| // Copyright 2020 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_SpirvShaderDebug_hpp |
| #define sw_SpirvShaderDebug_hpp |
| |
| // Enable this to print verbose debug messages as each SPIR-V instructon is |
| // executed. Very handy for performing text diffs when the thread count is |
| // reduced to 1 and execution is deterministic. |
| #define SPIRV_SHADER_ENABLE_DBG 0 |
| |
| // Enable this to write a GraphViz dot file containing a graph of the shader's |
| // control flow to the given file path. Helpful for diagnosing control-flow |
| // related issues. |
| #if 0 |
| # define SPIRV_SHADER_CFG_GRAPHVIZ_DOT_FILEPATH "swiftshader_%d.dot" |
| #endif |
| |
| #if SPIRV_SHADER_ENABLE_DBG |
| # define SPIRV_SHADER_DBG(fmt, ...) rr::Print(fmt "\n", ##__VA_ARGS__) |
| # include "spirv-tools/libspirv.h" |
| namespace spvtools { |
| // Function implemented in third_party/SPIRV-Tools/source/disassemble.cpp |
| // but with no public header. |
| std::string spvInstructionBinaryToText(const spv_target_env env, |
| const uint32_t *inst_binary, |
| const size_t inst_word_count, |
| const uint32_t *binary, |
| const size_t word_count, |
| const uint32_t options); |
| |
| } // namespace spvtools |
| #else |
| # define SPIRV_SHADER_DBG(...) |
| #endif // SPIRV_SHADER_ENABLE_DBG |
| |
| #ifdef ENABLE_RR_PRINT |
| namespace rr { |
| template<> |
| struct PrintValue::Ty<sw::SpirvShader::Object::ID> |
| { |
| static inline std::string fmt(sw::SpirvShader::Object::ID v) { return "Object<" + std::to_string(v.value()) + ">"; } |
| static inline std::vector<Value *> val(sw::SpirvShader::Object::ID v) { return {}; } |
| }; |
| template<> |
| struct PrintValue::Ty<sw::SpirvShader::Type::ID> |
| { |
| static inline std::string fmt(sw::SpirvShader::Type::ID v) { return "Type<" + std::to_string(v.value()) + ">"; } |
| static inline std::vector<Value *> val(sw::SpirvShader::Type::ID v) { return {}; } |
| }; |
| template<> |
| struct PrintValue::Ty<sw::SpirvShader::Block::ID> |
| { |
| static inline std::string fmt(sw::SpirvShader::Block::ID v) { return "Block<" + std::to_string(v.value()) + ">"; } |
| static inline std::vector<Value *> val(sw::SpirvShader::Block::ID v) { return {}; } |
| }; |
| |
| template<> |
| struct PrintValue::Ty<sw::Intermediate> |
| { |
| static inline std::string fmt(const sw::Intermediate &v, uint32_t i) |
| { |
| switch(v.typeHint) |
| { |
| case sw::Intermediate::TypeHint::Float: |
| return PrintValue::Ty<sw::SIMD::Float>::fmt(v.Float(i)); |
| case sw::Intermediate::TypeHint::Int: |
| return PrintValue::Ty<sw::SIMD::Int>::fmt(v.Int(i)); |
| case sw::Intermediate::TypeHint::UInt: |
| return PrintValue::Ty<sw::SIMD::UInt>::fmt(v.UInt(i)); |
| } |
| return ""; |
| } |
| |
| static inline std::vector<Value *> val(const sw::Intermediate &v, uint32_t i) |
| { |
| switch(v.typeHint) |
| { |
| case sw::Intermediate::TypeHint::Float: |
| return PrintValue::Ty<sw::SIMD::Float>::val(v.Float(i)); |
| case sw::Intermediate::TypeHint::Int: |
| return PrintValue::Ty<sw::SIMD::Int>::val(v.Int(i)); |
| case sw::Intermediate::TypeHint::UInt: |
| return PrintValue::Ty<sw::SIMD::UInt>::val(v.UInt(i)); |
| } |
| return {}; |
| } |
| |
| static inline std::string fmt(const sw::Intermediate &v) |
| { |
| if(v.componentCount == 1) |
| { |
| return fmt(v, 0); |
| } |
| |
| std::string out = "["; |
| for(uint32_t i = 0; i < v.componentCount; i++) |
| { |
| if(i > 0) { out += ", "; } |
| out += std::to_string(i) + ": "; |
| out += fmt(v, i); |
| } |
| return out + "]"; |
| } |
| |
| static inline std::vector<Value *> val(const sw::Intermediate &v) |
| { |
| std::vector<Value *> out; |
| for(uint32_t i = 0; i < v.componentCount; i++) |
| { |
| auto vals = val(v, i); |
| out.insert(out.end(), vals.begin(), vals.end()); |
| } |
| return out; |
| } |
| }; |
| |
| template<> |
| struct PrintValue::Ty<sw::SpirvShader::Operand> |
| { |
| static inline std::string fmt(const sw::SpirvShader::Operand &v) |
| { |
| return (v.intermediate != nullptr) ? PrintValue::Ty<sw::Intermediate>::fmt(*v.intermediate) : PrintValue::Ty<sw::SIMD::UInt>::fmt(v.UInt(0)); |
| } |
| |
| static inline std::vector<Value *> val(const sw::SpirvShader::Operand &v) |
| { |
| return (v.intermediate != nullptr) ? PrintValue::Ty<sw::Intermediate>::val(*v.intermediate) : PrintValue::Ty<sw::SIMD::UInt>::val(v.UInt(0)); |
| } |
| }; |
| } // namespace rr |
| #endif // ENABLE_RR_PRINT |
| |
| #endif // sw_SpirvShaderDebug_hpp |