| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "Direct3DBaseTexture9.hpp" | |
| #include "Direct3DDevice9.hpp" | |
| #include "Resource.hpp" | |
| #include "Debug.hpp" | |
| #include <assert.h> | |
| namespace D3D9 | |
| { | |
| Direct3DBaseTexture9::Direct3DBaseTexture9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DFORMAT format, D3DPOOL pool, unsigned long levels, unsigned long usage) : Direct3DResource9(device, type, pool, 0), format(format), levels(levels), usage(usage) | |
| { | |
| filterType = D3DTEXF_LINEAR; | |
| LOD = 0; | |
| resource = new sw::Resource(0); | |
| } | |
| Direct3DBaseTexture9::~Direct3DBaseTexture9() | |
| { | |
| resource->destruct(); | |
| } | |
| long Direct3DBaseTexture9::QueryInterface(const IID &iid, void **object) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(iid == IID_IDirect3DBaseTexture9 || | |
| iid == IID_IDirect3DResource9 || | |
| iid == IID_IUnknown) | |
| { | |
| AddRef(); | |
| *object = this; | |
| return S_OK; | |
| } | |
| *object = 0; | |
| return NOINTERFACE(iid); | |
| } | |
| unsigned long Direct3DBaseTexture9::AddRef() | |
| { | |
| TRACE(""); | |
| return Direct3DResource9::AddRef(); | |
| } | |
| unsigned long Direct3DBaseTexture9::Release() | |
| { | |
| TRACE(""); | |
| return Direct3DResource9::Release(); | |
| } | |
| long Direct3DBaseTexture9::FreePrivateData(const GUID &guid) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DResource9::FreePrivateData(guid); | |
| } | |
| long Direct3DBaseTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DResource9::GetPrivateData(guid, data, size); | |
| } | |
| void Direct3DBaseTexture9::PreLoad() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| Direct3DResource9::PreLoad(); | |
| } | |
| long Direct3DBaseTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DResource9::SetPrivateData(guid, data, size, flags); | |
| } | |
| long Direct3DBaseTexture9::GetDevice(IDirect3DDevice9 **device) | |
| { | |
| CriticalSection cs(this->device); | |
| TRACE(""); | |
| return Direct3DResource9::GetDevice(device); | |
| } | |
| unsigned long Direct3DBaseTexture9::SetPriority(unsigned long newPriority) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DResource9::SetPriority(newPriority); | |
| } | |
| unsigned long Direct3DBaseTexture9::GetPriority() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DResource9::GetPriority(); | |
| } | |
| D3DRESOURCETYPE Direct3DBaseTexture9::GetType() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| return Direct3DResource9::GetType(); | |
| } | |
| D3DTEXTUREFILTERTYPE Direct3DBaseTexture9::GetAutoGenFilterType() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(usage & D3DUSAGE_AUTOGENMIPMAP) | |
| { | |
| return filterType; | |
| } | |
| else | |
| { | |
| return D3DTEXF_NONE; | |
| } | |
| } | |
| unsigned long Direct3DBaseTexture9::GetLevelCount() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(usage & D3DUSAGE_AUTOGENMIPMAP) | |
| { | |
| return 1; | |
| } | |
| return levels; | |
| } | |
| unsigned long Direct3DBaseTexture9::GetLOD() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(pool & D3DPOOL_MANAGED) | |
| { | |
| return LOD; | |
| } | |
| else | |
| { | |
| return 0; | |
| } | |
| } | |
| long Direct3DBaseTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| if(usage & D3DUSAGE_AUTOGENMIPMAP) | |
| { | |
| this->filterType = filterType; // FIXME: Check if valid | |
| // FIXME: Dirty the mipmap chain | |
| return D3D_OK; | |
| } | |
| else | |
| { | |
| return D3DTEXF_NONE; | |
| } | |
| } | |
| unsigned long Direct3DBaseTexture9::SetLOD(unsigned long newLOD) | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| unsigned long oldLOD = LOD; | |
| LOD = newLOD < levels ? newLOD : levels - 1; | |
| if(pool & D3DPOOL_MANAGED) | |
| { | |
| return oldLOD; | |
| } | |
| else | |
| { | |
| return 0; | |
| } | |
| } | |
| void Direct3DBaseTexture9::GenerateMipSubLevels() | |
| { | |
| CriticalSection cs(device); | |
| TRACE(""); | |
| } | |
| sw::Resource *Direct3DBaseTexture9::getResource() const | |
| { | |
| return resource; | |
| } | |
| unsigned long Direct3DBaseTexture9::getInternalLevelCount() const | |
| { | |
| return levels; | |
| } | |
| unsigned long Direct3DBaseTexture9::getUsage() const | |
| { | |
| return usage; | |
| } | |
| D3DFORMAT Direct3DBaseTexture9::getFormat() const | |
| { | |
| return format; | |
| } | |
| } |