Enable the shaderStorageImageArrayDynamicIndexing feature
Bug: b/146166966
Bug: angleproject:4071
Change-Id: Ib2c69de7fb00ae1917b657840f7c456792f804f6
Tests: dEQP-VK.*
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/44531
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Vulkan/VkPhysicalDevice.cpp b/src/Vulkan/VkPhysicalDevice.cpp
index 1114321..0ac4a5c 100644
--- a/src/Vulkan/VkPhysicalDevice.cpp
+++ b/src/Vulkan/VkPhysicalDevice.cpp
@@ -104,7 +104,7 @@
VK_TRUE, // shaderUniformBufferArrayDynamicIndexing
VK_TRUE, // shaderSampledImageArrayDynamicIndexing
VK_TRUE, // shaderStorageBufferArrayDynamicIndexing
- VK_FALSE, // shaderStorageImageArrayDynamicIndexing
+ VK_TRUE, // shaderStorageImageArrayDynamicIndexing
VK_TRUE, // shaderClipDistance
VK_TRUE, // shaderCullDistance
VK_FALSE, // shaderFloat64