| //===- BreakCriticalEdges.cpp - Critical Edge Elimination Pass ------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // BreakCriticalEdges pass - Break all of the critical edges in the CFG by | |
| // inserting a dummy basic block. This pass may be "required" by passes that | |
| // cannot deal with critical edges. For this usage, the structure type is | |
| // forward declared. This pass obviously invalidates the CFG, but can update | |
| // dominator trees. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "break-crit-edges" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Transforms/Utils/BasicBlockUtils.h" | |
| #include "llvm/Analysis/Dominators.h" | |
| #include "llvm/Analysis/LoopInfo.h" | |
| #include "llvm/Analysis/ProfileInfo.h" | |
| #include "llvm/Function.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/Type.h" | |
| #include "llvm/Support/CFG.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| using namespace llvm; | |
| STATISTIC(NumBroken, "Number of blocks inserted"); | |
| namespace { | |
| struct BreakCriticalEdges : public FunctionPass { | |
| static char ID; // Pass identification, replacement for typeid | |
| BreakCriticalEdges() : FunctionPass(ID) { | |
| initializeBreakCriticalEdgesPass(*PassRegistry::getPassRegistry()); | |
| } | |
| virtual bool runOnFunction(Function &F); | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.addPreserved<DominatorTree>(); | |
| AU.addPreserved<LoopInfo>(); | |
| AU.addPreserved<ProfileInfo>(); | |
| // No loop canonicalization guarantees are broken by this pass. | |
| AU.addPreservedID(LoopSimplifyID); | |
| } | |
| }; | |
| } | |
| char BreakCriticalEdges::ID = 0; | |
| INITIALIZE_PASS(BreakCriticalEdges, "break-crit-edges", | |
| "Break critical edges in CFG", false, false) | |
| // Publicly exposed interface to pass... | |
| char &llvm::BreakCriticalEdgesID = BreakCriticalEdges::ID; | |
| FunctionPass *llvm::createBreakCriticalEdgesPass() { | |
| return new BreakCriticalEdges(); | |
| } | |
| // runOnFunction - Loop over all of the edges in the CFG, breaking critical | |
| // edges as they are found. | |
| // | |
| bool BreakCriticalEdges::runOnFunction(Function &F) { | |
| bool Changed = false; | |
| for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) { | |
| TerminatorInst *TI = I->getTerminator(); | |
| if (TI->getNumSuccessors() > 1 && !isa<IndirectBrInst>(TI)) | |
| for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) | |
| if (SplitCriticalEdge(TI, i, this)) { | |
| ++NumBroken; | |
| Changed = true; | |
| } | |
| } | |
| return Changed; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Implementation of the external critical edge manipulation functions | |
| //===----------------------------------------------------------------------===// | |
| // isCriticalEdge - Return true if the specified edge is a critical edge. | |
| // Critical edges are edges from a block with multiple successors to a block | |
| // with multiple predecessors. | |
| // | |
| bool llvm::isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum, | |
| bool AllowIdenticalEdges) { | |
| assert(SuccNum < TI->getNumSuccessors() && "Illegal edge specification!"); | |
| if (TI->getNumSuccessors() == 1) return false; | |
| const BasicBlock *Dest = TI->getSuccessor(SuccNum); | |
| const_pred_iterator I = pred_begin(Dest), E = pred_end(Dest); | |
| // If there is more than one predecessor, this is a critical edge... | |
| assert(I != E && "No preds, but we have an edge to the block?"); | |
| const BasicBlock *FirstPred = *I; | |
| ++I; // Skip one edge due to the incoming arc from TI. | |
| if (!AllowIdenticalEdges) | |
| return I != E; | |
| // If AllowIdenticalEdges is true, then we allow this edge to be considered | |
| // non-critical iff all preds come from TI's block. | |
| while (I != E) { | |
| const BasicBlock *P = *I; | |
| if (P != FirstPred) | |
| return true; | |
| // Note: leave this as is until no one ever compiles with either gcc 4.0.1 | |
