| //===- NVPTXRegisterInfo.cpp - NVPTX Register Information -----------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file contains the NVPTX implementation of the TargetRegisterInfo class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "NVPTXRegisterInfo.h" |
| #include "NVPTX.h" |
| #include "NVPTXSubtarget.h" |
| #include "llvm/ADT/BitVector.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/TargetInstrInfo.h" |
| #include "llvm/MC/MachineLocation.h" |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "nvptx-reg-info" |
| |
| namespace llvm { |
| std::string getNVPTXRegClassName(TargetRegisterClass const *RC) { |
| if (RC == &NVPTX::Float32RegsRegClass) |
| return ".f32"; |
| if (RC == &NVPTX::Float16RegsRegClass) |
| // Ideally fp16 registers should be .f16, but this syntax is only |
| // supported on sm_53+. On the other hand, .b16 registers are |
| // accepted for all supported fp16 instructions on all GPU |
| // variants, so we can use them instead. |
| return ".b16"; |
| if (RC == &NVPTX::Float16x2RegsRegClass) |
| return ".b32"; |
| if (RC == &NVPTX::Float64RegsRegClass) |
| return ".f64"; |
| if (RC == &NVPTX::Int64RegsRegClass) |
| // We use untyped (.b) integer registers here as NVCC does. |
| // Correctness of generated code does not depend on register type, |
| // but using .s/.u registers runs into ptxas bug that prevents |
| // assembly of otherwise valid PTX into SASS. Despite PTX ISA |
| // specifying only argument size for fp16 instructions, ptxas does |
| // not allow using .s16 or .u16 arguments for .fp16 |
| // instructions. At the same time it allows using .s32/.u32 |
| // arguments for .fp16v2 instructions: |
| // |
| // .reg .b16 rb16 |
| // .reg .s16 rs16 |
| // add.f16 rb16,rb16,rb16; // OK |
| // add.f16 rs16,rs16,rs16; // Arguments mismatch for instruction 'add' |
| // but: |
| // .reg .b32 rb32 |
| // .reg .s32 rs32 |
| // add.f16v2 rb32,rb32,rb32; // OK |
| // add.f16v2 rs32,rs32,rs32; // OK |
| return ".b64"; |
| if (RC == &NVPTX::Int32RegsRegClass) |
| return ".b32"; |
| if (RC == &NVPTX::Int16RegsRegClass) |
| return ".b16"; |
| if (RC == &NVPTX::Int1RegsRegClass) |
| return ".pred"; |
| if (RC == &NVPTX::SpecialRegsRegClass) |
| return "!Special!"; |
| return "INTERNAL"; |
| } |
| |
| std::string getNVPTXRegClassStr(TargetRegisterClass const *RC) { |
| if (RC == &NVPTX::Float32RegsRegClass) |
| return "%f"; |
| if (RC == &NVPTX::Float16RegsRegClass) |
| return "%h"; |
| if (RC == &NVPTX::Float16x2RegsRegClass) |
| return "%hh"; |
| if (RC == &NVPTX::Float64RegsRegClass) |
| return "%fd"; |
| if (RC == &NVPTX::Int64RegsRegClass) |
| return "%rd"; |
| if (RC == &NVPTX::Int32RegsRegClass) |
| return "%r"; |
| if (RC == &NVPTX::Int16RegsRegClass) |
| return "%rs"; |
| if (RC == &NVPTX::Int1RegsRegClass) |
| return "%p"; |
| if (RC == &NVPTX::SpecialRegsRegClass) |
| return "!Special!"; |
| return "INTERNAL"; |
| } |
| } |
| |
| NVPTXRegisterInfo::NVPTXRegisterInfo() : NVPTXGenRegisterInfo(0) {} |
| |
| #define GET_REGINFO_TARGET_DESC |
| #include "NVPTXGenRegisterInfo.inc" |
| |
| /// NVPTX Callee Saved Registers |
| const MCPhysReg * |
| NVPTXRegisterInfo::getCalleeSavedRegs(const MachineFunction *) const { |
| static const MCPhysReg CalleeSavedRegs[] = { 0 }; |
| return CalleeSavedRegs; |
| } |
| |
| BitVector NVPTXRegisterInfo::getReservedRegs(const MachineFunction &MF) const { |
| BitVector Reserved(getNumRegs()); |
| return Reserved; |
| } |
| |
| void NVPTXRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II, |
| int SPAdj, unsigned FIOperandNum, |
| RegScavenger *RS) const { |
| assert(SPAdj == 0 && "Unexpected"); |
| |
| MachineInstr &MI = *II; |
| int FrameIndex = MI.getOperand(FIOperandNum).getIndex(); |
| |
| MachineFunction &MF = *MI.getParent()->getParent(); |
| int Offset = MF.getFrameInfo().getObjectOffset(FrameIndex) + |
| MI.getOperand(FIOperandNum + 1).getImm(); |
| |
| // Using I0 as the frame pointer |
| MI.getOperand(FIOperandNum).ChangeToRegister(NVPTX::VRFrame, false); |
| MI.getOperand(FIOperandNum + 1).ChangeToImmediate(Offset); |
| } |
| |
| Register NVPTXRegisterInfo::getFrameRegister(const MachineFunction &MF) const { |
| return NVPTX::VRFrame; |
| } |