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<h1> | |
LLVM: Frequently Asked Questions | |
</h1> | |
<ol> | |
<li><a href="#license">License</a> | |
<ol> | |
<li>Why are the LLVM source code and the front-end distributed under | |
different licenses?</li> | |
<li>Does the University of Illinois Open Source License really qualify as an | |
"open source" license?</li> | |
<li>Can I modify LLVM source code and redistribute the modified source?</li> | |
<li>Can I modify LLVM source code and redistribute binaries or other tools | |
based on it, without redistributing the source?</li> | |
</ol></li> | |
<li><a href="#source">Source code</a> | |
<ol> | |
<li>In what language is LLVM written?</li> | |
<li>How portable is the LLVM source code?</li> | |
</ol></li> | |
<li><a href="#build">Build Problems</a> | |
<ol> | |
<li>When I run configure, it finds the wrong C compiler.</li> | |
<li>The <tt>configure</tt> script finds the right C compiler, but it uses | |
the LLVM linker from a previous build. What do I do?</li> | |
<li>When creating a dynamic library, I get a strange GLIBC error.</li> | |
<li>I've updated my source tree from Subversion, and now my build is trying | |
to use a file/directory that doesn't exist.</li> | |
<li>I've modified a Makefile in my source tree, but my build tree keeps | |
using the old version. What do I do?</li> | |
<li>I've upgraded to a new version of LLVM, and I get strange build | |
errors.</li> | |
<li>I've built LLVM and am testing it, but the tests freeze.</li> | |
<li>Why do test results differ when I perform different types of | |
builds?</li> | |
<li>Compiling LLVM with GCC 3.3.2 fails, what should I do?</li> | |
<li>Compiling LLVM with GCC succeeds, but the resulting tools do not work, | |
what can be wrong?</li> | |
<li>When I use the test suite, all of the C Backend tests fail. What is | |
wrong?</li> | |
<li>After Subversion update, rebuilding gives the error "No rule to make | |
target".</li> | |
<li><a href="#srcdir-objdir">When I compile LLVM-GCC with srcdir == objdir, | |
it fails. Why?</a></li> | |
</ol></li> | |
<li><a href="#felangs">Source Languages</a> | |
<ol> | |
<li><a href="#langs">What source languages are supported?</a></li> | |
<li><a href="#langirgen">I'd like to write a self-hosting LLVM compiler. How | |
should I interface with the LLVM middle-end optimizers and back-end code | |
generators?</a></li> | |
<li><a href="#langhlsupp">What support is there for higher level source | |
language constructs for building a compiler?</a></li> | |
<li><a href="GetElementPtr.html">I don't understand the GetElementPtr | |
instruction. Help!</a></li> | |
</ol> | |
<li><a href="#cfe">Using the GCC Front End</a> | |
<ol> | |
<li>When I compile software that uses a configure script, the configure | |
script thinks my system has all of the header files and libraries it is | |
testing for. How do I get configure to work correctly?</li> | |
<li>When I compile code using the LLVM GCC front end, it complains that it | |
cannot find libcrtend.a?</li> | |
<li>How can I disable all optimizations when compiling code using the LLVM | |
GCC front end?</li> | |
<li><a href="#translatecxx">Can I use LLVM to convert C++ code to C | |
code?</a></li> | |
<li><a href="#platformindependent">Can I compile C or C++ code to | |
platform-independent LLVM bitcode?</a></li> | |
</ol> | |
</li> | |
<li><a href="#cfe_code">Questions about code generated by the GCC front-end</a> | |
<ol> | |
<li><a href="#iosinit">What is this <tt>llvm.global_ctors</tt> and | |
<tt>_GLOBAL__I__tmp_webcompile...</tt> stuff that happens when I | |
#include <iostream>?</a></li> | |
<li><a href="#codedce">Where did all of my code go??</a></li> | |
<li><a href="#undef">What is this "<tt>undef</tt>" thing that shows up in | |
my code?</a></li> | |
<li><a href="#callconvwrong">Why does instcombine + simplifycfg turn | |
a call to a function with a mismatched calling convention into "unreachable"? | |
