[out] FunctionList Filled with a list of \p OutlinedFunctions |
| /// each type of candidate. |
| void findCandidates(InstructionMapper &Mapper, |
| std::vector<OutlinedFunction> &FunctionList); |
| |
| /// Replace the sequences of instructions represented by \p OutlinedFunctions |
| /// with calls to functions. |
| /// |
| /// \param M The module we are outlining from. |
| /// \param FunctionList A list of functions to be inserted into the module. |
| /// \param Mapper Contains the instruction mappings for the module. |
| bool outline(Module &M, std::vector<OutlinedFunction> &FunctionList, |
| InstructionMapper &Mapper, unsigned &OutlinedFunctionNum); |
| |
| /// Creates a function for \p OF and inserts it into the module. |
| MachineFunction *createOutlinedFunction(Module &M, OutlinedFunction &OF, |
| InstructionMapper &Mapper, |
| unsigned Name); |
| |
| /// Calls 'doOutline()'. |
| bool runOnModule(Module &M) override; |
| |
| /// Construct a suffix tree on the instructions in \p M and outline repeated |
| /// strings from that tree. |
| bool doOutline(Module &M, unsigned &OutlinedFunctionNum); |
| |
| /// Return a DISubprogram for OF if one exists, and null otherwise. Helper |
| /// function for remark emission. |
| DISubprogram *getSubprogramOrNull(const OutlinedFunction &OF) { |
| for (const Candidate &C : OF.Candidates) |
| if (MachineFunction *MF = C.getMF()) |
| if (DISubprogram *SP = MF->getFunction().getSubprogram()) |
| return SP; |
| return nullptr; |
| } |
| |
| /// Populate and \p InstructionMapper with instruction-to-integer mappings. |
| /// These are used to construct a suffix tree. |
| void populateMapper(InstructionMapper &Mapper, Module &M, |
| MachineModuleInfo &MMI); |
| |
| /// Initialize information necessary to output a size remark. |
| /// FIXME: This should be handled by the pass manager, not the outliner. |
| /// FIXME: This is nearly identical to the initSizeRemarkInfo in the legacy |
| /// pass manager. |
| void initSizeRemarkInfo(const Module &M, const MachineModuleInfo &MMI, |
| StringMap<unsigned> &FunctionToInstrCount); |
| |
| /// Emit the remark. |
| // FIXME: This should be handled by the pass manager, not the outliner. |
| void |
| emitInstrCountChangedRemark(const Module &M, const MachineModuleInfo &MMI, |
| const StringMap<unsigned> &FunctionToInstrCount); |
| }; |
| } // Anonymous namespace. |
| |
| char MachineOutliner::ID = 0; |
| |
| namespace llvm { |
| ModulePass *createMachineOutlinerPass(bool RunOnAllFunctions) { |
| MachineOutliner *OL = new MachineOutliner(); |
| OL->RunOnAllFunctions = RunOnAllFunctions; |
| return OL; |
| } |
| |
| } // namespace llvm |
| |
| INITIALIZE_PASS(MachineOutliner, DEBUG_TYPE, "Machine Function Outliner", false, |
| false) |
| |
| void MachineOutliner::emitNotOutliningCheaperRemark( |
| unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq, |
| OutlinedFunction &OF) { |
| // FIXME: Right now, we arbitrarily choose some Candidate from the |
| // OutlinedFunction. This isn't necessarily fixed, nor does it have to be. |
| // We should probably sort these by function name or something to make sure |
| // the remarks are stable. |
| Candidate &C = CandidatesForRepeatedSeq.front(); |
| MachineOptimizationRemarkEmitter MORE(*(C.getMF()), nullptr); |
| MORE.emit([&]() { |
| MachineOptimizationRemarkMissed R(DEBUG_TYPE, "NotOutliningCheaper", |
