| //===-- BasicBlockSections.cpp ---=========--------------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // BasicBlockSections implementation. |
| // |
| // The purpose of this pass is to assign sections to basic blocks when |
| // -fbasic-block-sections= option is used. Further, with profile information |
| // only the subset of basic blocks with profiles are placed in separate sections |
| // and the rest are grouped in a cold section. The exception handling blocks are |
| // treated specially to ensure they are all in one seciton. |
| // |
| // Basic Block Sections |
| // ==================== |
| // |
| // With option, -fbasic-block-sections=list, every function may be split into |
| // clusters of basic blocks. Every cluster will be emitted into a separate |
| // section with its basic blocks sequenced in the given order. To get the |
| // optimized performance, the clusters must form an optimal BB layout for the |
| // function. We insert a symbol at the beginning of every cluster's section to |
| // allow the linker to reorder the sections in any arbitrary sequence. A global |
| // order of these sections would encapsulate the function layout. |
| // For example, consider the following clusters for a function foo (consisting |
| // of 6 basic blocks 0, 1, ..., 5). |
| // |
| // 0 2 |
| // 1 3 5 |
| // |
| // * Basic blocks 0 and 2 are placed in one section with symbol `foo` |
| // referencing the beginning of this section. |
| // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol |
| // `foo.__part.1` will reference the beginning of this section. |
| // * Basic block 4 (note that it is not referenced in the list) is placed in |
| // one section, and a new symbol `foo.cold` will point to it. |
| // |
| // There are a couple of challenges to be addressed: |
| // |
| // 1. The last basic block of every cluster should not have any implicit |
| // fallthrough to its next basic block, as it can be reordered by the linker. |
| // The compiler should make these fallthroughs explicit by adding |
| // unconditional jumps.. |
| // |
| // 2. All inter-cluster branch targets would now need to be resolved by the |
| // linker as they cannot be calculated during compile time. This is done |
| // using static relocations. Further, the compiler tries to use short branch |
| // instructions on some ISAs for small branch offsets. This is not possible |
| // for inter-cluster branches as the offset is not determined at compile |
| // time, and therefore, long branch instructions have to be used for those. |
| // |
| // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission |
| // needs special handling with basic block sections. DebugInfo needs to be |
| // emitted with more relocations as basic block sections can break a |
| // function into potentially several disjoint pieces, and CFI needs to be |
| // emitted per cluster. This also bloats the object file and binary sizes. |
| // |
| // Basic Block Labels |
| // ================== |
| // |
| // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of |
| // every function into the .llvm_bb_addr_map section. Along with the function |
| // symbols, this allows for mapping of virtual addresses in PMU profiles back to |
| // the corresponding basic blocks. This logic is implemented in AsmPrinter. This |
| // pass only assigns the BBSectionType of every function to ``labels``. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/CodeGen/BasicBlockSectionUtils.h" |
| #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/TargetInstrInfo.h" |
| #include "llvm/InitializePasses.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include <optional> |
| |
| using namespace llvm; |
| |
| // Placing the cold clusters in a separate section mitigates against poor |
| // profiles and allows optimizations such as hugepage mapping to be applied at a |
| // section granularity. Defaults to ".text.split." which is recognized by lld |
| // via the `-z keep-text-section-prefix` flag. |
| cl::opt<std::string> llvm::BBSectionsColdTextPrefix( |
| "bbsections-cold-text-prefix", |
| cl::desc("The text prefix to use for cold basic block clusters"), |
| cl::init(".text.split."), cl::Hidden); |
| |
| cl::opt<bool> BBSectionsDetectSourceDrift( |
| "bbsections-detect-source-drift", |
| cl::desc("This checks if there is a fdo instr. profile hash " |
| "mismatch for this function"), |
| cl::init(true), cl::Hidden); |
| |
| namespace { |
| |
| class BasicBlockSections : public MachineFunctionPass { |
| public: |
| static char ID; |
| |
| BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr; |
| |
| BasicBlockSections() : MachineFunctionPass(ID) { |
| initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| StringRef getPassName() const override { |
| return "Basic Block Sections Analysis"; |
| } |
| |
| void getAnalysisUsage(AnalysisUsage &AU) const override; |
| |
| /// Identify basic blocks that need separate sections and prepare to emit them |
| /// accordingly. |
| bool runOnMachineFunction(MachineFunction &MF) override; |
| }; |
| |
| } // end anonymous namespace |
| |
| char BasicBlockSections::ID = 0; |
| INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare", |
| "Prepares for basic block sections, by splitting functions " |
| "into clusters of basic blocks.", |
| false, false) |
| |
| // This function updates and optimizes the branching instructions of every basic |
| // block in a given function to account for changes in the layout. |
| static void |
| updateBranches(MachineFunction &MF, |
| const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) { |
| const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); |
