|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef sw_Stream_hpp | 
|  | #define sw_Stream_hpp | 
|  |  | 
|  | #include "Vulkan/VulkanPlatform.hpp" | 
|  |  | 
|  | namespace sw { | 
|  |  | 
|  | struct Stream | 
|  | { | 
|  | const void *buffer = nullptr; | 
|  | unsigned int robustnessSize = 0; | 
|  | unsigned int vertexStride = 0; | 
|  | unsigned int instanceStride = 0; | 
|  | VkFormat format = VK_FORMAT_UNDEFINED; | 
|  | unsigned int offset = 0; | 
|  | unsigned int binding = 0; | 
|  | }; | 
|  |  | 
|  | }  // namespace sw | 
|  |  | 
|  | #endif  // sw_Stream_hpp |