| C.front()->getDebugLoc(), C.getMBB()); |
| R << "Did not outline " << NV("Length", StringLen) << " instructions" |
| << " from " << NV("NumOccurrences", CandidatesForRepeatedSeq.size()) |
| << " locations." |
| << " Bytes from outlining all occurrences (" |
| << NV("OutliningCost", OF.getOutliningCost()) << ")" |
| << " >= Unoutlined instruction bytes (" |
| << NV("NotOutliningCost", OF.getNotOutlinedCost()) << ")" |
| << " (Also found at: "; |
| |
| // Tell the user the other places the candidate was found. |
| for (unsigned i = 1, e = CandidatesForRepeatedSeq.size(); i < e; i++) { |
| R << NV((Twine("OtherStartLoc") + Twine(i)).str(), |
| CandidatesForRepeatedSeq[i].front()->getDebugLoc()); |
| if (i != e - 1) |
| R << ", "; |
| } |
| |
| R << ")"; |
| return R; |
| }); |
| } |
| |
| void MachineOutliner::emitOutlinedFunctionRemark(OutlinedFunction &OF) { |
| MachineBasicBlock *MBB = &*OF.MF->begin(); |
| MachineOptimizationRemarkEmitter MORE(*OF.MF, nullptr); |
| MachineOptimizationRemark R(DEBUG_TYPE, "OutlinedFunction", |
| MBB->findDebugLoc(MBB->begin()), MBB); |
| R << "Saved " << NV("OutliningBenefit", OF.getBenefit()) << " bytes by " |
| << "outlining " << NV("Length", OF.getNumInstrs()) << " instructions " |
| << "from " << NV("NumOccurrences", OF.getOccurrenceCount()) |
| << " locations. " |
| << "(Found at: "; |
| |
| // Tell the user the other places the candidate was found. |
| for (size_t i = 0, e = OF.Candidates.size(); i < e; i++) { |
| |
| R << NV((Twine("StartLoc") + Twine(i)).str(), |
| OF.Candidates[i].front()->getDebugLoc()); |
| if (i != e - 1) |
| R << ", "; |
| } |
| |
| R << ")"; |
| |
| MORE.emit(R); |
| } |
| |
| void MachineOutliner::findCandidates( |
| InstructionMapper &Mapper, std::vector<OutlinedFunction> &FunctionList) { |
| FunctionList.clear(); |
| SuffixTree ST(Mapper.UnsignedVec); |
| |
| // First, find all of the repeated substrings in the tree of minimum length |
| // 2. |
| std::vector<Candidate> CandidatesForRepeatedSeq; |
| for (auto It = ST.begin(), Et = ST.end(); It != Et; ++It) { |
| CandidatesForRepeatedSeq.clear(); |
| SuffixTree::RepeatedSubstring RS = *It; |
| unsigned StringLen = RS.Length; |
| for (const unsigned &StartIdx : RS.StartIndices) { |
| unsigned EndIdx = StartIdx + StringLen - 1; |
| // Trick: Discard some candidates that would be incompatible with the |
| // ones we've already found for this sequence. This will save us some |
| // work in candidate selection. |
| // |
| // If two candidates overlap, then we can't outline them both. This |
| // happens when we have candidates that look like, say |
| // |
| // AA (where each "A" is an instruction). |
| // |
| // We might have some portion of the module that looks like this: |
| // AAAAAA (6 A's) |
| // |
| // In this case, there are 5 different copies of "AA" in this range, but |
| // at most 3 can be outlined. If only outlining 3 of these is going to |
| // be unbeneficial, then we ought to not bother. |
| // |
| // Note that two things DON'T overlap when they look like this: |
| // start1...end1 .... start2...end2 |
| // That is, one must either |
| // * End before the other starts |
| // * Start after the other ends |
| if (std::all_of( |
| CandidatesForRepeatedSeq.begin(), CandidatesForRepeatedSeq.end(), |
| [&StartIdx, &EndIdx](const Candidate &C) { |
| return (EndIdx < C.getStartIdx() || StartIdx > C.getEndIdx()); |
| })) { |