| // or Xcode 2. This seems to work around the pred_iterator assert in PR 2207 | |
| E = pred_end(P); | |
| ++I; | |
| } | |
| return false; | |
| } | |
| /// CreatePHIsForSplitLoopExit - When a loop exit edge is split, LCSSA form | |
| /// may require new PHIs in the new exit block. This function inserts the | |
| /// new PHIs, as needed. Preds is a list of preds inside the loop, SplitBB | |
| /// is the new loop exit block, and DestBB is the old loop exit, now the | |
| /// successor of SplitBB. | |
| static void CreatePHIsForSplitLoopExit(SmallVectorImpl<BasicBlock *> &Preds, | |
| BasicBlock *SplitBB, | |
| BasicBlock *DestBB) { | |
| // SplitBB shouldn't have anything non-trivial in it yet. | |
| assert(SplitBB->getFirstNonPHI() == SplitBB->getTerminator() && | |
| "SplitBB has non-PHI nodes!"); | |
| // For each PHI in the destination block... | |
| for (BasicBlock::iterator I = DestBB->begin(); | |
| PHINode *PN = dyn_cast<PHINode>(I); ++I) { | |
| unsigned Idx = PN->getBasicBlockIndex(SplitBB); | |
| Value *V = PN->getIncomingValue(Idx); | |
| // If the input is a PHI which already satisfies LCSSA, don't create | |
| // a new one. | |
| if (const PHINode *VP = dyn_cast<PHINode>(V)) | |
| if (VP->getParent() == SplitBB) | |
| continue; | |
| // Otherwise a new PHI is needed. Create one and populate it. | |
| PHINode *NewPN = PHINode::Create(PN->getType(), Preds.size(), "split", | |
| SplitBB->getTerminator()); | |
| for (unsigned i = 0, e = Preds.size(); i != e; ++i) | |
| NewPN->addIncoming(V, Preds[i]); | |
| // Update the original PHI. | |
| PN->setIncomingValue(Idx, NewPN); | |
| } | |
| } | |
| /// SplitCriticalEdge - If this edge is a critical edge, insert a new node to | |
| /// split the critical edge. This will update DominatorTree information if it | |
| /// is available, thus calling this pass will not invalidate either of them. | |
| /// This returns the new block if the edge was split, null otherwise. | |
| /// | |
| /// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the | |
| /// specified successor will be merged into the same critical edge block. | |
| /// This is most commonly interesting with switch instructions, which may | |
| /// have many edges to any one destination. This ensures that all edges to that | |
| /// dest go to one block instead of each going to a different block, but isn't | |
| /// the standard definition of a "critical edge". | |
| /// | |
| /// It is invalid to call this function on a critical edge that starts at an | |
| /// IndirectBrInst. Splitting these edges will almost always create an invalid | |
| /// program because the address of the new block won't be the one that is jumped | |
| /// to. | |
| /// | |
| BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, | |
| Pass *P, bool MergeIdenticalEdges, | |
| bool DontDeleteUselessPhis) { | |
| if (!isCriticalEdge(TI, SuccNum, MergeIdenticalEdges)) return 0; | |
| assert(!isa<IndirectBrInst>(TI) && | |
| "Cannot split critical edge from IndirectBrInst"); | |
| BasicBlock *TIBB = TI->getParent(); | |
| BasicBlock *DestBB = TI->getSuccessor(SuccNum); | |
| // Splitting the critical edge to a landing pad block is non-trivial. Don't do | |
| // it in this generic function. | |
| if (DestBB->isLandingPad()) return 0; | |
| // Create a new basic block, linking it into the CFG. | |
| BasicBlock *NewBB = BasicBlock::Create(TI->getContext(), | |
| TIBB->getName() + "." + DestBB->getName() + "_crit_edge"); | |
| // Create our unconditional branch. | |
| BranchInst *NewBI = BranchInst::Create(DestBB, NewBB); | |
| NewBI->setDebugLoc(TI->getDebugLoc()); | |
| // Branch to the new block, breaking the edge. | |
| TI->setSuccessor(SuccNum, NewBB); | |
| // Insert the block into the function... right after the block TI lives in. | |
| Function &F = *TIBB->getParent(); | |
| Function::iterator FBBI = TIBB; | |
| F.getBasicBlockList().insert(++FBBI, NewBB); | |
| // If there are any PHI nodes in DestBB, we need to update them so that they | |
