| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_SetupProcessor_hpp |
| #define sw_SetupProcessor_hpp |
| |
| #include "Context.hpp" |
| #include "RoutineCache.hpp" |
| #include "Pipeline/VertexShader.hpp" |
| #include "Pipeline/PixelShader.hpp" |
| #include "System/Types.hpp" |
| |
| namespace sw |
| { |
| struct Primitive; |
| struct Triangle; |
| struct Polygon; |
| struct Vertex; |
| struct DrawCall; |
| struct DrawData; |
| |
| class SetupProcessor |
| { |
| public: |
| struct States |
| { |
| unsigned int computeHash(); |
| |
| bool isDrawPoint : 1; |
| bool isDrawLine : 1; |
| bool isDrawTriangle : 1; |
| bool interpolateZ : 1; |
| bool interpolateW : 1; |
| bool perspective : 1; |
| unsigned int positionRegister : BITS(VERTEX_OUTPUT_LAST); |
| unsigned int pointSizeRegister : BITS(VERTEX_OUTPUT_LAST); |
| CullMode cullMode : BITS(CULL_LAST); |
| bool twoSidedStencil : 1; |
| bool slopeDepthBias : 1; |
| bool vFace : 1; |
| unsigned int multiSample : 3; // 1, 2 or 4 |
| bool rasterizerDiscard : 1; |
| |
| struct Gradient |
| { |
| unsigned char attribute : BITS(VERTEX_OUTPUT_LAST); |
| bool flat : 1; |
| bool wrap : 1; |
| }; |
| |
| Gradient gradient[MAX_FRAGMENT_INPUTS][4]; |
| }; |
| |
| struct State : States |
| { |
| State(int i = 0); |
| |
| bool operator==(const State &states) const; |
| |
| unsigned int hash; |
| }; |
| |
| typedef bool (*RoutinePointer)(Primitive *primitive, const Triangle *triangle, const Polygon *polygon, const DrawData *draw); |
| |
| SetupProcessor(Context *context); |
| |
| ~SetupProcessor(); |
| |
| protected: |
| State update() const; |
| Routine *routine(const State &state); |
| |
| void setRoutineCacheSize(int cacheSize); |
| |
| private: |
| Context *const context; |
| |
| RoutineCache<State> *routineCache; |
| }; |
| } |
| |
| #endif // sw_SetupProcessor_hpp |