| // Copyright (c) 2017 Valve Corporation |
| // Copyright (c) 2017 LunarG Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <string> |
| |
| #include "test/opt/pass_fixture.h" |
| #include "test/opt/pass_utils.h" |
| |
| namespace spvtools { |
| namespace opt { |
| namespace { |
| |
| using LocalAccessChainConvertTest = PassTest<::testing::Test>; |
| |
| TEST_F(LocalAccessChainConvertTest, StructOfVecsOfFloatConverted) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: [[ld1:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex1:%\w+]] = OpCompositeInsert %S_t [[st_id]] [[ld1]] 1 |
| ; CHECK: OpStore %s0 [[ex1]] |
| ; CHECK: [[ld2:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex2:%\w+]] = OpCompositeExtract %v4float [[ld2]] 1 |
| ; CHECK: OpStore %gl_FragColor [[ex2]] |
| %main = OpFunction %void None %8 |
| %17 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| %19 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpStore %19 %18 |
| %20 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| %21 = OpLoad %v4float %20 |
| OpStore %gl_FragColor %21 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, DebugScopeAndLineInfoForNewInstructions) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| %ext = OpExtInstImport "OpenCL.DebugInfo.100" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %5 = OpString "ps.hlsl" |
| %6 = OpString "float" |
| %var_name = OpString "s0" |
| %main_name = OpString "main" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %int_32 = OpConstant %int 32 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %20 = OpExtInst %void %ext DebugSource %5 |
| %21 = OpExtInst %void %ext DebugCompilationUnit 1 4 %20 HLSL |
| %22 = OpExtInst %void %ext DebugTypeBasic %6 %int_32 Float |
| %23 = OpExtInst %void %ext DebugTypeVector %22 4 |
| %24 = OpExtInst %void %ext DebugTypeFunction FlagIsProtected|FlagIsPrivate %23 |
| %dbg_main = OpExtInst %void %ext DebugFunction %main_name %24 %20 4 1 %21 %main_name FlagIsProtected|FlagIsPrivate 4 %main |
| %25 = OpExtInst %void %ext DebugLocalVariable %var_name %23 %20 0 0 %dbg_main FlagIsLocal |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: OpLine {{%\w+}} 1 0 |
| ; CHECK: [[ld1:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex1:%\w+]] = OpCompositeInsert %S_t [[st_id]] [[ld1]] 1 |
| ; CHECK: OpStore %s0 [[ex1]] |
| ; CHECK: OpLine {{%\w+}} 3 0 |
| ; CHECK: [[ld2:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex2:%\w+]] = OpCompositeExtract %v4float [[ld2]] 1 |
| ; CHECK: OpLine {{%\w+}} 4 0 |
| ; CHECK: OpStore %gl_FragColor [[ex2]] |
| %main = OpFunction %void None %8 |
| %17 = OpLabel |
| %26 = OpExtInst %void %ext DebugScope %dbg_main |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| OpLine %5 0 0 |
| %19 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpLine %5 1 0 |
| OpStore %19 %18 |
| OpLine %5 2 0 |
| %27 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpLine %5 3 0 |
| %28 = OpLoad %v4float %27 |
| OpLine %5 4 0 |
| OpStore %gl_FragColor %28 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, TestTargetsReferencedByDebugValue) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| %ext = OpExtInstImport "OpenCL.DebugInfo.100" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %5 = OpString "ps.hlsl" |
| %6 = OpString "float" |
| %var_name = OpString "s0" |
| %main_name = OpString "main" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %int_32 = OpConstant %int 32 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %deref = OpExtInst %void %ext DebugOperation Deref |
| %deref_expr = OpExtInst %void %ext DebugExpression %deref |