| // It doesn't overlap with anything, so we can outline it. |
| // Each sequence is over [StartIt, EndIt]. |
| // Save the candidate and its location. |
| |
| MachineBasicBlock::iterator StartIt = Mapper.InstrList[StartIdx]; |
| MachineBasicBlock::iterator EndIt = Mapper.InstrList[EndIdx]; |
| MachineBasicBlock *MBB = StartIt->getParent(); |
| |
| CandidatesForRepeatedSeq.emplace_back(StartIdx, StringLen, StartIt, |
| EndIt, MBB, FunctionList.size(), |
| Mapper.MBBFlagsMap[MBB]); |
| } |
| } |
| |
| // We've found something we might want to outline. |
| // Create an OutlinedFunction to store it and check if it'd be beneficial |
| // to outline. |
| if (CandidatesForRepeatedSeq.size() < 2) |
| continue; |
| |
| // Arbitrarily choose a TII from the first candidate. |
| // FIXME: Should getOutliningCandidateInfo move to TargetMachine? |
| const TargetInstrInfo *TII = |
| CandidatesForRepeatedSeq[0].getMF()->getSubtarget().getInstrInfo(); |
| |
| OutlinedFunction OF = |
| TII->getOutliningCandidateInfo(CandidatesForRepeatedSeq); |
| |
| // If we deleted too many candidates, then there's nothing worth outlining. |
| // FIXME: This should take target-specified instruction sizes into account. |
| if (OF.Candidates.size() < 2) |
| continue; |
| |
| // Is it better to outline this candidate than not? |
| if (OF.getBenefit() < 1) { |
| emitNotOutliningCheaperRemark(StringLen, CandidatesForRepeatedSeq, OF); |
| continue; |
| } |
| |
| FunctionList.push_back(OF); |
| } |
| } |
| |
| MachineFunction *MachineOutliner::createOutlinedFunction( |
| Module &M, OutlinedFunction &OF, InstructionMapper &Mapper, unsigned Name) { |
| |
| // Create the function name. This should be unique. |
| // FIXME: We should have a better naming scheme. This should be stable, |
| // regardless of changes to the outliner's cost model/traversal order. |
| std::string FunctionName = ("OUTLINED_FUNCTION_" + Twine(Name)).str(); |
| |
| // Create the function using an IR-level function. |
| LLVMContext &C = M.getContext(); |
| Function *F = Function::Create(FunctionType::get(Type::getVoidTy(C), false), |
| Function::ExternalLinkage, FunctionName, M); |
| |
| // NOTE: If this is linkonceodr, then we can take advantage of linker deduping |
| // which gives us better results when we outline from linkonceodr functions. |
| F->setLinkage(GlobalValue::InternalLinkage); |
| F->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); |
| |
| // FIXME: Set nounwind, so we don't generate eh_frame? Haven't verified it's |
| // necessary. |
| |
| // Set optsize/minsize, so we don't insert padding between outlined |
| // functions. |
| F->addFnAttr(Attribute::OptimizeForSize); |
| F->addFnAttr(Attribute::MinSize); |
| |
| // Include target features from an arbitrary candidate for the outlined |
| // function. This makes sure the outlined function knows what kinds of |
| // instructions are going into it. This is fine, since all parent functions |
| // must necessarily support the instructions that are in the outlined region. |
| Candidate &FirstCand = OF.Candidates.front(); |
| const Function &ParentFn = FirstCand.getMF()->getFunction(); |
| if (ParentFn.hasFnAttribute("target-features")) |
| F->addFnAttr(ParentFn.getFnAttribute("target-features")); |
| |
| BasicBlock *EntryBB = BasicBlock::Create(C, "entry", F); |
| IRBuilder<> Builder(EntryBB); |
| Builder.CreateRetVoid(); |
| |