| // merge incoming values from NewBB instead of from TIBB. | |
| { | |
| unsigned BBIdx = 0; | |
| for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) { | |
| // We no longer enter through TIBB, now we come in through NewBB. | |
| // Revector exactly one entry in the PHI node that used to come from | |
| // TIBB to come from NewBB. | |
| PHINode *PN = cast<PHINode>(I); | |
| // Reuse the previous value of BBIdx if it lines up. In cases where we | |
| // have multiple phi nodes with *lots* of predecessors, this is a speed | |
| // win because we don't have to scan the PHI looking for TIBB. This | |
| // happens because the BB list of PHI nodes are usually in the same | |
| // order. | |
| if (PN->getIncomingBlock(BBIdx) != TIBB) | |
| BBIdx = PN->getBasicBlockIndex(TIBB); | |
| PN->setIncomingBlock(BBIdx, NewBB); | |
| } | |
| } | |
| // If there are any other edges from TIBB to DestBB, update those to go | |
| // through the split block, making those edges non-critical as well (and | |
| // reducing the number of phi entries in the DestBB if relevant). | |
| if (MergeIdenticalEdges) { | |
| for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) { | |
| if (TI->getSuccessor(i) != DestBB) continue; | |
| // Remove an entry for TIBB from DestBB phi nodes. | |
| DestBB->removePredecessor(TIBB, DontDeleteUselessPhis); | |
| // We found another edge to DestBB, go to NewBB instead. | |
| TI->setSuccessor(i, NewBB); | |
| } | |
| } | |
| // If we don't have a pass object, we can't update anything... | |
| if (P == 0) return NewBB; | |
| DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>(); | |
| LoopInfo *LI = P->getAnalysisIfAvailable<LoopInfo>(); | |
| ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>(); | |
| // If we have nothing to update, just return. | |
| if (DT == 0 && LI == 0 && PI == 0) | |
| return NewBB; | |
| // Now update analysis information. Since the only predecessor of NewBB is | |
| // the TIBB, TIBB clearly dominates NewBB. TIBB usually doesn't dominate | |
| // anything, as there are other successors of DestBB. However, if all other | |
| // predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a | |
| // loop header) then NewBB dominates DestBB. | |
| SmallVector<BasicBlock*, 8> OtherPreds; | |
| // If there is a PHI in the block, loop over predecessors with it, which is | |
| // faster than iterating pred_begin/end. | |
| if (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) { | |
| for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) | |
| if (PN->getIncomingBlock(i) != NewBB) | |
| OtherPreds.push_back(PN->getIncomingBlock(i)); | |
| } else { | |
| for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB); | |
| I != E; ++I) { | |
| BasicBlock *P = *I; | |
| if (P != NewBB) | |
| OtherPreds.push_back(P); | |
| } | |
| } | |
| bool NewBBDominatesDestBB = true; | |
| // Should we update DominatorTree information? | |
| if (DT) { | |
| DomTreeNode *TINode = DT->getNode(TIBB); | |
| // The new block is not the immediate dominator for any other nodes, but | |
| // TINode is the immediate dominator for the new node. | |
| // | |
| if (TINode) { // Don't break unreachable code! | |
| DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB); | |
| DomTreeNode *DestBBNode = 0; | |
| // If NewBBDominatesDestBB hasn't been computed yet, do so with DT. | |
| if (!OtherPreds.empty()) { | |
| DestBBNode = DT->getNode(DestBB); | |
| while (!OtherPreds.empty() && NewBBDominatesDestBB) { | |
| if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back())) | |
| NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode); | |
| OtherPreds.pop_back(); | |
| } | |
| OtherPreds.clear(); | |
| } | |
| // If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it | |
| // doesn't dominate anything. | |
| if (NewBBDominatesDestBB) { | |
| if (!DestBBNode) DestBBNode = DT->getNode(DestBB); | |
| DT->changeImmediateDominator(DestBBNode, NewBBNode); | |
| } | |
| } | |
| } | |