| %null_expr = OpExtInst %void %ext DebugExpression |
| %20 = OpExtInst %void %ext DebugSource %5 |
| %21 = OpExtInst %void %ext DebugCompilationUnit 1 4 %20 HLSL |
| %22 = OpExtInst %void %ext DebugTypeBasic %6 %int_32 Float |
| %23 = OpExtInst %void %ext DebugTypeVector %22 4 |
| %24 = OpExtInst %void %ext DebugTypeFunction FlagIsProtected|FlagIsPrivate %23 |
| %dbg_main = OpExtInst %void %ext DebugFunction %main_name %24 %20 4 1 %21 %main_name FlagIsProtected|FlagIsPrivate 4 %main |
| %25 = OpExtInst %void %ext DebugLocalVariable %var_name %23 %20 0 0 %dbg_main FlagIsLocal |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: OpLine {{%\w+}} 0 0 |
| ; CHECK: [[s0_1_ptr:%\w+]] = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| ; CHECK: DebugValue [[dbg_s0:%\w+]] [[s0_1_ptr]] |
| ; CHECK: OpLine {{%\w+}} 1 0 |
| ; CHECK: [[s0:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[comp:%\w+]] = OpCompositeInsert %S_t [[st_id]] [[s0]] 1 |
| ; CHECK: OpStore %s0 [[comp]] |
| ; CHECK: OpLine {{%\w+}} 2 0 |
| ; CHECK: [[s0_2_ptr:%\w+]] = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| ; CHECK: OpLine {{%\w+}} 3 0 |
| ; CHECK: [[s0:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[s0_2_val:%\w+]] = OpCompositeExtract %v4float [[s0]] 1 |
| ; CHECK: DebugValue [[dbg_s0]] [[s0_2_val]] |
| ; CHECK: OpLine {{%\w+}} 4 0 |
| ; CHECK: OpStore %gl_FragColor [[s0_2_val]] |
| %main = OpFunction %void None %8 |
| %17 = OpLabel |
| %26 = OpExtInst %void %ext DebugScope %dbg_main |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| OpLine %5 0 0 |
| %19 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| %29 = OpExtInst %void %ext DebugValue %25 %19 %deref_expr %int_1 |
| OpLine %5 1 0 |
| OpStore %19 %18 |
| OpLine %5 2 0 |
| %27 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpLine %5 3 0 |
| %28 = OpLoad %v4float %27 |
| %30 = OpExtInst %void %ext DebugValue %25 %28 %null_expr %int_1 |
| OpLine %5 4 0 |
| OpStore %gl_FragColor %28 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, InBoundsAccessChainsConverted) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: [[ld1:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex1:%\w+]] = OpCompositeInsert %S_t [[st_id]] [[ld1]] 1 |
| ; CHECK: OpStore %s0 [[ex1]] |
| ; CHECK: [[ld2:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex2:%\w+]] = OpCompositeExtract %v4float [[ld2]] 1 |
| ; CHECK: OpStore %gl_FragColor [[ex2]] |
| %main = OpFunction %void None %8 |
| %17 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| %19 = OpInBoundsAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpStore %19 %18 |
| %20 = OpInBoundsAccessChain %_ptr_Function_v4float %s0 %int_1 |
| %21 = OpLoad %v4float %20 |
| OpStore %gl_FragColor %21 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, TwoUsesofSingleChainConverted) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: [[ld1:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex1:%\w+]] = OpCompositeInsert %S_t [[st_id]] [[ld1]] 1 |
| ; CHECK: OpStore %s0 [[ex1]] |
| ; CHECK: [[ld2:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex2:%\w+]] = OpCompositeExtract %v4float [[ld2]] 1 |
| ; CHECK: OpStore %gl_FragColor [[ex2]] |
| %main = OpFunction %void None %8 |
| %17 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| %19 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpStore %19 %18 |
| %20 = OpLoad %v4float %19 |
| OpStore %gl_FragColor %20 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, OpaqueConverted) { |
| // SPIR-V not representable in GLSL; not generatable from HLSL |
| // at the moment |
| |