| MachineModuleInfo &MMI = getAnalysis<MachineModuleInfoWrapperPass>().getMMI(); |
| MachineFunction &MF = MMI.getOrCreateMachineFunction(*F); |
| MachineBasicBlock &MBB = *MF.CreateMachineBasicBlock(); |
| const TargetSubtargetInfo &STI = MF.getSubtarget(); |
| const TargetInstrInfo &TII = *STI.getInstrInfo(); |
| |
| // Insert the new function into the module. |
| MF.insert(MF.begin(), &MBB); |
| |
| for (auto I = FirstCand.front(), E = std::next(FirstCand.back()); I != E; |
| ++I) { |
| MachineInstr *NewMI = MF.CloneMachineInstr(&*I); |
| NewMI->dropMemRefs(MF); |
| |
| // Don't keep debug information for outlined instructions. |
| NewMI->setDebugLoc(DebugLoc()); |
| MBB.insert(MBB.end(), NewMI); |
| } |
| |
| TII.buildOutlinedFrame(MBB, MF, OF); |
| |
| // Outlined functions shouldn't preserve liveness. |
| MF.getProperties().reset(MachineFunctionProperties::Property::TracksLiveness); |
| MF.getRegInfo().freezeReservedRegs(MF); |
| |
| // If there's a DISubprogram associated with this outlined function, then |
| // emit debug info for the outlined function. |
| if (DISubprogram *SP = getSubprogramOrNull(OF)) { |
| // We have a DISubprogram. Get its DICompileUnit. |
| DICompileUnit *CU = SP->getUnit(); |
| DIBuilder DB(M, true, CU); |
| DIFile *Unit = SP->getFile(); |
| Mangler Mg; |
| // Get the mangled name of the function for the linkage name. |
| std::string Dummy; |
| llvm::raw_string_ostream MangledNameStream(Dummy); |
| Mg.getNameWithPrefix(MangledNameStream, F, false); |
| |
| DISubprogram *OutlinedSP = DB.createFunction( |
| Unit /* Context */, F->getName(), StringRef(MangledNameStream.str()), |
| Unit /* File */, |
| 0 /* Line 0 is reserved for compiler-generated code. */, |
| DB.createSubroutineType(DB.getOrCreateTypeArray(None)), /* void type */ |
| 0, /* Line 0 is reserved for compiler-generated code. */ |
| DINode::DIFlags::FlagArtificial /* Compiler-generated code. */, |
| /* Outlined code is optimized code by definition. */ |
| DISubprogram::SPFlagDefinition | DISubprogram::SPFlagOptimized); |
| |
| // Don't add any new variables to the subprogram. |
| DB.finalizeSubprogram(OutlinedSP); |
| |
| // Attach subprogram to the function. |
| F->setSubprogram(OutlinedSP); |
| // We're done with the DIBuilder. |
| DB.finalize(); |
| } |
| |
| return &MF; |
| } |
| |
| bool MachineOutliner::outline(Module &M, |
| std::vector<OutlinedFunction> &FunctionList, |
| InstructionMapper &Mapper, |
| unsigned &OutlinedFunctionNum) { |
| |
| bool OutlinedSomething = false; |
| |
| // Sort by benefit. The most beneficial functions should be outlined first. |
| llvm::stable_sort(FunctionList, [](const OutlinedFunction &LHS, |
| const OutlinedFunction &RHS) { |
| return LHS.getBenefit() > RHS.getBenefit(); |
| }); |
| |
| // Walk over each function, outlining them as we go along. Functions are |
| // outlined greedily, based off the sort above. |
| for (OutlinedFunction &OF : FunctionList) { |
| // If we outlined something that overlapped with a candidate in a previous |
| // step, then we can't outline from it. |
| erase_if(OF.Candidates, [&Mapper](Candidate &C) { |
| return std::any_of( |
| Mapper.UnsignedVec.begin() + C.getStartIdx(), |
| Mapper.UnsignedVec.begin() + C.getEndIdx() + 1, |
| [](unsigned I) { return (I == static_cast<unsigned>(-1)); }); |
| }); |
| |
| // If we made it unbeneficial to outline this function, skip it. |
| if (OF.getBenefit() < 1) |