Why not make the verifier reject it?</a></li> | |
</ol> | |
</li> | |
</ol> | |
<div class="doc_author"> | |
<p>Written by <a href="http://llvm.org/">The LLVM Team</a></p> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="license">License</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div class="question"> | |
<p>Why are the LLVM source code and the front-end distributed under different | |
licenses?</p> | |
</div> | |
<div class="answer"> | |
<p>The C/C++ front-ends are based on GCC and must be distributed under the GPL. | |
Our aim is to distribute LLVM source code under a <em>much less | |
restrictive</em> license, in particular one that does not compel users who | |
distribute tools based on modifying the source to redistribute the modified | |
source code as well.</p> | |
</div> | |
<div class="question"> | |
<p>Does the University of Illinois Open Source License really qualify as an | |
"open source" license?</p> | |
</div> | |
<div class="answer"> | |
<p>Yes, the license | |
is <a href="http://www.opensource.org/licenses/UoI-NCSA.php">certified</a> by | |
the Open Source Initiative (OSI).</p> | |
</div> | |
<div class="question"> | |
<p>Can I modify LLVM source code and redistribute the modified source?</p> | |
</div> | |
<div class="answer"> | |
<p>Yes. The modified source distribution must retain the copyright notice and | |
follow the three bulletted conditions listed in | |
the <a href="http://llvm.org/svn/llvm-project/llvm/trunk/LICENSE.TXT">LLVM | |
license</a>.</p> | |
</div> | |
<div class="question"> | |
<p>Can I modify LLVM source code and redistribute binaries or other tools based | |
on it, without redistributing the source?</p> | |
</div> | |
<div class="answer"> | |
<p>Yes. This is why we distribute LLVM under a less restrictive license than | |
GPL, as explained in the first question above.</p> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="source">Source Code</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div class="question"> | |
<p>In what language is LLVM written?</p> | |
</div> | |
<div class="answer"> | |
<p>All of the LLVM tools and libraries are written in C++ with extensive use of | |
the STL.</p> | |
</div> | |
<div class="question"> | |
<p>How portable is the LLVM source code?</p> | |
</div> | |
<div class="answer"> | |
<p>The LLVM source code should be portable to most modern UNIX-like operating | |
systems. Most of the code is written in standard C++ with operating system | |
services abstracted to a support library. The tools required to build and test | |
LLVM have been ported to a plethora of platforms.</p> | |
<p>Some porting problems may exist in the following areas:</p> | |
<ul> | |
<li>The GCC front end code is not as portable as the LLVM suite, so it may not | |
compile as well on unsupported platforms.</li> | |
<li>The LLVM build system relies heavily on UNIX shell tools, like the Bourne | |
Shell and sed. Porting to systems without these tools (MacOS 9, Plan 9) | |
will require more effort.</li> | |
</ul> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="build">Build Problems</a> | |
</h2> | |
<!-- *********************************************************************** --> | |
<div class="question"> | |
<p>When I run configure, it finds the wrong C compiler.</p> | |
</div> | |
<div class="answer"> | |
<p>The <tt>configure</tt> script attempts to locate first <tt>gcc</tt> and then | |
<tt>cc</tt>, unless it finds compiler paths set in <tt>CC</tt> | |
and <tt>CXX</tt> for the C and C++ compiler, respectively.</p> | |
<p>If <tt>configure</tt> finds the wrong compiler, either adjust your | |
<tt>PATH</tt> environment variable or set <tt>CC</tt> and <tt>CXX</tt> | |
explicitly.</p> | |
</div> | |
<div class="question"> | |
<p>The <tt>configure</tt> script finds the right C compiler, but it uses the | |
LLVM linker from a previous build. What do I do?</p> | |
</div> | |
<div class="answer"> | |
