blob: 2e965b895919e80c1db5ac24a713f0c0b01fe7a3 [file] [log] [blame]
#ifndef egl_Texture_hpp
#define egl_Texture_hpp
#include "common/Object.hpp"
namespace egl
{
class Texture : public gl::RefCountObject
{
public:
Texture(GLuint id) : RefCountObject(id) {};
virtual void releaseTexImage() = 0;
};
}
#endif // egl_Texture_hpp