| const std::string predefs = |
| R"( |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %outColor %texCoords |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpMemberName %S_t 2 "smp" |
| OpName %foo_struct_S_t_vf2_vf21_ "foo(struct-S_t-vf2-vf21;" |
| OpName %s "s" |
| OpName %outColor "outColor" |
| OpName %sampler15 "sampler15" |
| OpName %s0 "s0" |
| OpName %texCoords "texCoords" |
| OpName %param "param" |
| OpDecorate %sampler15 DescriptorSet 0 |
| %void = OpTypeVoid |
| %12 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v2float = OpTypeVector %float 2 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %outColor = OpVariable %_ptr_Output_v4float Output |
| %17 = OpTypeImage %float 2D 0 0 0 1 Unknown |
| %18 = OpTypeSampledImage %17 |
| %S_t = OpTypeStruct %v2float %v2float %18 |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %20 = OpTypeFunction %void %_ptr_Function_S_t |
| %_ptr_UniformConstant_18 = OpTypePointer UniformConstant %18 |
| %_ptr_Function_18 = OpTypePointer Function %18 |
| %sampler15 = OpVariable %_ptr_UniformConstant_18 UniformConstant |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %int_2 = OpConstant %int 2 |
| %_ptr_Function_v2float = OpTypePointer Function %v2float |
| %_ptr_Input_v2float = OpTypePointer Input %v2float |
| %texCoords = OpVariable %_ptr_Input_v2float Input |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[l1:%\w+]] = OpLoad %S_t %param |
| ; CHECK: [[e1:%\w+]] = OpCompositeExtract {{%\w+}} [[l1]] 2 |
| ; CHECK: [[l2:%\w+]] = OpLoad %S_t %param |
| ; CHECK: [[e2:%\w+]] = OpCompositeExtract {{%\w+}} [[l2]] 0 |
| ; CHECK: OpImageSampleImplicitLod {{%\w+}} [[e1]] [[e2]] |
| %main = OpFunction %void None %12 |
| %28 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %param = OpVariable %_ptr_Function_S_t Function |
| %29 = OpLoad %v2float %texCoords |
| %30 = OpAccessChain %_ptr_Function_v2float %s0 %int_0 |
| OpStore %30 %29 |
| %31 = OpLoad %18 %sampler15 |
| %32 = OpAccessChain %_ptr_Function_18 %s0 %int_2 |
| OpStore %32 %31 |
| %33 = OpLoad %S_t %s0 |
| OpStore %param %33 |
| %34 = OpAccessChain %_ptr_Function_18 %param %int_2 |
| %35 = OpLoad %18 %34 |
| %36 = OpAccessChain %_ptr_Function_v2float %param %int_0 |
| %37 = OpLoad %v2float %36 |
| %38 = OpImageSampleImplicitLod %v4float %35 %37 |
| OpStore %outColor %38 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string remain = |
| R"(%foo_struct_S_t_vf2_vf21_ = OpFunction %void None %20 |
| %s = OpFunctionParameter %_ptr_Function_S_t |
| %39 = OpLabel |
| %40 = OpAccessChain %_ptr_Function_18 %s %int_2 |
| %41 = OpLoad %18 %40 |
| %42 = OpAccessChain %_ptr_Function_v2float %s %int_0 |
| %43 = OpLoad %v2float %42 |
| %44 = OpImageSampleImplicitLod %v4float %41 %43 |
| OpStore %outColor %44 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs + before + remain, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, NestedStructsConverted) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S1_t { |
| // vec4 v1; |
| // }; |
| // |
| // struct S2_t { |
| // vec4 v2; |
| // S1_t s1; |
| // }; |
| // |
| // void main() |
| // { |
| // S2_t s2; |
| // s2.s1.v1 = BaseColor; |
| // gl_FragColor = s2.s1.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S1_t "S1_t" |
| OpMemberName %S1_t 0 "v1" |
| OpName %S2_t "S2_t" |
| OpMemberName %S2_t 0 "v2" |
| OpMemberName %S2_t 1 "s1" |
| OpName %s2 "s2" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S1_t = OpTypeStruct %v4float |
| %S2_t = OpTypeStruct %v4float %S1_t |
| %_ptr_Function_S2_t = OpTypePointer Function %S2_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: [[ld1:%\w+]] = OpLoad %S2_t %s2 |