<p>The <tt>configure</tt> script uses the <tt>PATH</tt> to find executables, so | |
if it's grabbing the wrong linker/assembler/etc, there are two ways to fix | |
it:</p> | |
<ol> | |
<li><p>Adjust your <tt>PATH</tt> environment variable so that the correct | |
program appears first in the <tt>PATH</tt>. This may work, but may not be | |
convenient when you want them <i>first</i> in your path for other | |
work.</p></li> | |
<li><p>Run <tt>configure</tt> with an alternative <tt>PATH</tt> that is | |
correct. In a Borne compatible shell, the syntax would be:</p> | |
<pre class="doc_code"> | |
% PATH=[the path without the bad program] ./configure ... | |
</pre> | |
<p>This is still somewhat inconvenient, but it allows <tt>configure</tt> | |
to do its work without having to adjust your <tt>PATH</tt> | |
permanently.</p></li> | |
</ol> | |
</div> | |
<div class="question"> | |
<p>When creating a dynamic library, I get a strange GLIBC error.</p> | |
</div> | |
<div class="answer"> | |
<p>Under some operating systems (i.e. Linux), libtool does not work correctly if | |
GCC was compiled with the --disable-shared option. To work around this, | |
install your own version of GCC that has shared libraries enabled by | |
default.</p> | |
</div> | |
<div class="question"> | |
<p>I've updated my source tree from Subversion, and now my build is trying to | |
use a file/directory that doesn't exist.</p> | |
</div> | |
<div class="answer"> | |
<p>You need to re-run configure in your object directory. When new Makefiles | |
are added to the source tree, they have to be copied over to the object tree | |
in order to be used by the build.</p> | |
</div> | |
<div class="question"> | |
<p>I've modified a Makefile in my source tree, but my build tree keeps using the | |
old version. What do I do?</p> | |
</div> | |
<div class="answer"> | |
<p>If the Makefile already exists in your object tree, you can just run the | |
following command in the top level directory of your object tree:</p> | |
<pre class="doc_code"> | |
% ./config.status <relative path to Makefile> | |
</pre> | |
<p>If the Makefile is new, you will have to modify the configure script to copy | |
it over.</p> | |
</div> | |
<div class="question"> | |
<p>I've upgraded to a new version of LLVM, and I get strange build errors.</p> | |
</div> | |
<div class="answer"> | |
<p>Sometimes, changes to the LLVM source code alters how the build system works. | |
Changes in libtool, autoconf, or header file dependencies are especially | |
prone to this sort of problem.</p> | |
<p>The best thing to try is to remove the old files and re-build. In most | |
cases, this takes care of the problem. To do this, just type <tt>make | |
clean</tt> and then <tt>make</tt> in the directory that fails to build.</p> | |
</div> | |
<div class="question"> | |
<p>I've built LLVM and am testing it, but the tests freeze.</p> | |
</div> | |
<div class="answer"> | |
<p>This is most likely occurring because you built a profile or release | |
(optimized) build of LLVM and have not specified the same information on the | |
<tt>gmake</tt> command line.</p> | |
<p>For example, if you built LLVM with the command:</p> | |
<pre class="doc_code"> | |
% gmake ENABLE_PROFILING=1 | |
</pre> | |
<p>...then you must run the tests with the following commands:</p> | |
<pre class="doc_code"> | |
% cd llvm/test | |
% gmake ENABLE_PROFILING=1 | |
</pre> | |
</div> | |
<div class="question"> | |
<p>Why do test results differ when I perform different types of builds?</p> | |
</div> | |
<div class="answer"> | |
<p>The LLVM test suite is dependent upon several features of the LLVM tools and | |
libraries.</p> | |
<p>First, the debugging assertions in code are not enabled in optimized or | |
profiling builds. Hence, tests that used to fail may pass.</p> | |
<p>Second, some tests may rely upon debugging options or behavior that is only | |
available in the debug build. These tests will fail in an optimized or | |