| // Update LoopInfo if it is around. | |
| if (LI) { | |
| if (Loop *TIL = LI->getLoopFor(TIBB)) { | |
| // If one or the other blocks were not in a loop, the new block is not | |
| // either, and thus LI doesn't need to be updated. | |
| if (Loop *DestLoop = LI->getLoopFor(DestBB)) { | |
| if (TIL == DestLoop) { | |
| // Both in the same loop, the NewBB joins loop. | |
| DestLoop->addBasicBlockToLoop(NewBB, LI->getBase()); | |
| } else if (TIL->contains(DestLoop)) { | |
| // Edge from an outer loop to an inner loop. Add to the outer loop. | |
| TIL->addBasicBlockToLoop(NewBB, LI->getBase()); | |
| } else if (DestLoop->contains(TIL)) { | |
| // Edge from an inner loop to an outer loop. Add to the outer loop. | |
| DestLoop->addBasicBlockToLoop(NewBB, LI->getBase()); | |
| } else { | |
| // Edge from two loops with no containment relation. Because these | |
| // are natural loops, we know that the destination block must be the | |
| // header of its loop (adding a branch into a loop elsewhere would | |
| // create an irreducible loop). | |
| assert(DestLoop->getHeader() == DestBB && | |
| "Should not create irreducible loops!"); | |
| if (Loop *P = DestLoop->getParentLoop()) | |
| P->addBasicBlockToLoop(NewBB, LI->getBase()); | |
| } | |
| } | |
| // If TIBB is in a loop and DestBB is outside of that loop, split the | |
| // other exit blocks of the loop that also have predecessors outside | |
| // the loop, to maintain a LoopSimplify guarantee. | |
| if (!TIL->contains(DestBB) && | |
| P->mustPreserveAnalysisID(LoopSimplifyID)) { | |
| assert(!TIL->contains(NewBB) && | |
| "Split point for loop exit is contained in loop!"); | |
| // Update LCSSA form in the newly created exit block. | |
| if (P->mustPreserveAnalysisID(LCSSAID)) { | |
| SmallVector<BasicBlock *, 1> OrigPred; | |
| OrigPred.push_back(TIBB); | |
| CreatePHIsForSplitLoopExit(OrigPred, NewBB, DestBB); | |
| } | |
| // For each unique exit block... | |
| // FIXME: This code is functionally equivalent to the corresponding | |
| // loop in LoopSimplify. | |
| SmallVector<BasicBlock *, 4> ExitBlocks; | |
| TIL->getExitBlocks(ExitBlocks); | |
| for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { | |
| // Collect all the preds that are inside the loop, and note | |
| // whether there are any preds outside the loop. | |
| SmallVector<BasicBlock *, 4> Preds; | |
| bool HasPredOutsideOfLoop = false; | |
| BasicBlock *Exit = ExitBlocks[i]; | |
| for (pred_iterator I = pred_begin(Exit), E = pred_end(Exit); | |
| I != E; ++I) { | |
| BasicBlock *P = *I; | |
| if (TIL->contains(P)) { | |
| if (isa<IndirectBrInst>(P->getTerminator())) { | |
| Preds.clear(); | |
| break; | |
| } | |
| Preds.push_back(P); | |
| } else { | |
| HasPredOutsideOfLoop = true; | |
| } | |
| } | |
| // If there are any preds not in the loop, we'll need to split | |
| // the edges. The Preds.empty() check is needed because a block | |
| // may appear multiple times in the list. We can't use | |
| // getUniqueExitBlocks above because that depends on LoopSimplify | |
| // form, which we're in the process of restoring! | |
| if (!Preds.empty() && HasPredOutsideOfLoop) { | |
| BasicBlock *NewExitBB = | |
| SplitBlockPredecessors(Exit, Preds.data(), Preds.size(), | |
| "split", P); | |
| if (P->mustPreserveAnalysisID(LCSSAID)) | |
| CreatePHIsForSplitLoopExit(Preds, NewExitBB, Exit); | |
| } | |
| } | |
| } | |
| // LCSSA form was updated above for the case where LoopSimplify is | |
| // available, which means that all predecessors of loop exit blocks | |
| // are within the loop. Without LoopSimplify form, it would be | |
| // necessary to insert a new phi. | |
| assert((!P->mustPreserveAnalysisID(LCSSAID) || | |
| P->mustPreserveAnalysisID(LoopSimplifyID)) && | |
| "SplitCriticalEdge doesn't know how to update LCCSA form " | |
| "without LoopSimplify!"); | |
| } | |
| } | |
| // Update ProfileInfo if it is around. | |
| if (PI) | |
| PI->splitEdge(TIBB, DestBB, NewBB, MergeIdenticalEdges); | |
| return NewBB; | |
| } |