| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "Direct3D9Ex.hpp" | |
| #include "Direct3DDevice9Ex.hpp" | |
| #include "Debug.hpp" | |
| namespace sw | |
| { | |
| extern bool postBlendSRGB; | |
| } | |
| namespace D3D9 | |
| { | |
| Direct3D9Ex::Direct3D9Ex(int version, const HINSTANCE instance) : Direct3D9(version, instance) | |
| { | |
| d3d9ex = 0; | |
| } | |
| Direct3D9Ex::~Direct3D9Ex() | |
| { | |
| } | |
| long Direct3D9Ex::QueryInterface(const IID &iid, void **object) | |
| { | |
| TRACE("const IID &iid = 0x%0.8p, void **object = 0x%0.8p", iid, object); | |
| if(iid == IID_IDirect3D9Ex || | |
| iid == IID_IDirect3D9 || | |
| iid == IID_IUnknown) | |
| { | |
| AddRef(); | |
| *object = this; | |
| return S_OK; | |
| } | |
| *object = 0; | |
| return NOINTERFACE(iid); | |
| } | |
| unsigned long Direct3D9Ex::AddRef() | |
| { | |
| TRACE("void"); | |
| return Direct3D9::AddRef(); | |
| } | |
| unsigned long Direct3D9Ex::Release() | |
| { | |
| TRACE("void"); | |
| return Direct3D9::Release(); | |
| } | |
| long Direct3D9Ex::RegisterSoftwareDevice(void *initializeFunction) | |
| { | |
| TRACE("void *initializeFunction = 0x%0.8p", initializeFunction); | |
| loadSystemD3D9ex(); | |
| if(d3d9ex) | |
| { | |
| return d3d9ex->RegisterSoftwareDevice(initializeFunction); | |
| } | |
| else | |
| { | |
| return INVALIDCALL(); | |
| } | |
| } | |
| unsigned int Direct3D9Ex::GetAdapterCount() | |
| { | |
| TRACE("void"); | |
| return Direct3D9::GetAdapterCount(); | |
| } | |
| long Direct3D9Ex::GetAdapterIdentifier(unsigned int adapter, unsigned long flags, D3DADAPTER_IDENTIFIER9 *identifier) | |
| { | |
| TRACE("unsigned int adapter = %d, unsigned long flags = 0x%0.8X, D3DADAPTER_IDENTIFIER9 *identifier = 0x%0.8p", adapter, flags, identifier); | |
| return Direct3D9::GetAdapterIdentifier(adapter, flags, identifier); | |
| } | |
| unsigned int Direct3D9Ex::GetAdapterModeCount(unsigned int adapter, D3DFORMAT format) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DFORMAT format = %d", adapter, format); | |
| return Direct3D9::GetAdapterModeCount(adapter, format); | |
| } | |
| long Direct3D9Ex::EnumAdapterModes(unsigned int adapter, D3DFORMAT format, unsigned int index, D3DDISPLAYMODE *mode) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DFORMAT format = %d, unsigned int index = %d, D3DDISPLAYMODE *mode = 0x%0.8p", adapter, format, index, mode); | |
| return Direct3D9::EnumAdapterModes(adapter, format, index, mode); | |
| } | |
| long Direct3D9Ex::GetAdapterDisplayMode(unsigned int adapter, D3DDISPLAYMODE *mode) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDISPLAYMODE *mode = 0x%0.8p", adapter, mode); | |
| return Direct3D9::GetAdapterDisplayMode(adapter, mode); | |
| } | |
| long Direct3D9Ex::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE checkType = %d, D3DFORMAT displayFormat = %d, D3DFORMAT backBufferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFormat, windowed); | |
| if(checkType != D3DDEVTYPE_HAL) | |
| { | |
| loadSystemD3D9ex(); | |
| if(d3d9ex) | |
| { | |
| return d3d9ex->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); | |
| } | |
| else | |
| { | |
| return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); | |
| } | |
| } | |
| return Direct3D9::CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); | |
| } | |
| long Direct3D9Ex::CheckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long usage, D3DRESOURCETYPE resourceType, D3DFORMAT checkFormat) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT adapterFormat = %d, unsigned long usage = %d, D3DRESOURCETYPE resourceType = %d, D3DFORMAT checkFormat = %d", adapter, deviceType, adapterFormat, usage, resourceType, checkFormat); | |
| if(deviceType != D3DDEVTYPE_HAL) | |
| { | |
| loadSystemD3D9ex(); | |
| if(d3d9ex) | |
| { | |
| return d3d9ex->CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFormat); | |
| } | |
| else | |
| { | |