profile build.</p> | |
</div> | |
<div class="question"> | |
<p>Compiling LLVM with GCC 3.3.2 fails, what should I do?</p> | |
</div> | |
<div class="answer"> | |
<p>This is <a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=13392">a bug in | |
GCC</a>, and affects projects other than LLVM. Try upgrading or downgrading | |
your GCC.</p> | |
</div> | |
<div class="question"> | |
<p>Compiling LLVM with GCC succeeds, but the resulting tools do not work, what | |
can be wrong?</p> | |
</div> | |
<div class="answer"> | |
<p>Several versions of GCC have shown a weakness in miscompiling the LLVM | |
codebase. Please consult your compiler version (<tt>gcc --version</tt>) to | |
find out whether it is <a href="GettingStarted.html#brokengcc">broken</a>. | |
If so, your only option is to upgrade GCC to a known good version.</p> | |
</div> | |
<div class="question"> | |
<p>After Subversion update, rebuilding gives the error "No rule to make | |
target".</p> | |
</div> | |
<div class="answer"> | |
<p>If the error is of the form:</p> | |
<pre class="doc_code"> | |
gmake[2]: *** No rule to make target `/path/to/somefile', needed by | |
`/path/to/another/file.d'.<br> | |
Stop. | |
</pre> | |
<p>This may occur anytime files are moved within the Subversion repository or | |
removed entirely. In this case, the best solution is to erase all | |
<tt>.d</tt> files, which list dependencies for source files, and rebuild:</p> | |
<pre class="doc_code"> | |
% cd $LLVM_OBJ_DIR | |
% rm -f `find . -name \*\.d` | |
% gmake | |
</pre> | |
<p>In other cases, it may be necessary to run <tt>make clean</tt> before | |
rebuilding.</p> | |
</div> | |
<div class="question"> | |
<p><a name="srcdir-objdir">When I compile LLVM-GCC with srcdir == objdir, it | |
fails. Why?</a></p> | |
</div> | |
<div class="answer"> | |
<p>The <tt>GNUmakefile</tt> in the top-level directory of LLVM-GCC is a special | |
<tt>Makefile</tt> used by Apple to invoke the <tt>build_gcc</tt> script after | |
setting up a special environment. This has the unfortunate side-effect that | |
trying to build LLVM-GCC with srcdir == objdir in a "non-Apple way" invokes | |
the <tt>GNUmakefile</tt> instead of <tt>Makefile</tt>. Because the | |
environment isn't set up correctly to do this, the build fails.</p> | |
<p>People not building LLVM-GCC the "Apple way" need to build LLVM-GCC with | |
srcdir != objdir, or simply remove the GNUmakefile entirely.</p> | |
<p>We regret the inconvenience.</p> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="felangs">Source Languages</a> | |
</h2> | |
<div class="question"> | |
<p><a name="langs">What source languages are supported?</a></p> | |
</div> | |
<div class="answer"> | |
<p>LLVM currently has full support for C and C++ source languages. These are | |
available through a special version of GCC that LLVM calls the | |
<a href="#cfe">C Front End</a></p> | |
<p>There is an incomplete version of a Java front end available in the | |
<tt>java</tt> module. There is no documentation on this yet so you'll need to | |
download the code, compile it, and try it.</p> | |
<p>The PyPy developers are working on integrating LLVM into the PyPy backend so | |
that PyPy language can translate to LLVM.</p> | |
</div> | |
<div class="question"> | |
<p><a name="langirgen">I'd like to write a self-hosting LLVM compiler. How | |
should I interface with the LLVM middle-end optimizers and back-end code | |
generators?</a></p> | |
</div> | |
<div class="answer"> | |
<p>Your compiler front-end will communicate with LLVM by creating a module in | |
the LLVM intermediate representation (IR) format. Assuming you want to write | |
your language's compiler in the language itself (rather than C++), there are | |
3 major ways to tackle generating LLVM IR from a front-end:</p> | |
<ul> | |
<li><strong>Call into the LLVM libraries code using your language's FFI | |
(foreign function interface).</strong> | |
<ul> | |
