| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | // This file contains code used to aid debugging. | 
 |  | 
 | #include "SpirvShader.hpp" | 
 | #include <spirv/unified1/spirv.h> | 
 |  | 
 | // Prototypes for SPIRV-Tools functions that do not have public headers. | 
 | // This is a C++ function, so the name is mangled, and signature changes will | 
 | // result in a linker error instead of runtime signature mismatches. | 
 |  | 
 | // Gets the name of an instruction, without the "Op" prefix. | 
 | extern const char *spvOpcodeString(const SpvOp opcode); | 
 |  | 
 | namespace sw { | 
 |  | 
 | std::string SpirvShader::OpcodeName(spv::Op op) | 
 | { | 
 | 	return spvOpcodeString(static_cast<SpvOp>(op)); | 
 | } | 
 |  | 
 | }  // namespace sw |