| ; CHECK: [[ex1:%\w+]] = OpCompositeInsert %S2_t [[st_id]] [[ld1]] 1 0 |
| ; CHECK: OpStore %s2 [[ex1]] |
| ; CHECK: [[ld2:%\w+]] = OpLoad %S2_t %s2 |
| ; CHECK: [[ex2:%\w+]] = OpCompositeExtract %v4float [[ld2]] 1 0 |
| ; CHECK: OpStore %gl_FragColor [[ex2]] |
| %main = OpFunction %void None %9 |
| %19 = OpLabel |
| %s2 = OpVariable %_ptr_Function_S2_t Function |
| %20 = OpLoad %v4float %BaseColor |
| %21 = OpAccessChain %_ptr_Function_v4float %s2 %int_1 %int_0 |
| OpStore %21 %20 |
| %22 = OpAccessChain %_ptr_Function_v4float %s2 %int_1 %int_0 |
| %23 = OpLoad %v4float %22 |
| OpStore %gl_FragColor %23 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, SomeAccessChainsHaveNoUse) { |
| // Based on HLSL source code: |
| // struct S { |
| // float f; |
| // }; |
| |
| // float main(float input : A) : B { |
| // S local = { input }; |
| // return local.f; |
| // } |
| |
| const std::string predefs = R"(OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %main "main" %in_var_A %out_var_B |
| OpName %main "main" |
| OpName %in_var_A "in.var.A" |
| OpName %out_var_B "out.var.B" |
| OpName %S "S" |
| OpName %local "local" |
| %int = OpTypeInt 32 1 |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %_ptr_Function_float = OpTypePointer Function %float |
| %_ptr_Input_float = OpTypePointer Input %float |
| %_ptr_Output_float = OpTypePointer Output %float |
| %S = OpTypeStruct %float |
| %_ptr_Function_S = OpTypePointer Function %S |
| %int_0 = OpConstant %int 0 |
| %in_var_A = OpVariable %_ptr_Input_float Input |
| %out_var_B = OpVariable %_ptr_Output_float Output |
| %main = OpFunction %void None %8 |
| %15 = OpLabel |
| %local = OpVariable %_ptr_Function_S Function |
| %16 = OpLoad %float %in_var_A |
| %17 = OpCompositeConstruct %S %16 |
| OpStore %local %17 |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: [[ld:%\w+]] = OpLoad %S %local |
| ; CHECK: [[ex:%\w+]] = OpCompositeExtract %float [[ld]] 0 |
| ; CHECK: OpStore %out_var_B [[ex]] |
| %18 = OpAccessChain %_ptr_Function_float %local %int_0 |
| %19 = OpAccessChain %_ptr_Function_float %local %int_0 |
| %20 = OpLoad %float %18 |
| OpStore %out_var_B %20 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs + before, true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, |
| StructOfVecsOfFloatConvertedWithDecorationOnLoad) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| OpDecorate %21 RelaxedPrecision |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: OpDecorate |
| ; CHECK: OpDecorate [[ld2:%\w+]] RelaxedPrecision |
| ; CHECK-NOT: OpDecorate |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: [[ld1:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ins:%\w+]] = OpCompositeInsert %S_t [[st_id]] [[ld1]] 1 |
| ; CHECK: OpStore %s0 [[ins]] |
| ; CHECK: [[ld2]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex2:%\w+]] = OpCompositeExtract %v4float [[ld2]] 1 |
| ; CHECK: OpStore %gl_FragColor [[ex2]] |
| %main = OpFunction %void None %8 |
| %17 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| %19 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpStore %19 %18 |
| %20 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| %21 = OpLoad %v4float %20 |
| OpStore %gl_FragColor %21 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, |
| StructOfVecsOfFloatConvertedWithDecorationOnStore) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| OpDecorate %s0 RelaxedPrecision |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"( |
| ; CHECK: OpDecorate |
| ; CHECK: OpDecorate [[ld1:%\w+]] RelaxedPrecision |
| ; CHECK: OpDecorate [[ins:%\w+]] RelaxedPrecision |