| return CheckDeviceFormat(adapter, D3DDEVTYPE_HAL, adapterFormat, usage, resourceType, checkFormat); | |
| } | |
| } | |
| return Direct3D9::CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFormat); | |
| } | |
| long Direct3D9Ex::CheckDeviceMultiSampleType(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT surfaceFormat = %d, int windowed = %d, D3DMULTISAMPLE_TYPE multiSampleType = %d, unsigned long *qualityLevels = 0x%0.8p", adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); | |
| if(deviceType != D3DDEVTYPE_HAL) | |
| { | |
| loadSystemD3D9ex(); | |
| if(d3d9ex) | |
| { | |
| return d3d9ex->CheckDeviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); | |
| } | |
| else | |
| { | |
| return CheckDeviceMultiSampleType(adapter, D3DDEVTYPE_HAL, surfaceFormat, windowed, multiSampleType, qualityLevels); | |
| } | |
| } | |
| return Direct3D9::CheckDeviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); | |
| } | |
| long Direct3D9Ex::CheckDepthStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT adapterFormat = %d, D3DFORMAT renderTargetFormat = %d, D3DFORMAT depthStencilFormat = %d", adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat); | |
| return Direct3D9::CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat); | |
| } | |
| long Direct3D9Ex::CheckDeviceFormatConversion(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT sourceFormat, D3DFORMAT targetFormat) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT sourceFormat = %d, D3DFORMAT targetFormat = %d", adapter, deviceType, sourceFormat, targetFormat); | |
| if(deviceType != D3DDEVTYPE_HAL) | |
| { | |
| loadSystemD3D9ex(); | |
| if(d3d9ex) | |
| { | |
| return d3d9ex->CheckDeviceFormatConversion(adapter, deviceType, sourceFormat, targetFormat); | |
| } | |
| else | |
| { | |
| return CheckDeviceFormatConversion(adapter, D3DDEVTYPE_HAL, sourceFormat, targetFormat); | |
| } | |
| } | |
| return D3D_OK; | |
| } | |
| long Direct3D9Ex::GetDeviceCaps(unsigned int adapter, D3DDEVTYPE deviceType, D3DCAPS9 *capabilities) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DCAPS9 *capabilities = 0x%0.8p", adapter, deviceType, capabilities); | |
| if(deviceType != D3DDEVTYPE_HAL) | |
| { | |
| loadSystemD3D9ex(); | |
| if(d3d9ex) | |
| { | |
| return d3d9ex->GetDeviceCaps(adapter, deviceType, capabilities); | |
| } | |
| else | |
| { | |
| return GetDeviceCaps(adapter, D3DDEVTYPE_HAL, capabilities); | |
| } | |
| } | |
| long result = Direct3D9::GetDeviceCaps(adapter, deviceType, capabilities); | |
| if(sw::postBlendSRGB) | |
| { | |
| capabilities->PrimitiveMiscCaps |= D3DPMISCCAPS_POSTBLENDSRGBCONVERT; // Indicates device can perform conversion to sRGB after blending. | |
| } | |
| return result; | |
| } | |
| HMONITOR Direct3D9Ex::GetAdapterMonitor(unsigned int adapter) | |
| { | |
| TRACE("unsigned int adapter = %d", adapter); | |
| return Direct3D9::GetAdapterMonitor(adapter); | |
| } | |
| long Direct3D9Ex::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice9 **returnedDeviceInterface) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, HWND focusWindow = %d, unsigned long behaviorFlags = 0x%0.8X, D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, IDirect3DDevice9 **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags, presentParameters, returnedDeviceInterface); | |
| if(!focusWindow || !presentParameters || !returnedDeviceInterface) | |
| { | |
| *returnedDeviceInterface = 0; | |
| return INVALIDCALL(); | |
| } | |
| D3DDISPLAYMODEEX fullscreenDisplayMode = {0}; | |
| fullscreenDisplayMode.Size = sizeof(D3DDISPLAYMODEEX); | |
| fullscreenDisplayMode.Format = presentParameters->BackBufferFormat; | |
| fullscreenDisplayMode.Width = presentParameters->BackBufferWidth; | |
| fullscreenDisplayMode.Height = presentParameters->BackBufferHeight; | |
| fullscreenDisplayMode.RefreshRate = presentParameters->FullScreen_RefreshRateInHz; | |
| fullscreenDisplayMode.ScanLineOrdering = D3DSCANLINEORDERING_PROGRESSIVE; | |