<li><em>for:</em> best tracks changes to the LLVM IR, .ll syntax, and .bc | |
format</li> | |
<li><em>for:</em> enables running LLVM optimization passes without a | |
emit/parse overhead</li> | |
<li><em>for:</em> adapts well to a JIT context</li> | |
<li><em>against:</em> lots of ugly glue code to write</li> | |
</ul></li> | |
<li> <strong>Emit LLVM assembly from your compiler's native language.</strong> | |
<ul> | |
<li><em>for:</em> very straightforward to get started</li> | |
<li><em>against:</em> the .ll parser is slower than the bitcode reader | |
when interfacing to the middle end</li> | |
<li><em>against:</em> you'll have to re-engineer the LLVM IR object model | |
and asm writer in your language</li> | |
<li><em>against:</em> it may be harder to track changes to the IR</li> | |
</ul></li> | |
<li><strong>Emit LLVM bitcode from your compiler's native language.</strong> | |
<ul> | |
<li><em>for:</em> can use the more-efficient bitcode reader when | |
interfacing to the middle end</li> | |
<li><em>against:</em> you'll have to re-engineer the LLVM IR object | |
model and bitcode writer in your language</li> | |
<li><em>against:</em> it may be harder to track changes to the IR</li> | |
</ul></li> | |
</ul> | |
<p>If you go with the first option, the C bindings in include/llvm-c should help | |
a lot, since most languages have strong support for interfacing with C. The | |
most common hurdle with calling C from managed code is interfacing with the | |
garbage collector. The C interface was designed to require very little memory | |
management, and so is straightforward in this regard.</p> | |
</div> | |
<div class="question"> | |
<p><a name="langhlsupp">What support is there for a higher level source language | |
constructs for building a compiler?</a></p> | |
</div> | |
<div class="answer"> | |
<p>Currently, there isn't much. LLVM supports an intermediate representation | |
which is useful for code representation but will not support the high level | |
(abstract syntax tree) representation needed by most compilers. There are no | |
facilities for lexical nor semantic analysis.</p> | |
</div> | |
<div class="question"> | |
<p><a name="getelementptr">I don't understand the GetElementPtr | |
instruction. Help!</a></p> | |
</div> | |
<div class="answer"> | |
<p>See <a href="GetElementPtr.html">The Often Misunderstood GEP | |
Instruction</a>.</p> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="cfe">Using the GCC Front End</a> | |
</h2> | |
<div class="question"> | |
<p>When I compile software that uses a configure script, the configure script | |
thinks my system has all of the header files and libraries it is testing for. | |
How do I get configure to work correctly?</p> | |
</div> | |
<div class="answer"> | |
<p>The configure script is getting things wrong because the LLVM linker allows | |
symbols to be undefined at link time (so that they can be resolved during JIT | |
or translation to the C back end). That is why configure thinks your system | |
"has everything."</p> | |
<p>To work around this, perform the following steps:</p> | |
<ol> | |
<li>Make sure the CC and CXX environment variables contains the full path to | |
the LLVM GCC front end.</li> | |
<li>Make sure that the regular C compiler is first in your PATH. </li> | |
<li>Add the string "-Wl,-native" to your CFLAGS environment variable.</li> | |
</ol> | |
<p>This will allow the <tt>llvm-ld</tt> linker to create a native code | |
executable instead of shell script that runs the JIT. Creating native code | |
requires standard linkage, which in turn will allow the configure script to | |
find out if code is not linking on your system because the feature isn't | |
available on your system.</p> | |
</div> | |
<div class="question"> | |
<p>When I compile code using the LLVM GCC front end, it complains that it cannot | |
find libcrtend.a. | |
</p> | |
</div> | |
<div class="answer"> | |