| ; CHECK-NOT: OpDecorate |
| ; CHECK: [[st_id:%\w+]] = OpLoad %v4float %BaseColor |
| ; CHECK: [[ld1]] = OpLoad %S_t %s0 |
| ; CHECK: [[ins]] = OpCompositeInsert %S_t [[st_id]] [[ld1]] 1 |
| ; CHECK: OpStore %s0 [[ins]] |
| ; CHECK: [[ld2:%\w+]] = OpLoad %S_t %s0 |
| ; CHECK: [[ex2:%\w+]] = OpCompositeExtract %v4float [[ld2]] 1 |
| ; CHECK: OpStore %gl_FragColor [[ex2]] |
| %main = OpFunction %void None %8 |
| %17 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| %19 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpStore %19 %18 |
| %20 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| %21 = OpLoad %v4float %20 |
| OpStore %gl_FragColor %21 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(predefs_before + before, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, DynamicallyIndexedVarNotConverted) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // flat in int Idx; |
| // in float Bi; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // s0.v1[Idx] = Bi; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string assembly = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %Idx %Bi %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %Idx "Idx" |
| OpName %Bi "Bi" |
| OpName %gl_FragColor "gl_FragColor" |
| OpDecorate %Idx Flat |
| %void = OpTypeVoid |
| %10 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_int = OpTypePointer Input %int |
| %Idx = OpVariable %_ptr_Input_int Input |
| %_ptr_Input_float = OpTypePointer Input %float |
| %Bi = OpVariable %_ptr_Input_float Input |
| %_ptr_Function_float = OpTypePointer Function %float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %main = OpFunction %void None %10 |
| %22 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %23 = OpLoad %v4float %BaseColor |
| %24 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| OpStore %24 %23 |
| %25 = OpLoad %int %Idx |
| %26 = OpLoad %float %Bi |
| %27 = OpAccessChain %_ptr_Function_float %s0 %int_1 %25 |
| OpStore %27 %26 |
| %28 = OpAccessChain %_ptr_Function_v4float %s0 %int_1 |
| %29 = OpLoad %v4float %28 |
| OpStore %gl_FragColor %29 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<LocalAccessChainConvertPass>(assembly, assembly, false, |
| true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, VariablePointersStorageBuffer) { |
| // A case with a storage buffer variable pointer. We should still convert |
| // the access chain on the function scope symbol. |
| const std::string test = |
| R"( |
| ; CHECK: OpFunction |
| ; CHECK: [[var:%\w+]] = OpVariable {{%\w+}} Function |
| ; CHECK: [[ld:%\w+]] = OpLoad {{%\w+}} [[var]] |
| ; CHECK: OpCompositeExtract {{%\w+}} [[ld]] 0 0 |
| OpCapability Shader |
| OpCapability VariablePointersStorageBuffer |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint GLCompute %2 "main" |
| OpExecutionMode %2 LocalSize 1 1 1 |
| OpSource GLSL 450 |
| OpMemberDecorate %_struct_3 0 Offset 0 |
| OpDecorate %_struct_3 Block |
| OpDecorate %4 DescriptorSet 0 |
| OpDecorate %4 Binding 0 |
| OpDecorate %_ptr_StorageBuffer_int ArrayStride 4 |
| OpDecorate %_arr_int_int_128 ArrayStride 4 |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %int = OpTypeInt 32 1 |
| %int_128 = OpConstant %int 128 |
| %_arr_int_int_128 = OpTypeArray %int %int_128 |
| %_struct_3 = OpTypeStruct %_arr_int_int_128 |
| %_ptr_StorageBuffer__struct_3 = OpTypePointer StorageBuffer %_struct_3 |
| %_ptr_Function__struct_3 = OpTypePointer Function %_struct_3 |
| %4 = OpVariable %_ptr_StorageBuffer__struct_3 StorageBuffer |
| %bool = OpTypeBool |
| %true = OpConstantTrue %bool |