| return CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, presentParameters->Windowed ? 0 : &fullscreenDisplayMode, (IDirect3DDevice9Ex**)returnedDeviceInterface); | |
| } | |
| unsigned int __stdcall Direct3D9Ex::GetAdapterModeCountEx(unsigned int adapter, const D3DDISPLAYMODEFILTER *filter) | |
| { | |
| TRACE("unsigned int adapter = %d, const D3DDISPLAYMODEFILTER *filter = 0x%0.8p", adapter, filter); | |
| return Direct3D9::GetAdapterModeCount(adapter, filter->Format); // FIXME | |
| } | |
| long __stdcall Direct3D9Ex::EnumAdapterModesEx(unsigned int adapter, const D3DDISPLAYMODEFILTER *filter, unsigned int index, D3DDISPLAYMODEEX *modeEx) | |
| { | |
| TRACE("unsigned int adapter = %d, const D3DDISPLAYMODEFILTER *filter = 0x%0.8p, unsigned int index = %d, D3DDISPLAYMODEEX *modeEx = 0x%0.8p", adapter, filter, index, modeEx); | |
| D3DDISPLAYMODE mode; | |
| mode.Format = modeEx->Format; | |
| mode.Width = modeEx->Width; | |
| mode.Height = modeEx->Height; | |
| mode.RefreshRate = modeEx->RefreshRate; | |
| return Direct3D9::EnumAdapterModes(adapter, filter->Format, index, &mode); // FIXME | |
| } | |
| long __stdcall Direct3D9Ex::GetAdapterDisplayModeEx(unsigned int adapter, D3DDISPLAYMODEEX *modeEx, D3DDISPLAYROTATION *rotation) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDISPLAYMODEEX *modeEx = 0x%0.8p, D3DDISPLAYROTATION *rotation = 0x%0.8p", adapter, modeEx, rotation); | |
| D3DDISPLAYMODE mode; | |
| mode.Format = modeEx->Format; | |
| mode.Width = modeEx->Width; | |
| mode.Height = modeEx->Height; | |
| mode.RefreshRate = modeEx->RefreshRate; | |
| return GetAdapterDisplayMode(adapter, &mode); // FIXME | |
| } | |
| long __stdcall Direct3D9Ex::CreateDeviceEx(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, DWORD behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, D3DDISPLAYMODEEX *fullscreenDisplayMode, IDirect3DDevice9Ex **returnedDeviceInterface) | |
| { | |
| TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, HWND focusWindow = %d, DWORD behaviorFlags = 0x%0.8X, D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, D3DDISPLAYMODEEX *fullscreenDisplayMode = 0x%0.8p, IDirect3DDevice9Ex **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface); | |
| if(deviceType != D3DDEVTYPE_HAL) | |
| { | |
| loadSystemD3D9ex(); | |
| if(d3d9ex) | |
| { | |
| return d3d9ex->CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface); | |
| } | |
| else | |
| { | |
| CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface); | |
| } | |
| } | |
| if(!focusWindow || !presentParameters || !returnedDeviceInterface) | |
| { | |
| *returnedDeviceInterface = 0; | |
| return INVALIDCALL(); | |
| } | |
| *returnedDeviceInterface = new Direct3DDevice9Ex(instance, this, adapter, deviceType, focusWindow, behaviorFlags, presentParameters); | |
| if(*returnedDeviceInterface) | |
| { | |
| (*returnedDeviceInterface)->AddRef(); | |
| } | |
| return D3D_OK; | |
| } | |
| long __stdcall Direct3D9Ex::GetAdapterLUID(unsigned int adapter, LUID *luid) | |
| { | |
| TRACE("unsigned int adapter = %d, LUID *luid = 0x%0.8p", adapter, luid); | |
| if(adapter != D3DADAPTER_DEFAULT) | |
| { | |
| UNIMPLEMENTED(); | |
| } | |
| // FIXME: Should return a presistent id using AllocateLocallyUniqueId() | |
| luid->LowPart = 0x0000001; | |
| luid->HighPart = 0x0000000; | |
| return D3D_OK; | |
| } | |
| void Direct3D9Ex::loadSystemD3D9ex() | |
| { | |
| if(d3d9ex) | |
| { | |
| return; | |
| } | |
| char d3d9Path[MAX_PATH + 16]; | |
| GetSystemDirectory(d3d9Path, MAX_PATH); | |
| strcat(d3d9Path, "\\d3d9.dll"); | |
| d3d9Lib = LoadLibrary(d3d9Path); | |
| if(d3d9Lib) | |
| { | |
| typedef IDirect3D9Ex* (__stdcall *DIRECT3DCREATE9EX)(unsigned int, IDirect3D9Ex**); | |
| DIRECT3DCREATE9EX direct3DCreate9Ex = (DIRECT3DCREATE9EX)GetProcAddress(d3d9Lib, "Direct3DCreate9Ex"); | |
| direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); | |
| } | |
| } | |
| } |