<p>The only way this can happen is if you haven't installed the runtime | |
library. To correct this, do:</p> | |
<pre class="doc_code"> | |
% cd llvm/runtime | |
% make clean ; make install-bytecode | |
</pre> | |
</div> | |
<div class="question"> | |
<p>How can I disable all optimizations when compiling code using the LLVM GCC | |
front end?</p> | |
</div> | |
<div class="answer"> | |
<p>Passing "-Wa,-disable-opt -Wl,-disable-opt" will disable *all* cleanup and | |
optimizations done at the llvm level, leaving you with the truly horrible | |
code that you desire.</p> | |
</div> | |
<div class="question"> | |
<p><a name="translatecxx">Can I use LLVM to convert C++ code to C code?</a></p> | |
</div> | |
<div class="answer"> | |
<p>Yes, you can use LLVM to convert code from any language LLVM supports to C. | |
Note that the generated C code will be very low level (all loops are lowered | |
to gotos, etc) and not very pretty (comments are stripped, original source | |
formatting is totally lost, variables are renamed, expressions are | |
regrouped), so this may not be what you're looking for. Also, there are | |
several limitations noted below.<p> | |
<p>Use commands like this:</p> | |
<ol> | |
<li><p>Compile your program with llvm-g++:</p> | |
<pre class="doc_code"> | |
% llvm-g++ -emit-llvm x.cpp -o program.bc -c | |
</pre> | |
<p>or:</p> | |
<pre class="doc_code"> | |
% llvm-g++ a.cpp -c -emit-llvm | |
% llvm-g++ b.cpp -c -emit-llvm | |
% llvm-ld a.o b.o -o program | |
</pre> | |
<p>This will generate program and program.bc. The .bc | |
file is the LLVM version of the program all linked together.</p></li> | |
<li><p>Convert the LLVM code to C code, using the LLC tool with the C | |
backend:</p> | |
<pre class="doc_code"> | |
% llc -march=c program.bc -o program.c | |
</pre></li> | |
<li><p>Finally, compile the C file:</p> | |
<pre class="doc_code"> | |
% cc x.c -lstdc++ | |
</pre></li> | |
</ol> | |
<p>Using LLVM does not eliminate the need for C++ library support. If you use | |
the llvm-g++ front-end, the generated code will depend on g++'s C++ support | |
libraries in the same way that code generated from g++ would. If you use | |
another C++ front-end, the generated code will depend on whatever library | |
that front-end would normally require.</p> | |
<p>If you are working on a platform that does not provide any C++ libraries, you | |
may be able to manually compile libstdc++ to LLVM bitcode, statically link it | |
into your program, then use the commands above to convert the whole result | |
into C code. Alternatively, you might compile the libraries and your | |
application into two different chunks of C code and link them.</p> | |
<p>Note that, by default, the C back end does not support exception handling. | |
If you want/need it for a certain program, you can enable it by passing | |
"-enable-correct-eh-support" to the llc program. The resultant code will use | |
setjmp/longjmp to implement exception support that is relatively slow, and | |
not C++-ABI-conforming on most platforms, but otherwise correct.</p> | |
<p>Also, there are a number of other limitations of the C backend that cause it | |
to produce code that does not fully conform to the C++ ABI on most | |
platforms. Some of the C++ programs in LLVM's test suite are known to fail | |
when compiled with the C back end because of ABI incompatibilities with | |
standard C++ libraries.</p> | |
</div> | |
<div class="question"> | |
<p><a name="platformindependent">Can I compile C or C++ code to | |
platform-independent LLVM bitcode?</a></p> | |
</div> | |
<div class="answer"> | |
<p>No. C and C++ are inherently platform-dependent languages. The most obvious | |
example of this is the preprocessor. A very common way that C code is made | |
portable is by using the preprocessor to include platform-specific code. In | |
practice, information about other platforms is lost after preprocessing, so | |
the result is inherently dependent on the platform that the preprocessing was | |