| %int_0 = OpConstant %int 0 |
| %int_1 = OpConstant %int 1 |
| %_ptr_StorageBuffer_int = OpTypePointer StorageBuffer %int |
| %_ptr_Function_int = OpTypePointer Function %int |
| %2 = OpFunction %void None %8 |
| %18 = OpLabel |
| %19 = OpVariable %_ptr_Function__struct_3 Function |
| %20 = OpAccessChain %_ptr_StorageBuffer_int %4 %int_0 %int_0 |
| OpBranch %21 |
| %21 = OpLabel |
| %22 = OpPhi %_ptr_StorageBuffer_int %20 %18 %23 %24 |
| OpLoopMerge %25 %24 None |
| OpBranchConditional %true %26 %25 |
| %26 = OpLabel |
| OpStore %22 %int_0 |
| OpBranch %24 |
| %24 = OpLabel |
| %23 = OpPtrAccessChain %_ptr_StorageBuffer_int %22 %int_1 |
| OpBranch %21 |
| %25 = OpLabel |
| %27 = OpAccessChain %_ptr_Function_int %19 %int_0 %int_0 |
| %28 = OpLoad %int %27 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(test, true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, VariablePointers) { |
| // A case with variable pointer capability. We should not convert |
| // the access chain on the function scope symbol because the variable pointer |
| // could the analysis to miss references to function scope symbols. |
| const std::string test = |
| R"(OpCapability Shader |
| OpCapability VariablePointers |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint GLCompute %2 "main" |
| OpExecutionMode %2 LocalSize 1 1 1 |
| OpSource GLSL 450 |
| OpMemberDecorate %_struct_3 0 Offset 0 |
| OpDecorate %_struct_3 Block |
| OpDecorate %4 DescriptorSet 0 |
| OpDecorate %4 Binding 0 |
| OpDecorate %_ptr_StorageBuffer_int ArrayStride 4 |
| OpDecorate %_arr_int_int_128 ArrayStride 4 |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %int = OpTypeInt 32 1 |
| %int_128 = OpConstant %int 128 |
| %_arr_int_int_128 = OpTypeArray %int %int_128 |
| %_struct_3 = OpTypeStruct %_arr_int_int_128 |
| %_ptr_StorageBuffer__struct_3 = OpTypePointer StorageBuffer %_struct_3 |
| %_ptr_Function__struct_3 = OpTypePointer Function %_struct_3 |
| %4 = OpVariable %_ptr_StorageBuffer__struct_3 StorageBuffer |
| %bool = OpTypeBool |
| %true = OpConstantTrue %bool |
| %int_0 = OpConstant %int 0 |
| %int_1 = OpConstant %int 1 |
| %_ptr_StorageBuffer_int = OpTypePointer StorageBuffer %int |
| %_ptr_Function_int = OpTypePointer Function %int |
| %2 = OpFunction %void None %8 |
| %18 = OpLabel |
| %19 = OpVariable %_ptr_Function__struct_3 Function |
| %20 = OpAccessChain %_ptr_StorageBuffer_int %4 %int_0 %int_0 |
| OpBranch %21 |
| %21 = OpLabel |
| %22 = OpPhi %_ptr_StorageBuffer_int %20 %18 %23 %24 |
| OpLoopMerge %25 %24 None |
| OpBranchConditional %true %26 %25 |
| %26 = OpLabel |
| OpStore %22 %int_0 |
| OpBranch %24 |
| %24 = OpLabel |
| %23 = OpPtrAccessChain %_ptr_StorageBuffer_int %22 %int_1 |
| OpBranch %21 |
| %25 = OpLabel |
| %27 = OpAccessChain %_ptr_Function_int %19 %int_0 %int_0 |
| %28 = OpLoad %int %27 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<LocalAccessChainConvertPass>(test, test, false, true); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, IdOverflowReplacingLoad) { |
| const std::string text = |
| R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "PSMain" |
| OpExecutionMode %4 OriginUpperLeft |
| OpDecorate %10 Location 47360 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_struct_8 = OpTypeStruct %v4float |
| %_ptr_Function__struct_8 = OpTypePointer Function %_struct_8 |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %4 = OpFunction %void None %3 |
| %5 = OpLabel |
| %10 = OpVariable %_ptr_Function__struct_8 Function |
| %4194301 = OpAccessChain %_ptr_Function_v4float %10 %int_0 |
