| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef D3D8_Direct3DBaseTexture8_hpp | |
| #define D3D8_Direct3DBaseTexture8_hpp | |
| #include "Direct3DResource8.hpp" | |
| #include <d3d8.h> | |
| namespace sw | |
| { | |
| class Resource; | |
| } | |
| namespace D3D8 | |
| { | |
| class Direct3DBaseTexture8 : public IDirect3DBaseTexture8, public Direct3DResource8 | |
| { | |
| public: | |
| Direct3DBaseTexture8(Direct3DDevice8 *device, D3DRESOURCETYPE type, unsigned long levels, unsigned long usage); | |
| ~Direct3DBaseTexture8() override; | |
| // IUnknown methods | |
| long __stdcall QueryInterface(const IID &iid, void **object) override; | |
| unsigned long __stdcall AddRef() override; | |
| unsigned long __stdcall Release() override; | |
| // IDirect3DResource8 methods | |
| long __stdcall FreePrivateData(const GUID &guid) override; | |
| long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; | |
| void __stdcall PreLoad() override; | |
| long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; | |
| long __stdcall GetDevice(IDirect3DDevice8 **device) override; | |
| unsigned long __stdcall SetPriority(unsigned long newPriority) override; | |
| unsigned long __stdcall GetPriority() override; | |
| D3DRESOURCETYPE __stdcall GetType() override; | |
| // IDirect3DBaseTexture8 methods | |
| unsigned long __stdcall GetLevelCount() override; | |
| unsigned long __stdcall GetLOD() override; | |
| unsigned long __stdcall SetLOD(unsigned long newLOD) override; | |
| // Intenal methods | |
| sw::Resource *getResource() const; | |
| unsigned long getInternalLevelCount(); | |
| protected: | |
| // Creation paramters | |
| unsigned long levels; // Recalculated when 0 | |
| const unsigned long usage; | |
| sw::Resource *resource; | |
| private: | |
| D3DTEXTUREFILTERTYPE filterType; | |
| unsigned long LOD; | |
| }; | |
| } | |
| #endif // D3D8_Direct3DBaseTexture8_hpp |