Enable the shaderStorageImageArrayDynamicIndexing feature

Bug: b/146166966
Bug: angleproject:4071
Change-Id: Ib2c69de7fb00ae1917b657840f7c456792f804f6
Tests: dEQP-VK.*
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/44531
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Vulkan/VkPhysicalDevice.cpp b/src/Vulkan/VkPhysicalDevice.cpp
index 1114321..0ac4a5c 100644
--- a/src/Vulkan/VkPhysicalDevice.cpp
+++ b/src/Vulkan/VkPhysicalDevice.cpp
@@ -104,7 +104,7 @@
 		VK_TRUE,   // shaderUniformBufferArrayDynamicIndexing
 		VK_TRUE,   // shaderSampledImageArrayDynamicIndexing
 		VK_TRUE,   // shaderStorageBufferArrayDynamicIndexing
-		VK_FALSE,  // shaderStorageImageArrayDynamicIndexing
+		VK_TRUE,   // shaderStorageImageArrayDynamicIndexing
 		VK_TRUE,   // shaderClipDistance
 		VK_TRUE,   // shaderCullDistance
 		VK_FALSE,  // shaderFloat64