| SmallVector<MachineOperand, 4> Cond; |
| for (auto &MBB : MF) { |
| auto NextMBBI = std::next(MBB.getIterator()); |
| auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; |
| // If this block had a fallthrough before we need an explicit unconditional |
| // branch to that block if either |
| // 1- the block ends a section, which means its next block may be |
| // reorderd by the linker, or |
| // 2- the fallthrough block is not adjacent to the block in the new |
| // order. |
| if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) |
| TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); |
| |
| // We do not optimize branches for machine basic blocks ending sections, as |
| // their adjacent block might be reordered by the linker. |
| if (MBB.isEndSection()) |
| continue; |
| |
| // It might be possible to optimize branches by flipping the branch |
| // condition. |
| Cond.clear(); |
| MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. |
| if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) |
| continue; |
| MBB.updateTerminator(FTMBB); |
| } |
| } |
| |
| // This function provides the BBCluster information associated with a function. |
| // Returns true if a valid association exists and false otherwise. |
| bool getBBClusterInfoForFunction( |
| const MachineFunction &MF, |
| BasicBlockSectionsProfileReader *BBSectionsProfileReader, |
| DenseMap<unsigned, BBClusterInfo> &V) { |
| |
| // Find the assoicated cluster information. |
| std::pair<bool, SmallVector<BBClusterInfo, 4>> P = |
| BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName()); |
| if (!P.first) |
| return false; |
| |
| if (P.second.empty()) { |
| // This indicates that sections are desired for all basic blocks of this |
| // function. We clear the BBClusterInfo vector to denote this. |
| V.clear(); |
| return true; |
| } |
| |
| for (const BBClusterInfo &BBCI : P.second) |
| V[BBCI.BBID] = BBCI; |
| return true; |
| } |
| |
| // This function sorts basic blocks according to the cluster's information. |
| // All explicitly specified clusters of basic blocks will be ordered |
| // accordingly. All non-specified BBs go into a separate "Cold" section. |
| // Additionally, if exception handling landing pads end up in more than one |
| // clusters, they are moved into a single "Exception" section. Eventually, |
| // clusters are ordered in increasing order of their IDs, with the "Exception" |
| // and "Cold" succeeding all other clusters. |
| // FuncBBClusterInfo represent the cluster information for basic blocks. It |
| // maps from BBID of basic blocks to their cluster information. If this is |
| // empty, it means unique sections for all basic blocks in the function. |
| static void |
| assignSections(MachineFunction &MF, |
| const DenseMap<unsigned, BBClusterInfo> &FuncBBClusterInfo) { |
| assert(MF.hasBBSections() && "BB Sections is not set for function."); |
| // This variable stores the section ID of the cluster containing eh_pads (if |
| // all eh_pads are one cluster). If more than one cluster contain eh_pads, we |
| // set it equal to ExceptionSectionID. |
| std::optional<MBBSectionID> EHPadsSectionID; |
| |
| for (auto &MBB : MF) { |
| // With the 'all' option, every basic block is placed in a unique section. |
| // With the 'list' option, every basic block is placed in a section |
| // associated with its cluster, unless we want individual unique sections |
| // for every basic block in this function (if FuncBBClusterInfo is empty). |
| if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || |
| FuncBBClusterInfo.empty()) { |
| // If unique sections are desired for all basic blocks of the function, we |
| // set every basic block's section ID equal to its original position in |
| // the layout (which is equal to its number). This ensures that basic |
| // blocks are ordered canonically. |
| MBB.setSectionID(MBB.getNumber()); |
| } else { |
| // TODO: Replace `getBBIDOrNumber` with `getBBID` once version 1 is |
| // deprecated. |
| auto I = FuncBBClusterInfo.find(MBB.getBBIDOrNumber()); |
| if (I != FuncBBClusterInfo.end()) { |
| MBB.setSectionID(I->second.ClusterID); |
| } else { |
| // BB goes into the special cold section if it is not specified in the |
| // cluster info map. |
| MBB.setSectionID(MBBSectionID::ColdSectionID); |
| } |
| } |
| |
| if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && |
| EHPadsSectionID != MBBSectionID::ExceptionSectionID) { |
| // If we already have one cluster containing eh_pads, this must be updated |
| // to ExceptionSectionID. Otherwise, we set it equal to the current |
| // section ID. |
| EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID |
| : MBB.getSectionID(); |
| } |
| } |
| |
| // If EHPads are in more than one section, this places all of them in the |
| // special exception section. |
| if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) |
| for (auto &MBB : MF) |
| if (MBB.isEHPad()) |
| MBB.setSectionID(*EHPadsSectionID); |
| } |
| |
| void llvm::sortBasicBlocksAndUpdateBranches( |
| MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { |
| [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front(); |
| SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs()); |
| for (auto &MBB : MF) |
| PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough(); |
| |
| MF.sort(MBBCmp); |
| assert(&MF.front() == EntryBlock && |
| "Entry block should not be displaced by basic block sections"); |
| |
| // Set IsBeginSection and IsEndSection according to the assigned section IDs. |
| MF.assignBeginEndSections(); |
| |
| // After reordering basic blocks, we must update basic block branches to |