targeting.</p> | |
<p>Another example is <tt>sizeof</tt>. It's common for <tt>sizeof(long)</tt> to | |
vary between platforms. In most C front-ends, <tt>sizeof</tt> is expanded to | |
a constant immediately, thus hard-wiring a platform-specific detail.</p> | |
<p>Also, since many platforms define their ABIs in terms of C, and since LLVM is | |
lower-level than C, front-ends currently must emit platform-specific IR in | |
order to have the result conform to the platform ABI.</p> | |
</div> | |
<!-- *********************************************************************** --> | |
<h2> | |
<a name="cfe_code">Questions about code generated by the GCC front-end</a> | |
</h2> | |
<div class="question"> | |
<p><a name="iosinit">What is this <tt>llvm.global_ctors</tt> and | |
<tt>_GLOBAL__I__tmp_webcompile...</tt> stuff that happens when I <tt>#include | |
<iostream></tt>?</a></p> | |
</div> | |
<div class="answer"> | |
<p>If you <tt>#include</tt> the <tt><iostream></tt> header into a C++ | |
translation unit, the file will probably use | |
the <tt>std::cin</tt>/<tt>std::cout</tt>/... global objects. However, C++ | |
does not guarantee an order of initialization between static objects in | |
different translation units, so if a static ctor/dtor in your .cpp file | |
used <tt>std::cout</tt>, for example, the object would not necessarily be | |
automatically initialized before your use.</p> | |
<p>To make <tt>std::cout</tt> and friends work correctly in these scenarios, the | |
STL that we use declares a static object that gets created in every | |
translation unit that includes <tt><iostream></tt>. This object has a | |
static constructor and destructor that initializes and destroys the global | |
iostream objects before they could possibly be used in the file. The code | |
that you see in the .ll file corresponds to the constructor and destructor | |
registration code. | |
</p> | |
<p>If you would like to make it easier to <b>understand</b> the LLVM code | |
generated by the compiler in the demo page, consider using <tt>printf()</tt> | |
instead of <tt>iostream</tt>s to print values.</p> | |
</div> | |
<!--=========================================================================--> | |
<div class="question"> | |
<p><a name="codedce">Where did all of my code go??</a></p> | |
</div> | |
<div class="answer"> | |
<p>If you are using the LLVM demo page, you may often wonder what happened to | |
all of the code that you typed in. Remember that the demo script is running | |
the code through the LLVM optimizers, so if your code doesn't actually do | |
anything useful, it might all be deleted.</p> | |
<p>To prevent this, make sure that the code is actually needed. For example, if | |
you are computing some expression, return the value from the function instead | |
of leaving it in a local variable. If you really want to constrain the | |
optimizer, you can read from and assign to <tt>volatile</tt> global | |
variables.</p> | |
</div> | |
<!--=========================================================================--> | |
<div class="question"> | |
<p><a name="undef">What is this "<tt>undef</tt>" thing that shows up in my | |
code?</a></p> | |
</div> | |
<div class="answer"> | |
<p><a href="LangRef.html#undef"><tt>undef</tt></a> is the LLVM way of | |
representing a value that is not defined. You can get these if you do not | |
initialize a variable before you use it. For example, the C function:</p> | |
<pre class="doc_code"> | |
int X() { int i; return i; } | |
</pre> | |
<p>Is compiled to "<tt>ret i32 undef</tt>" because "<tt>i</tt>" never has a | |
value specified for it.</p> | |
</div> | |
<!--=========================================================================--> | |
<div class="question"> | |
<p><a name="callconvwrong">Why does instcombine + simplifycfg turn | |
a call to a function with a mismatched calling convention into "unreachable"? | |