| %4194302 = OpLoad %v4float %4194301 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::vector<Message> messages = { |
| {SPV_MSG_ERROR, "", 0, 0, "ID overflow. Try running compact-ids."}}; |
| SetMessageConsumer(GetTestMessageConsumer(messages)); |
| auto result = SinglePassRunToBinary<LocalAccessChainConvertPass>(text, true); |
| EXPECT_EQ(Pass::Status::Failure, std::get<1>(result)); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, IdOverflowReplacingStore1) { |
| const std::string text = |
| R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "PSMain" |
| OpExecutionMode %4 OriginUpperLeft |
| OpDecorate %10 Location 47360 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_struct_7 = OpTypeStruct %v4float |
| %_ptr_Function__struct_7 = OpTypePointer Function %_struct_7 |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %13 = OpConstantNull %v4float |
| %4 = OpFunction %void None %3 |
| %5 = OpLabel |
| %10 = OpVariable %_ptr_Function__struct_7 Function |
| %4194302 = OpAccessChain %_ptr_Function_v4float %10 %int_0 |
| OpStore %4194302 %13 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::vector<Message> messages = { |
| {SPV_MSG_ERROR, "", 0, 0, "ID overflow. Try running compact-ids."}}; |
| SetMessageConsumer(GetTestMessageConsumer(messages)); |
| auto result = SinglePassRunToBinary<LocalAccessChainConvertPass>(text, true); |
| EXPECT_EQ(Pass::Status::Failure, std::get<1>(result)); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, IdOverflowReplacingStore2) { |
| const std::string text = |
| R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %4 "PSMain" |
| OpExecutionMode %4 OriginUpperLeft |
| OpDecorate %10 Location 47360 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_struct_7 = OpTypeStruct %v4float |
| %_ptr_Function__struct_7 = OpTypePointer Function %_struct_7 |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %13 = OpConstantNull %v4float |
| %4 = OpFunction %void None %3 |
| %5 = OpLabel |
| %10 = OpVariable %_ptr_Function__struct_7 Function |
| %4194301 = OpAccessChain %_ptr_Function_v4float %10 %int_0 |
| OpStore %4194301 %13 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); |
| |
| std::vector<Message> messages = { |
| {SPV_MSG_ERROR, "", 0, 0, "ID overflow. Try running compact-ids."}}; |
| SetMessageConsumer(GetTestMessageConsumer(messages)); |
| auto result = SinglePassRunToBinary<LocalAccessChainConvertPass>(text, true); |
| EXPECT_EQ(Pass::Status::Failure, std::get<1>(result)); |
| } |
| |
| TEST_F(LocalAccessChainConvertTest, AccessChainWithNoIndex) { |
| const std::string before = |
| R"( |
| ; CHECK: OpFunction |
| ; CHECK: [[var:%\w+]] = OpVariable |
| ; CHECK: OpStore [[var]] %true |
| ; CHECK: OpLoad %bool [[var]] |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %2 "main" |
| OpExecutionMode %2 OriginUpperLeft |
| OpSource ESSL 310 |
| %void = OpTypeVoid |
| %4 = OpTypeFunction %void |
| %bool = OpTypeBool |
| %true = OpConstantTrue %bool |
| %_ptr_Function_bool = OpTypePointer Function %bool |
| %2 = OpFunction %void None %4 |
| %8 = OpLabel |
| %9 = OpVariable %_ptr_Function_bool Function |
| %10 = OpAccessChain %_ptr_Function_bool %9 |
| OpStore %10 %true |
| %11 = OpLoad %bool %10 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndMatch<LocalAccessChainConvertPass>(before, true); |
| } |
| |
| // TODO(greg-lunarg): Add tests to verify handling of these cases: |
| // |
| // Assorted vector and matrix types |
| // Assorted struct array types |
| // Assorted scalar types |
| // Assorted non-target types |
| // OpInBoundsAccessChain |
| // Others? |
| |
| } // namespace |
| } // namespace opt |
| } // namespace spvtools |