| continue; |
| |
| // It's beneficial. Create the function and outline its sequence's |
| // occurrences. |
| OF.MF = createOutlinedFunction(M, OF, Mapper, OutlinedFunctionNum); |
| emitOutlinedFunctionRemark(OF); |
| FunctionsCreated++; |
| OutlinedFunctionNum++; // Created a function, move to the next name. |
| MachineFunction *MF = OF.MF; |
| const TargetSubtargetInfo &STI = MF->getSubtarget(); |
| const TargetInstrInfo &TII = *STI.getInstrInfo(); |
| |
| // Replace occurrences of the sequence with calls to the new function. |
| for (Candidate &C : OF.Candidates) { |
| MachineBasicBlock &MBB = *C.getMBB(); |
| MachineBasicBlock::iterator StartIt = C.front(); |
| MachineBasicBlock::iterator EndIt = C.back(); |
| |
| // Insert the call. |
| auto CallInst = TII.insertOutlinedCall(M, MBB, StartIt, *MF, C); |
| |
| // If the caller tracks liveness, then we need to make sure that |
| // anything we outline doesn't break liveness assumptions. The outlined |
| // functions themselves currently don't track liveness, but we should |
| // make sure that the ranges we yank things out of aren't wrong. |
| if (MBB.getParent()->getProperties().hasProperty( |
| MachineFunctionProperties::Property::TracksLiveness)) { |
| // Helper lambda for adding implicit def operands to the call |
| // instruction. It also updates call site information for moved |
| // code. |
| auto CopyDefsAndUpdateCalls = [&CallInst](MachineInstr &MI) { |
| for (MachineOperand &MOP : MI.operands()) { |
| // Skip over anything that isn't a register. |
| if (!MOP.isReg()) |
| continue; |
| |
| // If it's a def, add it to the call instruction. |
| if (MOP.isDef()) |
| CallInst->addOperand(MachineOperand::CreateReg( |
| MOP.getReg(), true, /* isDef = true */ |
| true /* isImp = true */)); |
| } |
| if (MI.isCall()) |
| MI.getMF()->eraseCallSiteInfo(&MI); |
| }; |
| // Copy over the defs in the outlined range. |
| // First inst in outlined range <-- Anything that's defined in this |
| // ... .. range has to be added as an |
| // implicit Last inst in outlined range <-- def to the call |
| // instruction. Also remove call site information for outlined block |
| // of code. |
| std::for_each(CallInst, std::next(EndIt), CopyDefsAndUpdateCalls); |
| } |
| |
| // Erase from the point after where the call was inserted up to, and |
| // including, the final instruction in the sequence. |
| // Erase needs one past the end, so we need std::next there too. |
| MBB.erase(std::next(StartIt), std::next(EndIt)); |
| |
| // Keep track of what we removed by marking them all as -1. |
| std::for_each(Mapper.UnsignedVec.begin() + C.getStartIdx(), |
| Mapper.UnsignedVec.begin() + C.getEndIdx() + 1, |
| [](unsigned &I) { I = static_cast<unsigned>(-1); }); |
| OutlinedSomething = true; |
| |
| // Statistics. |
| NumOutlined++; |
| } |
| } |
| |
| LLVM_DEBUG(dbgs() << "OutlinedSomething = " << OutlinedSomething << "\n";); |
| |
| return OutlinedSomething; |
| } |
| |
| void MachineOutliner::populateMapper(InstructionMapper &Mapper, Module &M, |
| MachineModuleInfo &MMI) { |
| // Build instruction mappings for each function in the module. Start by |
| // iterating over each Function in M. |
| for (Function &F : M) { |
| |
| // If there's nothing in F, then there's no reason to try and outline from |
| // it. |
| if (F.empty()) |
| continue; |
| |
| // There's something in F. Check if it has a MachineFunction associated with |