| // insert explicit fallthrough branches when required and optimize branches |
| // when possible. |
| updateBranches(MF, PreLayoutFallThroughs); |
| } |
| |
| // If the exception section begins with a landing pad, that landing pad will |
| // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of |
| // zero implies "no landing pad." This function inserts a NOP just before the EH |
| // pad label to ensure a nonzero offset. |
| void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) { |
| for (auto &MBB : MF) { |
| if (MBB.isBeginSection() && MBB.isEHPad()) { |
| MachineBasicBlock::iterator MI = MBB.begin(); |
| while (!MI->isEHLabel()) |
| ++MI; |
| MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop(); |
| BuildMI(MBB, MI, DebugLoc(), |
| MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode())); |
| } |
| } |
| } |
| |
| // This checks if the source of this function has drifted since this binary was |
| // profiled previously. For now, we are piggy backing on what PGO does to |
| // detect this with instrumented profiles. PGO emits an hash of the IR and |
| // checks if the hash has changed. Advanced basic block layout is usually done |
| // on top of PGO optimized binaries and hence this check works well in practice. |
| static bool hasInstrProfHashMismatch(MachineFunction &MF) { |
| if (!BBSectionsDetectSourceDrift) |
| return false; |
| |
| const char MetadataName[] = "instr_prof_hash_mismatch"; |
| auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); |
| if (Existing) { |
| MDTuple *Tuple = cast<MDTuple>(Existing); |
| for (const auto &N : Tuple->operands()) |
| if (cast<MDString>(N.get())->getString() == MetadataName) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { |
| auto BBSectionsType = MF.getTarget().getBBSectionsType(); |
| assert(BBSectionsType != BasicBlockSection::None && |
| "BB Sections not enabled!"); |
| |
| // Check for source drift. If the source has changed since the profiles |
| // were obtained, optimizing basic blocks might be sub-optimal. |
| // This only applies to BasicBlockSection::List as it creates |
| // clusters of basic blocks using basic block ids. Source drift can |
| // invalidate these groupings leading to sub-optimal code generation with |
| // regards to performance. |
| if (BBSectionsType == BasicBlockSection::List && |
| hasInstrProfHashMismatch(MF)) |
| return true; |
| // Renumber blocks before sorting them. This is useful during sorting, |
| // basic blocks in the same section will retain the default order. |
| // This renumbering should also be done for basic block labels to match the |
| // profiles with the correct blocks. |
| // For LLVM_BB_ADDR_MAP versions 2 and higher, this renumbering serves |
| // the different purpose of accessing the original layout positions and |
| // finding the original fallthroughs. |
| // TODO: Change the above comment accordingly when version 1 is deprecated. |
| MF.RenumberBlocks(); |
| |
| if (BBSectionsType == BasicBlockSection::Labels) { |
| MF.setBBSectionsType(BBSectionsType); |
| return true; |
| } |
| |
| BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>(); |
| |
| // Map from BBID of blocks to their cluster information. |
| DenseMap<unsigned, BBClusterInfo> FuncBBClusterInfo; |
| if (BBSectionsType == BasicBlockSection::List && |
| !getBBClusterInfoForFunction(MF, BBSectionsProfileReader, |
| FuncBBClusterInfo)) |
| return true; |
| MF.setBBSectionsType(BBSectionsType); |
| assignSections(MF, FuncBBClusterInfo); |
| |
| // We make sure that the cluster including the entry basic block precedes all |
| // other clusters. |
| auto EntryBBSectionID = MF.front().getSectionID(); |
| |
| // Helper function for ordering BB sections as follows: |
| // * Entry section (section including the entry block). |
| // * Regular sections (in increasing order of their Number). |
| // ... |
| // * Exception section |
| // * Cold section |
| auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, |
| const MBBSectionID &RHS) { |
| // We make sure that the section containing the entry block precedes all the |
| // other sections. |
| if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) |
| return LHS == EntryBBSectionID; |
| return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; |
| }; |
| |
| // We sort all basic blocks to make sure the basic blocks of every cluster are |
| // contiguous and ordered accordingly. Furthermore, clusters are ordered in |
| // increasing order of their section IDs, with the exception and the |
| // cold section placed at the end of the function. |
| auto Comparator = [&](const MachineBasicBlock &X, |
| const MachineBasicBlock &Y) { |
| auto XSectionID = X.getSectionID(); |
| auto YSectionID = Y.getSectionID(); |
| if (XSectionID != YSectionID) |
| return MBBSectionOrder(XSectionID, YSectionID); |
| // If the two basic block are in the same section, the order is decided by |
| // their position within the section. |
| if (XSectionID.Type == MBBSectionID::SectionType::Default) |
| return FuncBBClusterInfo.lookup(X.getBBIDOrNumber()).PositionInCluster < |
| FuncBBClusterInfo.lookup(Y.getBBIDOrNumber()).PositionInCluster; |
| return X.getNumber() < Y.getNumber(); |
| }; |
| |
| sortBasicBlocksAndUpdateBranches(MF, Comparator); |
| avoidZeroOffsetLandingPad(MF); |
| return true; |
| } |
| |
| void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesAll(); |
| AU.addRequired<BasicBlockSectionsProfileReader>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| MachineFunctionPass *llvm::createBasicBlockSectionsPass() { |
| return new BasicBlockSections(); |
| } |