Why not make the verifier reject it?</a></p> | |
</div> | |
<div class="answer"> | |
<p>This is a common problem run into by authors of front-ends that are using | |
custom calling conventions: you need to make sure to set the right calling | |
convention on both the function and on each call to the function. For example, | |
this code:</p> | |
<pre class="doc_code"> | |
define fastcc void @foo() { | |
ret void | |
} | |
define void @bar() { | |
call void @foo() | |
ret void | |
} | |
</pre> | |
<p>Is optimized to:</p> | |
<pre class="doc_code"> | |
define fastcc void @foo() { | |
ret void | |
} | |
define void @bar() { | |
unreachable | |
} | |
</pre> | |
<p>... with "opt -instcombine -simplifycfg". This often bites people because | |
"all their code disappears". Setting the calling convention on the caller and | |
callee is required for indirect calls to work, so people often ask why not make | |
the verifier reject this sort of thing.</p> | |
<p>The answer is that this code has undefined behavior, but it is not illegal. | |
If we made it illegal, then every transformation that could potentially create | |
this would have to ensure that it doesn't, and there is valid code that can | |
create this sort of construct (in dead code). The sorts of things that can | |
cause this to happen are fairly contrived, but we still need to accept them. | |
Here's an example:</p> | |
<pre class="doc_code"> | |
define fastcc void @foo() { | |
ret void | |
} | |
define internal void @bar(void()* %FP, i1 %cond) { | |
br i1 %cond, label %T, label %F | |
T: | |
call void %FP() | |
ret void | |
F: | |
call fastcc void %FP() | |
ret void | |
} | |
define void @test() { | |
%X = or i1 false, false | |
call void @bar(void()* @foo, i1 %X) | |
ret void | |
} | |
</pre> | |
<p>In this example, "test" always passes @foo/false into bar, which ensures that | |
it is dynamically called with the right calling conv (thus, the code is | |
perfectly well defined). If you run this through the inliner, you get this | |
(the explicit "or" is there so that the inliner doesn't dead code eliminate | |
a bunch of stuff): | |
</p> | |
<pre class="doc_code"> | |
define fastcc void @foo() { | |
ret void | |
} | |
define void @test() { | |
%X = or i1 false, false | |
br i1 %X, label %T.i, label %F.i | |
T.i: | |
call void @foo() | |
br label %bar.exit | |
F.i: | |
call fastcc void @foo() | |
br label %bar.exit | |
bar.exit: | |
ret void | |
} | |
</pre> | |
<p>Here you can see that the inlining pass made an undefined call to @foo with | |
the wrong calling convention. We really don't want to make the inliner have | |
to know about this sort of thing, so it needs to be valid code. In this case, | |
dead code elimination can trivially remove the undefined code. However, if %X | |
was an input argument to @test, the inliner would produce this: | |
</p> | |
<pre class="doc_code"> | |
define fastcc void @foo() { | |
ret void | |
} | |
define void @test(i1 %X) { | |
br i1 %X, label %T.i, label %F.i | |
T.i: | |
call void @foo() | |
br label %bar.exit | |
F.i: | |
call fastcc void @foo() | |
br label %bar.exit | |
bar.exit: | |
ret void | |
} | |
</pre> | |
<p>The interesting thing about this is that %X <em>must</em> be false for the | |
code to be well-defined, but no amount of dead code elimination will be able to | |
delete the broken call as unreachable. However, since instcombine/simplifycfg | |
turns the undefined call into unreachable, we end up with a branch on a | |
condition that goes to unreachable: a branch to unreachable can never happen, so | |
"-inline -instcombine -simplifycfg" is able to produce:</p> | |
<pre class="doc_code"> | |
define fastcc void @foo() { | |
ret void | |
} | |
define void @test(i1 %X) { | |
F.i: | |
call fastcc void @foo() | |
ret void | |
} | |
</pre> | |
</div> | |
<!-- *********************************************************************** --> | |
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