| // it. |
| MachineFunction *MF = MMI.getMachineFunction(F); |
| |
| // If it doesn't, then there's nothing to outline from. Move to the next |
| // Function. |
| if (!MF) |
| continue; |
| |
| const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo(); |
| |
| if (!RunOnAllFunctions && !TII->shouldOutlineFromFunctionByDefault(*MF)) |
| continue; |
| |
| // We have a MachineFunction. Ask the target if it's suitable for outlining. |
| // If it isn't, then move on to the next Function in the module. |
| if (!TII->isFunctionSafeToOutlineFrom(*MF, OutlineFromLinkOnceODRs)) |
| continue; |
| |
| // We have a function suitable for outlining. Iterate over every |
| // MachineBasicBlock in MF and try to map its instructions to a list of |
| // unsigned integers. |
| for (MachineBasicBlock &MBB : *MF) { |
| // If there isn't anything in MBB, then there's no point in outlining from |
| // it. |
| // If there are fewer than 2 instructions in the MBB, then it can't ever |
| // contain something worth outlining. |
| // FIXME: This should be based off of the maximum size in B of an outlined |
| // call versus the size in B of the MBB. |
| if (MBB.empty() || MBB.size() < 2) |
| continue; |
| |
| // Check if MBB could be the target of an indirect branch. If it is, then |
| // we don't want to outline from it. |
| if (MBB.hasAddressTaken()) |
| continue; |
| |
| // MBB is suitable for outlining. Map it to a list of unsigneds. |
| Mapper.convertToUnsignedVec(MBB, *TII); |
| } |
| } |
| } |
| |
| void MachineOutliner::initSizeRemarkInfo( |
| const Module &M, const MachineModuleInfo &MMI, |
| StringMap<unsigned> &FunctionToInstrCount) { |
| // Collect instruction counts for every function. We'll use this to emit |
| // per-function size remarks later. |
| for (const Function &F : M) { |
| MachineFunction *MF = MMI.getMachineFunction(F); |
| |
| // We only care about MI counts here. If there's no MachineFunction at this |
| // point, then there won't be after the outliner runs, so let's move on. |
| if (!MF) |
| continue; |
| FunctionToInstrCount[F.getName().str()] = MF->getInstructionCount(); |
| } |
| } |
| |
| void MachineOutliner::emitInstrCountChangedRemark( |
| const Module &M, const MachineModuleInfo &MMI, |
| const StringMap<unsigned> &FunctionToInstrCount) { |
| // Iterate over each function in the module and emit remarks. |
| // Note that we won't miss anything by doing this, because the outliner never |
| // deletes functions. |
| for (const Function &F : M) { |
| MachineFunction *MF = MMI.getMachineFunction(F); |
| |
| // The outliner never deletes functions. If we don't have a MF here, then we |
| // didn't have one prior to outlining either. |
| if (!MF) |
| continue; |
| |
| std::string Fname = F.getName(); |
| unsigned FnCountAfter = MF->getInstructionCount(); |
| unsigned FnCountBefore = 0; |
| |
| // Check if the function was recorded before. |
| auto It = FunctionToInstrCount.find(Fname); |
| |
| // Did we have a previously-recorded size? If yes, then set FnCountBefore |
| // to that. |
| if (It != FunctionToInstrCount.end()) |
| FnCountBefore = It->second; |
| |
| // Compute the delta and emit a remark if there was a change. |
| int64_t FnDelta = static_cast<int64_t>(FnCountAfter) - |
| static_cast<int64_t>(FnCountBefore); |
| if (FnDelta == 0) |
| continue; |
| |
| MachineOptimizationRemarkEmitter MORE(*MF, nullptr); |
