| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "Direct3DCubeTexture9.hpp" | |
| #include "Direct3DDevice9.hpp" | |
| #include "Direct3DSurface9.hpp" | |
| #include "Resource.hpp" | |
| #include "Debug.hpp" | |
| #include <assert.h> | |
| namespace D3D9 | |
| { | |
| Direct3DCubeTexture9::Direct3DCubeTexture9(Direct3DDevice9 *device, unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_CUBETEXTURE, format, pool, levels, usage), edgeLength(edgeLength) | |
| { | |
| if(levels == 0) | |
| { | |
| this->levels = sw::log2(sw::max((int)edgeLength, 1)) + 1; | |
| } | |
| for(unsigned int face = 0; face < 6; face++) | |
| { | |
| int width = edgeLength; | |
| int height = edgeLength; | |
| for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) | |
| { | |
| if(level < this->levels) | |
| { | |
| surfaceLevel[face][level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, false, usage); | |
| surfaceLevel[face][level]->bind(); | |
| } | |
| else | |
| { | |
| surfaceLevel[face][level] = 0; | |
| } | |
| width = sw::max(1, width / 2); | |
| height = sw::max(1, height / 2); | |
| } | |
| } | |
| } | |
| Direct3DCubeTexture9::~Direct3DCubeTexture9() | |
| { | |
| for(unsigned int face = 0; face < 6; face++) | |
| { | |
| for(int level = 0; level < sw::MIPMAP_LEVELS; level++) | |
| { | |
| if(surfaceLevel[face][level]) | |
| { | |
| surfaceLevel[face][level]->unbind(); | |
| surfaceLevel[face][level] = 0; | |
| } | |
| } | |
| } | |
| } | |
| long Direct3DCubeTexture9::QueryInterface(const IID &iid, void **object) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(iid == IID_IDirect3DCubeTexture9 || | |
| iid == IID_IDirect3DBaseTexture9 || | |
| iid == IID_IDirect3DResource9 || | |
| iid == IID_IUnknown) | |
| { | |
| AddRef(); | |
| *object = this; | |
| return S_OK; | |
| } | |
| *object = 0; | |
| return NOINTERFACE(iid); | |
| } | |
| unsigned long Direct3DCubeTexture9::AddRef() | |
| { | |
| TRACE(""); | |
| return Direct3DBaseTexture9::AddRef(); | |
| } | |
| unsigned long Direct3DCubeTexture9::Release() | |
| { | |
| TRACE(""); | |
| return Direct3DBaseTexture9::Release(); | |
| } | |
| long Direct3DCubeTexture9::FreePrivateData(const GUID &guid) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::FreePrivateData(guid); | |
| } | |
| long Direct3DCubeTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::GetPrivateData(guid, data, size); | |
| } | |
| void Direct3DCubeTexture9::PreLoad() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| Direct3DBaseTexture9::PreLoad(); | |
| } | |
| long Direct3DCubeTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags); | |
| } | |
| long Direct3DCubeTexture9::GetDevice(IDirect3DDevice9 **device) | |
| { | |
| CriticalSection cs(this->device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::GetDevice(device); | |
| } | |
| unsigned long Direct3DCubeTexture9::SetPriority(unsigned long newPriority) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::SetPriority(newPriority); | |
| } | |
| unsigned long Direct3DCubeTexture9::GetPriority() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::GetPriority(); | |
| } | |
| D3DRESOURCETYPE Direct3DCubeTexture9::GetType() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::GetType(); | |
| } | |
| void Direct3DCubeTexture9::GenerateMipSubLevels() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(!(usage & D3DUSAGE_AUTOGENMIPMAP)) | |
| { | |
| return; | |
| } | |
| resource->lock(sw::PUBLIC); | |
| for(unsigned int face = 0; face < 6; face++) | |
| { | |
| if(!surfaceLevel[face][0]->hasDirtyContents()) | |
| { | |
| continue; | |
| } | |
| for(unsigned int i = 0; i < levels - 1; i++) | |
| { | |
| device->stretchRect(surfaceLevel[face][i], 0, surfaceLevel[face][i + 1], 0, GetAutoGenFilterType()); | |
| } | |
| surfaceLevel[face][0]->markContentsClean(); | |
| } | |
| resource->unlock(); | |
| } | |
| D3DTEXTUREFILTERTYPE Direct3DCubeTexture9::GetAutoGenFilterType() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::GetAutoGenFilterType(); | |
| } | |
| unsigned long Direct3DCubeTexture9::GetLevelCount() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::GetLevelCount(); | |
| } | |
| unsigned long Direct3DCubeTexture9::GetLOD() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::GetLOD(); | |
| } | |
| long Direct3DCubeTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::SetAutoGenFilterType(filterType); | |
| } | |
| unsigned long Direct3DCubeTexture9::SetLOD(unsigned long newLOD) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DBaseTexture9::SetLOD(newLOD); | |
| } | |
| long Direct3DCubeTexture9::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| // UNIMPLEMENTED(); | |
| return D3D_OK; | |
| } | |
| long Direct3DCubeTexture9::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level, IDirect3DSurface9 **cubeMapSurface) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| *cubeMapSurface = 0; | |
| if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) | |
| { | |
| return INVALIDCALL(); | |
| } | |
| surfaceLevel[face][level]->AddRef(); | |
| *cubeMapSurface = surfaceLevel[face][level]; | |
| return D3D_OK; | |
| } | |
| long Direct3DCubeTexture9::GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(!description || level >= GetLevelCount() || !surfaceLevel[0][level]) | |
| { | |
| return INVALIDCALL(); | |
| } | |
| return surfaceLevel[0][level]->GetDesc(description); | |
| } | |
| long Direct3DCubeTexture9::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(!lockedRect || face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) | |
| { | |
| return INVALIDCALL(); | |
| } | |
| return surfaceLevel[face][level]->LockRect(lockedRect, rect, flags); | |
| } | |
| long Direct3DCubeTexture9::UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) | |
| { | |
| return INVALIDCALL(); | |
| } | |
| return surfaceLevel[face][level]->UnlockRect(); | |
| } | |
| Direct3DSurface9 *Direct3DCubeTexture9::getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level) | |
| { | |
| return surfaceLevel[face][level]; | |
| } | |
| } |