| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef D3D8_Direct3DVolumeTexture8_hpp | |
| #define D3D8_Direct3DVolumeTexture8_hpp | |
| #include "Direct3DBaseTexture8.hpp" | |
| #include "Config.hpp" | |
| #include <d3d8.h> | |
| namespace D3D8 | |
| { | |
| class Direct3DVolume8; | |
| class Direct3DVolumeTexture8 : public IDirect3DVolumeTexture8, public Direct3DBaseTexture8 | |
| { | |
| public: | |
| Direct3DVolumeTexture8(Direct3DDevice8 *device, unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool); | |
| ~Direct3DVolumeTexture8() override; | |
| // IUnknown methods | |
| long __stdcall QueryInterface(const IID &iid, void **object) override; | |
| unsigned long __stdcall AddRef() override; | |
| unsigned long __stdcall Release() override; | |
| // IDirect3DResource8 methods | |
| long __stdcall FreePrivateData(const GUID &guid) override; | |
| long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; | |
| void __stdcall PreLoad() override; | |
| long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; | |
| long __stdcall GetDevice(IDirect3DDevice8 **device) override; | |
| unsigned long __stdcall SetPriority(unsigned long newPriority) override; | |
| unsigned long __stdcall GetPriority() override; | |
| D3DRESOURCETYPE __stdcall GetType() override; | |
| // IDirect3DBaseTexture methods | |
| unsigned long __stdcall GetLevelCount() override; | |
| unsigned long __stdcall GetLOD() override; | |
| unsigned long __stdcall SetLOD(unsigned long newLOD) override; | |
| // IDirect3DVolumeTexture8 methods | |
| long __stdcall GetLevelDesc(unsigned int level, D3DVOLUME_DESC *description) override; | |
| long __stdcall GetVolumeLevel(unsigned int level, IDirect3DVolume8 **volume) override; | |
| long __stdcall LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) override; | |
| long __stdcall UnlockBox(unsigned int level) override; | |
| long __stdcall AddDirtyBox(const D3DBOX *dirtyBox) override; | |
| // Internal methods | |
| Direct3DVolume8 *getInternalVolumeLevel(unsigned int level); | |
| private: | |
| // Creation parameters | |
| const unsigned int width; | |
| const unsigned int height; | |
| const unsigned int depth; | |
| const D3DFORMAT format; | |
| const D3DPOOL pool; | |
| Direct3DVolume8 *volumeLevel[sw::MIPMAP_LEVELS]; | |
| }; | |
| } | |
| #endif // D3D8_Direct3DVolumeTexture8_hpp |