| MORE.emit([&]() { |
| MachineOptimizationRemarkAnalysis R("size-info", "FunctionMISizeChange", |
| DiagnosticLocation(), &MF->front()); |
| R << DiagnosticInfoOptimizationBase::Argument("Pass", "Machine Outliner") |
| << ": Function: " |
| << DiagnosticInfoOptimizationBase::Argument("Function", F.getName()) |
| << ": MI instruction count changed from " |
| << DiagnosticInfoOptimizationBase::Argument("MIInstrsBefore", |
| FnCountBefore) |
| << " to " |
| << DiagnosticInfoOptimizationBase::Argument("MIInstrsAfter", |
| FnCountAfter) |
| << "; Delta: " |
| << DiagnosticInfoOptimizationBase::Argument("Delta", FnDelta); |
| return R; |
| }); |
| } |
| } |
| |
| bool MachineOutliner::runOnModule(Module &M) { |
| // Check if there's anything in the module. If it's empty, then there's |
| // nothing to outline. |
| if (M.empty()) |
| return false; |
| |
| // Number to append to the current outlined function. |
| unsigned OutlinedFunctionNum = 0; |
| |
| if (!doOutline(M, OutlinedFunctionNum)) |
| return false; |
| return true; |
| } |
| |
| bool MachineOutliner::doOutline(Module &M, unsigned &OutlinedFunctionNum) { |
| MachineModuleInfo &MMI = getAnalysis<MachineModuleInfoWrapperPass>().getMMI(); |
| |
| // If the user passed -enable-machine-outliner=always or |
| // -enable-machine-outliner, the pass will run on all functions in the module. |
| // Otherwise, if the target supports default outlining, it will run on all |
| // functions deemed by the target to be worth outlining from by default. Tell |
| // the user how the outliner is running. |
| LLVM_DEBUG({ |
| dbgs() << "Machine Outliner: Running on "; |
| if (RunOnAllFunctions) |
| dbgs() << "all functions"; |
| else |
| dbgs() << "target-default functions"; |
| dbgs() << "\n"; |
| }); |
| |
| // If the user specifies that they want to outline from linkonceodrs, set |
| // it here. |
| OutlineFromLinkOnceODRs = EnableLinkOnceODROutlining; |
| InstructionMapper Mapper; |
| |
| // Prepare instruction mappings for the suffix tree. |
| populateMapper(Mapper, M, MMI); |
| std::vector<OutlinedFunction> FunctionList; |
| |
| // Find all of the outlining candidates. |
| findCandidates(Mapper, FunctionList); |
| |
| // If we've requested size remarks, then collect the MI counts of every |
| // function before outlining, and the MI counts after outlining. |
| // FIXME: This shouldn't be in the outliner at all; it should ultimately be |
| // the pass manager's responsibility. |
| // This could pretty easily be placed in outline instead, but because we |
| // really ultimately *don't* want this here, it's done like this for now |
| // instead. |
| |
| // Check if we want size remarks. |
| bool ShouldEmitSizeRemarks = M.shouldEmitInstrCountChangedRemark(); |
| StringMap<unsigned> FunctionToInstrCount; |
| if (ShouldEmitSizeRemarks) |
| initSizeRemarkInfo(M, MMI, FunctionToInstrCount); |
| |
| // Outline each of the candidates and return true if something was outlined. |
| bool OutlinedSomething = |
| outline(M, FunctionList, Mapper, OutlinedFunctionNum); |
| |
| // If we outlined something, we definitely changed the MI count of the |
| // module. If we've asked for size remarks, then output them. |
| // FIXME: This should be in the pass manager. |
| if (ShouldEmitSizeRemarks && OutlinedSomething) |
| emitInstrCountChangedRemark(M, MMI, FunctionToInstrCount); |
| |
| return OutlinedSomething; |
| } |