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swiftshader
/
SwiftShader
/
aed9a7633481fa60ccd63a5cc37733f53b15d9dc
/
.
/
third_party
/
angle
/
cmake
/
export-swangle-env.sh
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#!/usr/bin/env bash
export VK_ICD_FILENAMES
=
set
VK_ICD_FILENAMES
=
$
{
CMAKE_BINARY_DIR
}/
$
{
CMAKE_SYSTEM_NAME
}/
vk_swiftshader_icd
.
json
export ANGLE_DEFAULT_PLATFORM
=
"vulkan"